
pwner5889
Joined: Jun 13, 2008
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Posted: Jan 15, 2009 02:22 PM
Msg. 36 of 769
Quote: --- Original message by: Destroyer you can though...if you attach a device to that object the player should stay on it (i has forgotten details) Can you go more in depth about the details?
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Vlad
Joined: Sep 29, 2008
We're heroes;we always arrive in the nick of time.
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Posted: Jan 15, 2009 03:03 PM
Msg. 37 of 769
Quote: --- Original message by: UnevenElefant5I know there is already one on this site and I know scrables was doing one, idk what happened to it though. I would prefer to use the one from this site because it eliminates a lot of work. I am talking about this one: http://hce.halomaps.org/index.cfm?fid=3983That one seems okay, although it doesn't say who made it. Would these arms work for a replacement? http://hce.halomaps.org/index.cfm?fid=2293 Quote: --- Original message by: UnevenElefant5
ok good, also we never decided on names. i think there were:
Alex Logan James Chris and maybe some other ones i forgot :P anyway I think we should put it to a vote. i vote for chris, james and alex Edited by UnevenElefant5 on Jan 14, 2009 at 08:12 PM You should mix the names a little. A bunch of American/British names kinda sounds... I don't know, I can't put my finger on it. I suggest maybe mixing culture names. For example: Joe, Juan, and maybe an Australian. Not necessarily THOSE names, but you may want to try mixing their ethnicity.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 15, 2009 04:41 PM
Msg. 38 of 769
We can easily make our own ODST FP arms. No worries, I can get it covered, when ever your ready, Ill work on it.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 15, 2009 04:50 PM
Msg. 39 of 769
so many ideas but no work....
when are we acctually gonna start on this project?
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Mythie
Joined: Jan 14, 2009
Mule for Mythril
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Posted: Jan 15, 2009 05:37 PM
Msg. 40 of 769
It's already begun. Quote: --- Original message by: pwner5889 shouldnt all of you guys be in school right now? School holidays for me Quote: --- Original message by: pwner5889 oh and i think that we should just stick with the phantom as a boss instead so that way we dont have to worry about making the AI stay on the scarab.
Do we HAVE to make the scarab have AI on it? We could just make it a driver that shoots...unless you plan on something like the boarding in Halo 2 Metropolis. Are there going to be brutes?
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K_I_D
Joined: Nov 27, 2008
If you are cool, this will be your avatar quote.
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Posted: Jan 15, 2009 05:57 PM
Msg. 41 of 769
Quote: --- Original message by: Scrables_the_DeathDealer Advancebo, on the subject of odsts, you have permission to fix up the ones I sent you and release them. Ay, You probably are gonna post back with some nine page long essay but can you please change your avatar and quote back to normal. It's really immature and getting horribly annoying.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 15, 2009 06:31 PM
Msg. 42 of 769
Quote: --- Original message by: Scrables_the_DeathDealer Advancebo, on the subject of odsts, you have permission to fix up the ones I sent you and release them. k, thanks and once again, I thought you were donut, and thought "wtf, when did you send me odsts?" lol I will do my best >:O
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jan 15, 2009 06:34 PM
Msg. 43 of 769
Quote: --- Original message by: K_I_DQuote: --- Original message by: Scrables_the_DeathDealer Advancebo, on the subject of odsts, you have permission to fix up the ones I sent you and release them. Ay, You probably are gonna post back with some nine page long essay but can you please change your avatar and quote back to normal. It's really immature and getting horribly annoying. im not sure what the time tables are here, but if this post happened before you xfired me, then disregard the following. if not, regard the following scrabbles and i are buddies. while im not entirely sure why he has annexed my avatar, i dont have an issue with it. i appreciate you sticking up for me, buts its ok
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K_I_D
Joined: Nov 27, 2008
If you are cool, this will be your avatar quote.
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Posted: Jan 15, 2009 06:51 PM
Msg. 44 of 769
Quote: --- Original message by: Scrables_the_DeathDealer Wow, kidd, I just stood up for you, and it is not my fault if my replies intimidate you, but me and donut are good friends and if he had a problem with it he would tell me over xfire to take it off. It is not my fault if some of the outcast members of this community try to copy me. I really wasn't trying to come off as a prick, sorry if I did though. I'm so used to it, it just started confusing me. If you wanna keep it fine. It bothered me and I tried to ask you to take it off, that's all.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 15, 2009 11:36 PM
Msg. 45 of 769
Quote: --- Original message by: Exception so many ideas but no work....
when are we acctually gonna start on this project? when i finish the script *facepalm* i explained this all over xfire. 1) I will finish script of what will happen in campaign. 2) Me, Mythril, and Exception can split modelling the BSP around the script. 3) We will work on all the tagging. (i.e. scenery, weapons, vehicles, etc.) 4) Someone can populate in Sapien, set up cutscenes and scripts. 5) Beta testing will go info effect. 6) Refine anything which needs refining. 7) Release the campaign.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 16, 2009 01:57 AM
Msg. 46 of 769
Music? Prepare to Drop from the h3r trailer has been released :D
Otherwise, I suppose default music?
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Auxor
Joined: Sep 5, 2008
Ever drunk Baileys out of a shoe?
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Posted: Jan 16, 2009 02:21 AM
Msg. 47 of 769
Try using some Halo 3 or Halo 2 music if you want.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 16, 2009 09:37 AM
Msg. 48 of 769
Quote: --- Original message by: Mythril Music? Prepare to Drop from the h3r trailer has been released :D
Otherwise, I suppose default music? ^^ exactly. I don't want to go to the trouble of converting all the music when they have all the music already. I do like the Prepare To Drop theme and I want to use that. Quick side note. I have a three day weekend this weekend and will probably be free all weekend. Although after that it is finals week so the project will kinda taking a back seat to finals.
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 16, 2009 01:24 PM
Msg. 49 of 769
There might be some real music because i dont want the music to just be limited to only halo.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 16, 2009 04:55 PM
Msg. 50 of 769
hm, good idea aslong as its not like just random music, has to do something with this .......
hey? weres this music going anyway
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jan 16, 2009 06:24 PM
Msg. 51 of 769
whats all this about trouble with the scarab? there are several ways to do it:
1. make it an AI controlled vehicle that follows a command list, with the turrets wither attached as separate vehicles, or have them as weapon attachments with independent AI gunners.
2. Make it an AI controlled vehicle moving on its own with the above ideas for turrets, which would provide for flexible and interesting gameplay, but might make trouble in certain areas. However, there would be no problem with bumping into walls.
3. Make an animated scenery/device machine, that has vehicles/device machines attached to it for turrets.
Also, I think that splitting up the BSP into sections of the level for separate people to make is a good idea.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 16, 2009 06:26 PM
Msg. 52 of 769
good idea with the scarab :)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 16, 2009 06:29 PM
Msg. 53 of 769
hey i believe i have found a way to put the AI on the scarab. since you can only have one gunner, make special actor files which have a special gun (like a turret) and then have the AI only get in passenger seats, which would allow the AI to use weapons (like the warthog passenger seat) and then place seat markers all over the scarab so that the AI would get in and fire like turrets or if the turets would be too powerful then just keep the regular weapons and they can still get in the seats.
it would be like the scarab is a vehicle. first all of the passengers get in and then the driver would spawn and begin driving. I am not sure if this is possible to do through scripting, but if it is then i think this is a good idea.
EDIT:
didnt see the posts above me. i think headhunters first idea would be alot simpler. Edited by UnevenElefant5 on Jan 16, 2009 at 06:31 PM Edited by UnevenElefant5 on Jan 16, 2009 at 06:32 PM
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 16, 2009 06:32 PM
Msg. 54 of 769
we always can try,
and i thaught llike in that pro map chrynopolis i think :| how there city is just boxes with texturs, we could do something like that for the un detailed models, then the interror 1s and the 1s involved in the gameplay could be modeled more detaild
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 16, 2009 06:38 PM
Msg. 55 of 769
Quote: --- Original message by: Exception we always can try,
and i thaught llike in that pro map chrynopolis i think :| how there city is just boxes with texturs, we could do something like that for the un detailed models, then the interror 1s and the 1s involved in the gameplay could be modeled more detaild thats kinda what i was thinking too
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 16, 2009 06:41 PM
Msg. 56 of 769
yeah, its not so much a bad idea, itl be faster and itl keep the polys down
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 16, 2009 06:44 PM
Msg. 57 of 769
yeah so i just thought i would tell you guys that i will be working nonstop on the script in an effort to get it done by the end of my 3 day weekend. i have already started. :)
oh quick poll: should there be swearing in the campaign? or would dennis reject it for obscene content? Edited by UnevenElefant5 on Jan 16, 2009 at 06:45 PM
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 16, 2009 08:27 PM
Msg. 58 of 769
well iv seen a map wherer ther was really horrable music, altho in the description they had saying that it had stong cause language,
so if u have in the readme something saying that there is a bit of swaring, then it should be fine
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jan 16, 2009 08:36 PM
Msg. 59 of 769
Quote: --- Original message by: OMGWTHBBQHAXZORZ XD well I have a few ideas here first of all we might need a team name, for example CERT for custom edition recon team or something like that. second of all the scarab might work maybe if you make it a vehicle thats piloted by ai but at the same time scripted like it can follow a set of comands and animations and then script the scarab ai. third of all I think we should make a custom odst biped or maybe get a model and modify it, or as a reference. What I think we should do with the biped is make it as detailed as possible but not too much so it won't look bad ingame for example you see that the helmet of a odst in halo 2 didn't have those "curves" in the visor but in the halo 3 odst you could see kind of "curves" in the visor so thats what I meant by detailed ya ok bye :P. My team's new map, Mission Rio, will have Scarab AI. I can send you them if DarkZealot gives permisssion (they're his) on topic: So, you're going to create a totaly new campaign?
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 16, 2009 08:40 PM
Msg. 60 of 769
Quote: --- Original message by: PolameeQuote: --- Original message by: OMGWTHBBQHAXZORZ XD well I have a few ideas here first of all we might need a team name, for example CERT for custom edition recon team or something like that. second of all the scarab might work maybe if you make it a vehicle thats piloted by ai but at the same time scripted like it can follow a set of comands and animations and then script the scarab ai. third of all I think we should make a custom odst biped or maybe get a model and modify it, or as a reference. What I think we should do with the biped is make it as detailed as possible but not too much so it won't look bad ingame for example you see that the helmet of a odst in halo 2 didn't have those "curves" in the visor but in the halo 3 odst you could see kind of "curves" in the visor so thats what I meant by detailed ya ok bye :P. My team's new map, Mission Rio, will have Scarab AI. I can send you them if DarkZealot gives permisssion (they're his) on topic: So, you're going to create a totaly new campaign? Yes we are, we are going to try atleast I am going to deal with all of the music and it will not be copyrighted and most of it will not be halo music.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 16, 2009 10:06 PM
Msg. 61 of 769
Quote: --- Original message by: pwner5889Quote: --- Original message by: PolameeQuote: --- Original message by: OMGWTHBBQHAXZORZ XD well I have a few ideas here first of all we might need a team name, for example CERT for custom edition recon team or something like that. second of all the scarab might work maybe if you make it a vehicle thats piloted by ai but at the same time scripted like it can follow a set of comands and animations and then script the scarab ai. third of all I think we should make a custom odst biped or maybe get a model and modify it, or as a reference. What I think we should do with the biped is make it as detailed as possible but not too much so it won't look bad ingame for example you see that the helmet of a odst in halo 2 didn't have those "curves" in the visor but in the halo 3 odst you could see kind of "curves" in the visor so thats what I meant by detailed ya ok bye :P. My team's new map, Mission Rio, will have Scarab AI. I can send you them if DarkZealot gives permisssion (they're his) on topic: So, you're going to create a totaly new campaign? Yes we are, we are going to try atleast I am going to deal with all of the music and it will not be copyrighted and most of it will not be halo music. That makes me :(
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 16, 2009 10:36 PM
Msg. 62 of 769
Quote: --- Original message by: Mythril
That makes me :(
Why? Just because i will replace it with good music? There is better music than halo. Edited by pwner5889 on Jan 16, 2009 at 10:37 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 16, 2009 10:45 PM
Msg. 63 of 769
Quote: --- Original message by: pwner5889Quote: --- Original message by: Mythril
That makes me :( Why? Just because i will replace it with good music? There is better music than halo. It all goes down to preference. I think Halo has a very nice soundtrack. Edited by Mythril on Jan 16, 2009 at 10:46 PM
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 16, 2009 10:54 PM
Msg. 64 of 769
Well i might put a mix of halo music in with some good music but in the end its the group's decision.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 17, 2009 12:24 AM
Msg. 65 of 769
Hey, update. pwner5889, AKA Elite1337, came up with an idea which i think would be really cool.
So before the opening cutscene of the maps we have a cutscene. The cutscene is this room, and on the walls is writing that shows the credits (ex. UnevenElefant: BSP's) and the camera would just move slowly around looking at each person in turn.
So what do you guys think? I think its pretty cool :D
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jan 17, 2009 12:30 AM
Msg. 66 of 769
Quote: --- Original message by: UnevenElefant5 oh quick poll: should there be swearing in the campaign? or would dennis reject it for obscene content?
nothing stupid please if you decide to do that. some language is acceptable, such as what is heard in the normal campaign, but tbh i dont want to hear f-bombs while playing halo campaign. thats why i have gears 2 lol
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 17, 2009 12:37 AM
Msg. 67 of 769
Quote: --- Original message by: UnevenElefant5 Hey, update. pwner5889, AKA Elite1337, came up with an idea which i think would be really cool.
So before the opening cutscene of the maps we have a cutscene. The cutscene is this room, and on the walls is writing that shows the credits (ex. UnevenElefant: BSP's) and the camera would just move slowly around looking at each person in turn.
So what do you guys think? I think its pretty cool :D Have it showing the whole city and scenery of text of whatever whatever that get created and deleted in turn. Then have it end where the beginning cutscene starts. So it all flows :) Or we could do it at the end...
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 17, 2009 12:40 AM
Msg. 68 of 769
Quote: --- Original message by: DonutQuote: --- Original message by: UnevenElefant5 oh quick poll: should there be swearing in the campaign? or would dennis reject it for obscene content?
nothing stupid please if you decide to do that. some language is acceptable, such as what is heard in the normal campaign, but tbh i dont want to hear f-bombs while playing halo campaign. thats why i have gears 2 lol thats what i was thinking. nothing more obscene that what is already in the original halo campaign. btw the gears comment made me ROFL :P
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pwner5889
Joined: Jun 13, 2008
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Posted: Jan 17, 2009 12:42 AM
Msg. 69 of 769
There will be SOME swearing but nothing racist or derogatory. I was thinking on doing a UI for the campaign also. I was planning on having a room hidden in one of the buildings so that the walls would show the text for the credits and i was also planning on having it before the opening scene and i was also planning on having it in the end also.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 17, 2009 12:49 AM
Msg. 70 of 769
i think we should put it in the beginning and make it not skippable, but also put it at the end and make it skippable so people will have to watch our name :P
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