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Author Topic: Human Campaign (769 messages, Page 7 of 22)
Moderators: Dennis

UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 09:12 PM    Msg. 211 of 769       
okay, okay guys, look lets not get into an argument here. Or else Dennis will lock this topic AGAIN.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 09:14 PM    Msg. 212 of 769       
yes.. keep this ontopic, this area for the scarab isnt looking bad, il send u a sc on xfire


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Jan 19, 2009 09:24 PM    Msg. 213 of 769       
Quote: --- Original message by: Exception
yes.. keep this ontopic, this area for the scarab isnt looking bad, il send u a sc on xfire
We are on topic, you posted a picture on a weapon for your campaign, and we are giving our opinion on it.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 09:34 PM    Msg. 214 of 769       
yah, did i ask for ur oppinion, all i sayd was, heres a gun, can we use it in our campaign, not is this a good model, i was asking if it can go ingame....... thanks anyway, but i dont usually model like that, its just because ur hand goes over there, so i dident pother redoing polys, or its so small, so i dident worry about this or that. anyway get on about the HUMAN CAMPAIGN


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 09:44 PM    Msg. 215 of 769       
im sure we can find some place fo it in the campaign, I think it looks pretty cool


Mythie
Joined: Jan 14, 2009

Mule for Mythril


Posted: Jan 19, 2009 09:50 PM    Msg. 216 of 769       
It's not textured though.

Meh.

Finishing up the scene we showed you earlier, Uneven.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 10:30 PM    Msg. 217 of 769       
thanks for showing off, i dont really care, stop bragging


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 19, 2009 10:31 PM    Msg. 218 of 769       
Well you did ask. Lets go back on topic shall we?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 10:33 PM    Msg. 219 of 769       
*sigh* if this gets locked again...

ANYWAYS. just to post an update:

mythril and exception are modelling the bsp sort of, and i am modelling the scenery, and finishing the script, also pwner is working on his lines.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 10:33 PM    Msg. 220 of 769       
thats what im trying to do, the bsp is comeing on nicely


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 10:40 PM    Msg. 221 of 769       
nub, u wish, this has no errors, and errors are so easy to get rid of...


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Jan 19, 2009 10:45 PM    Msg. 222 of 769       
Quote: --- Original message by: Exception
nub, u wish, this has no errors, and errors are so easy to get rid of...
Gotta love this kids attitude. haha


Mythie
Joined: Jan 14, 2009

Mule for Mythril


Posted: Jan 19, 2009 10:46 PM    Msg. 223 of 769       
Scrabbles, Chains, whatever. Please. Could you just stop? I'm asking you nicely. If Exception posts something, then ignore it.
E: You too Wesman.

Thank you.
Edited by Mythie on Jan 19, 2009 at 10:46 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 19, 2009 10:47 PM    Msg. 224 of 769       
This thread is so amusing... Can't wait to see the final product!


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 10:47 PM    Msg. 225 of 769       
I am currently modelling scenery for the city, and so far I am going to make:

street signs (stop, yield speed limit)
street light
roadblock (h3 style)
dumpsters
trash cans
benches
planters (maybe)

can anyone else think of something i should model?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jan 19, 2009 10:47 PM    Msg. 226 of 769       
Quote: --- Original message by: Scrables_the_DeathDealer
Quote: --- Original message by: Exception
stfu. no 1 cares really how a gun looks ingame u dont stury the freking model,this gun ingame looks perfectally fine, and your hand is covering the boxyness, so idk, lets see some of your models mr professional

Ok
http://i305.photobucket.com/albums/nn229/1chains1/confusingarchitecture.jpg

i laughed so hard


Mythie
Joined: Jan 14, 2009

Mule for Mythril


Posted: Jan 19, 2009 10:48 PM    Msg. 227 of 769       
Go have fun elsewhere. Don't crap up the thread. Besides, you've lost your entertainment, he's gone out for a bit.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 10:52 PM    Msg. 228 of 769       
Quote: --- Original message by: Scrables_the_DeathDealer

No, no I want to have some fun, I am in a good mood so lets see how well he jumps through the hoops.
<3 you donut O/
Edited by Scrables_the_DeathDealer on Jan 19, 2009 at 10:48 PM


scrables, i am asking you nicely, to please stay out of our thread. from now on i would like you to ignore this thread okay? is that so hard to do? everytime you post in our threads an argument starts. please dont post here anymore. I have nothing against you, i just dont want this locked
-thanks, UnevenElefant


EDIT:

sory guys the script is going to have to wait until tuesday or wednesday for completion. I cant work on it anymore.
Edited by UnevenElefant5 on Jan 19, 2009 at 10:53 PM


Mythie
Joined: Jan 14, 2009

Mule for Mythril


Posted: Jan 19, 2009 10:53 PM    Msg. 229 of 769       
Crap, you got me there. D:

Back on topic.

Uneven said he was about 50% done with the Act 3 script. Also, I was wondering, is Act 1, Act 2 and Act 3 different levels? Or is it just one continuation.

I'd prefer seperate levels.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 19, 2009 11:00 PM    Msg. 230 of 769       
Quote: --- Original message by: Mythie
Crap, you got me there. D:

Back on topic.

Uneven said he was about 50% done with the Act 3 script. Also, I was wondering, is Act 1, Act 2 and Act 3 different levels? Or is it just one continuation.

I'd prefer seperate levels.


I'd prefer seperate levels also. But it makes really no difference to me.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 19, 2009 11:01 PM    Msg. 231 of 769       
I don't think you can fit everything into one level... That would make a big difference


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 11:52 PM    Msg. 232 of 769       
yeah it would be hectic, but if u use the same stuff, same bsp and everything the same, but the storyline, itl be perfect.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 19, 2009 11:55 PM    Msg. 233 of 769       
Actually, it would be less than perfect. Having to go through the same place over and over again? Blah. Makes me barf thinking about it.


Mythie
Joined: Jan 14, 2009

Mule for Mythril


Posted: Jan 19, 2009 11:55 PM    Msg. 234 of 769       
3 levels it is. Names?


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 19, 2009 11:56 PM    Msg. 235 of 769       
ur not going thru the same place... same bsp, but diferent route,, so ur not walking over the same footsteps


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 19, 2009 11:57 PM    Msg. 236 of 769       
Lets go with the 3 levels idea, otherwise the BSP would have to be extremely large, or the level would be extremely short. For names, I vote for Downed, Crashed, and Hard Hit (referencing the landings that you make)


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 20, 2009 12:00 AM    Msg. 237 of 769       
dude, no, its alot of work to model 1, and itl be the same size anyway, the bigger the better, more citylike, and itl be crap if u use 3 different bsps, were only ysing the 1, saves alot of work and itl look better in the final product


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 20, 2009 12:00 AM    Msg. 238 of 769       
Quote: --- Original message by: Gamma927
Lets go with the 3 levels idea, otherwise the BSP would have to be extremely large, or the level would be extremely short. For names, I vote for Downed, Crashed, and Hard Hit (referencing the landings that you make)

Downed Crashed and Feet First, because thats how ODSTs go in


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 20, 2009 12:10 AM    Msg. 239 of 769       
Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: Gamma927
Lets go with the 3 levels idea, otherwise the BSP would have to be extremely large, or the level would be extremely short. For names, I vote for Downed, Crashed, and Hard Hit (referencing the landings that you make)

Downed Crashed and Feet First, because thats how ODSTs go in

:)


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 20, 2009 01:37 AM    Msg. 240 of 769       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: Gamma927
Lets go with the 3 levels idea, otherwise the BSP would have to be extremely large, or the level would be extremely short. For names, I vote for Downed, Crashed, and Hard Hit (referencing the landings that you make)

Downed Crashed and Feet First, because thats how ODSTs go in

:)


yeah i like it, not bad, just like mabey more touching named, crashed and downed, to basic, first fleet is good, mabey like First Fleet, MAYDAY and something like.... not sure what


anyway just my opinion....


Auxor
Joined: Sep 5, 2008

Ever drunk Baileys out of a shoe?


Posted: Jan 20, 2009 02:08 AM    Msg. 241 of 769       
The name Feet First Into Hell or Feet First.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 20, 2009 01:02 PM    Msg. 242 of 769       
Quote: --- Original message by: Auxor
The name Feet First Into Hell or Feet First.

I like Seperation, Downed, and Feet First

Seperation because you are seperated from the other squads.
Downed because you crash land.
Feet First because that's how ODST's go in.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 20, 2009 05:16 PM    Msg. 243 of 769       
Quote: --- Original message by: UnevenElefant5
Quote: --- Original message by: Auxor
The name Feet First Into Hell or Feet First.

I like Seperation, Downed, and Feet First

Seperation because you are seperated from the other squads.
Downed because you crash land.
Feet First because that's how ODST's go in.


yeah thats good, lets use them


pwner5889
Joined: Jun 13, 2008


Posted: Jan 20, 2009 05:45 PM    Msg. 244 of 769       
I agree with those names for the levels. But the names for the brothers should be somewhat original.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Jan 20, 2009 05:47 PM    Msg. 245 of 769       
we have bros names, what now?

 
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