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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT Tag Release 1

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Author Topic: CMT Tag Release 1 (309 messages, Page 3 of 9)
Moderators: Dennis

DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 11, 2010 09:52 PM    Msg. 71 of 309       
Quote: --- Original message by: Arteen
Even broken, I think you should release the maps, open-sourced even. I'm sure I still have some mostly-playable older copies of some of the maps too. I put a lot of work into the mod, so I'd like to have it out there for people to enjoy or at least check out. Maybe someone else in the community can make use of the unfinished levels.

If we're releasing tags, might as well release everything else and people can check it out if they want. We've got nothing to lose by just putting it all out there.


Pro quote.

I enjoyed playing A10 and watching B30. I appreciate what you have done so far with releasing these tags, and releasing the levels would be just as helpful. Even if they fail with playability, someone could still use them.


Ninjadude
Joined: Jun 22, 2008


Posted: Feb 12, 2010 01:48 AM    Msg. 72 of 309       
It's weird. People are debating stuff on the forum, without any flaming at all.


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Feb 12, 2010 04:33 AM    Msg. 73 of 309       
Maybe it's because no one is acting like a moron.
Anyhow , if it's in an unplayable state , where we have to Dev our way through , it would ruin the player experience. I prefer it if you left it to someone who will finish it up , the way the campaign was originally intented to be , rather than giving us an unfinished product which is unplayable.
I wouldn't mind waiting even a year more , if it meant that I would enjoy it.


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 12, 2010 08:47 AM    Msg. 74 of 309       
Quote: --- Original message by: Cocaine
Maybe it's because no one is acting like a moron.
Anyhow , if it's in an unplayable state , where we have to Dev our way through , it would ruin the player experience. I prefer it if you left it to someone who will finish it up , the way the campaign was originally intented to be , rather than giving us an unfinished product which is unplayable.
I wouldn't mind waiting even a year more , if it meant that I would enjoy it.

Which you probably wouldn't. I doubt it'll take a year. Years, perhaps. 3 at the least.

We need someone with inspiration. Or, you could let others finish it. I would "assimilate" it into my project, especially since I need variety. Others would make use of the tags and put it into their own maps, others will take the SPv2 maps and put their own tags into it, and others will just finish it as it is, with your tags and your BSPs.

The point is, you shouldn't be too reluctant to release them, since you'll probably just have some wasted effort at your hands.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 13, 2010 01:14 AM    Msg. 75 of 309       
someone wanna make it into a .zip for me?


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 13, 2010 10:36 PM    Msg. 76 of 309       
If I said please, would you release them?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 14, 2010 12:59 AM    Msg. 77 of 309       
someone make it in a .zip for me please


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 14, 2010 01:13 AM    Msg. 78 of 309       
Just get winrar or wait for it to go on Halomaps. We release rars with max compression for a reason >_>


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 14, 2010 04:15 AM    Msg. 79 of 309       
does double speed sync online?


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 14, 2010 04:29 AM    Msg. 80 of 309       
Wait... no CMT Elites? Or Brutes?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 14, 2010 05:06 AM    Msg. 81 of 309       
either the enforcer is to weak or the spartan laser is to strong. in h2 the enforcer could take you down with the needles on legendary in not time. also when I extracted it. it doesnt have the sheild infront. note** im using my good gfx pc


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 14, 2010 05:34 AM    Msg. 82 of 309       
Quote: --- Original message by: Hydrogen
either the enforcer is to weak or the spartan laser is to strong. in h2 the enforcer could take you down with the needles on legendary in not time. also when I extracted it. it doesnt have the sheild infront. note** im using my good gfx pc

Actually, it just blinks on mine. And besides, the Spartan Laser is supposed to take anything short of a tank down.


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 14, 2010 07:03 AM    Msg. 83 of 309       
Quote: --- Original message by: Hydrogen
either the enforcer is to weak or the spartan laser is to strong. in h2 the enforcer could take you down with the needles on legendary in not time. also when I extracted it. it doesnt have the sheild infront. note** im using my good gfx pc

Dont rant to us about it. Change the damage yourself.


Codebrain
Joined: Sep 29, 2007

/meme


Posted: Feb 14, 2010 02:37 PM    Msg. 84 of 309       
Quote: --- Original message by: Hydrogen
does double speed sync online?


No it does not. It's an unfinished equipment, so...

Quote: --- Original message by: PX173
Wait... no CMT Elites? Or Brutes?


Quote: --- Original message by: Teh Lag on Modacity
A lot of stuff is in here, but some is not. I'm putting together the source files and tags for a lot of what I did for the mod separately with Dano; hence this release is devoid of the Elites, Brutes, Wraiths, and such. I believe that there are also plans to release some of the BSPs made for the mod. Don't worry, that stuff is coming in its own release in due time.


There you go.


olly12345
Joined: Jul 30, 2008


Posted: Feb 14, 2010 03:33 PM    Msg. 85 of 309       
Quote: --- Original message by: Hydrogen
either the enforcer is to weak or the spartan laser is to strong. in h2 the enforcer could take you down with the needles on legendary in not time. also when I extracted it. it doesnt have the sheild infront. note** im using my good gfx pc


I agree, The enforcers main difficulty is the Sentinel Beams, The needles are supposed to go in a straight line with no homing and start slow and get fast. But it i guess it's the teams decision and now it's open sourced they can be modified however we like!


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Feb 14, 2010 06:20 PM    Msg. 86 of 309       
...OR, you could quickly finish it up so that one can play it from start to finish... shouldnt take that much more time. only a couple more months. as long as you dont try to put in new tags... should be find...


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 15, 2010 05:35 AM    Msg. 87 of 309       
Quote: --- Original message by: olly12345
Quote: --- Original message by: Hydrogen
either the enforcer is to weak or the spartan laser is to strong. in h2 the enforcer could take you down with the needles on legendary in not time. also when I extracted it. it doesnt have the sheild infront. note** im using my good gfx pc


I agree, The enforcers main difficulty is the Sentinel Beams, The needles are supposed to go in a straight line with no homing and start slow and get fast. But it i guess it's the teams decision and now it's open sourced they can be modified however we like!

I like the mortars better.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 15, 2010 02:16 PM    Msg. 88 of 309       
EDIT: now it flashes on and off for me
Edited by Hydrogen on Feb 15, 2010 at 03:22 PM


KingNick220
Joined: Jul 14, 2008


Posted: Feb 15, 2010 08:25 PM    Msg. 89 of 309       
do you mind if i port these models to source?


Advancebo
Joined: Jan 14, 2008


Posted: Feb 15, 2010 08:38 PM    Msg. 90 of 309       
Quote: --- Original message by: KingNick220
do you mind if i port these models to source?


source sucks :)


Advancebo
Joined: Jan 14, 2008


Posted: Feb 16, 2010 06:24 AM    Msg. 91 of 309       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: Advancebo
Quote: --- Original message by: KingNick220
do you mind if i port these models to source?


source sucks :)


So does Higuy ;-)




(inside joke, should people get all gung-ho about it)


indeed


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 16, 2010 07:21 AM    Msg. 92 of 309       
So when are the other guys going to release? And why aren't you releasing the maps yet? What's the reason?
Edited by PX173 on Feb 16, 2010 at 08:00 AM
Edited by PX173 on Feb 16, 2010 at 08:36 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 16, 2010 08:36 AM    Msg. 93 of 309       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: Advancebo
Quote: --- Original message by: KingNick220
do you mind if i port these models to source?


source sucks :)


So does Higuy ;-)




(inside joke, should people get all gung-ho about it)

>:O


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Feb 16, 2010 02:59 PM    Msg. 94 of 309       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: Advancebo
Quote: --- Original message by: KingNick220
do you mind if i port these models to source?


source sucks :)


So does Higuy ;-)




(inside joke, should people get all gung-ho about it)


Go leave the community again ;-)




(inside joke, should people get all gung-ho about it)


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Feb 16, 2010 08:27 PM    Msg. 95 of 309       
and then stupidty starts. after i thought we might have a thread about somthing good. but no we cant have that can we?


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Feb 16, 2010 08:43 PM    Msg. 96 of 309       
Quote: --- Original message by: L0d3x
Go cry somewhere else slayer117.


Or you can actually take your humor off the topic because all a topic ever seems to go to is some sort of trolling.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Feb 16, 2010 08:47 PM    Msg. 97 of 309       
Quote: --- Original message by: L0d3x
Go cry somewhere else slayer117.

I like how ridiculously immature you are.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Feb 16, 2010 08:47 PM    Msg. 98 of 309       
Quote: --- Original message by: L0d3x
Go cry somewhere else slayer117.
No, you take your unrelated garbage somewhere else.

Quote: --- Original message by: PX173
So when are the other guys going to release? And why aren't you releasing the maps yet? What's the reason?
Blah:
Quote: --- Original message by: Masters1337
None of the SP maps are playable start to finish, and I'm not sure if I want to release them as is. Maybe over the summer I'll document them and release them with guides on how to dev your way through them, as well as update them with the most recent tags.
In other words, dev commands are needed in order to load new BSP's and encounters I believe, not everything is scripted together seamlessly yet.

Edit: Yeah thanks guys, thanks for continuing the crap. Now my post was wrong and I had to edit it. I hate you all.
Edited by ODX on Feb 16, 2010 at 08:48 PM


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Feb 16, 2010 08:51 PM    Msg. 99 of 309       
well if they released the bsps we could fix it so we wouldnt need to use dev.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 16, 2010 09:03 PM    Msg. 100 of 309       
Who's we?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Feb 16, 2010 09:33 PM    Msg. 101 of 309       
Incubi are way better than Geists, IMO.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Feb 16, 2010 10:40 PM    Msg. 102 of 309       
Quote: --- Original message by: Advancebo
Who's we?


Me and the co...muni...ty

wait whered everyone go come on guys we can do this. lets finish it!

Halo CE Spv2
Finish the Map

lol


PX173
Joined: Aug 22, 2009

It was worth it.


Posted: Feb 17, 2010 04:37 AM    Msg. 103 of 309       
Quote: --- Original message by: ODX
Quote: --- Original message by: PX173
So when are the other guys going to release? And why aren't you releasing the maps yet? What's the reason?
Blah:
Quote: --- Original message by: Masters1337
None of the SP maps are playable start to finish, and I'm not sure if I want to release them as is. Maybe over the summer I'll document them and release them with guides on how to dev your way through them, as well as update them with the most recent tags.
In other words, dev commands are needed in order to load new BSP's and encounters I believe, not everything is scripted together seamlessly yet.
Edited by ODX on Feb 16, 2010 at 08:48 PM

Whoever said everyone was going to play it? We(well, they) are going to finish it.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 17, 2010 06:46 AM    Msg. 104 of 309       
Quote: --- Original message by: L0d3x
And yes, I'm aware of the irony of my behaviour.
Edited by L0d3x on Feb 17, 2010 at 03:26 AM


Sometimes I think you post just for the irony.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Feb 17, 2010 07:45 AM    Msg. 105 of 309       
Quote: --- Original message by: PX173
Whoever said everyone was going to play it? We(well, they) are going to finish it.
Uh, what? I would think a campaign people've been waiting for since 2-3 years or so ago, would PLAY it.

What, you want to rip it and put your own junky tags in it, release it as your own and claim you made everything? And what's this about them having to finish it? They don't owe you jack, and now CMT is done and has no responsibility in finishing the maps.

I honestly think they should keep them if people like you are going to be this rude.

 
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