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Author Topic: CMT Tag Release 1 (309 messages, Page 5 of 9)
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iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 27, 2010 01:46 PM    Msg. 141 of 309       
What's the Enforcer's directory I can't find it :/


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 27, 2010 02:17 PM    Msg. 142 of 309       
nope, mine dont have that


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Feb 27, 2010 10:25 PM    Msg. 143 of 309       
Quote: --- Original message by: iHalo
nope, mine dont have that


I think it's in the sentinel folder in cmt characters actually

also where can I get the fixed covenant drone flyer things?
Edited by Delicon20 on Feb 27, 2010 at 10:25 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 05:06 AM    Msg. 144 of 309       
@ masterz why do you call it unplayable_map when some smart people found a way aroud it >:]. so i got a working scenario now with sali's face tooken away


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 28, 2010 05:43 AM    Msg. 145 of 309       
Ok, I reripped, apparently only half came out, I have it now, thanks.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 05:48 AM    Msg. 146 of 309       
what u talking about ihalo??

anyways to show you guys proof


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 28, 2010 08:07 AM    Msg. 147 of 309       
Congratulations. You have done what any with any knowledge of hek could do.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Feb 28, 2010 10:48 AM    Msg. 148 of 309       
Quote: --- Original message by: Hydrogen
what u talking about ihalo??

anyways to show you guys proof


read what the subject of conversation was before you posted and you'll find out


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 28, 2010 11:18 AM    Msg. 149 of 309       
That's my face, not Sali's you can tell just by how much better looking I am than him. The BSP was always playable, the scenario obviously wasn't.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 28, 2010 11:20 AM    Msg. 150 of 309       
Quote: --- Original message by: Hydrogen
@ masterz why do you call it unplayable_map when some smart people found a way aroud it >:].

Well, if those "smart people" thought about it, maybe they would realize that the original map that was named unplayable was unplayable, but the unplayable map contained "playable" assets.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Feb 28, 2010 11:24 AM    Msg. 151 of 309       
Why would you put your own face in a map. Are you that egotistical?


Lateksi
Joined: Jan 1, 2010


Posted: Feb 28, 2010 12:02 PM    Msg. 152 of 309       
^The face is a joke. Well I hope it is.

Anyway, would people be interested in fixing the snowy map and release it with CMT and/or classic weapons?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 01:12 PM    Msg. 153 of 309       
Quote: --- Original message by: Masters1337
That's my face, not Sali's you can tell just by how much better looking I am than him. The BSP was always playable, the scenario obviously wasn't.


well the bitmap was called sali was here or something.

Quote: --- Original message by: Lateksi
^The face is a joke. Well I hope it is.

Anyway, would people be interested in fixing the snowy map and release it with CMT and/or classic weapons?


ill fix it up with cmt weapons. but I still feel it should be called cmt_snow_augur.

by the way masterz. have you fixed up the mark iii to work on horrible grafix? because im using a good graphic pc right now so i wouldnt know. and I dont wanna ruin it for other bad grafix people out there by putin the biped in. the fp is fine.

Edited by Hydrogen on Feb 28, 2010 at 01:15 PM


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 28, 2010 03:01 PM    Msg. 154 of 309       
Quote: --- Original message by: Hydrogen
what u talking about ihalo??

anyways to show you guys proof


Ok, Widescreen aspects is cool, but damn your screen is just like smeared... fix it.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 03:17 PM    Msg. 155 of 309       
i took that pic in sapein with widescreen game window. ill take the pic in widescreen ingame soon.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 28, 2010 03:21 PM    Msg. 156 of 309       
From what I could tell, the spartan needs to be more than 2 materials. Right now it's only visor and body, you should redo it as visor, metal, rubber, and if that doesn't work, make it into upper and lower armors and rubbers. The Spartan is 8k, so it also needs LODs if you're going to do it for MP.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 03:43 PM    Msg. 157 of 309       
Quote: --- Original message by: Masters1337
From what I could tell, the spartan needs to be more than 2 materials. Right now it's only visor and body, you should redo it as visor, metal, rubber, and if that doesn't work, make it into upper and lower armors and rubbers. The Spartan is 8k, so it also needs LODs if you're going to do it for MP.


... ok what is supposed to be rubber?


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 28, 2010 03:47 PM    Msg. 158 of 309       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: Masters1337
From what I could tell, the spartan needs to be more than 2 materials. Right now it's only visor and body, you should redo it as visor, metal, rubber, and if that doesn't work, make it into upper and lower armors and rubbers. The Spartan is 8k, so it also needs LODs if you're going to do it for MP.


... ok what is supposed to be rubber?

Hmm lets see....uhhh yes its very dark, and its not shiny, I wonder what that could be.

Edited by Spartan_094 on Feb 28, 2010 at 03:54 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 03:50 PM    Msg. 159 of 309       
... im not smart in shaders..... um a hint?


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 28, 2010 03:54 PM    Msg. 160 of 309       
Quote: --- Original message by: Hydrogen
... im not smart in shaders..... um a hint?

Quote: --- Original message by: Spartan_094
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: Masters1337
From what I could tell, the spartan needs to be more than 2 materials. Right now it's only visor and body, you should redo it as visor, metal, rubber, and if that doesn't work, make it into upper and lower armors and rubbers. The Spartan is 8k, so it also needs LODs if you're going to do it for MP.


... ok what is supposed to be rubber?

Hmm lets see....uhhh yes its very dark, and its not shiny, I wonder what that could be.


Edited by Spartan_094 on Feb 28, 2010 at 03:57 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 04:05 PM    Msg. 161 of 309       
.... something to do with the head? feet? hands?fingers?


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 28, 2010 04:07 PM    Msg. 162 of 309       
What the... *facepalm*


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 04:13 PM    Msg. 163 of 309       
.... common people I need help.


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 28, 2010 04:17 PM    Msg. 164 of 309       
Lol.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Feb 28, 2010 04:22 PM    Msg. 165 of 309       
ill give you a hint, the rubber is in here somewhere:



Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 04:35 PM    Msg. 166 of 309       
.... so I gotta go in 3ds max make a 3rd material and find the places where the rubber is at and put the cyborg skin on it sence it its unwrapped. then in guerilla make it rubber?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 28, 2010 04:40 PM    Msg. 167 of 309       
Create a new shader region on the biped, and make that the rubber portions of the biped.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 04:42 PM    Msg. 168 of 309       
can I get this in steps like
1. open ___
2 go to ____

etc


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 28, 2010 04:49 PM    Msg. 169 of 309       
1) Open 3ds max
2) Change the material index for all the rubber portions of the biped to something new, and assign it to a new material. This will be the rubber shader.
3) Repeat for other materials.
4) Compile model.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 04:52 PM    Msg. 170 of 309       
oh....


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Feb 28, 2010 05:03 PM    Msg. 171 of 309       
Or maybe don't freak out over something so minuscule that it doesn't even matter in actual gameplay. Having the cyborg shield and cyborg armor are enough. Anything else is a waste.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Feb 28, 2010 05:05 PM    Msg. 172 of 309       
does anyone know where I canget the fixed Geist?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 05:54 PM    Msg. 173 of 309       
i agree with dark halo. so I didnt do it. :P



Edited by Hydrogen on Feb 28, 2010 at 05:56 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 28, 2010 06:00 PM    Msg. 174 of 309       
Quote: --- Original message by: Hydrogen
i agree with dark halo. so I didnt do it. :P

You were the one who freaked out about it...
Quote: --- Original message by: Hydrogen
by the way masterz. have you fixed up the mark iii to work on horrible grafix? because im using a good graphic pc right now so i wouldnt know. and I dont wanna ruin it for other bad grafix people out there by putin the biped in. the fp is fine.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 28, 2010 06:04 PM    Msg. 175 of 309       
i know :P. but I figured meh ill use a diffrent biped. lol *shoots self in head*

 
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