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Author Topic: Halo CE Remake! (330 messages, Page 6 of 10)
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sneak12
Joined: Aug 25, 2008


Posted: Jun 9, 2011 01:55 AM    Msg. 176 of 330       
My personal opinion is that it's pretty good. I am personally happy that they didn't change the animations or any of the other crap you guys are coming up with. Why? Because back in 2001 when the game first came out, I thought it was a beautiful game for its time. It was ground breaking. What 343i set out to do was to make a anniversary updated version of it, and from what we've seen they've accomplished that.

Who cares if the hands aren't on the gun 100%. We still have 4 or 5 months. If they want to do that (which I highly hope they don't) then they still have the time to do it. It's not supposed to be some new game; just updated graphics. They even put in achievements into the game. I've been waiting for that for a long time. Along with the Xbox live coop is just awesome.

Like a lot of you said already. Whether you like it or not, you'll still buy the game.

Think on this one for a second:
When you buy a game, do you really go out and look for all the things that the game designers messed up on, or do you buy the game to enjoy it?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 9, 2011 01:59 AM    Msg. 177 of 330       
Actually, I only buy games that are worth every buck. Halo PC for instance. Halo CE comes along, and the possibilities! Worth way more than just 10-20 bucks!
Oh, and if they have a good storyline and gameplay.


sneak12
Joined: Aug 25, 2008


Posted: Jun 9, 2011 02:09 AM    Msg. 178 of 330       
My point exactly ;).


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Jun 9, 2011 02:51 AM    Msg. 179 of 330       
Quote: --- Original message by: DieHard Bob

Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: DieHard Bob
I respond much in the same way to this as I did to the above comment. The engine was designed for Halo Reach, with all of it's artistic and gameplay mechanics in mind. You need to keep in mind that there is a team of people working on a game, all at the same time. The engine designers don't just throw something together, give it to the rest of the team and say good luck. They work together.


don't lecture me on how they developed a game I was QA for

Oh? So I guess you share in the blame as well, huh?

Agenda for Halo 4: New Quality Assurance team.


way to turn it from a conversation about the engine into an indirect insult in an attempt to strike a nerve. I do find it hilarious that you assume QA has anything to do with the design of the game aside from giving sparse feedback that will more than likely be tossed aside as a bad idea and the occasional bug report. perhaps you should look into what QA actually does before you go blaming them for the game's design and fun factor.

that's like saying testers should be blamed for the balance issues in modern warfare 2. you think a bunch of potheads who get paid 10 bucks an hour to try to break a game have anything to do with telling the devs how they should make their games? you think a tester would be able to go up to an engineer and be like "YEAH THIS PERK AND THIS WEAPON TOTALLY OP" without getting scolded for doing a gameplay designers job?

oh well. I guess uneducated people who think they know everything gonna be uneducated people who think they know everything.. assuming you're wanting to get into the industry, you should really look into how things roll before you make a fool of yourself during your first interview

this deserves a bug report...


title:
diehard bob thinks he knows everything about game development

description:
diehard bob has no idea what he's talking about. it's blatantly obvious he has no experience in the field, or any field working in quality assurance, testing or software development.

repro steps:
- visit halomaps forums
- make a post in the halo ce remake thread about reach having a good engine and attempt to engage in conversation regarding engine with diehard bob
- observe response

expected:
all members will treat other members with respect and discuss things intellectually and intelligently (assuming of course, this is an upstanding community)

results:
diehard bob thinks he knows everything about engines

repro rate:
pretty damn high

impact:
diehard bob will likely be unable to hold a job in software development unless he shapes up

notes:
- screencapped
- yahtzee sounds more fun tbh


for your sake, you should resolve this issue. consider this a training exercise

Edited by HaloIsAHorribleGane on Jun 9, 2011 at 03:59 AM


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Jun 9, 2011 06:37 AM    Msg. 180 of 330       
It's common to have a player count of at least 100K every day at the right time of day.
Edited by Bokito on Jun 9, 2011 at 06:37 AM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 9, 2011 10:44 AM    Msg. 181 of 330       
didn't take very long for this thread to go to hell


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Jun 9, 2011 02:59 PM    Msg. 182 of 330       
I hope this ends up on PC


-posted from my brand-new Nintendo 3DS


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jun 9, 2011 03:05 PM    Msg. 183 of 330       
Quote: --- Original message by: L0d3x
100K 12-year old americans indeed.


We're talking about Halo here, it's whole fan-base is 12-year-old Americans.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 9, 2011 05:00 PM    Msg. 184 of 330       
I wish that generalization would stop. Then again, it's no different from the generalization that all Americans are idiots, all Europeans are snobs, and all "I like realistic shooter" players are jocks/bros/try-hards/real-life-bigots.


Wesker
Joined: Jun 8, 2011

Your Future Hinges upon This Fight!!!


Posted: Jun 9, 2011 05:29 PM    Msg. 185 of 330       
i like to see things as an improvement so the only thing that sucked was the prices of the games that's only my opinion

what i think a lot people were talking about was the halo 1 pistol being absent until odst

back on topic i rather keep halo pc then trade it in for the remake

we can make halo pc better than the remake


Contrary Smuglord
Joined: May 25, 2011

 


Posted: Jun 9, 2011 05:29 PM    Msg. 186 of 330       
Quote: --- Original message by: Private Caboose
one question
how has everything from halo CE onwards sucked exception of halo wars?
in my opinion, the storyline, gameplay, graphics and animation detail have grown immensely compared the the previous game.

Because we hate video games.


DarkAvengerX
Joined: Jul 13, 2010

I'll just stick to music as mapping is not for me.


Posted: Jun 9, 2011 05:33 PM    Msg. 187 of 330       
Release Date


November 15, 2011



About


This is the official page for Halo: Combat Evolved Anniversary




Description


Created in celebration of the 10th anniversary of one of the most beloved franchises in gaming history, Halo: Combat Evolved Anniversary is a spectacularly remastered version of the original Halo campaign. Bundled with seven of the most popular multiplayer maps in Halo history ready for Xbox LIVE, Halo: Anniversary will include a bounty of new features including cooperative play over Xbox LIVE, Achievements, new challenges, and new fiction to uncover.




General Information


343 Industries is forging the future of Halo, expanding and building upon one of the most important and successful franchises in gaming history. Halo is a rich and exciting universe that encompasses AAA video games, New York Times best-selling novels, world-class animation and much, much more. Just you wait. 343 is set to revolutionize gaming and entertainment by putting the industry’s fiercest talent in one room and diving for cover.



Products


ESRB: RATING PENDING May contain content inappropriate for children. Visit www.ESRB.org for rating information




Website


http://www.halowaypoint.com
http://www.twitter.com/HaloWaypoint
http://www.youtube.com/HaloWaypoint
http://www.facebook.com/Halo


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jun 9, 2011 05:45 PM    Msg. 188 of 330       
Looked at pages 1,2,3, and 4, but didn't see anything about Forge.
I sort of doubt it, but ya never know....forge for Halo 1 maps would be pretty cool.

I love the flop feature, and how you can make it look like Halo 1 again.

I like the new graphics they put on.

Multiplayer on Halo 1 maps with my friends, with the Reach engine? Pretty awesome imo.


bigfoot343
Joined: Jan 27, 2009

Madness? THIS IS HALO!!!!


Posted: Jun 9, 2011 06:25 PM    Msg. 189 of 330       
Quote: --- Original message by: FtDSpartn
Looked at pages 1,2,3, and 4, but didn't see anything about Forge.
I sort of doubt it, but ya never know....forge for Halo 1 maps would be pretty cool.

I love the flop feature, and how you can make it look like Halo 1 again.

I like the new graphics they put on.

Multiplayer on Halo 1 maps with my friends, with the Reach engine? Pretty awesome imo.
The maps are in Reach so there will be forge.


DieHard Bob
Joined: Dec 2, 2005

i rule


Posted: Jun 9, 2011 07:46 PM    Msg. 190 of 330       
Quote: --- Original message by: HaloIsAHorribleGane

way to turn it from a conversation about the engine into an indirect insult in an attempt to strike a nerve. I do find it hilarious that you assume QA has anything to do with the design of the game aside from giving sparse feedback that will more than likely be tossed aside as a bad idea and the occasional bug report. perhaps you should look into what QA actually does before you go blaming them for the game's design and fun factor.

that's like saying testers should be blamed for the balance issues in modern warfare 2. you think a bunch of potheads who get paid 10 bucks an hour to try to break a game have anything to do with telling the devs how they should make their games? you think a tester would be able to go up to an engineer and be like "YEAH THIS PERK AND THIS WEAPON TOTALLY OP" without getting scolded for doing a gameplay designers job?

oh well. I guess uneducated people who think they know everything gonna be uneducated people who think they know everything.. assuming you're wanting to get into the industry, you should really look into how things roll before you make a fool of yourself during your first interview

this deserves a bug report...


Bug Report Removed for the sake of page size.


for your sake, you should resolve this issue. consider this a training exercise
Edited by HaloIsAHorribleGane on Jun 9, 2011 at 03:59 AM


You ARE aware that you were the first to derail the conversation on the point of you being QA on the game, right? And, as you put it, I shouldn't lecture you because of the title you held. This insinuates that you had some level of importance in the development, giving me a reason not to "lecture" you. Or else why would you have brought it up?

And yet you go on to say that your position actually held very little value to the company. So why would it mean anything to me, or prove you know as much about the subject as you suggest you do?

The only way to get educated on these subjects is to voice your opinion and learn from there. And that goes for anyone. For me, I was just using common sense, paired with knowledge of reading up on the development of other games which have already been released when voicing my opinion. If I decided to go for your job, sure, I'd go looking for more information on what my employers want before I just jump right in. But you know what? I'd probably warn them in advance that I like to give suggestions. Not that there is much of a chance I'd ever apply for a QA position.


Title:
HaloIsAHorribleGame is encountering some self-contradiction errors.

Description:
diehard bob has no idea what he's talking about. it's blatantly obvious he has no experience in the field, or any field working in quality assurance, testing or software development.

HIAHG seems to be altering his story as he see's fit, in order to fit his current situation. It is starting to become clear that he does not know as much as originally was assumed about jobs outside of his own career.

Repro Steps:
- Take time out of day in order to argue my own case about Halo: Reach.
- Encounter troubles with a member of the forums. Simple discussion about stated topic gets out of hand.
- Further attempts at resolving the issue leads to thread derailment.
- Continue to observe forum member avoid the topic by poking at my own apparent lack of knowledge

Expected Experience:
A civil conversation with some leeway from both parties on the subject.

Results:
HIAHG (HaloIsAHorribleGame) seems to be a bit confused about his level and area of expertise. Also seems to have a rather large sense of self importance at times.

Repro Rate:
More Noticeable as conversation progresses.

Impact:
HaloIsAHorribleGame may start to hurt his own reputation if he cannot get his facts strait regarding his argument.

Notes:
- Screencapping started after first response from HIAHG. Ongoing.
- From a partial Grammar Nazi point of view, he could also use some work on his punctuation and capitalization.


Now for the sake of this topic, I suggest we take this into PM's if you'd like to go any furthur.
Edited by DieHard Bob on Jun 9, 2011 at 07:49 PM


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Jun 9, 2011 08:23 PM    Msg. 191 of 330       
nay I'm good bro bout to eat some bad ass burgers after a hard day of assuring quality


BlueGrunt 177
Joined: Dec 17, 2010

Grunt voice acting; story lines; textures...


Posted: Jun 9, 2011 09:25 PM    Msg. 192 of 330       
Its seems amazing; though things look to Reachish :/


DieHard Bob
Joined: Dec 2, 2005

i rule


Posted: Jun 9, 2011 10:33 PM    Msg. 193 of 330       
Quote: --- Original message by: HaloIsAHorribleGane
nay I'm good bro bout to eat some bad ass burgers after a hard day of assuring quality




HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Jun 10, 2011 12:23 AM    Msg. 194 of 330       
Que


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2011 12:48 AM    Msg. 195 of 330       
yeah I didn't really get it either. I understand what you're trying to say, but as an affluent spanish speaker, I know you did it wrong.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 10, 2011 12:54 AM    Msg. 196 of 330       
I believe you mean as "a fluent" spanish speaker.
affluent means wealthy :p


DieHard Bob
Joined: Dec 2, 2005

i rule


Posted: Jun 10, 2011 01:17 AM    Msg. 197 of 330       
What're you two talking about? I see no Spanish in here aside from maybe that Que. And that's not even a sentence.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 10, 2011 01:52 AM    Msg. 198 of 330       
Alguien dijo espanol?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jun 10, 2011 05:02 AM    Msg. 199 of 330       
COMBO BREAKER
Do we know if they're changing the helmet? Because in trailer it looks really bland.


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Jun 10, 2011 09:49 AM    Msg. 200 of 330       
Quote: --- Original message by: L0d3x
Hallo daar jongens, ik ben een belg en hou van frieten, bier en tetten!


Ben je echt een belg en hou je echt van tetten?


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 10, 2011 09:54 AM    Msg. 201 of 330       
You know what they can do to not make this game look like a milking cashcow?

Halo: Grunt edition

Slapstick fun. Having the story told from a new perspective plus more development opportunities for the flood.

In the book, Jenkins was able to fight the flood infection to tell the sergeant some useful information(btw this is how you review stuff without spoiling anything). We could have our protagonist, Gruntee the grunt, try and kidnap him even though he would rather stay at the ship and suck on some food nipples(mind you. It's a Halo easter egg reference).

Riding...I mean teebagging on humans to make them jump off ledges,
escaping the flood infection by hitting them with a frying pan,
building traps that fling enemies to the other side of the map,
team killing your teammate then placing the blame on that jackal with a blue eye,
get pile-drived into the rings chasms,
burning someone with a flamethrower and watch them turn into ash instantaneously,
KPG!!!!!!!!!!!!!!!!!!!!!!!!!!! (kitty powered gun)
riding on steam rollers and "bumper cars!"

Won't that be fun?
-Zekilk


Contrary Smuglord
Joined: May 25, 2011

 


Posted: Jun 10, 2011 10:44 AM    Msg. 202 of 330       
Quote: --- Original message by: cyboryxmen
You know what they can do to not make this game look like a milking cashcow?

Halo: Grunt edition

Slapstick fun. Having the story told from a new perspective plus more development opportunities for the flood.

In the book,
-Zekilk

Stop reading there and Halo was already a cashcow the moment Halo 2 was released.


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Jun 10, 2011 10:59 AM    Msg. 203 of 330       
Quote: --- Original message by: L0d3x
Quote: --- Original message by: Bokito
Quote: --- Original message by: L0d3x
Hallo daar jongens, ik ben een belg en hou van frieten, bier en tetten!


Ben je echt een belg en hou je echt van tetten?


Ja hoor, wie houdt er niet van tetten?
Ben jij ook een belg, beste mijnheer Bokito?

Neen, een Nederlander, maar wij spreken dezelfde taal, niet?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2011 11:11 AM    Msg. 204 of 330       
No hablo neerlandes.

I love how everything has to be a cashcow to people nowadays. Can no one enjoy games of a franchise anymore and just shut up?


Contrary Smuglord
Joined: May 25, 2011

 


Posted: Jun 10, 2011 11:41 AM    Msg. 205 of 330       
Quote: --- Original message by: DarkHalo003
No hablo neerlandes.

I love how everything has to be a cashcow to people nowadays. Can no one enjoy games of a franchise anymore and just shut up?



Corvette19
Joined: Feb 27, 2007


Posted: Jun 10, 2011 11:53 AM    Msg. 206 of 330       
I love how everyone says Halo is a cash cow. These guys make video games to make MONEY. That's the only reason they make the games. If they can make money, THEY ARE. You're all stupid if you wouldn't take the chance to make money. Business isn't about letting people have fun, it's about the dollar sign.


GrueHunter
Joined: Feb 27, 2011

I'm just pretending that I actually know stuff.


Posted: Jun 10, 2011 12:15 PM    Msg. 207 of 330       
Quote: --- Original message by: Corvette19
I love how everyone says Halo is a cash cow. These guys make video games to make MONEY. That's the only reason they make the games. If they can make money, THEY ARE. You're all stupid if you wouldn't take the chance to make money. Business isn't about letting people have fun, it's about the dollar sign.


This is pretty much it. If they make a good game, they make a lot of money, and will probably make sequels. If they make a bad game, then they don't get as much money, and their credit is ruined. This provides the motivation for them to make a great game that the consumer enjoys. Welcome to economics.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 10, 2011 12:29 PM    Msg. 208 of 330       
Quote: --- Original message by: Corvette19
I love how everyone says Halo is a cash cow. These guys make video games to make MONEY. That's the only reason they make the games. If they can make money, THEY ARE. You're all stupid if you wouldn't take the chance to make money. Business isn't about letting people have fun, it's about the dollar sign.


I'm assuming that you have never heard about 5 dollar games before.

I am insulted when I hear that because I myself am going into the video game industry...already in it actually. It wont be a popular top-selling game(first of all, it was made on PC so you can't expect that. lol the truth hurts) but we had fun doing it.

Making a game by ourselves, a team of youths, making our own little world where we can do anything we want then entering that world; it gives you a funny feeling. Plus sharing the world with everyone, receiving their comments and all would give you a sense of pride.

You can expect these games to be on PC. A good example will be Call Of Cthulhu, Killing Floor, Aquaria and Amnesia. The prices were decent and I had fun with it(yeah, you can still have fun even though you need to change your pants everytime that shadow creature claws you).

In fact, anyone that chooses the job(e.g. programming) for the money is stupid. You will always be tired eveyday and will frequently have moments where you will search for a meaning in your life. Choose the job that you actually find enjoying.
-Zekilk

Edit:
Quote: --- Original message by: Contrary Smuglord
Stop reading there and Halo was already a cashcow the moment Halo 2 was released.


lol true but it was so obvious for Halo Anniversary. When I saw the trailer for Halo 2, I was like "yes, finally we get to see future earth. This is totally what I have always wanted".

In Halo ODST, "As much as I like to play the game from a new perspective, I was hoping to play as the covenant this time around. Ah well, this will do nicely."

As for Halo Anniversary, "...who asked for this? Where was the thread in any forum that says that they want the game to be remade?"
Edited by cyboryxmen on Jun 10, 2011 at 12:49 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2011 02:11 PM    Msg. 209 of 330       
The Publisher is out to make money for the most part. The developer is out there to create a product that the customer will enjoy, make money to cover expenses it takes to make that product, and make a profit based on revenue sales. In cases like Bungie, it turns into an added purpose of catering to fans to an extent. It's very difficult to tell whether a company does it just for money or for also the addition of a fanbase.

If you should have a problem with anyone, it's the Publisher. Just look at Activision for the best example: they've basically made a literal cash tree from CoD because the series can be expanded on and retain the same value every time for players initially. Now, on top of XBL, they're adding another service that requires payment to use. Note, this is the Publisher and not the developer, so it isn't the same as Bungie Pro because the Publisher has far more money and assets to expend. Bungie Pro is ran by Bungie and therefore uses Bungie's own assets which makes it reasonable for their needing to require currency in exchange for the services. CoD's new service is ran by Activision and does everything that File Share does, but for a price.

Back to the direct issue, you're trolling to stir reactions. I'm posting because I hate when people proclaim franchises are cash cows. They are easily not. If that's the case, then Fallout (which has had just as many games as Halo) would be a cashcow. Gears of War would be a cashcow (they have books out). Battlefield would be a cashcow. Your logic is flawed and if serious indicates major paranoia. I enjoy the Halo franchise and can't wait for another adventure in it. It's only a cashcow if it's a rehash of something already done, like game imitating games that have been done 300x over.


GrueHunter
Joined: Feb 27, 2011

I'm just pretending that I actually know stuff.


Posted: Jun 10, 2011 03:29 PM    Msg. 210 of 330       
Quote: --- Original message by: cyboryxmen
Quote: --- Original message by: Corvette19
I love how everyone says Halo is a cash cow. These guys make video games to make MONEY. That's the only reason they make the games. If they can make money, THEY ARE. You're all stupid if you wouldn't take the chance to make money. Business isn't about letting people have fun, it's about the dollar sign.

I'm assuming that you have never heard about 5 dollar games before.

I am insulted when I hear that because I myself am going into the video game industry...already in it actually. It wont be a popular top-selling game(first of all, it was made on PC so you can't expect that. lol the truth hurts) but we had fun doing it.

Making a game by ourselves, a team of youths, making our own little world where we can do anything we want then entering that world; it gives you a funny feeling. Plus sharing the world with everyone, receiving their comments and all would give you a sense of pride.

In fact, anyone that chooses the job(e.g. programming) for the money is stupid. You will always be tired eveyday and will frequently have moments where you will search for a meaning in your life. Choose the job that you actually find enjoying.
-Zekilk
Edited by cyboryxmen on Jun 10, 2011 at 12:49 PM


The reason people make goods (i.e. video games) is self interest. Self interest does NOT mean greed. A chef may make delicious meals for people because he loves to do it, but he still needs to make a profit for two reasons: A.) he needs to pay his bills, and B.) in order purchase necessary items for his business so he can continue to make food. He might also use his profits for a charity, or a bunch of useless jewelry, or to help is family, or to spend it all in a casino.

Regardless of how he uses it, in the end he sells his services to make a profit. So do video game companies. So does everyone else. It's not really a bad thing. Because of people wanting to make money, you have great tasting food, working medicine, fun video games, and efficient technology.
Edited by GrueHunter on Jun 10, 2011 at 03:30 PM

 
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