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Author Topic: Halo CE Remake! (330 messages, Page 9 of 10)
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DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 19, 2011 07:30 PM    Msg. 281 of 330       
CoD is dull and repetitive, which is why I don't enjoy it. It's the same game every time.

I haven't played BF2, but I'm sticking with Halo because it's the most unrealistic of the two in terms of universe and schematics. It also has shenanigans. That's what makes it the best IMO.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 19, 2011 07:49 PM    Msg. 282 of 330       
Quote: CoD is dull and repetitive, which is why I don't enjoy it. It's the same game every time.
Yeah, it's get botted, get botted, get botted, get killed, get botted, get a nade kill, gg.


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Jun 19, 2011 08:08 PM    Msg. 283 of 330       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Sergeant 1337
Depends which Battlefield you're talkin...

Bad Companies or the PC Battlefields? (Battlefield 1942-Battlefield 2142) <--- Best ones.


ftfy

BATTLEFIELD VIETNAM FTW


Magicka Vietnam > BF Vietnam tbqh

http://store.steampowered.com/app/42918/
Edited by SeL on Jun 19, 2011 at 08:10 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 19, 2011 08:10 PM    Msg. 284 of 330       
Quote: --- Original message by: SlappyThePirate
Quote: CoD is dull and repetitive, which is why I don't enjoy it. It's the same game every time.
Yeah, it's get botted, get botted, get botted, get killed, get botted, get a nade kill, gg.

Agreed... CoD sucks, I'm making sure I dont get any of the new ones. Sometimes people ask me why I don't like CoD, I tell them thats its a over rated piece of crap game with no substance or depth, the missions themselves are extremely long cinematics, with barley anything called gameplay. Multplayer is a game where you run to point A to B and hope not to get killed, and when you eventually get to B, your dead. Its the same thing over and over again, until you get a kill or killstreak. After thats over, the process happens again! *gasp innovative gameplay* . I tell them that if they want a real mans game, get Halo 1 or Battlefield.


Wesker
Joined: Jun 8, 2011

Your Future Hinges upon This Fight!!!


Posted: Jun 20, 2011 02:10 AM    Msg. 285 of 330       
zombies wasnt new but its a demand


bobz7
Joined: Sep 29, 2010

Were it so easy...


Posted: Jun 20, 2011 03:49 AM    Msg. 286 of 330       
Quote: --- Original message by: Higuy
Quote: --- Original message by: SlappyThePirate
Quote: CoD is dull and repetitive, which is why I don't enjoy it. It's the same game every time.
Yeah, it's get botted, get botted, get botted, get killed, get botted, get a nade kill, gg.

Agreed... CoD sucks, I'm making sure I dont get any of the new ones. Sometimes people ask me why I don't like CoD, I tell them thats its a over rated piece of crap game with no substance or depth, the missions themselves are extremely long cinematics, with barley anything called gameplay. Multplayer is a game where you run to point A to B and hope not to get killed, and when you eventually get to B, your dead. Its the same thing over and over again, until you get a kill or killstreak. After thats over, the process happens again! *gasp innovative gameplay* . I tell them that if they want a real mans game, get Halo 1 or Battlefield.

Yeah man..really. Most of my friends are real fans of COD, they're always going "cod this, cod that..", playing cod mp almost all the time, watching and discussing about how cool that new frag movie on youtube is. They ask me why I don't play anymore, I just tell them I quit gaming or something.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jun 20, 2011 05:35 AM    Msg. 287 of 330       
Hao is the only game out of the three that is slow-paced enough to allow aiming, Battlefield is faster but still decent, and COD is a bit ridiculous. Battlefield has the strategy, it's almost an RTS, and opening fire at a tank with an assault rifle does not work. What I find annoying is the way people say COD takes skill and any game that is slightly slower than that like Halo or BF are dubbed "noob" or "easy" games. COD is all split second, whoever snaps to the other guy wins the fight, unless of course you camp far away as a sniper. And then there's the killstreaks. The UAV in Cod4 is fine, but the airstrike is annoying and generally luck-based, and the helicopter is completely automatic. The helicopter is incredibly stupid. In a way, it has the same pschological effects as an aimbot. The point of FPS is to have fun getting kills, not just getting kills and KDR. But the helicopter gets the kills automatically at random intervals, you have absolutely no control over it, and you're expected to feel happy that your kill count increased by one. It's for people who care more for kills than fun. And the community is largely unlikable.
Battlefield is like Halo in that they both have vehicles and rather large maps, but battlefield is for PC as well as console, and is more tactical and ofc has a much larger scale.

tl;dr Battlefield>Halo>CoD


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Jun 20, 2011 06:04 AM    Msg. 288 of 330       
Quote: --- Original message by: IcePhoenix
Battlefield still wins.

agreed


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 20, 2011 07:19 AM    Msg. 289 of 330       
"Hao is the only game out of the three that is slow-paced enough to allow aiming, Battlefield is faster but still decent, and COD is a bit ridiculous"

CoD gives you the skill of aiming VERY quickly, and to know how much you need to move the RS in order to be aiming at someone in an instant. Which I think is a good skill.

Seems like i'm just baking up CoD atm, but I feel like people play it wrong and just spray and pray half the time. I personally hate the latest two games. Mw1 and 2 are best so far, Mw3 looks amazing.


bigfoot343
Joined: Jan 27, 2009

Madness? THIS IS HALO!!!!


Posted: Jun 20, 2011 12:11 PM    Msg. 290 of 330       
Quote: --- Original message by: anonymous_2009
"Hao is the only game out of the three that is slow-paced enough to allow aiming, Battlefield is faster but still decent, and COD is a bit ridiculous"

CoD gives you the skill of aiming VERY quickly, and to know how much you need to move the RS in order to be aiming at someone in an instant. Which I think is a good skill.

Seems like i'm just baking up CoD atm, but I feel like people play it wrong and just spray and pray half the time. I personally hate the latest two games. Mw1 and 2 are best so far, Mw3 looks amazing.
MW2 sucked the last good CoD game was prob CoD4...


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 20, 2011 03:21 PM    Msg. 291 of 330       
No, CoD4 was brilliantly done with the Create-a-Class system and other features.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 20, 2011 03:23 PM    Msg. 292 of 330       
Quote: --- Original message by: Tiel
The last good COD was #2

This. This so much.

MW2 was horribad after you reached Sergeant Lvl.20 and had everyone using Snipers/Attackcopters. It was ridiculous, to say the least.


bigfoot343
Joined: Jan 27, 2009

Madness? THIS IS HALO!!!!


Posted: Jun 20, 2011 03:47 PM    Msg. 293 of 330       
CoD is just overrated to the MAX!


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 20, 2011 06:03 PM    Msg. 294 of 330       
Quote: --- Original message by: Tiel
Quote: --- Original message by: ODX
No, CoD4 was brilliantly done with the Create-a-Class system and other features.


....which they took from 2's multiplayer. :3

>implying that makes it a bad thing
I like CoD4 because it was a refreshing change of pace from WW2 shooters. 'Course now, its all about modern shooters, but CoD4 was a pioneer (it wasn't the first modern shooter, sure, but it was the biggest when it came out.) Plus, it didn't have a BS insane storyling like its sequel did, and its stealth missions were awesome.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jun 20, 2011 06:13 PM    Msg. 295 of 330       
Quote: --- Original message by: ThetianSoldier
Quote: --- Original message by: Tiel
Quote: --- Original message by: ODX
No, CoD4 was brilliantly done with the Create-a-Class system and other features.


....which they took from 2's multiplayer. :3

>implying that makes it a bad thing


He wasn't saying it's a bad thing, he was saying COD2 was still the best because it already had that.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jun 21, 2011 05:08 AM    Msg. 296 of 330       
Quote: --- Original message by: anonymous_2009
"Halo is the only game out of the three that is slow-paced enough to allow aiming, Battlefield is faster but still decent, and COD is a bit ridiculous"

CoD gives you the skill of aiming VERY quickly, and to know how much you need to move the RS in order to be aiming at someone in an instant. Which I think is a good skill.

D'oh you could have ftfy'd that outrageous typo D:
Yeah, I guess learning to quickly react is a skill, but that's about it. The other skill is how to exploit the game design by quickscoping. The rest, I'd play Halo or BF for. But ofc Halo CE/PC doesn't really have servers for aussies. So it's BF.
BC2's biggest flaws: Sniper, the most attractive class, also gets a mortar. Everyone plays it but no one plays it well enough to throw a damn motion mine. pub server btw. Other one is medics having much more use on the field than assaults, who are basically camper-buddies with their ammobs. Last one is roadkill physics. Maybe it's just the 100+ ping, but it's not uncommon to get killed by vehicles that drive by literally 5 metres away. It's equally likely that if you drive a vehicle over an enemy, you go right through him like an omg.

Also, you guys forgot TF2 and Counterstrike, they're pretty different and good too. Especially like them because they don't have the ADS rubbish you get in most modern FPS's.
Edited by IcePhoenix on Jun 21, 2011 at 05:11 AM


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 22, 2011 11:31 AM    Msg. 297 of 330       
Quick scoping is not really a exploit in the game, imagine your holding a sniper rifle. YOu can see the long barrel, and you will know roughly where that is aiming... so things like quick scoping is not really an exploit.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 22, 2011 12:38 PM    Msg. 298 of 330       
Exploit or not, it's abused.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jun 24, 2011 05:15 AM    Msg. 299 of 330       
Quote: --- Original message by: anonymous_2009
Quick scoping is not really a exploit in the game, imagine your holding a sniper rifle. YOu can see the long barrel, and you will know roughly where that is aiming... so things like quick scoping is not really an exploit.

I believe it's an exploit simply due to the no-scope's ineffectiveness. It feels to me as if the makers intended sniper rifles to be poor close range weapons by giving them horrendous accuracy without scoping, forcing them to switch to a secondary weapon at close quarters. Instead, they quickly scope to instantly get high accuracy and continue to kill a player at a range where they are expected to pull out their pistols for.
It's also rather hypocritical. The makers try to make this type of shooter for realism, so they argue that you cannot aim a sniper rifle while moving or not aiming down sights/scope. Yet they imply that if you quickly swing your rifle to your eyes you are capable of an accurate shot during this time.
As a result, most snipers go around quickscoping, not sniping, not ever using their secondary weapon. And it's massively overused and accepted as the standard for a sniper rifle, to actually hide somewhere and snipe is rare.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 24, 2011 07:26 AM    Msg. 300 of 330       
Quote: --- Original message by: IcePhoenix
Quote: --- Original message by: anonymous_2009
Quick scoping is not really a exploit in the game, imagine your holding a sniper rifle. YOu can see the long barrel, and you will know roughly where that is aiming... so things like quick scoping is not really an exploit.

I believe it's an exploit simply due to the no-scope's ineffectiveness. It feels to me as if the makers intended sniper rifles to be poor close range weapons by giving them horrendous accuracy without scoping, forcing them to switch to a secondary weapon at close quarters. Instead, they quickly scope to instantly get high accuracy and continue to kill a player at a range where they are expected to pull out their pistols for.
It's also rather hypocritical. The makers try to make this type of shooter for realism, so they argue that you cannot aim a sniper rifle while moving or not aiming down sights/scope. Yet they imply that if you quickly swing your rifle to your eyes you are capable of an accurate shot during this time.
As a result, most snipers go around quickscoping, not sniping, not ever using their secondary weapon. And it's massively overused and accepted as the standard for a sniper rifle, to actually hide somewhere and snipe is rare.


Don't forget the 360s.

-Zekilk


Edited by cyboryxmen on Jun 24, 2011 at 11:55 AM


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 24, 2011 07:40 AM    Msg. 301 of 330       
Quote: --- Original message by: IcePhoenix
Quote: --- Original message by: anonymous_2009
Quick scoping is not really a exploit in the game, imagine your holding a sniper rifle. YOu can see the long barrel, and you will know roughly where that is aiming... so things like quick scoping is not really an exploit.

I believe it's an exploit simply due to the no-scope's ineffectiveness. It feels to me as if the makers intended sniper rifles to be poor close range weapons by giving them horrendous accuracy without scoping, forcing them to switch to a secondary weapon at close quarters. Instead, they quickly scope to instantly get high accuracy and continue to kill a player at a range where they are expected to pull out their pistols for.
It's also rather hypocritical. The makers try to make this type of shooter for realism, so they argue that you cannot aim a sniper rifle while moving or not aiming down sights/scope. Yet they imply that if you quickly swing your rifle to your eyes you are capable of an accurate shot during this time.
As a result, most snipers go around quickscoping, not sniping, not ever using their secondary weapon. And it's massively overused and accepted as the standard for a sniper rifle, to actually hide somewhere and snipe is rare.


Tbh I do it, and I find there is nothing wrong with doing it as the only way you can get a shot on the enemy is to guess where they will move to. So moving in an unexpected manor means you are less likely to be shot.

Most people strafe side to side, everyone knows this so this is where they aim.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 24, 2011 11:54 AM    Msg. 302 of 330       
Quote: According to Microsoft's Phil Spencer, even "Halo: Combat Evolved Anniversary" edition will somehow integrate Kinect.


DUM DUM DUMMMMMMMMMMMMM!!!!!!!!!!!!
-Zekilk


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 24, 2011 08:19 PM    Msg. 303 of 330       
Quote: According to Microsoft's Phil Spencer, even "Halo: Combat Evolved Anniversary" edition will somehow integrate Kinect.

http://tinyurl.com/kasdtsdfdsfv


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 25, 2011 01:16 AM    Msg. 304 of 330       
fail link. I know it leads to "nooooooooooooooooooooooooooooo" though.

That would be gay though, kinect? i mean really....

343 made Gaylo Legends, and that show was terrrrrrible..... The last episode stole lines from the games, Halsey has gay hair and looks like she's 20.

And the art is gay jap anime style crap. Show sucks, and the worst episode was with spartan 1337.....


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Jun 25, 2011 01:24 AM    Msg. 305 of 330       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: IcePhoenix
Quote: --- Original message by: anonymous_2009
Quick scoping is not really a exploit in the game, imagine your holding a sniper rifle. YOu can see the long barrel, and you will know roughly where that is aiming... so things like quick scoping is not really an exploit.

I believe it's an exploit simply due to the no-scope's ineffectiveness. It feels to me as if the makers intended sniper rifles to be poor close range weapons by giving them horrendous accuracy without scoping, forcing them to switch to a secondary weapon at close quarters. Instead, they quickly scope to instantly get high accuracy and continue to kill a player at a range where they are expected to pull out their pistols for.
It's also rather hypocritical. The makers try to make this type of shooter for realism, so they argue that you cannot aim a sniper rifle while moving or not aiming down sights/scope. Yet they imply that if you quickly swing your rifle to your eyes you are capable of an accurate shot during this time.
As a result, most snipers go around quickscoping, not sniping, not ever using their secondary weapon. And it's massively overused and accepted as the standard for a sniper rifle, to actually hide somewhere and snipe is rare.


Tbh I do it, and I find there is nothing wrong with doing it as the only way you can get a shot on the enemy is to guess where they will move to. So moving in an unexpected manor means you are less likely to be shot.

I still think it gives a rather large amount of power to a weapon that's supposedly weak for close range, especially when the makers specifically give the no-scope a horrendous drawback in hopes of nerfing its CQB efficiency, only for people to almost completely bypass it. And then there's all the montages. I hate montages that show off skill, to me it's just having a big ego.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 25, 2011 01:25 AM    Msg. 306 of 330       


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 25, 2011 01:46 AM    Msg. 307 of 330       
Change that "will" to "can." You aren't forced to use it and it's probably not even anything that contributes to actual gameplay.


foan
Joined: Jun 24, 2011

I need a weapon.


Posted: Jun 25, 2011 08:55 PM    Msg. 308 of 330       
New Trailer is out !

http://www.youtube.com/watch?v=NWGwRNMiVlI

it's fan made


Contrary Smuglord
Joined: May 25, 2011

 


Posted: Jun 25, 2011 09:15 PM    Msg. 309 of 330       
Well that was... something. The footage suffers from some framerate issues, and its in a 4:3 ratio.


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jul 7, 2011 11:08 AM    Msg. 310 of 330       
http://www.computerandvideogames.com/310296/news/halo-ce-anniversary-dev-pc-version-wouldnt-be-a-surprise/

I hate these articles. I know that, ultimately, they would be wrong at the end of the day but I still believe in them anyway. Still, wouldn't that be awesome?
-Zekilk
Edited by cyboryxmen on Jul 7, 2011 at 11:08 AM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 8, 2011 12:51 AM    Msg. 311 of 330       
Wouldn't surprise if they did a HA10 PC, but not a HA10 Custom Edition.

Plus, I just realized, they would have to completely develop a MP system specifically from a new source for the PC version (which is a lot of effort) considering the HA10 game uses Reach multiplayer and there is no Reach Multiplayer on PC. That or they'll just use the old Halo PC's junk (with better graphics and netcode) and release.
Edited by DarkHalo003 on Jul 8, 2011 at 12:53 AM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jul 8, 2011 09:25 AM    Msg. 312 of 330       
Ha10=Halo 10th Anniversary

It's become common to mash it together like that for short.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 8, 2011 02:38 PM    Msg. 313 of 330       
Quote: --- Original message by: ODX
Ha10=Halo 10th Anniversary

It's become common to mash it together like that for short.
Ask me how much I hate 140 character thinking.


(Don't; It was a rhetorical question)


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jul 8, 2011 02:48 PM    Msg. 314 of 330       
Quote: --- Original message by: Dennis
Quote: --- Original message by: ODX
Ha10=Halo 10th Anniversary

It's become common to mash it together like that for short.
Ask me how much I hate 140 character thinking.


(Don't; It was a rhetorical question)


How much do you hate 140 character thinking? :P


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 8, 2011 05:11 PM    Msg. 315 of 330       
Quote: --- Original message by: Dennis
Quote: --- Original message by: ODX
Ha10=Halo 10th Anniversary

It's become common to mash it together like that for short.
Ask me how much I hate 140 character thinking.


(Don't; It was a rhetorical question)

I agree with you normally, but here I don't like having to spell out Halo the 10th Anniversary Edition PC. I was being lazy I guess.

 
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