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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »-TM Mapping Team's "Project Lumoria"-

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Author Topic: -TM Mapping Team's "Project Lumoria"- (777 messages, Page 15 of 23)
Moderators: Dennis

Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Sep 19, 2010 07:17 AM    Msg. 491 of 777       
my eyes are craving for pics...


cytronix
Joined: Jul 29, 2010

http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1


Posted: Sep 27, 2010 02:15 AM    Msg. 492 of 777       
this map looks totally awesome,hope to see it ingame soon.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 27, 2010 05:02 AM    Msg. 493 of 777       
Semi-epic bump.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Sep 27, 2010 02:11 PM    Msg. 494 of 777       
Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months.


SeanTheLawn
Joined: Sep 4, 2007


Posted: Sep 27, 2010 02:42 PM    Msg. 495 of 777       
ITT: a liar


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 27, 2010 04:47 PM    Msg. 496 of 777       
Quote: --- Original message by: Dwood
Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months.


troll


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 27, 2010 05:07 PM    Msg. 497 of 777       
Guys, Lumoria ISN'T cancelled, it was about to be but its not.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 27, 2010 05:57 PM    Msg. 498 of 777       
Quote: --- Original message by: 032 Mendicant Bias
Guys, Lumoria ISN'T cancelled, it was about to be but its not.

Okay, seriously, y'all put so much work into this stuff and you almost quit it like that? C'mon now. I'm assuming Part 2 is a pain the ass.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Sep 29, 2010 06:46 AM    Msg. 499 of 777       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: 032 Mendicant Bias
Guys, Lumoria ISN'T cancelled, it was about to be but its not.

Okay, seriously, y'all put so much work into this stuff and you almost quit it like that? C'mon now. I'm assuming Part 2 is a pain the .


Sorry, it was his time of the month so things went pretty down hill.


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Oct 17, 2010 05:14 PM    Msg. 500 of 777       
Bump.

Seriously, what's happening here. This is one of the few projects I was looking forward to.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 17, 2010 05:16 PM    Msg. 501 of 777       
Lol, I get updates on this map almost all the time.
It's alive, just freaking wait, jesus.


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Oct 17, 2010 05:25 PM    Msg. 502 of 777       
It's been 20 days since this thread's been updated. It's easy to jump to conclusions.


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Oct 17, 2010 05:27 PM    Msg. 503 of 777       
Quote: --- Original message by: MoooseGuy
Lol, I get updates on this map almost all the time.
It's alive, just freaking wait, jesus.

Quote: --- Original message by: Dwood
Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months.

Which is it? Just wondering, ,one person says it's dead the other says it's alive.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 17, 2010 05:34 PM    Msg. 504 of 777       
It is alive, dumbass.
I wouldn't be lying about this.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 17, 2010 05:52 PM    Msg. 505 of 777       
how bout a 30 min long vid of him shootin stuff on lumoria instead :p


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Oct 18, 2010 01:49 AM    Msg. 506 of 777       
I see there's still at least something that's completely totally awesome. Lets just hope this doesn't get a bunch of stupid fanboys and drama and crap. This project is too perfect.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 18, 2010 02:05 AM    Msg. 507 of 777       
Exactly. Too much hype is almost always a killer.
(SpV2, SolitudeFF, Sandtrap V2, etc)


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Oct 18, 2010 02:11 AM    Msg. 508 of 777       
lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...)


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Oct 18, 2010 02:33 AM    Msg. 509 of 777       
Quote: --- Original message by: Shade117 pro
lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...)


BACK TO WORK, YOU.


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Oct 18, 2010 02:40 AM    Msg. 510 of 777       
Quote: --- Original message by: doompig444
Quote: --- Original message by: Shade117 pro
lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...)


BACK TO WORK, YOU.


lol i finished 'fixing'


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 18, 2010 02:45 AM    Msg. 511 of 777       
Lumoria will definitely be a great, polished experience. I can't wait to play it.
Take your time, and ignore any noobs that pressure a release date.


leyuen
Joined: Apr 3, 2010


Posted: Oct 18, 2010 02:46 AM    Msg. 512 of 777       
i think this is the only project making me stay here, at first it was because i wanted info on the remake of the pit, sandtrap, foundry, and narrows but now that the team who was working on foundry and narrows is disbanned im just waiting for the pit and play it.

but anywayz nice to see this project is still alive, im loving the pictures i see here, its so beautiful, hope its as much beautiful in game


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 18, 2010 02:51 AM    Msg. 513 of 777       
Projects you should stay for:
1. Lumoria
2. SolitudeFF Fixed
3. Firefight-Descent
4. -SECRET!- (hint: it's not mine)
5. The rest of ASCM
6. Texmod
7. Sandtrap V2 (Work has been resumed)
8. Medical Block
9. Encounter
...and whatever else I forgot
You get the point. No need to leave just yet!
Edited by MoooseGuy on Oct 18, 2010 at 02:52 AM


leyuen
Joined: Apr 3, 2010


Posted: Oct 18, 2010 02:59 AM    Msg. 514 of 777       
Quote: --- Original message by: MoooseGuy

Projects you should stay for:
1. Lumoria ---> approves
4. -SECRET!- (hint: it's not mine) ----> LOLz!!!
7. Sandtrap V2 (Work has been resumed) -----> by who? i been away for a long time.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 18, 2010 03:10 AM    Msg. 515 of 777       
You want a long time? Try leaving for a whole year. (Like I did in 2009)
Anyways, jesse stated he is resuming work. He is the initial creator of it, btw.

Anyways, back to Lumoria. Are we still seeing those sheild elites?


dood
Joined: Sep 9, 2010

programming will never end..


Posted: Oct 18, 2010 03:38 AM    Msg. 516 of 777       
Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Oct 18, 2010 01:08 PM    Msg. 517 of 777       
Quote: --- Original message by: MoooseGuy
You want a long time? Try leaving for a whole year. (Like I did in 2009)
Anyways, jesse stated he is resuming work. He is the initial creator of it, btw.


I though Grunty was?


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Oct 18, 2010 01:29 PM    Msg. 518 of 777       
Quote: --- Original message by: dood
Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon?

Who knows, although I'd appreciate if they would give the Assault Rifle back its multipurpose and cubemap like it had in the Xbox version of Halo. There really wasn't a good reason for it to be removed and since the multipurpose is on Halomaps somewhere, it'd be a good idea (I assume the cubemap was the same as for the shotgun).
The flag also suffers from this, but as these are single player maps...


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 18, 2010 01:33 PM    Msg. 519 of 777       
Quote: --- Original message by: Enzo03
Quote: --- Original message by: dood
Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon?

Who knows, although I'd appreciate if they would give the Assault Rifle back its multipurpose and cubemap like it had in the Xbox version of Halo.



http://hce.halomaps.org/index.cfm?fid=4974

Liek dis? :3


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Oct 18, 2010 01:34 PM    Msg. 520 of 777       
you beat me to it lol.


Atomic117
Joined: Jun 29, 2009

Bring me another!


Posted: Oct 18, 2010 02:59 PM    Msg. 521 of 777       
I'm actually looking forward to Lumoria after seeing the trailers. :D

Quote: --- Original message by: eliteslasher
Quote: --- Original message by: MoooseGuy
You want a long time? Try leaving for a whole year. (Like I did in 2009)
Anyways, jesse stated he is resuming work. He is the initial creator of it, btw.


I though Grunty was?


I think CLS Grunt started the project, but left it up to Jesse to finish it on the condition that it was open sourced for the community.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Oct 18, 2010 03:28 PM    Msg. 522 of 777       
Quote: --- Original message by: MoooseGuy
...and whatever else I forgot
You get the point. No need to leave just yet!
Edited by MoooseGuy on Oct 18, 2010 at 02:52 AM
Slappy's stuff will be released when other stuff gets released. I wanna finish things, and then ride the wave of featured releases.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Oct 18, 2010 04:23 PM    Msg. 523 of 777       
Quote: --- Original message by: Atomic117
I'm actually looking forward to Lumoria after seeing the trailers. :D

Quote: --- Original message by: eliteslasher
Quote: --- Original message by: MoooseGuy
You want a long time? Try leaving for a whole year. (Like I did in 2009)
Anyways, jesse stated he is resuming work. He is the initial creator of it, btw.


I though Grunty was?


I think CLS Grunt started the project, but left it up to Jesse to finish it on the condition that it was open sourced for the community.


that's sand trap ur talkin bout not lumoria


Atomic117
Joined: Jun 29, 2009

Bring me another!


Posted: Oct 18, 2010 05:09 PM    Msg. 524 of 777       
Uh yeah. I was just stating to eliteslasher and MoooseGuy about who started the Sandtrap project.

But let's not get too off topic now...

Quote:
Anyways, back to Lumoria. Are we still seeing those sheild elites?


Advancebo
Joined: Jan 14, 2008


Posted: Oct 18, 2010 06:35 PM    Msg. 525 of 777       
medal of honor has aliens?

 
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