
Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Sep 19, 2010 07:17 AM
Msg. 491 of 777
my eyes are craving for pics...
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cytronix
Joined: Jul 29, 2010
http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1
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Posted: Sep 27, 2010 02:15 AM
Msg. 492 of 777
this map looks totally awesome,hope to see it ingame soon.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Sep 27, 2010 05:02 AM
Msg. 493 of 777
Semi-epic bump.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Sep 27, 2010 02:11 PM
Msg. 494 of 777
Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months.
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Sep 27, 2010 02:42 PM
Msg. 495 of 777
ITT: a liar
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Sep 27, 2010 04:47 PM
Msg. 496 of 777
Quote: --- Original message by: Dwood Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months. troll
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Sep 27, 2010 05:07 PM
Msg. 497 of 777
Guys, Lumoria ISN'T cancelled, it was about to be but its not.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Sep 27, 2010 05:57 PM
Msg. 498 of 777
Quote: --- Original message by: 032 Mendicant Bias Guys, Lumoria ISN'T cancelled, it was about to be but its not. Okay, seriously, y'all put so much work into this stuff and you almost quit it like that? C'mon now. I'm assuming Part 2 is a pain the ass.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Sep 29, 2010 06:46 AM
Msg. 499 of 777
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: 032 Mendicant Bias Guys, Lumoria ISN'T cancelled, it was about to be but its not. Okay, seriously, y'all put so much work into this stuff and you almost quit it like that? C'mon now. I'm assuming Part 2 is a pain the . Sorry, it was his time of the month so things went pretty down hill.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 17, 2010 05:14 PM
Msg. 500 of 777
Bump.
Seriously, what's happening here. This is one of the few projects I was looking forward to.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 17, 2010 05:16 PM
Msg. 501 of 777
Lol, I get updates on this map almost all the time. It's alive, just freaking wait, jesus.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 17, 2010 05:25 PM
Msg. 502 of 777
It's been 20 days since this thread's been updated. It's easy to jump to conclusions.
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Oct 17, 2010 05:27 PM
Msg. 503 of 777
Quote: --- Original message by: MoooseGuy Lol, I get updates on this map almost all the time. It's alive, just freaking wait, jesus. Quote: --- Original message by: Dwood Lumoria has officially been cancelled due to lodex not being able to get over him not talking to me on xfire about certain things over a period of about 6-8 months. Which is it? Just wondering, ,one person says it's dead the other says it's alive.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 17, 2010 05:34 PM
Msg. 504 of 777
It is alive, dumbass. I wouldn't be lying about this.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Oct 17, 2010 05:52 PM
Msg. 505 of 777
how bout a 30 min long vid of him shootin stuff on lumoria instead :p
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Oct 18, 2010 01:49 AM
Msg. 506 of 777
I see there's still at least something that's completely totally awesome. Lets just hope this doesn't get a bunch of stupid fanboys and drama and crap. This project is too perfect.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 18, 2010 02:05 AM
Msg. 507 of 777
Exactly. Too much hype is almost always a killer. (SpV2, SolitudeFF, Sandtrap V2, etc)
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 18, 2010 02:11 AM
Msg. 508 of 777
lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...)
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Oct 18, 2010 02:33 AM
Msg. 509 of 777
Quote: --- Original message by: Shade117 pro lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...) BACK TO WORK, YOU.
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Oct 18, 2010 02:40 AM
Msg. 510 of 777
Quote: --- Original message by: doompig444Quote: --- Original message by: Shade117 pro lol, this project isnt dead, its just because the fact that there is nothing in lumoria that falls into the "Work in progress" catagory right now. (OMG...) BACK TO WORK, YOU. lol i finished 'fixing'
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 18, 2010 02:45 AM
Msg. 511 of 777
Lumoria will definitely be a great, polished experience. I can't wait to play it. Take your time, and ignore any noobs that pressure a release date.
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leyuen
Joined: Apr 3, 2010
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Posted: Oct 18, 2010 02:46 AM
Msg. 512 of 777
i think this is the only project making me stay here, at first it was because i wanted info on the remake of the pit, sandtrap, foundry, and narrows but now that the team who was working on foundry and narrows is disbanned im just waiting for the pit and play it.
but anywayz nice to see this project is still alive, im loving the pictures i see here, its so beautiful, hope its as much beautiful in game
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 18, 2010 02:51 AM
Msg. 513 of 777
Projects you should stay for: 1. Lumoria 2. SolitudeFF Fixed 3. Firefight-Descent 4. -SECRET!- (hint: it's not mine) 5. The rest of ASCM 6. Texmod 7. Sandtrap V2 (Work has been resumed) 8. Medical Block 9. Encounter ...and whatever else I forgot  You get the point. No need to leave just yet! Edited by MoooseGuy on Oct 18, 2010 at 02:52 AM
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leyuen
Joined: Apr 3, 2010
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Posted: Oct 18, 2010 02:59 AM
Msg. 514 of 777
Quote: --- Original message by: MoooseGuy
Projects you should stay for: 1. Lumoria ---> approves 4. -SECRET!- (hint: it's not mine) ----> LOLz!!! 7. Sandtrap V2 (Work has been resumed) -----> by who? i been away for a long time.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 18, 2010 03:10 AM
Msg. 515 of 777
You want a long time? Try leaving for a whole year. (Like I did in 2009)  Anyways, jesse stated he is resuming work. He is the initial creator of it, btw. Anyways, back to Lumoria. Are we still seeing those sheild elites?
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Oct 18, 2010 03:38 AM
Msg. 516 of 777
Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Oct 18, 2010 01:08 PM
Msg. 517 of 777
Quote: --- Original message by: MoooseGuyYou want a long time? Try leaving for a whole year. (Like I did in 2009)  Anyways, jesse stated he is resuming work. He is the initial creator of it, btw. I though Grunty was?
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Enzo03
- Screenshot Guru -
Joined: Aug 3, 2007
I'd rather go without than take what you'd bring.
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Posted: Oct 18, 2010 01:29 PM
Msg. 518 of 777
Quote: --- Original message by: dood Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon? Who knows, although I'd appreciate if they would give the Assault Rifle back its multipurpose and cubemap like it had in the Xbox version of Halo. There really wasn't a good reason for it to be removed and since the multipurpose is on Halomaps somewhere, it'd be a good idea (I assume the cubemap was the same as for the shotgun). The flag also suffers from this, but as these are single player maps...
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Oct 18, 2010 01:33 PM
Msg. 519 of 777
Quote: --- Original message by: Enzo03Quote: --- Original message by: dood Hey just asking,Will u guys be Redoing the shader for the halo 1 weapon? Who knows, although I'd appreciate if they would give the Assault Rifle back its multipurpose and cubemap like it had in the Xbox version of Halo. http://hce.halomaps.org/index.cfm?fid=4974Liek dis? :3
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Oct 18, 2010 01:34 PM
Msg. 520 of 777
you beat me to it lol.
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Atomic117
Joined: Jun 29, 2009
Bring me another!
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Posted: Oct 18, 2010 02:59 PM
Msg. 521 of 777
I'm actually looking forward to Lumoria after seeing the trailers. :D Quote: --- Original message by: eliteslasherQuote: --- Original message by: MoooseGuyYou want a long time? Try leaving for a whole year. (Like I did in 2009)  Anyways, jesse stated he is resuming work. He is the initial creator of it, btw. I though Grunty was? I think CLS Grunt started the project, but left it up to Jesse to finish it on the condition that it was open sourced for the community.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Oct 18, 2010 03:28 PM
Msg. 522 of 777
Quote: --- Original message by: MoooseGuy...and whatever else I forgot  You get the point. No need to leave just yet! Edited by MoooseGuy on Oct 18, 2010 at 02:52 AM Slappy's stuff will be released when other stuff gets released. I wanna finish things, and then ride the wave of featured releases.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Oct 18, 2010 04:23 PM
Msg. 523 of 777
Quote: --- Original message by: Atomic117I'm actually looking forward to Lumoria after seeing the trailers. :D Quote: --- Original message by: eliteslasherQuote: --- Original message by: MoooseGuyYou want a long time? Try leaving for a whole year. (Like I did in 2009)  Anyways, jesse stated he is resuming work. He is the initial creator of it, btw. I though Grunty was? I think CLS Grunt started the project, but left it up to Jesse to finish it on the condition that it was open sourced for the community. that's sand trap ur talkin bout not lumoria
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Atomic117
Joined: Jun 29, 2009
Bring me another!
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Posted: Oct 18, 2010 05:09 PM
Msg. 524 of 777
Uh yeah. I was just stating to eliteslasher and MoooseGuy about who started the Sandtrap project. But let's not get too off topic now... Quote: Anyways, back to Lumoria. Are we still seeing those sheild elites?
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2010 06:35 PM
Msg. 525 of 777
medal of honor has aliens?
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