
Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 4, 2010 06:44 PM
Msg. 1 of 777
Hi, and welcome to Lumoria. Lumoria. Lumoria is a galactic database, built thousands of years ago, storing information on almost everything in the galaxy. When a scientist team goes missing on the new-found planet, you are called into action. You are May, a female Spartan. Bred for combat, built for war. What was a originally just a search and rescue mission, becomes much more. -THE TEAM-http://lumoriace.com/index.htmlProject Lumoria is a free-mod made in the Halo Custom Edition game by TM Mapping Team. All rights belong to Bungie LLC and Microsoft Game Studios TM Mapping Team runs a strict policy of management, while still being able to be creative and have fun. We are a group of people making maps for entertainment, and non-profit. Enjoy it if you like. You can read about our development process below. -MORE MEDIA-Development Process is the same thing as this http://www.modacity.net/forums/showthread.php?21959-Higuys-Guide-to-Single-Player-MappingTeaser http://www.youtube.com/watch?v=cqaomsxv3SwVidoc 1 http://www.youtube.com/watch?v=ouxPcOfZTq8Vidoc 2 http://www.youtube.com/watch?v=UJuaLgFDdSYOfficial Trailer http://www.youtube.com/watch?v=U_v6P63k_KA DOWNLOAD EPISODE ONE: http://hce.halomaps.org/index.cfm?fid=5631 EPISODE ONE RELEASE THREAD: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=35231 Moddb page http://www.moddb.com/mods/project-lumoriaCurrently looking for...Animators Specification's : Must have work to show Knows the Halo engine and how animations work with it Dedicated, online alot, and willing to do jobs whenever is a plus- Updated as of 1/26/11Edited by Higuy on Jan 26, 2011 at 07:57 PM
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Corvette19
Joined: Feb 27, 2007
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Posted: Mar 4, 2010 06:47 PM
Msg. 2 of 777
Looks great, hurry up :)
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 4, 2010 06:48 PM
Msg. 3 of 777
Finally went public eh?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Mar 4, 2010 06:48 PM
Msg. 4 of 777
I thought it was supposed to be spelled "Lemuria" - About time anyways. Edited by Dwood on Mar 4, 2010 at 06:48 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 4, 2010 06:50 PM
Msg. 5 of 777
ZOMG! campaigns looks epic :D so does the multiplayer.
cant wait im pumped now :D
any desert or snow maps for mp?
also so u stated it was _a so theres more to one part of the campaign misson? Edited by Hydrogen on Mar 4, 2010 at 06:52 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 4, 2010 06:52 PM
Msg. 6 of 777
Quote: --- Original message by: Hydrogenalso so u stated it was _a so theres more to one part of the campaign misson? the _a is the bsp reference.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Mar 4, 2010 06:54 PM
Msg. 7 of 777
Fun project to be working on. 
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 4, 2010 06:54 PM
Msg. 8 of 777
i know but theres more then just that one bsp right?
by the way the second picture at first I thought it was halo 2.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 4, 2010 06:55 PM
Msg. 9 of 777
I remember Higuy saying 2-4 BSPs, depending on some things.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 4, 2010 07:07 PM
Msg. 10 of 777
I still need to get the droppod animations to work. :V
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 4, 2010 07:13 PM
Msg. 11 of 777
Quote: --- Original message by: Advancebo I still need to get the droppod animations to work. :V shut the hell up we made a awesome 3p cutscene lolol
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 4, 2010 07:22 PM
Msg. 12 of 777
Quote: --- Original message by: HiguyQuote: --- Original message by: Advancebo I still need to get the droppod animations to work. :V shut the hell up we made a awesome 3p cutscene lolol pfft, id still rather have it in fp :P
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Corvette19
Joined: Feb 27, 2007
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Posted: Mar 4, 2010 08:20 PM
Msg. 13 of 777
1P and 3P are both pretty good, but 2P is where it's at.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 4, 2010 08:25 PM
Msg. 14 of 777
Maps look awesome as usual ;D
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 4, 2010 08:29 PM
Msg. 15 of 777
lol.
I agree with elefant. (for once.) :P
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 4, 2010 08:41 PM
Msg. 16 of 777
OH! Please allow me to assist with some AI placement on the BSP. I've been waiting for a chance to work on a professional BSP made especially for SP besides the originals. I want to see if there is any difference in feeling in comparison to MP map conversions (I hope you know what I mean).
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sleepy1212
Joined: Feb 4, 2009
sunnier than you www.quantumfusionclan.com
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Posted: Mar 4, 2010 11:20 PM
Msg. 17 of 777
Quote: --- Original message by: DarkHalo003 OH! Please allow me to assist with some AI placement on the BSP. I've been waiting for a chance to work on a professional BSP made especially for SP besides the originals. I want to see if there is any difference in feeling in comparison to MP map conversions (I hope you know what I mean). LMAO looks cool, can't wait to see it
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 4, 2010 11:29 PM
Msg. 18 of 777
WHOOOOO!!!!!!! YEAHH!!!!!!!!!!!!!!!!!! WOOOOOOTT FINALLY >:O
WOOOOOOOOOHOOOOOOOO (what is this?)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 5, 2010 12:09 AM
Msg. 19 of 777
Btw, I really like how you planned out the level beforehand. Most people (including myself) make the bsp, and design encounters to fit into it. This is the main reason Innie has taken so long, designing AI encounters to fit the bsp. I think I'll start doing it your way from now on :)
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 5, 2010 01:17 AM
Msg. 20 of 777
Looks really great, love the methodical way you're going about making it.
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AHS_SONIC
Joined: Dec 9, 2006
mmm toasty
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Posted: Mar 5, 2010 03:35 AM
Msg. 21 of 777
i am interested to see what this is like
as a single player enthusiast, hopefully there will be a custom story line and some custom voice acting/cutscenes etc
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 5, 2010 03:12 PM
Msg. 22 of 777
Quote: --- Original message by: AHS_SONIC i am interested to see what this is like
as a single player enthusiast, hopefully there will be a custom story line and some custom voice acting/cutscenes etc Do not worry about all of that, that is all being taken care of. We have a full blown story, voice actors, a sound director guy (Rambo), and Jackal Stomper, who does all our cutscene animations. Too bad I can't tell any of that quite yet though!
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 5, 2010 03:16 PM
Msg. 23 of 777
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Mar 5, 2010 04:23 PM
Msg. 24 of 777
I'm still here. I've just been extremely busy.
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Ninjadude
Joined: Jun 22, 2008
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Posted: Mar 5, 2010 04:34 PM
Msg. 25 of 777
<3
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Mar 5, 2010 05:05 PM
Msg. 26 of 777
Quote: --- Original message by: Disaster I'm still here. I've just been extremely busy. So then ur not here.
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Mar 5, 2010 05:50 PM
Msg. 27 of 777
Quote: --- Original message by: JoshflighterQuote: --- Original message by: Disaster I'm still here. I've just been extremely busy. So then ur not here. No, I'm still here :)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 5, 2010 06:25 PM
Msg. 28 of 777
:o I see birds in the second picture.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 5, 2010 08:03 PM
Msg. 29 of 777
Quote: --- Original message by: UnevenElefant5 :o I see dinobirds in the second picture.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 5, 2010 08:16 PM
Msg. 30 of 777
Advancebirds :o
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 5, 2010 08:39 PM
Msg. 31 of 777
Quote: --- Original message by: jesse Advancebirds :o Their so advanced, what you see is a hologram projected by the birds as a diversion.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 5, 2010 09:23 PM
Msg. 32 of 777
Quote: --- Original message by: L0d3xQuote: --- Original message by: DarkHalo003 OH! Please allow me to assist with some AI placement on the BSP. I've been waiting for a chance to work on a professional BSP made especially for SP besides the originals. I want to see if there is any difference in feeling in comparison to MP map conversions (I hope you know what I mean). Despite my inactiveness at this time, there is no need for any help from the outside in the ai department. Higuy did a great job of the encounters while I was gone (to my pleasent surprise). Also, since AI placement is (for the most part) determined before the BSP's are made, it'd be pointless to let someone "assist" with the AI placement, since the major work is just refining what we had already initially planned out. Okay. Just offering a hand if you need it. :D
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Mar 5, 2010 09:37 PM
Msg. 33 of 777
Quote: --- Original message by: UnevenElefant5 :o I see birds in the second picture. Those have been Lodex' dream, to get some ambient wildlife into the game.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Mar 5, 2010 10:11 PM
Msg. 34 of 777
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 5, 2010 10:29 PM
Msg. 35 of 777
I'd like to donate my HUD as soon as it is finished, if of course you guys want it. Edited by jesse on Mar 6, 2010 at 01:37 AM
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