
DEEhunter
Joined: Dec 16, 2006
|
Posted: Jun 17, 2010 11:07 AM
Msg. 176 of 777
WUN MIRRION TWOOPS
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jun 17, 2010 11:09 AM
Msg. 177 of 777
You can script it so that tmc_b loads directly after tmc_a concludes.
|
|
|

032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
|
Posted: Jun 17, 2010 11:54 AM
Msg. 178 of 777
Post Has Been deleted =3 Edited by Yoko R on Jun 17, 2010 at 12:08 PM
|
|
|

Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
|
Posted: Jun 17, 2010 12:14 PM
Msg. 179 of 777
new character is t3h thornbeast
i get cookeh plox
|
|
|

DEEhunter
Joined: Dec 16, 2006
|
Posted: Jun 17, 2010 12:28 PM
Msg. 180 of 777
Quote: --- Original message by: Delicon20 new character is t3h thornbeast
i get cookeh plox Get out.
|
|
|

OpsY
Joined: Feb 19, 2007
Frobisher Bay
|
Posted: Jun 17, 2010 12:39 PM
Msg. 181 of 777
@Hi guy: I don't think it needs to be called A10 and A30 to load one after another, the RPG Campaign that guy made was named E10 and up and it worked all fine. all the four following maps loaded in proper order after your decisions
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jun 17, 2010 12:42 PM
Msg. 182 of 777
Quote: --- Original message by: Gamma927 You can script it so that tmc_b loads directly after tmc_a concludes.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Jun 17, 2010 01:09 PM
Msg. 183 of 777
https://dl.dropbox.com/u/8027184/HaloCE/Lumoria/Images/4_3.jpgThe metal on that forerunner structure, please don't use it. It looks sooo ugly, and the change from dirt to metal looks too sudden, at least put a plane over the edge of metal where is connects to the ground and make it look dirty and then go to clean.
|
|
|

Arteen
Joined: Mar 8, 2008
...
|
Posted: Jun 17, 2010 01:17 PM
Msg. 184 of 777
Quote: --- Original message by: Higuy Go me, I contributed to the mod apparently.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Jun 17, 2010 01:22 PM
Msg. 185 of 777
Quote: --- Original message by: ArteenQuote: --- Original message by: Higuy Go me, I contributed to the mod apparently. Haha yeah, when Duce was still working with us he gave me that room to use. It's edited a bit though. Nice work. 
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Jun 17, 2010 01:35 PM
Msg. 186 of 777
Quote: --- Original message by: HiguyQuote: --- Original message by: ArteenQuote: --- Original message by: Higuy Go me, I contributed to the mod apparently. Haha yeah, when Duce was still working with us he gave me that room to use. It's edited a bit though. Nice work.  I swear if the architecture is redundant I'm going to go into RAGE MODE. This is why I minor Forerunner and go heavy with human architecture. I can do good Human, but I get worried that my Forerunner is bad. Like, my forerunner will look like something from New Mombassa to me. This looks really good, but I think for gameplay's sake the structures in CMT SPv2 were either TOO SIMPLE or TOO COMPLEX, which is where this room is from (and that one map Arteen released). Edited by DarkHalo003 on Jun 17, 2010 at 01:37 PM
|
|
|

Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
|
Posted: Jun 17, 2010 02:20 PM
Msg. 187 of 777
Quote: --- Original message by: DEEhunterQuote: --- Original message by: Delicon20 new character is t3h thornbeast
i get cookeh plox Get out. ...just because you didn't get it...
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Jun 17, 2010 02:22 PM
Msg. 188 of 777
Quote: --- Original message by: Delicon20Quote: --- Original message by: DEEhunterQuote: --- Original message by: Delicon20 new character is t3h thornbeast
i get cookeh plox Get out. ...just because you didn't get it... ...just becuase he made it...
|
|
|

Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
|
Posted: Jun 17, 2010 02:32 PM
Msg. 189 of 777
Quote: --- Original message by: HiguyQuote: --- Original message by: Delicon20Quote: --- Original message by: DEEhunterQuote: --- Original message by: Delicon20 new character is t3h thornbeast
i get cookeh plox Get out. ...just because you didn't get it... ...just becuase he remade it... ftfy
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Jun 17, 2010 02:41 PM
Msg. 190 of 777
|
|
|

Noobyourmom
Joined: Mar 23, 2010
|
Posted: Jun 17, 2010 05:18 PM
Msg. 191 of 777
At the end of tmc_a, use the command (map_name tmc_b).
I played around with naming maps from my campaign a10 and d40, but decided not to. If you name it a10, it will appear in the ui as The Pillar of Autumn, so I think it would be better just to load from the console. It's looking really good, btw.
|
|
|

Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
|
Posted: Jun 17, 2010 05:20 PM
Msg. 192 of 777
Ya that's definitely the structure. Since when dose Higuy use Duce's models :o
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Jun 17, 2010 05:28 PM
Msg. 193 of 777
Duce is assisting in TM.
|
|
|

Higuy
Joined: Mar 6, 2007
@lucasgovatos
|
Posted: Jun 17, 2010 05:36 PM
Msg. 194 of 777
Quote: --- Original message by: Newbkilla Ya that's definitely the structure. Since when dose Higuy use Duce's models :o Duce use to be on the team, hes not anymore becuase he works on the CMT maps. I'm still friends with him, and its also alot easier to use pre existing models to make forerunner crap.
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Jun 17, 2010 05:46 PM
Msg. 195 of 777
I <3 that model! One of the best forerunner models in my opinion.
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Jun 17, 2010 06:16 PM
Msg. 196 of 777
<3 duce :D also slasher ill pm you about somtin
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 17, 2010 08:50 PM
Msg. 197 of 777
I do more than help >:(
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Jun 17, 2010 08:58 PM
Msg. 198 of 777
@ the elite with the shield... make it use jackal shield bitmap modified to fit that or give it a jackal shield xD
|
|
|

iizahsum
Joined: Jun 22, 2008
Lacks enthusiasm
|
Posted: Jun 17, 2010 09:04 PM
Msg. 199 of 777
Quote: --- Original message by: Hydrogen @ the elite with the shield... make it use jackal shield bitmap modified to fit that or give it a jackal shield xD I think their going for the sheild that was used in the pre halo builds http://www.youtube.com/watch?v=BfMnxhXzHdw&feature=related its at like 6:38 Or im just crazy for thinking that.
|
|
|

Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
|
Posted: Jun 17, 2010 09:20 PM
Msg. 200 of 777
Quote: --- Original message by: HiguyQuote: --- Original message by: Newbkilla Ya that's definitely the structure. Since when dose Higuy use Duce's models :o Duce use to be on the team, hes not anymore becuase he works on the CMT maps. I'm still friends with him, and its also alot easier to use pre existing models to make forerunner crap. Oh, sorry. I haven't been following this as much as other people haha, but yea it still looks good, though Hunter is right about the texture of the wall, change it.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 17, 2010 09:25 PM
Msg. 201 of 777
Quote: --- Original message by: Hydrogen @ the elite with the shield... make it use jackal shield bitmap modified to fit that or give it a jackal shield xD nah.
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Jun 17, 2010 10:07 PM
Msg. 202 of 777
@ the bottom picture thats 1920x1080 will you guys make that the campaign load screen for the map?
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Jun 17, 2010 10:36 PM
Msg. 203 of 777
wow in that trailer Master Chief has a very weird voice
|
|
|

UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
|
Posted: Jun 18, 2010 01:29 AM
Msg. 204 of 777
I remember wanting to make that elite with the shield so bad once I saw the Halo 1 E3 trailer. Also, yay thorn beast :D
|
|
|

olly12345
Joined: Jul 30, 2008
|
Posted: Jun 18, 2010 02:16 AM
Msg. 205 of 777
Quote: --- Original message by: WM Blade wow in that trailer Master Chief has a very weird voice I think i saw somewhere that it was a place holder but that might've been something else.
|
|
|

CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
|
Posted: Jun 18, 2010 02:52 AM
Msg. 206 of 777
Welcome to Lumoria, BIP. BAP. BAM! This is Lumoria, and we need every able body we can get, even yours. You boys can thank me later right now i got a teaser to show.
^^^ this should be the welcome greeting Edited by CorpseManTS on Jun 18, 2010 at 02:55 AM
|
|
|

Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
|
Posted: Jun 18, 2010 03:37 AM
Msg. 207 of 777
what do i get if i preoder Lumoria???? xD
|
|
|

Ninjadude
Joined: Jun 22, 2008
|
Posted: Jun 18, 2010 09:38 AM
Msg. 208 of 777
Ambient life? Cool.
|
|
|

Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
|
Posted: Jun 18, 2010 01:32 PM
Msg. 209 of 777
Quote: --- Original message by: Vern125 Wait a minute, wasn't BP helping to work on the project too? I could of sword that I seen some similarities from this map and new stuff to it too. BP should just focus on cleaning up their mess from the oil spill! see wut I did THAR?
|
|
|

DEEhunter
Joined: Dec 16, 2006
|
Posted: Jun 18, 2010 01:51 PM
Msg. 210 of 777
Quote: --- Original message by: Vern125 Wait a minute, wasn't BP helping to work on the project too? I could of sword that I seen some similarities from this map and new stuff to it too. I thought you were talking about BeachParty.
|
|
|