
Thunderbolt
Joined: Aug 21, 2007
!just chilling!
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Posted: Aug 9, 2009 03:38 PM
Msg. 351 of 469
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Aug 9, 2009 03:48 PM
Msg. 352 of 469
Question: totally custom map or based on something? I kinda... recognise ghost town from h3 in some places... not that it's that obvious, but wondering
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 9, 2009 03:54 PM
Msg. 353 of 469
A render would have been better than an untextured map. Either that or just apply textures here and there.
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Thunderbolt
Joined: Aug 21, 2007
!just chilling!
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Posted: Aug 9, 2009 04:22 PM
Msg. 354 of 469
Ill be honest with you.I have never played in Ghost Town and I have people telling me that it reminds them of that map but what is it about this map that remeinds you about ghost town?im just curious. I do want this map to look like a mix between Ghost Town and Standoff but other then that this map came straight from my head. I have previous renders of this map in previous pages in case you havent seen them.There not much different from this one. 
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OoEWolf
Joined: Oct 10, 2008
Injuriouswolf
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Posted: Aug 21, 2009 07:40 PM
Msg. 355 of 469
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 21, 2009 07:48 PM
Msg. 356 of 469
Walls could be a bit more Halo-styled, unless you're not aiming for that.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 21, 2009 07:48 PM
Msg. 357 of 469
Poly count and wireframe? Also do some better ground work. Looks like all you did was soft selection.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Aug 21, 2009 07:51 PM
Msg. 358 of 469
The map looks way to simple.
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OoEWolf
Joined: Oct 10, 2008
Injuriouswolf
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Posted: Aug 21, 2009 07:51 PM
Msg. 359 of 469
Quote: --- Original message by: Advancebo Poly count and wireframe? Also do some better ground work. Looks like all you did was soft selection. yeah thats really all I did for now because Im still thinking of the layout on the ground. and it is simple, for now atleast this was just an idea me and grunts came up with, will add more detail and such as soon as we get some ideas Edited by OoEWolf on Aug 21, 2009 at 07:55 PM
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 21, 2009 07:55 PM
Msg. 360 of 469
Quote: --- Original message by: Invader Veex The map looks way to simple. Does it have to be complex?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 21, 2009 08:16 PM
Msg. 361 of 469
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Invader Veex The map looks way to simple. Does it have to be complex? no but does looks pretty boring tbh
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Aug 21, 2009 08:27 PM
Msg. 362 of 469
needs structures in the middle :V
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OoEWolf
Joined: Oct 10, 2008
Injuriouswolf
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Posted: Aug 21, 2009 08:59 PM
Msg. 363 of 469
lol no
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 21, 2009 09:05 PM
Msg. 364 of 469
Add a pit into the center of the map :D
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Aug 21, 2009 09:26 PM
Msg. 365 of 469
What i would do:
Make some mayan Structures in it, Make some "taller" covers on the bride.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 22, 2009 02:27 AM
Msg. 366 of 469
Also we need a scale of the map compared to cyborg.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Aug 22, 2009 11:04 AM
Msg. 367 of 469
Quote: --- Original message by: Gamma927 Add a pit into the center of the map :D
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 6, 2009 03:30 PM
Msg. 368 of 469
The light gray parts look too light gray :S
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 6, 2009 03:52 PM
Msg. 369 of 469
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Sep 6, 2009 05:40 PM
Msg. 370 of 469
I like the sniper, and shipment looks like that hl2 part in the train station with the stryder...
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Thunderbolt
Joined: Aug 21, 2007
!just chilling!
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Posted: Oct 18, 2009 02:38 AM
Msg. 371 of 469
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OoEWolf
Joined: Oct 10, 2008
Injuriouswolf
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Posted: Oct 18, 2009 02:46 AM
Msg. 372 of 469
 bumped
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Roflcopter
Joined: Jan 30, 2009
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Posted: Oct 18, 2009 04:27 AM
Msg. 373 of 469
Looks cool, but I dunno about the gameplay.
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Dark
Joined: Nov 10, 2008
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Posted: Oct 18, 2009 12:18 PM
Msg. 374 of 469
now some one >.> needs to skin it <.<
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 18, 2009 12:22 PM
Msg. 375 of 469
Yea... someone who's good at texturing... who's also in ASP... who's also ONLINE at this VERY SECOND.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 18, 2009 12:24 PM
Msg. 376 of 469
Needs better lightmaps.
Also you dont need a texturer to UV on some stock textures.
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MasterRyan
Joined: Jul 25, 2008
Leader of Ryan C. Designs!
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Posted: Oct 18, 2009 12:25 PM
Msg. 377 of 469
I like the BR, but I think you should change the plasma rifle bolts dark blue and the plasma pistol bolts light blue
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Oct 18, 2009 02:00 PM
Msg. 378 of 469
We're gonna use the H3 tags OR the stuff hayabusa and grunts edited\made, like the odst pistol that battle rifle hayabusa made, and the SMG they made too.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 18, 2009 07:54 PM
Msg. 379 of 469
i wanted to texture that BSP a long time ago, but you're never online thunder :C
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 08:29 PM
Msg. 380 of 469
Quote: --- Original message by: Gamma927 Yea... someone who's good at texturing... who's also in ASP... who's also ONLINE at this VERY SECOND. Gee, I wonder who that would be?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Oct 18, 2009 08:32 PM
Msg. 381 of 469
Quote: --- Original message by: DwoodQuote: --- Original message by: Gamma927 Yea... someone who's good at texturing... who's also in ASP... who's also ONLINE at this VERY SECOND. Gee, I wonder who that would be? You're telling me gamma can texture? o.O this world has gone mad
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Dark
Joined: Nov 10, 2008
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Posted: Oct 18, 2009 08:42 PM
Msg. 382 of 469
Quote: --- Original message by: DwoodQuote: --- Original message by: Gamma927 Yea... someone who's good at texturing... who's also in ASP... who's also ONLINE at this VERY SECOND. Gee, I wonder who that would be? onotix?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 08:47 PM
Msg. 383 of 469
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Dwood Gee, I wonder who that would be? You're telling me gamma can texture? o.O this world has gone mad Onotix >.>
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Dark
Joined: Nov 10, 2008
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Posted: Oct 18, 2009 08:48 PM
Msg. 384 of 469
Quote: --- Original message by: DwoodQuote: --- Original message by: BeachParty clanQuote: --- Original message by: Dwood Gee, I wonder who that would be? You're telling me gamma can texture? o.O this world has gone mad Onotix >.> onotix :|
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 18, 2009 08:51 PM
Msg. 385 of 469
Wolf's bsp looks like something i've seen from somewhere...
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