
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 5, 2009 07:06 PM
Msg. 281 of 2972
So you'll work on the Fear HUD as well as the custom Flood HUD that we might have? Or are you just going to abandon what we want, and work on your secret projects?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 5, 2009 07:06 PM
Msg. 282 of 2972
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Gamma927Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Gamma927 The Fear 2. It isn't flood-like. I don't know about yours. I haven't seen it. Exactly, I'm giving you guys an option so we made a poll, no need to flame, i made a poll to decide wich one to use, that is the reason i posted what i made. If there is nothing to show, then nothing can be added to the poll, can't vote on something that doesn't exist. But you're still making the Fear 2 HUD. Therefore you are implying that you want us to use it, because it's ready for us to use. However, if we don't use it, you will feel sad, and someone will take pity, using the HUD. I see all. That is your conclusion, you don't read my posts well, i said i am working on it for my own project aswell, and i am giving you guys a choice through a poll if you want to do so or not, if not then too bad, but do not take conclusions from a non finished poll please. Quote: --- Original message by: Destroyer erm hard to explain, sorta like, semi sattic? erh ignore it
wuts fear? Google it Quote: --- Original message by: k9colinIs it not possible to get anything like this? Image is very blurry, got it from wikipedia. It is a gravemind moment (Halo 3, Floodgate and Cortana levels).  Nice overlay, I will convert it to a tag and add it as overlay to see how it works out. eventual bugs will be worked out, so don't comment on it without any info. Quote: --- Original message by: Gamma927 So you'll work on the Fear HUD as well as the custom Flood HUD that we might have? Or are you just going to abandon what we want, and work on your secret projects? 1 it's not secret, keep up, it's for the ODST machinima. 2 yes i will work on both, got a problem with that? I'll go sleep now, it's 2 am in my timezone. Edited by BeachParty clan on Feb 5, 2009 at 07:14 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 5, 2009 07:23 PM
Msg. 283 of 2972
Its not an overlay, its a screen filter effect for when the gravemind speaks to you.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 5, 2009 07:28 PM
Msg. 284 of 2972
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Gamma927 So you'll work on the Fear HUD as well as the custom Flood HUD that we might have? Or are you just going to abandon what we want, and work on your secret projects? 1 it's not secret, keep up, it's for the ODST machinima. 2 yes i will work on both, got a problem with that? I'll go sleep now, it's 2 am in my timezone. Staying up till 2 is bad for your health. Also, I was skeptical that you would work on a second HUD as well, but if you will, that's good. I trust you'll work on it no matter how complicated it is >:)
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Feb 6, 2009 08:05 AM
Msg. 285 of 2972
I like my HUD its small and is see through the other parts
Its prolly a very small HUD compared to most
I like it I would use it in my map
Only if I knew how... :D
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Feb 6, 2009 11:50 AM
Msg. 286 of 2972
*sigh* I'm offline for a few hours, and look what happens.
Ok, where to start, where to start. Ok got it.
AdvanceBo: Honestly, stop fueling the fire by pissing off BP even further, if you having constructive to post, then dont post. I believe that is one of the rules also.
Poll: I'm sure I stated what happened to the poll, agh, must have forgotten to post. The poll itself, has been disolved, we have decided on a mixed variant, both cutom, and ripped content. If you wish to discuss which content will be custom and ripped then please make a post stating it as so.
All-in-all: Thanks to anyone who 'attempted' to keep this thread from going down the deep end, it was a valiant effort. For all you people out there, who continued to fuel the fire, please, just do me a favour, and take it to pm's, or better yet, somewhere not here.
On-topic: The Flood campaign is progressing quite well, we have a large amount of balancing issues that must be dealt with, and of which I am currently working on. Another slight problem which I have come across is that of a bsp switch. It will not seem to load. Has anyone encountered this problem before when constructing their map?
Note: How about this time we try and keep the topic clean from flames and harassment, as I'm sure Dennis is, or was, close to locking this thread. Edited by Lone Warrior on Feb 6, 2009 at 11:52 AM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 6, 2009 03:19 PM
Msg. 287 of 2972
What was the screen filter for blurring? We could make a script that blurs the screen every 10 secs or so.
Also, Lone, I finished detaching and reattaching the elites armour. It needs modifications to the rig because it's not moving properly with the bones and stretching. I'll work on that today.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 6, 2009 04:08 PM
Msg. 288 of 2972
Quote: --- Original message by: k9colinIs it not possible to get anything like this? Image is very blurry, got it from wikipedia. It is a gravemind moment (Halo 3, Floodgate and Cortana levels).  It is completely possible. When the pistol is zooming you get that exact effect. Take advantage of it.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 6, 2009 04:21 PM
Msg. 289 of 2972
That's in the weapon_hud_interface, I remember seeing it once. How would you do it without zooming in though?
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 6, 2009 04:23 PM
Msg. 290 of 2972
Quote: --- Original message by: Mythril That's in the weapon_hud_interface, I remember seeing it once. How would you do it without zooming in though? Just uncheck the flag.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 07:37 AM
Msg. 291 of 2972
Easy to blur, I will look into that later when I made the flood layer into a nice HUD, but for now I just finished the FEAR 2 HUD ingame 
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Feb 7, 2009 12:51 PM
Msg. 292 of 2972
Quote: --- Original message by: BeachParty clanGod, i forgot to post this concept wip, been a few hours but i have it for some time already *facepalm*  Is this an Assault Rifle Modification? . (A personal thought though) good work though And the SP level looks great so far, keep it up! Edited by KillerKip1 on Feb 7, 2009 at 12:52 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 7, 2009 02:14 PM
Msg. 293 of 2972
What do you mean? There haven't been any pictures or videos regarding our topic for the past 12 days.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 02:30 PM
Msg. 294 of 2972
Quote: --- Original message by: Gamma927 What do you mean? There haven't been any pictures or videos regarding our topic for the past 12 days. He means the custom HUD I think, but to make it clear, that screenshot was just about the custom made HUD, it's just made on one of my maps, not the Flood campaign beta map, as I didn't got stuff ready on the campaign BSP, lone is working on that part.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 7, 2009 02:33 PM
Msg. 295 of 2972
Isnt that laser from wm_combo?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 02:35 PM
Msg. 296 of 2972
Quote: --- Original message by: DEEhunter Isnt that laser from wm_combo? Nah, combo is even protected if i remember correctly, but it does have your name on it literally lol, along with Donut and Spartan =P Do not worry my hero, you will be creditedEdited by BeachParty clan on Feb 7, 2009 at 02:38 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Feb 7, 2009 02:44 PM
Msg. 297 of 2972
No, its a release around April, or March last year. It's the map with the spartan laser, and these vehicles, its a snow place. He posted this as a gift on these forums. I could find it for you, but I'm too lazy..
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 02:53 PM
Msg. 298 of 2972
Quote: --- Original message by: Newbkilla No, its a release around April, or March last year. It's the map with the spartan laser, and these vehicles, its a snow place. He posted this as a gift on these forums. I could find it for you, but I'm too lazy.. Hah, well lemme gift you a search, it's Avalanche, well DEE did a great job texturing it, all it needs it a good animation, as it uses fual rod animations =P nonetheless, it looks great: But... let's go into ontopic again? Unless DEE got something to say lol The black spots on the textures are fixed, and I'm working on the human flood form now, it's a tad harder since it's build that weird, but it's gonna look rotten =P
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Feb 7, 2009 03:04 PM
Msg. 299 of 2972
Ya, thats the map.. Also, I can model anything for you. Like forerunner. I could make a forerunner facility, and the flood are trying to escape. You got like the sentinels guarding the areas.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 03:08 PM
Msg. 300 of 2972
Quote: --- Original message by: Newbkilla Ya, thats the map.. Also, I can model anything for you. Like forerunner. I could make a forerunner facility, and the flood are trying to escape. You got like the sentinels guarding the areas. If you can model something like a flood containment idea, then i can make a testmap every time for the general public to show off the new skins and the such, as the campaign maps are insiders beta's. Just an idea, because it totally depends on how much time you have ofcourse, atleast I know my schedule is full =P E1: lol, maybe this way i can also work out my L4D co-op idea on the testmap, though there will be a dozen of updated maps, but i will use megaupload then instead of halomaps ofcourse. (my FTP server got a bandwidth limit per month, you know =P) E1: Anyone know if L28 is still working on the Flood FP arms? all he shows off are his Half Life 2 Zombie models... Edited by BeachParty clan on Feb 7, 2009 at 03:11 PM
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Feb 7, 2009 03:57 PM
Msg. 301 of 2972
I'm working on modelling things today, see if I can help the modellers on the team with stuff.
Also, Newbkilla, check your pm's.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 7, 2009 04:55 PM
Msg. 302 of 2972
Lone wanted me to post it :S
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 7, 2009 04:59 PM
Msg. 303 of 2972
so whered the rest of his armor go?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 7, 2009 05:02 PM
Msg. 304 of 2972
Eaten.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Feb 7, 2009 05:40 PM
Msg. 305 of 2972
Quote: --- Original message by: Advancebo so whered the rest of his armor go? It falls off because of the size increasement Quote: --- Original message by: Mythril Eaten. Titanium A cannot be mutated through tissue tranformation... I just like to stick to my logic, proven otherwise is ok with me =P Also, is the armor a seperate shader? would be easier to texture if so =P Update: Is this blur effect as overlay ok? Then I can make it with flood overlay Edited by BeachParty clan on Feb 7, 2009 at 06:20 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Feb 7, 2009 06:22 PM
Msg. 306 of 2972
Looks cool.
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 7, 2009 06:28 PM
Msg. 307 of 2972
Make it somewhat less blurry
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Feb 7, 2009 06:44 PM
Msg. 308 of 2972
when you turn left or right, make the gun kind of jolt to the opposite direction, more realistic, also, make the zoom in, the actual gun, so its not a shadow style, make it look cooler.
Its just a suggestion; the blur looks pretty cool, haven't seen that done yet, you should make a F.E.A.R. level.
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 7, 2009 06:45 PM
Msg. 309 of 2972
Zoom in to do that is impossible, unless its still a 2d bitmap.
Left and right thing, I believe, is impossible, hes not even touching animations.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Feb 7, 2009 06:54 PM
Msg. 310 of 2972
"He's not even touching animations"
Correction: We are 'touching' animations, and it is probably my fault that you were led to believe that we were not. The story about the animations is, that we are doing a custom fp anims, and have a possibilty of custom vehicle anims, or will stick with the MC anims.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Feb 7, 2009 07:00 PM
Msg. 311 of 2972
I don't like the fear HUD. I reccomend you make a custom HUD like the Elite one in Halo 3, but disable parts of it (grenades, maybe the motion tracker) and make it flicker like it's damaged (if that's possible (probably not)).
Also, I love the zoomed in effect. Have you considered tinting it green a bit? Edited by Karrde on Feb 7, 2009 at 07:05 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Feb 7, 2009 07:09 PM
Msg. 312 of 2972
No, the hud is not final. Though the hud will be based off of that. We may add a tint of green, but remember, these are flood, not aliens. Edited by Newbkilla on Feb 7, 2009 at 07:09 PM
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Venom1660
Joined: Jan 16, 2009
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Posted: Feb 7, 2009 07:36 PM
Msg. 313 of 2972
Quote: --- Original message by: Mythril Lone wanted me to post it :S I don't like it, at least not the upper armor, Edited by Venom1660 on Feb 7, 2009 at 07:36 PM
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Feb 7, 2009 07:44 PM
Msg. 314 of 2972
Care to explain why? Or is this a matter of opinion. As, if it is, then your plea is falling on deaf ears. We will not change the mod just because someone doesn't like it, and this dis-like is a matter of opinion.
Just thought I'd clear that up.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Feb 7, 2009 07:46 PM
Msg. 315 of 2972
Quote: --- Original message by: Newbkilla
No, the hud is not final. Though the hud will be based off of that. We may add a tint of green, but remember, these are flood, not aliens. Edited by Newbkilla on Feb 7, 2009 at 07:09 PM Made me lol. The Flood are aliens.
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