
BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Apr 10, 2009 06:48 PM
Msg. 1191 of 2972
Quote: --- Original message by: Gamma927Quote: --- Original message by: BeachParty clan are you dumb gamegodlazy? or did you just not read my post and just watch the pics? they didn't take it over, they made a new one.
how tiny brained are you bo? they manufactured one, they could aswell use metal for the bones or whatever
jezus christ, this forum is just full of idiots that can't post something productive... >.> Alright, so I must agree with those that said that this mod deviates from Halo, and I don't think that's a direction we should take. But your idea about the Hunters was precisely what I was thinking. Using the materials, they could fill it with flood biomass, and thus make a flood-hunter. The only problem is that what you made doesn't really look much like flood. Make it puffier, and the same kind of texture as the flood carrier. along with the other posts, most of them just plain stupid, it seems the only thing that has to be worked out is the textures, making them more fitting the general theme of halo 1. I will work on that, as that's the only usefull clue I could find. well enough useless spam to reply to, it's 1 AM here so i'm gonna finish a few models i was working on and hit the sack, laterz
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 06:52 PM
Msg. 1192 of 2972
Rawr, Im an emo spider whos gonna eat ur babies /bored/random rant
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Apr 10, 2009 06:57 PM
Msg. 1193 of 2972
BP. Have you asked Lone if we're even using those?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 10, 2009 06:58 PM
Msg. 1194 of 2972
I believe that Lone is on his way over to this topic right now
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Apr 10, 2009 07:03 PM
Msg. 1195 of 2972
Quote: --- Original message by: Mythril BP. Have you asked Lone if we're even using those? Lucky I checked my mail before shutting down, but no, as known for some time, i don't have regular internet so i can't log in at xfire, so everything is through here or PM's like the huds i've sent him. Hard to ask if there is nothing to show eh? But we'll see, as i've said from the start when i joined this campaign, I make this for my movies, you'll see how, and everything that might help this campaign is nice, but i don't make them just for this campaign. sure, i'll work on the textures, can't be lazy not to finish the textures making them more floodish, but that doesn't prevent me from making the models just because lone says it's not going to be in this specific campaign.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:05 PM
Msg. 1196 of 2972
Oh my god, seriously the amount of fail that has been posted recently is jsut damn stupid.
Ok, I'm going to outline a few things, so theres less garbage to contend to.
1) The mod is meant to canonical, that means no flood hunters. (Yes Bp, I knw you offered an explanation, but it seems some people here would rather flame you, so I think its best if we leave it out)
2) This is directed at Bo now: How many times have I told you to cut the crap and stop spamming or being damn sure as hell ignorant to what people post before hand.
3) For gods sake, its a spider, and it obviously needs a lot of work, but does that really give you the right to flame it for every thing wrong? No it sure as hell doesn't. If you want to criticise, then do it in a civilised manner.
4) I'm all for the spider... thing....... but it needs a good bit of work. Get rid of the eyes and the mouth, add tentacles instead, and add spikes to its back.
5) IF and I sure as hell mean it, if we are going to include the hunte,r which I'm thinking of, that model and texture need a good amount of work.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:05 PM
Msg. 1197 of 2972
If its not going to be in this specific campaign, then it doesnt belong in this specific thread.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:07 PM
Msg. 1198 of 2972
That is why modern weapons dont feel right in Halo.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 10, 2009 07:10 PM
Msg. 1199 of 2972
Hunters cannot under any means be taken controlled by the flood because it's not a single organism. Now if you create a flood that hijacks all of the hunter and basically controls it like a crab head controls a body, then that'd be fine.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:11 PM
Msg. 1200 of 2972
Hijack a hunter? Its not a vehicle :V
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:12 PM
Msg. 1201 of 2972
Quote: --- Original message by: Lone Warrior Oh my god, seriously the amount of fail that has been posted recently is jsut damn stupid.
Ok, I'm going to outline a few things, so theres less garbage to contend to.
1) The mod is meant to canonical, that means no flood hunters. (Yes Bp, I knw you offered an explanation, but it seems some people here would rather flame you, so I think its best if we leave it out)
2) This is directed at Bo now: How many times have I told you to cut the crap and stop spamming or being damn sure as hell ignorant to what people post before hand.
3) For gods sake, its a spider, and it obviously needs a lot of work, but does that really give you the right to flame it for every thing wrong? No it sure as hell doesn't. If you want to criticise, then do it in a civilised manner.
4) I'm all for the spider... thing....... but it needs a good bit of work. Get rid of the eyes and the mouth, add tentacles instead, and add spikes to its back.
5) IF and I sure as hell mean it, if we are going to include the hunte,r which I'm thinking of, that model and texture need a good amount of work. It seesm this post is being ignored so I'm going to re-iterate what I said. @DarkHalo: Agreed, unless you have the flood biomass grow all over it or something.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 10, 2009 07:14 PM
Msg. 1202 of 2972
Ok, I'm going to make one thing clear about the flood hunters. Whether we're using them or not, here is the explanation.
THEY AREN'T INFECTED HUNTERS.
They are merely flood biomass grown into hunter armor.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:20 PM
Msg. 1203 of 2972
I think the main confusion here is when someone says Flood Hunter, people go "omgz hunterz cant be infected". So how about we come up with an alternate name for the unit instead. And make it so it looks like Flood, ala biomass e.t.c. Edited by Lone Warrior on Apr 10, 2009 at 07:20 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:20 PM
Msg. 1204 of 2972
Humans are a single organism in general, the bacteria and stuff is separate from what makes you a human. Also, if its flood biomass thats growing into hunter armor, which is somewhat impossible since lekgolo worms are attached to the armor, then they shouldnt be leaning and moving the same way as the hunter. And there would be no bones in logical places. There would be random bones potruding out of the thing in places where it shouldnt be protruding. And there would be flood tentacles and stuff.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 10, 2009 07:20 PM
Msg. 1205 of 2972
Quote: --- Original message by: l283023Quote: --- Original message by: DarkHalo003 Hunters cannot under any means be taken controlled by the flood because it's not a single organism. Now if you create a flood that hijacks all of the hunter and basically controls it like a crab head controls a body, then that'd be fine. Humans aren't a single organism. We have many bacteria living inside of us; most are helpful and some are harmful. But we need them to live. And I think you mean headcrab. Yes, but Humans are the organism being taken over. The bacteria is living in us, but it's not infected because it can't be.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:21 PM
Msg. 1206 of 2972
Quote: --- Original message by: l283023Quote: --- Original message by: Lone Warrior I'm going to re-iterate what I said. Whether you reiterate yourself or not, BP will continue to produce Non-Halo themed junk. You might not consider it junk, but since you're following the Halo story, you should really consider keeping things simple. I agree, for once, I find this stuff just, well, it wont work.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:23 PM
Msg. 1207 of 2972
Especially when the spider looks like its wearing clothes.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:24 PM
Msg. 1208 of 2972
I already said how he could fix it: No face, replace with tentacles, and the back needs spikes slanting towards the tentacle area.
And, I agree with you Bo about the Hunter, it needs a different posture.
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 07:25 PM
Msg. 1209 of 2972
Quote: --- Original message by: Lone Warrior I already said how he could fix it: No face, replace with tentacles, and the back needs spikes slanting towards the tentacle area.
And, I agree with you Bo about the Hunter, it needs a different posture. Yes, look at the tank form, it looks like a hunter, but it walks differently, and stands differently.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 10, 2009 07:26 PM
Msg. 1210 of 2972
Ye, I think the original concept for a tank form was the hunter. I think, in this case, a Tank form look-a-like would be best.
Also, after getting some news about said spider. I think its best if we dont implement it. Edited by Lone Warrior on Apr 10, 2009 at 07:27 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 10, 2009 07:31 PM
Msg. 1211 of 2972
Ok. I'm going to do this post in bold, so that people read it.
THE FLOOD HUNTER THAT WE MAY USE IS NOT INFECTED. It's merely flood biomass growing on Hunter armor
Also, @ BP's flood hunter. It needs to be less buff, and more flood-like. It doesn't even look like flood biomass, because of the teeth stuff.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 10, 2009 07:36 PM
Msg. 1212 of 2972
SHUT THE HELL UP WITH THE ARGUING. THERE IS NO FLOOD HUNTER.
Cut the crap. Stop the spamming. We are done with the Flood Hunter. It is not being added. If someone says a single thing about the Hunter again, I will delete all the progress I have on the custom single player map. I am quite far. So I suggest shutting the hell up.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Apr 10, 2009 07:48 PM
Msg. 1213 of 2972
Quote: --- Original message by: Newbkilla Eh sure they can. Hunters muscles are the worms k? And what controls the worms? Well, a brain of some sort, and since hunters have blood, then they need some type of heart to pump the blood to the worms. Each worm is an individual organism. They work in unison to give the appearance of a single creature.
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Gh0st_Elit3
Joined: Feb 20, 2008
I smell food.
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Posted: Apr 10, 2009 07:53 PM
Msg. 1214 of 2972
Quote: --- Original message by: Gh0st_Elit3 Just because this is a flood campaign, doesn't mean you shove every ai with sh1tty textures and models of flood. Work it out. :| Oh hai, you have a point man! :O EDIT: My point is that, if newbkilla's forruner is going in this, you better have better AI then what BP is currently showing. Takeing textures from other places and adding some blood doesnt apply. Edited by Gh0st_Elit3 on Apr 10, 2009 at 07:54 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 10, 2009 08:21 PM
Msg. 1215 of 2972
Why thank you there young sir :) Point is made, listen to it. Now, I've been working on this in my spare time. You can obviously tell where I worked, and places I didn't. But this is my first skin. 
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 10, 2009 08:23 PM
Msg. 1216 of 2972
Get more done.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 10, 2009 09:44 PM
Msg. 1217 of 2972
K.  I fixed a few things up and started a little more.
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Apr 11, 2009 10:59 AM
Msg. 1218 of 2972
Quote: --- Original message by: Gh0st_Elit3 Just because this is a flood campaign, doesn't mean you shove every ai with sh1tty textures and models of flood. Work it out. :| FFS This. Only this. This has turned from a logical but still exciting flood campaign into a free for all, zombie add-on, Doom 3 fest. It's not even that I don't like the idea of adding new forms in. It's just that half of it doesn't even look flood-like at all (new human flood, hunter/tank thing, spider). If you made the hunter and spider thing look floodified with biomass. yellowy skin, and infection forms in them, they would be outstanding. However, it just looks like you are getting any random freaky model from random freaky games and throwing them into this mod. Not trying to sound rude at all guys, but I think they suck harder than my new vacuum cleaner, if you forgive the pun. ( This rant is only directed towards the most recent flood models that have been added like the human, hunter and spider with the butt-ugly face. The effort itself is still fantastic) Edited by k9colin on Apr 11, 2009 at 11:03 AM
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 11, 2009 11:12 AM
Msg. 1219 of 2972
First time the rest of us have even seen those models, so dont complain to us. I've already discussed the problem with Bp, and I'm waiting for a reply by him.
What human form model? I hope your not talking about the Halo2 flood, because, for one, complain to Bungie not us about it.
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Apr 11, 2009 11:34 AM
Msg. 1220 of 2972
Quote: --- Original message by: Lone Warrior First time the rest of us have even seen those models, so dont complain to us. I've already discussed the problem with Bp, and I'm waiting for a reply by him.
What human form model? I hope your not talking about the Halo2 flood, because, for one, complain to Bungie not us about it. No not the H2 flood. The one that looks like it has squid tentacles for a mouth. It just seems BP is getting a little carried away.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Apr 11, 2009 01:13 PM
Msg. 1221 of 2972
fnish doing it like that, and when you are done, add more detail. And NEVER use a large round brush at 0% hardness for detail. nooooooooo And instead of just getting a large brush, doing a couple licks and moving on, add a lot more minor details and scratches.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Apr 11, 2009 07:42 PM
Msg. 1222 of 2972
Quote: --- Original message by: k9colinQuote: --- Original message by: Lone Warrior First time the rest of us have even seen those models, so dont complain to us. I've already discussed the problem with Bp, and I'm waiting for a reply by him.
What human form model? I hope your not talking about the Halo2 flood, because, for one, complain to Bungie not us about it. No not the H2 flood. The one that looks like it has squid tentacles for a mouth. It just seems BP is getting a little carried away. Oh that one, ye that looks fine to me. Just needs some obvious improvements we've already mentioned. @Kanine: Wrong thread maybe? Edited by Lone Warrior on Apr 11, 2009 at 07:44 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 11, 2009 07:59 PM
Msg. 1223 of 2972
Quote: --- Original message by: Kanine01
What is the resolution for those textures? Edited by Kanine01 on Apr 11, 2009 at 07:44 PM 1024 by 1024. Will scale down to about 512 by 512 (2 times smaller)
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 11, 2009 08:04 PM
Msg. 1224 of 2972
Wouldnt 2 times smaller be 256?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 11, 2009 08:06 PM
Msg. 1225 of 2972
Whats 4/2 ? Whats 2/1? It's using 2 lol. That's simple math there.
X/2
Lets assume X=1024
Now, here we are with a soultion to this complicating problem. 1024/2= *Drum role* 512
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