
UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 5, 2009 09:01 PM
Msg. 526 of 769
Quote: --- Original message by: Advancebo Thats not a stoplight, its a street lamp...
Look in the mombassa maps on halomaps, those streetlights are the ones you should be using.
Its not even accurate to the refs. Well you know what I meant. Explain what is not accurate about it
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 5, 2009 09:02 PM
Msg. 527 of 769
Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: Advancebo Thats not a stoplight, its a street lamp...
Look in the mombassa maps on halomaps, those streetlights are the ones you should be using.
Its not even accurate to the refs. Well you know what I meant. Explain what is not accurate about it The lights in the references are in a little dome, yours just stick outta the poles.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 5, 2009 09:07 PM
Msg. 528 of 769
hurr? I dont get what you are trying to say. And so what if a little detail is off? It's not going to destroy the whole campaign is it?
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 5, 2009 09:09 PM
Msg. 529 of 769
Quote: --- Original message by: UnevenElefant5 hurr? I dont get what you are trying to say. And so what if a little detail is off? It's not going to destroy the whole campaign is it? YES IT WILL!!!!!! sarcasmEdited by pwner5889 on Feb 5, 2009 at 09:09 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 5, 2009 09:57 PM
Msg. 530 of 769
That was rhetorical. E: didnt see the yellow text. Edited by UnevenElefant5 on Feb 5, 2009 at 10:02 PM
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 5, 2009 10:20 PM
Msg. 531 of 769
Quote: --- Original message by: UnevenElefant5
That was rhetorical. E: didnt see the yellow text. Edited by UnevenElefant5 on Feb 5, 2009 at 10:02 PM lol thats why u need to highlight some peoples posts wen u think they r sayin somthin bad lol
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 5, 2009 11:12 PM
Msg. 532 of 769
Oh, well excuse me -_- I'm gonna LOL so hard if you miss this
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Feb 6, 2009 01:41 AM
Msg. 533 of 769
lol, i dident miss it, and i only highlighted because i knew you would do it
btw the street light isnt bad, just make the part with the acctual globe in it a little more accurate, longer, wider...
roflnubs Edited by Exception on Feb 6, 2009 at 01:41 AM
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 6, 2009 05:41 PM
Msg. 534 of 769
no i didnt miss it either lol but anyway i'd say that i got done with a couple of lines today but thats all i think i can do for now
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 10, 2009 02:51 AM
Msg. 535 of 769
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Feb 10, 2009 03:16 AM
Msg. 536 of 769
may not be in the team... but im still saying.. Quote: Do It.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Feb 10, 2009 04:38 AM
Msg. 537 of 769
i have modeled some random covinent walking thingie similar to the locust, but i dident try to make it exact, so its got a custom feel, mythril is tagging it right now :) im not gonna post any pics, because all i will get back is flames, and this thread will turn into a flame war AGAIN
altho i might :O MABEY Edited by Exception on Feb 10, 2009 at 04:43 AM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 10, 2009 04:43 AM
Msg. 538 of 769
Actually, no, I'm attempting and failing real bad to animate it ><
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 10, 2009 08:18 AM
Msg. 539 of 769
Im suppose to tag it >:O
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 10, 2009 11:03 AM
Msg. 540 of 769
Quote: --- Original message by: Advancebo Im suppose to tag it >:O Actually black doom, mythril and I are taggers, you signed up as an animator if I remember correctly :P Edited by UnevenElefant5 on Feb 10, 2009 at 11:06 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 10, 2009 04:28 PM
Msg. 541 of 769
Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: Advancebo Im suppose to tag it >:O Actually black doom, mythril and I are taggers, you signed up as an animator if I remember correctly :P Edited by UnevenElefant5 on Feb 10, 2009 at 11:06 AM Vehicle specialist >:O As in I tag, animate, shaders, ingame on all vehicles for the mod. >:V
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olly12345
Joined: Jul 30, 2008
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Posted: Feb 10, 2009 05:52 PM
Msg. 542 of 769
How about Bazza for a name?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 10, 2009 06:31 PM
Msg. 543 of 769
Quote: --- Original message by: AdvanceboQuote: --- Original message by: UnevenElefant5Quote: --- Original message by: Advancebo Im suppose to tag it >:O Actually black doom, mythril and I are taggers, you signed up as an animator if I remember correctly :P Edited by UnevenElefant5 on Feb 10, 2009 at 11:06 AM Vehicle specialist >:O As in I tag, animate, shaders, ingame on all vehicles for the mod. >:V ok, I thought you said vehicle animator, but whatever :P I'll add you in on the first page, which i forgot to do earlier. Quote: --- Original message by: olly12345 How about Bazza for a name? Sorry names are already decided. Lucas ,Nathan, and James are the names. E: typo :O Edited by UnevenElefant5 on Feb 10, 2009 at 06:36 PM
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 10, 2009 08:45 PM
Msg. 544 of 769
Ok guys im back since i got a blue screen of death on xp and im not going to bother with windows anymore im sticking with ubuntu but anyway i lost all of my audio files so i have to start all over again which i dont mind doing them all over again at all
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 10, 2009 09:14 PM
Msg. 545 of 769
o dang :\ sorry about the BSOD
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 10, 2009 09:18 PM
Msg. 546 of 769
Quote: --- Original message by: UnevenElefant5 o dang :\ sorry about the BSOD yeah but oh well but the BSOD was my fault cause i overclocked my video card and i messed with a lot of settings and files but oh well im better off with ubuntu its way better than xp vista and gay mac any day
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 10, 2009 10:36 PM
Msg. 547 of 769
lol ive never tried linux, but im gonna stick with my trusty XP
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 10, 2009 10:38 PM
Msg. 548 of 769
Quote: --- Original message by: UnevenElefant5 lol ive never tried linux, but im gonna stick with my trusty XP nah ubuntu is waaaay better but anyway back on topic, ill start doing the sound again since i lost all of my audio recordings for the campaign
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Feb 11, 2009 02:21 AM
Msg. 549 of 769
ok dudes, dont keep argueing over my leet locust, anything i usually do i always give to mythril to tag, and itl stay that way, the locust wasent origionally for the campaign anyway, but he decided it was so now it is.. Edited by Exception on Feb 11, 2009 at 02:22 AM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 11, 2009 03:32 AM
Msg. 550 of 769
Just an idea.
Annoyed. I was modelling the BSP. Then I went downstairs cause the oven was being all "ring ring". Come back upstairs, windows restarted because of an "important update".
Hadn't saved.
The old BSP wouldn't work well. The player could see the sky and everything. Too much trouble, so I started a new one.
Time to start again...
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Feb 11, 2009 05:14 AM
Msg. 551 of 769
ok, this bsp is going reall well, it is being modeled a totally different way so it is really different and good,
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Feb 11, 2009 05:32 AM
Msg. 552 of 769
^lmao... It doesn't look that bad, actually sealed for one and it's easier to model. Also: (global real health_blur 0.0) (global real prev_health_blur 0.0) (global unit playerunit (unit (list_get (players) 0))) (script continuous healthblur (begin (set health_blur ;if you play with the parameters in this section you can change the amount ;of the blur and its dependency on health and shields (* 10.0 (* 2.0 (max 0.0 (- 0.7 (unit_get_shield playerunit) ) ) ) (- 1.5 (unit_get_health playerunit ) ) ) ) (if (!= prev_health_blur health_blur)
(begin (cinematic_screen_effect_set_convolution 1 2 prev_health_blur health_blur 1) (set prev_health_blur health_blur) ) ) (sleep 30) ) )
(script startup main (cinematic_screen_effect_start 1) ) http://www.youtube.com/watch?v=grwKihjjj_cWant to use?
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 11, 2009 08:07 AM
Msg. 553 of 769
Quote: --- Original message by: Mythril^lmao... It doesn't look that bad, actually sealed for one and it's easier to model. Also: (global real health_blur 0.0) (global real prev_health_blur 0.0) (global unit playerunit (unit (list_get (players) 0))) (script continuous healthblur (begin (set health_blur ;if you play with the parameters in this section you can change the amount ;of the blur and its dependency on health and shields (* 10.0 (* 2.0 (max 0.0 (- 0.7 (unit_get_shield playerunit) ) ) ) (- 1.5 (unit_get_health playerunit ) ) ) ) (if (!= prev_health_blur health_blur)
(begin (cinematic_screen_effect_set_convolution 1 2 prev_health_blur health_blur 1) (set prev_health_blur health_blur) ) ) (sleep 30) ) )
(script startup main (cinematic_screen_effect_start 1) ) http://www.youtube.com/watch?v=grwKihjjj_cWant to use? Give credit when necessary >:V Its a script a guy made on modacity. It blurs your screen when you have low health. But there are problems such as the scope masks of weapons not working and such.
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 11, 2009 01:47 PM
Msg. 554 of 769
Yeah that would go nice with the campaign.
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 11, 2009 01:54 PM
Msg. 555 of 769
Anyone gonna pm link to download the locust thing :V?
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 11, 2009 03:24 PM
Msg. 556 of 769
Quote: --- Original message by: Advancebo Anyone gonna pm link to download the locust thing :V? we need to make it from scratch since noone made it yet lol.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Feb 11, 2009 05:08 PM
Msg. 557 of 769
Quote: --- Original message by: pwner5889Quote: --- Original message by: Advancebo Anyone gonna pm link to download the locust thing :V? we need to make it from scratch since noone made it yet lol. Yeah, actually, Exception modelled something similar, and Mytril is animating it.
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 11, 2009 05:12 PM
Msg. 558 of 769
Quote: --- Original message by: UnevenElefant5Quote: --- Original message by: pwner5889Quote: --- Original message by: Advancebo Anyone gonna pm link to download the locust thing :V? we need to make it from scratch since noone made it yet lol. Yeah, actually, Exception modelled something similar, and Mytril is animating it. oh ok
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 11, 2009 05:23 PM
Msg. 559 of 769
Mythril sucks at animating >:V
Send the model to me. Im vehicle specialist >:V
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pwner5889
Joined: Jun 13, 2008
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Posted: Feb 11, 2009 05:37 PM
Msg. 560 of 769
Quote: --- Original message by: Advancebo Mythril sucks at animating >:V
Send the model to me. Im vehicle specialist >:V lol
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