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Author Topic: Gwunty Wuntys Sandtrap thread. (Sauce will be opened) (2371 messages, Page 17 of 68)
Moderators: Dennis

Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Dec 24, 2008 07:50 PM    Msg. 561 of 2371       
And I'm gonna be skinin it >:U


DEEhunter
Joined: Dec 16, 2006


Posted: Dec 24, 2008 07:52 PM    Msg. 562 of 2371       
Woah woah! What happened to me UV mapping it?!


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 24, 2008 07:53 PM    Msg. 563 of 2371       
Quote: --- Original message by: DEEhunter
Woah woah! What happened to me UV mapping it?!

re-UVW the magnum if you want to uvw something


fatipedia
Joined: Nov 3, 2008

Fat is your inner soul


Posted: Dec 25, 2008 05:01 AM    Msg. 564 of 2371       
Quote: --- Original message by: arbiter901
Curved like this.


that AR looks really good in that picture and lol the gernade indicator is weird.

what is that map?


Tuaha
Joined: Aug 1, 2008


Posted: Dec 25, 2008 06:23 AM    Msg. 565 of 2371       
Quote: --- Original message by: fatipedia
Quote: --- Original message by: arbiter901
Curved like this.


that AR looks really good in that picture and lol the gernade indicator is weird.

what is that map?


Err Bloodgulch?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 25, 2008 07:52 AM    Msg. 566 of 2371       
Quote: --- Original message by: fatipedia
Quote: --- Original message by: arbiter901
Curved like this.


that AR looks really good in that picture and lol the gernade indicator is weird.

what is that map?


its a personal test map.


Tuaha
Joined: Aug 1, 2008


Posted: Dec 25, 2008 10:17 AM    Msg. 567 of 2371       
Oh and about the BR...the model is brilliant except that IMO the magazine is a bit fat.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 25, 2008 05:00 PM    Msg. 568 of 2371       
Thats not my ar, im not going to use that hud. That pic has nothing to do with this map
kthxbai


aklass
Joined: Jan 25, 2008


Posted: Dec 25, 2008 05:52 PM    Msg. 569 of 2371       
I wanna say 1 thing

MERRY X-MAS!!!!!!

My present to you:






Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 25, 2008 05:55 PM    Msg. 570 of 2371       
Smexy.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 25, 2008 06:01 PM    Msg. 571 of 2371       
Nice work for the most part, but the barrel does look unsmoothed or odd....unless that's how it is supposed to look in model form.


aklass
Joined: Jan 25, 2008


Posted: Dec 25, 2008 06:03 PM    Msg. 572 of 2371       
it isn't smoothed yet


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 25, 2008 06:05 PM    Msg. 573 of 2371       
Quote: --- Original message by: aklass
it isn't smoothed yet

Okay. I was just wondering why the barrel didn't look so great.


megahalofan12
Joined: May 21, 2008

Xbox Live/Xfire is: matthewdratt


Posted: Dec 26, 2008 12:08 AM    Msg. 574 of 2371       
Quote: --- Original message by: XimwatchingyouX
Quote: --- Original message by: arbiter901
Quote: --- Original message by: fatipedia
Quote: --- Original message by: arbiter901
Curved like this.


that AR looks really good in that picture and lol the gernade indicator is weird.

what is that map?
That same AR is in this map. http://hce.halomaps.org/index.cfm?fid=4141


Yeah, the only problem that I have with that specific AR model is that the gun seems like it's pointing downwards too much, know what I mean?


Errr... Where have I seen that before
http://halo2.filefront.com/screenshots/File/91076/1


Dr Pepper And 7up Inc
Joined: Dec 23, 2008

deactivated


Posted: Dec 26, 2008 11:38 AM    Msg. 575 of 2371       
lol! scam
Edited by Dr Pepper And 7up Inc on Dec 26, 2008 at 11:39 AM


Etrusion
Joined: Nov 26, 2008


Posted: Dec 26, 2008 11:53 AM    Msg. 576 of 2371       
i think he was just showing us an example of what he meant by "curve". cause if you re read his post it wont say he made it. he just said

Quote: Curved like this.
image

Edited by Etrusion on Dec 26, 2008 at 11:54 AM


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 26, 2008 04:01 PM    Msg. 577 of 2371       
Quote: --- Original message by: CLS_GRUNT
Thats not my ar, im not going to use that hud. That pic has nothing to do with this map
kthxbai


Advancebo
Joined: Jan 14, 2008


Posted: Dec 27, 2008 11:42 PM    Msg. 578 of 2371       
Gwunt, want to use any of these?

Outline


Chopper Reticule


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 27, 2008 11:44 PM    Msg. 579 of 2371       
yes I would.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 27, 2008 11:46 PM    Msg. 580 of 2371       
Quote: --- Original message by: CLS_GRUNT
yes I would.


Then get on xfire >:D
or i can pm u link


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 27, 2008 11:51 PM    Msg. 581 of 2371       
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


Advancebo
Joined: Jan 14, 2008


Posted: Dec 27, 2008 11:57 PM    Msg. 582 of 2371       
Quote: --- Original message by: DarkHalo003
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


What is there to imitate, pretty much everything is possible except the boost. Just fix the speed to go a little faster than original speed, to make up for no boost.

And for the running over and explode, there can be a small damage effect along the front, that kills whatever touches it
Edited by Advancebo on Dec 27, 2008 at 11:58 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 28, 2008 12:15 AM    Msg. 583 of 2371       
Quote: --- Original message by: Advancebo

Quote: --- Original message by: DarkHalo003
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


What is there to imitate, pretty much everything is possible except the boost. Just fix the speed to go a little faster than original speed, to make up for no boost.

And for the running over and explode, there can be a small damage effect along the front, that kills whatever touches it
Edited by Advancebo on Dec 27, 2008 at 11:58 PM

I thought about that too, but wasn't entire sure it was possible.


DJ_Stephan
Joined: Mar 29, 2008

Im da DJ of ya life


Posted: Dec 28, 2008 10:13 AM    Msg. 584 of 2371       
Quote: --- Original message by: Advancebo

Quote: --- Original message by: DarkHalo003
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


What is there to imitate, pretty much everything is possible except the boost. Just fix the speed to go a little faster than original speed, to make up for no boost.

And for the running over and explode, there can be a small damage effect along the front, that kills whatever touches it
Edited by Advancebo on Dec 27, 2008 at 11:58 PM

That would be kinda lame,cause it would make a new breed of CE noobs and everyone would just jump on the chooper and start runing over everyone...instant win.It would be cool just to make it push vehicles out of the way insted of killing players just by touching them.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 28, 2008 12:06 PM    Msg. 585 of 2371       
Quote: --- Original message by: DJ_Stephan
Quote: --- Original message by: Advancebo

Quote: --- Original message by: DarkHalo003
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


What is there to imitate, pretty much everything is possible except the boost. Just fix the speed to go a little faster than original speed, to make up for no boost.

And for the running over and explode, there can be a small damage effect along the front, that kills whatever touches it
Edited by Advancebo on Dec 27, 2008 at 11:58 PM

That would be kinda lame,cause it would make a new breed of CE noobs and everyone would just jump on the chooper and start runing over everyone...instant win.It would be cool just to make it push vehicles out of the way insted of killing players just by touching them.


lol, chooper...

Every vehicle pushes another vehicle out of the way :\


DJ_Stephan
Joined: Mar 29, 2008

Im da DJ of ya life


Posted: Dec 28, 2008 01:45 PM    Msg. 586 of 2371       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: DJ_Stephan
Quote: --- Original message by: Advancebo

Quote: --- Original message by: DarkHalo003
How will you imitate the chopper? Just make it like a Ghost and make the projectiles a bit explosive-like?


What is there to imitate, pretty much everything is possible except the boost. Just fix the speed to go a little faster than original speed, to make up for no boost.

And for the running over and explode, there can be a small damage effect along the front, that kills whatever touches it
Edited by Advancebo on Dec 27, 2008 at 11:58 PM

That would be kinda lame,cause it would make a new breed of CE noobs and everyone would just jump on the chooper and start runing over everyone...instant win.It would be cool just to make it push vehicles out of the way insted of killing players just by touching them.


lol, chooper...

Every vehicle pushes another vehicle out of the way :\

ya i know but i mean REALY pushes them like they realy light that you can hold them with 1 hand.Ya know?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 28, 2008 02:02 PM    Msg. 587 of 2371       
Thats how the chopper works in h3, splazer should get rid of it.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 28, 2008 02:21 PM    Msg. 588 of 2371       
Quote: --- Original message by: CLS_GRUNT
Thats how the chopper works in h3, splazer should get rid of it.
Give that to me already >:|


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 28, 2008 02:29 PM    Msg. 589 of 2371       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: ODX
Quote: --- Original message by: CLS_GRUNT
Thats how the chopper works in h3, splazer should get rid of it.
Give that to me already >:|

lol wut splazer?
I had actually given him Floyd's open source one, to rig it, but I guess you have one. Yes, I'm pathetic, I can't even rig a damn model for me to animate.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 28, 2008 02:30 PM    Msg. 590 of 2371       
Is that unwraped?


AlwinRoth
Joined: Jan 4, 2008


Posted: Dec 28, 2008 02:42 PM    Msg. 591 of 2371       
I R quite sad because gruntz zaid a video will come soon twice :(
No Videoz... phooey...


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 28, 2008 02:42 PM    Msg. 592 of 2371       
oshi, when I get on x-fire send please. Yhea Im working on the bsp for a video.
Edited by CLS_GRUNT on Dec 28, 2008 at 02:43 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 28, 2008 02:46 PM    Msg. 593 of 2371       
Quote: --- Original message by: CLS_GRUNT

oshi, when I get on x-fire send please. Yhea Im working on the bsp for a video.
Edited by CLS_GRUNT on Dec 28, 2008 at 02:43 PM
Please do, more stuff awaits you.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 28, 2008 07:36 PM    Msg. 594 of 2371       
Quote: --- Original message by: Adel
Quote: --- Original message by: Advancebo
Gwunt, want to use any of these?

Outline




No, come on I am sorry to say this but the outline hud is horrible. I'm sorry to bash on you but u got to fix that.

I cant fix if all you say is its horrible, I am working on the opacity, thats all I am fixing on it


Edited by Advancebo on Dec 28, 2008 at 07:37 PM


fatipedia
Joined: Nov 3, 2008

Fat is your inner soul


Posted: Dec 29, 2008 03:08 AM    Msg. 595 of 2371       
the hud outline looks REALLY rugged and choppy. make it smoother and make the side angles less steep.

The splazer's half circle thing at the end is a little messed up lol.

 
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