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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Gwunty Wuntys Sandtrap thread. (Sauce will be opened)

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Author Topic: Gwunty Wuntys Sandtrap thread. (Sauce will be opened) (2371 messages, Page 16 of 68)
Moderators: Dennis

ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 21, 2008 04:40 PM    Msg. 526 of 2371       
Quote: --- Original message by: AlwinRoth
what happened to the h3mt section in modhalo??
DEE took it down, that's not the topic though, and this has nothing to do with H3MT :|


The Barron
Joined: Oct 14, 2007

Howdy


Posted: Dec 22, 2008 01:25 AM    Msg. 527 of 2371       
did i miss beta?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 22, 2008 01:13 PM    Msg. 528 of 2371       
No, I still need to make overlays, and walking animations and idle animations for about 7-8 weapons.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Dec 22, 2008 02:22 PM    Msg. 529 of 2371       
Quote: --- Original message by: CLS_GRUNT
No, I still need to make overlays, and ODX still has to make walking animations and idle animations for 6 weapons

Edited by ODX on Dec 22, 2008 at 02:22 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Dec 22, 2008 08:08 PM    Msg. 530 of 2371       
Well, I am off helping, CLS GRUNT told me he didnt need help anymore, and never even thanked me for offering, not once.
Edited by KillerKip1 on Dec 23, 2008 at 02:11 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 22, 2008 08:14 PM    Msg. 531 of 2371       
Totally ignore the times I told you thanks when we first met, when you told me you can help. and about 3 hours ago when I told you I was going to have to work on the texture myself. If you ignore those then yhea I never said thanks :|


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Dec 22, 2008 08:17 PM    Msg. 532 of 2371       
Quote: --- Original message by: CLS_GRUNT
Totally ignore the times I told you thanks when we first met, when you told me you can help. and about 3 hours ago when I told you I was going to have to work on the texture myself. If you ignore those then yhea I never said thanks :|


Never happened, I always read my messages. I do not want to fight, and you never said "thanks", you said "sure".

(Leaving this thread now)


AlwinRoth
Joined: Jan 4, 2008


Posted: Dec 22, 2008 08:22 PM    Msg. 533 of 2371       
this is a quite dramatic conversations.

Lalee is mad for not getting a thanks.
for Lalo aint giving the thanks...

(note, names were changed to not get anyone upset.)


anyhow grunts, i thought someone was actually helping you,
and exactly when do you plan to release the video? cause everytime you seem to say the video is coming soon you seem to "change" some things.


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 22, 2008 10:10 PM    Msg. 534 of 2371       
i smell a fight coming.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 22, 2008 10:15 PM    Msg. 535 of 2371       
Quote: --- Original message by: KillerKip1
Quote: --- Original message by: maskedbullet
Any chance we can see some pics of the models or such? I'm fairly interested in how you designed them.


Well, I am off helping, CLS GRUNT told me he didnt need help anymore, and never even thanked me for offering, not once.
Don't be immature. Also, the whole concept of helping people is to do it because you want to, not because you want an ego boost.


Etrusion
Joined: Nov 26, 2008


Posted: Dec 23, 2008 05:25 PM    Msg. 536 of 2371       
so how is progress coming with the map. This is most likely going to be the best santrap there will be released.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 23, 2008 05:31 PM    Msg. 537 of 2371       
Quote: --- Original message by: Etrusion
so how is progress coming with the map. This is most likely going to be the best santrap there will be released.
I started on the HUD, advancebo just has to get on and compile it so I can work on some more. Grunt found out how to make tile-able textures, so he's retexturing the map, and other fun stuff.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 23, 2008 06:17 PM    Msg. 538 of 2371       
So it'll have a halo 3 hud?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Dec 23, 2008 06:22 PM    Msg. 539 of 2371       
Quote: --- Original message by: Mythril
So it'll have a halo 3 hud?

Well if it's been said to be an H3 map, I wouldn't see why not. I just hope it's not as corny blue as the H3MT's is (or was). That blue was just fugly.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 23, 2008 07:41 PM    Msg. 540 of 2371       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Mythril
So it'll have a halo 3 hud?

Well if it's been said to be an H3 map, I wouldn't see why not. I just hope it's not as corny blue as the H3MT's is (or was). That blue was just fugly.
Oh be assured i'm going to try some nice things on this HUD, it'll look fantastic when i'm done with it.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 23, 2008 08:59 PM    Msg. 541 of 2371       
slanting?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 23, 2008 09:52 PM    Msg. 542 of 2371       
Quote: --- Original message by: Headhunter09
slanting?
What's that?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 23, 2008 09:53 PM    Msg. 543 of 2371       
getting animations ingame sucks


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 23, 2008 10:05 PM    Msg. 544 of 2371       
Quote: --- Original message by: ThePlague
Quote: --- Original message by: Headhunter09
slanting?
What's that?

I think he means the curve of the Halo 3 HUD


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 23, 2008 11:51 PM    Msg. 545 of 2371       
Sniper\rocket are now ingame. currently getting shotgun working.
If anyone wants to donate a sniper model or a shotgun model. please feel free to do so.
I can do alot of things but if I want this done by january I need help.


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Dec 24, 2008 12:05 AM    Msg. 546 of 2371       
Quote: --- Original message by: Mythril
Quote: --- Original message by: ThePlague
Quote: --- Original message by: Headhunter09
slanting?
What's that?

I think he means the curve of the Halo 3 HUD

I thought that was the whole "your feet are always perfectly on the ground, even when on a hill" thing, unlike in H1/HCE/other old FPS games where if you were on a hill you would have one foot inside the ground, the other floating in the air.

If that's what it is... Won't happen...


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 24, 2008 01:14 AM    Msg. 547 of 2371       
I'm going to redo the Halo 1 radar, but it's going to stay round instead of oval. IMO the h3 radar looks terrible ovaled like it is, that's why mine's going to be round instead. The ammo meters and such will be like Halo 3, slanted to the side or whatever it is like. Advancebo is going to start compiling things tomorrow and I am going to work on ammo meters and such then.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 24, 2008 01:16 AM    Msg. 548 of 2371       
Quote: --- Original message by: ThePlague
I'm going to redo the Halo 1 radar, but it's going to stay round instead of oval. IMO the h3 radar looks terrible ovaled like it is, that's why mine's going to be round instead. The ammo meters and such will be like Halo 3, slanted to the side or whatever it is like. Advancebo is going to start compiling things tomorrow and I am going to work on ammo meters and such then.


An oval is round lol


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 24, 2008 01:18 AM    Msg. 549 of 2371       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ThePlague
I'm going to redo the Halo 1 radar, but it's going to stay round instead of oval. IMO the h3 radar looks terrible ovaled like it is, that's why mine's going to be round instead. The ammo meters and such will be like Halo 3, slanted to the side or whatever it is like. Advancebo is going to start compiling things tomorrow and I am going to work on ammo meters and such then.


An oval is round lol
Not perfectly round =/ An oval is like an egg, and round is a circle.


fatipedia
Joined: Nov 3, 2008

Fat is your inner soul


Posted: Dec 24, 2008 02:50 AM    Msg. 550 of 2371       
Quote: --- Original message by: ThePlague
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ThePlague
I'm going to redo the Halo 1 radar, but it's going to stay round instead of oval. IMO the h3 radar looks terrible ovaled like it is, that's why mine's going to be round instead. The ammo meters and such will be like Halo 3, slanted to the side or whatever it is like. Advancebo is going to start compiling things tomorrow and I am going to work on ammo meters and such then.


An oval is round lol
Not perfectly round =/ An oval is like an egg, and round is a circle.


An oval is round. It just doesn't look like a circle, which is always perfect with no deformation. Ovals are basically circles that are streched.


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 24, 2008 10:51 AM    Msg. 551 of 2371       
well i hope it all comes out good


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 24, 2008 10:53 AM    Msg. 552 of 2371       
Quote: --- Original message by: Mythril
Quote: --- Original message by: ThePlague
Quote: --- Original message by: Headhunter09
slanting?
What's that?

I think he means the curve of the Halo 3 HUD


meant this.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Dec 24, 2008 11:10 AM    Msg. 553 of 2371       
il choose the normal ui :s


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 24, 2008 11:36 AM    Msg. 554 of 2371       
way to slant the grenades indicator in opposite directions.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Dec 24, 2008 12:36 PM    Msg. 555 of 2371       
Slanting looks terrible in CE, if I am going to slant it at all, it won't be as much as you did there.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Dec 24, 2008 12:57 PM    Msg. 556 of 2371       
Quote: --- Original message by: ThePlague
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ThePlague
I'm going to redo the Halo 1 radar, but it's going to stay round instead of oval. IMO the h3 radar looks terrible ovaled like it is, that's why mine's going to be round instead. The ammo meters and such will be like Halo 3, slanted to the side or whatever it is like. Advancebo is going to start compiling things tomorrow and I am going to work on ammo meters and such then.


An oval is round lol
Not perfectly round =/ An oval is like an egg, and round is a circle.

What's wrong with eggs?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Dec 24, 2008 01:22 PM    Msg. 557 of 2371       
lol


Etrusion
Joined: Nov 26, 2008


Posted: Dec 24, 2008 05:01 PM    Msg. 558 of 2371       
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=21363&start=666

(and if you dont know...this link is the link to this page)
Eeeekzorz!

and back now to get back on subject.

I don't like the curve a lot. but to make it more halo 3 stylish id say give it a little curve to it. the picture has to much curve. HUD looks nice though...besides curve
Edited by Etrusion on Dec 24, 2008 at 05:02 PM
Edited by Etrusion on Dec 24, 2008 at 05:02 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 24, 2008 05:06 PM    Msg. 559 of 2371       
:<


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 24, 2008 07:39 PM    Msg. 560 of 2371       
I fixed a few errors with the model, and hayabuza is animating that br for us.

 
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