
SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 18, 2008 07:23 PM
Msg. 491 of 2371
were did you get the other textures from
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 19, 2008 01:26 PM
Msg. 492 of 2371
Quote: --- Original message by: yayap117 the forum is dieing Its called a thread...and im getting the tags organized so I can make the beta video.
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SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 19, 2008 01:26 PM
Msg. 493 of 2371
from my post i have learned comments like that are reffered to bumping
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Geo
Joined: Mar 2, 2007
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Posted: Dec 19, 2008 01:33 PM
Msg. 494 of 2371
Quote: --- Original message by: yayap117 the forum is dieing Threads don't just die like that. The thread has merely lost momentum. Although I do have to admit an update would speed things up :P *hint hint* CLS...
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SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 19, 2008 01:58 PM
Msg. 495 of 2371
he just said he was makeing a beta video
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Dec 19, 2008 04:38 PM
Msg. 496 of 2371
OMG. How about you find out!
(GAMEPLAY WISE)
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Dec 19, 2008 04:41 PM
Msg. 497 of 2371
Quote: --- Original message by: spartan19931007 omg 3 sandtraps which is the better? Last I checked, it was two.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 19, 2008 04:48 PM
Msg. 498 of 2371
Quote: --- Original message by: Newbkilla OMG. How about you find out!
(GAMEPLAY WISE) Im posting a video soon that shows how much mine wins in this catagory.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Dec 19, 2008 05:24 PM
Msg. 499 of 2371
K cls.. I'm waiting.
I'm not challenging you.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 19, 2008 06:31 PM
Msg. 500 of 2371
im fixing a few things.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Dec 19, 2008 08:07 PM
Msg. 501 of 2371
so the last picture you showed us of sandtrap is that still the normal skin???
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Dec 19, 2008 08:20 PM
Msg. 502 of 2371
Quote: --- Original message by: AlwinRoth so the last picture you showed us of sandtrap is that still the normal skin??? Yes, I am going to be working with CLS_GRUNT to get the map better Textures. I will be working without delay (Once CLS_GRUNT gets around to helping me get the correct references, just give it a while, patients is key.) The map will turn out great.
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SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 19, 2008 08:36 PM
Msg. 503 of 2371
did u get the elephant to work
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 19, 2008 08:36 PM
Msg. 504 of 2371
Quote: --- Original message by: KillerKip1Quote: --- Original message by: AlwinRoth so the last picture you showed us of sandtrap is that still the normal skin??? Yes, I am going to be working with CLS_GRUNT to get the map better Textures. I will be working without delay (Once CLS_GRUNT gets around to helping me get the correct references, just give it a while, patients is key.) The map will turn out great. You cant texture :/
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Dec 19, 2008 10:44 PM
Msg. 505 of 2371
Quote: --- Original message by: AdvanceboQuote: --- Original message by: KillerKip1Quote: --- Original message by: AlwinRoth so the last picture you showed us of sandtrap is that still the normal skin??? Yes, I am going to be working with CLS_GRUNT to get the map better Textures. I will be working without delay (Once CLS_GRUNT gets around to helping me get the correct references, just give it a while, patients is key.) The map will turn out great. You cant texture :/ Why can't I?
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cellista92
Joined: Jun 24, 2008
~
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Posted: Dec 19, 2008 10:44 PM
Msg. 506 of 2371
Quote: --- Original message by: AdvanceboQuote: --- Original message by: KillerKip1Quote: --- Original message by: AlwinRoth so the last picture you showed us of sandtrap is that still the normal skin??? Yes, I am going to be working with CLS_GRUNT to get the map better Textures. I will be working without delay (Once CLS_GRUNT gets around to helping me get the correct references, just give it a while, patients is key.) The map will turn out great. You cant texture :/ wrong. he can texture. if he doesn't do it right, but has flare, he'll learn. some people actually have the gift of learning silly :p
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 20, 2008 03:12 AM
Msg. 507 of 2371
I might not use a h3 hud for this unless somone donates one >_>
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Dec 20, 2008 09:39 AM
Msg. 508 of 2371
Quote: --- Original message by: CLS_GRUNT I might not use a h3 hud for this unless somone donates one >_> wait you said you were in h3mt again? why not ask them? or did you quit again -_-
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 20, 2008 09:56 AM
Msg. 509 of 2371
H3MT is private, Grunts Sandtrap is open sourced and public
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: Dec 20, 2008 11:04 AM
Msg. 510 of 2371
Quote: --- Original message by: AdelQuote: --- Original message by: CLS_GRUNTQuote: --- Original message by: Newbkilla OMG. How about you find out!
(GAMEPLAY WISE) Im posting a video soon that shows how much mine wins in this catagory. k how soon? FYI You might want to change your sig, it stretches the page and that makes me :(
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Dec 20, 2008 12:43 PM
Msg. 511 of 2371
Why not use Sigma's leaked one? Either that or stay with H1.
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 20, 2008 12:47 PM
Msg. 512 of 2371
Quote: --- Original message by: ThePlague Why not use Sigma's leaked one? Either that or stay with H1. Wanna help me make one for Gruntz?
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Dec 20, 2008 01:06 PM
Msg. 513 of 2371
Quote: --- Original message by: TmanQuote: --- Original message by: Advancebo H3MT is private, Grunts Sandtrap is open sourced and public doesnt mean he cant use it isnt there other maps with h3mts hud? We're not going to use any content from the leaked H3MT Narrows. The weapons in my renders only use the H3MT weapons because they're the closest things I have to use because Grunt doesn't have all the weapons yet.
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Dec 20, 2008 01:43 PM
Msg. 514 of 2371
Quote: --- Original message by: AdvanceboQuote: --- Original message by: ThePlague Why not use Sigma's leaked one? Either that or stay with H1. Wanna help me make one for Gruntz? Can't ATM. Need to figure out how to get 3ds max 8 working on linux first. Then HCE, then Photoshop =D
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pwner5889
Joined: Jun 13, 2008
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Posted: Dec 20, 2008 01:53 PM
Msg. 515 of 2371
Quote: --- Original message by: ThePlagueQuote: --- Original message by: AdvanceboQuote: --- Original message by: ThePlague Why not use Sigma's leaked one? Either that or stay with H1. Wanna help me make one for Gruntz? Can't ATM. Need to figure out how to get 3ds max 8 working on linux first. Then HCE, then Photoshop =D lol just use wine thats what im using to run xfire
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Dec 20, 2008 02:05 PM
Msg. 516 of 2371
Quote: --- Original message by: pwner5889Quote: --- Original message by: ThePlagueQuote: --- Original message by: AdvanceboQuote: --- Original message by: ThePlague Why not use Sigma's leaked one? Either that or stay with H1. Wanna help me make one for Gruntz? Can't ATM. Need to figure out how to get 3ds max 8 working on linux first. Then HCE, then Photoshop =D lol just use wine thats what im using to run xfire I'm using a plugin for Pidgin, called Gfire to run Xfire. And I will use Wine, but so far not so good. Once I get everything back up and working, i'll help out with the HUD.
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SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 20, 2008 03:08 PM
Msg. 517 of 2371
why do you have lunix anyways? oh and can you show us the part of the map with the downed phantom
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Dec 20, 2008 03:25 PM
Msg. 518 of 2371
Quote: --- Original message by: SDAIRSTRIKE why do you have lunix anyways? oh and can you show us the part of the map with the downed phantom I have Linux because I can. Actually, it's because I got a virus a few days ago, wouldn't let me delete the virus so I had to format, and I didn't have the XP cd disc so I decided to get Linux because I wanted to try it. It's a good OS so far, just it's new so there isn't much for it.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 20, 2008 03:40 PM
Msg. 519 of 2371
virus free workspace is cool.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Dec 20, 2008 03:51 PM
Msg. 520 of 2371
Quote: --- Original message by: CLS_GRUNT virus free workspace is cool. Indeed. Although Linux has its downsides, it is very good for programming, and is pretty neat, for how it is built.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Dec 21, 2008 03:09 PM
Msg. 521 of 2371
Quote: --- Original message by: Tman Sooo...... iz that beta video almost ready?? Grunt is taking an ungodly amount of time to shove my weapons in-game/get on xfire.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Dec 21, 2008 03:24 PM
Msg. 522 of 2371
Im out of h3mt so Ill be doing some freelancing. Anytime you need me grunt. Ill be here.
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The Barron
Joined: Oct 14, 2007
Howdy
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Posted: Dec 21, 2008 03:33 PM
Msg. 523 of 2371
Same here sept all i can do is make a neat little trailer for you D=
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Dec 21, 2008 04:08 PM
Msg. 524 of 2371
Quote: --- Original message by: ODXQuote: --- Original message by: Tman Sooo...... iz that beta video almost ready?? Grunt is taking an ungodly amount of time to shove my weapons in-game/get on xfire. Update: It's my fault :( I did not link and delete certain things that are needed in-order to put them in-game/through tool. I have now done that to the Shotgun, SMG, and Sniper, and Grunt's done the AR and BR. I guess I'll go do the Rocket now (link and delete). Should all be fine now.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Dec 21, 2008 04:38 PM
Msg. 525 of 2371
what happened to the h3mt section in modhalo??
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