Tuaha has contributed to 674 posts out of 465278 total posts
(.14%) in 5,285 days (.13 posts per day).
20 Most recent posts:
Boy you've changed a bit
Quote: --- Original message by: xnx Probably Portent.
Coldsnap. It was so much fun in that it vastly deviated from everything stock Halo gameplay has to offer.
Hey Kid, nice to see you again!
Thanks! Got them working. Only side effect I can see so far is that I can't toggle SweetFX on and off in-game, which isn't all that big of an issue tbh.

 Edited by Tuaha on Jun 27, 2014 at 06:01 AM Edited by Tuaha on Jun 27, 2014 at 01:15 PM
Quote: --- Original message by: Danger_zone_98 SweetFX + ENB Series + AO:
-snip-
How are you able to run SweetFX and ENB together when both of them use d3d9.dll?
Me too I'd love to see it :D
Mine does that too :C
But the brightness adjusts slower and isn't as noticeable
You can always reduce the grenade count for each type.
k
[PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=0 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 EnableShaders_3_0=1 AdditionalConfigFile=enbs-re4.ini [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=1 EnableMotionBlur=1 EnableWater=0 EnableShadow=1 DepthBias=0 EnableDepthOfField=0 [INPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot=44 KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=15 ChromePower=10 UseCurrentFrameReflection=0 ReflectionQuality=0 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=0 ReflectionDepthBias=0 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 ReflectionFlip=0 [BLOOM] BloomPowerDay=22 BloomFadeTime=2000 BloomConstantDay=5 BloomQuality=0 BloomScreenLevelDay=45 BloomCurveDay=3 BloomPowerNight=25 BloomConstantNight=5 BloomCurveNight=-1 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=20 BloomAllowOversaturation=0 BloomMaxLimit=100 [SSAO] UseFilter=1 OcclusionQuality=1 FilterQuality=1 DarkeningLevel=70 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=1 UseForAlphaBlend=1 UseIndirectLightning=1 [COLORCORRECTION] DarkeningAmountDay=14 ScreenLevelDay=22 ScreenLevelNight=2 DarkeningAmountNight=-1 GammaCurveDay=3 GammaCurveNight=-1 ColorSaturationDay=1 ColorSaturationNight=-1 UsePaletteTexture=0 [WATER] UseWaterDeep=1 WaterDeepness=20 WaterQuality=0 [SHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=60 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=15 ShadowQuality=1 UseShadowFilter=1 FilterQuality=0 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40 [PERPIXELLIGHTING] SpecularColorMin=0 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=0 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=100 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=2 DOFFocusRange=50 DOFBlurinessRange=5 [PLUGIN] WeatherMod=0
Quote: --- Original message by: JazQuote: --- Original message by: Contrary Smuglord That bloom makes it look ugly. That's because it's enbseries. It looks good sometimes but just makes a lot of levels look loads worse.On Skyrim, as the beta advances, the graphics are somehow getting worse and worse with enbseries. Boris just doesn't have a clue what he's doing. Somebody realised Boris is actually doing bloom incorrectly, applying blur filters to the entire screen rather than just bright spots. -.-
That depends on your configuration settings. Edited by Tuaha on Dec 19, 2011 at 01:39 PM
Could you please rewrite your question as at the moment I can't understand what you're trying to say.
Nice bump :3
Are you sure you've got the correct version? (San Andreas 0.75)
If you think you do have the right version, post your specs and your ENB config.
Says I need v1.08 to run Halo. Looks like your version is outdated :p
Dunno, probably not.
My IDE thing is 1.0.0.0 Edited by Tuaha on Dec 3, 2011 at 12:47 PM
Yup.
Gives me an exception. :|
Nice work bro
Quote: --- Original message by: grunt_eater It can run halo, just not with specular. Otherwise it does this really weird thing where it looks like my screen has been cracked in one of the corners and is spider webbing down all over the screen with lots of flashing colors. other then that it's pretty smooth
Yeah, there's your answer.
Sorry, your system can't really handle ENB's effects :C
I dunno, it's likely your graphics card can't handle enb's effects but I'm pretty sure there's another solution for your problem.
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