
ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Dec 25, 2008 03:50 PM
Msg. 281 of 4332
Quote: --- Original message by: DarkHalo003 And for a projectile design, make it have a beam. That's exactly what I told him to put it as =)
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 25, 2008 10:30 PM
Msg. 282 of 4332
BLAH!
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Dec 25, 2008 10:46 PM
Msg. 283 of 4332
HaloMaps Forum: Ruining memes that weren't ever that funny in the first place!
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 26, 2008 09:27 AM
Msg. 284 of 4332
Quote: --- Original message by: ChocolateNugget HaloMaps Forum: Ruining memes that weren't ever that funny in the first place! You have your memes I have mine. =/ Regardless, I've said what needs to be fixed for the thin to look nicer. The top needs the bulbous appearance of the Covenant and a mortar beam to make it unique.
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Dec 26, 2008 09:38 AM
Msg. 285 of 4332
Quote: --- Original message by: AdvanceboQuote: --- Original message by: black doom the exeption is probaly becuse an exit animation is missing, or theres a problem with the warith powering down animation. Theres an exception because the vehicle does not have collision. A vehicle only needs 1 animation, a collision, model, and physics to work. So there is no need for exit or powering down animations wait, if it dosent have collision, wouldnt it fall though the floor?
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Hawkeye
Joined: Nov 23, 2007
The original Hawkeye. (Now A-10 Hog)
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Posted: Dec 26, 2008 12:50 PM
Msg. 286 of 4332
no but it wouldnt be affected by enviromental objects or other vehicles crashing into it so the game rejects it
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 26, 2008 04:04 PM
Msg. 287 of 4332
It can't be shot. Bullets pass through it.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 26, 2008 04:08 PM
Msg. 288 of 4332
Because it still has a "ground point" to allow it to stay on the "ground".
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 26, 2008 04:25 PM
Msg. 289 of 4332
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 26, 2008 04:28 PM
Msg. 290 of 4332
Looks pretty good, although I think the projectiles are a bit small. Either that or the Wraith is super big. 
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 26, 2008 04:46 PM
Msg. 291 of 4332
Fuel rod projectile converted to red :|
I'll make the light_volume bigger.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 26, 2008 06:02 PM
Msg. 292 of 4332
make the projectiles green and you win. Edited by CLS_GRUNT on Dec 26, 2008 at 06:02 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 26, 2008 08:57 PM
Msg. 293 of 4332
Fires way to fast, it should only fire 3 Fuel Rods in 1 Second. About a magazine size of 10 rounds. Then reloads for 5 seconds.
Also there should only be 1 projectile everytime the wraith is firing, it starts in the left cannon, rotates firing from each barrel on the left, then goes to the right cannon, and rotates firing from that one.
Also, what, no credit? Edited by Advancebo on Dec 26, 2008 at 08:59 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 27, 2008 02:11 AM
Msg. 294 of 4332
;D Credit to bo for the red skin and reticle. Meh, I'll change it to the plasma cannon projectile. Edited by Mythril on Dec 27, 2008 at 02:29 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 27, 2008 01:02 PM
Msg. 295 of 4332
Quote: --- Original message by: Mythril
;D Credit to bo for the red skin and reticle. Meh, I'll change it to the plasma cannon projectile. Edited by Mythril on Dec 27, 2008 at 02:29 AM Get on Xfire, I got a new reticle for you to use
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Dec 28, 2008 01:00 AM
Msg. 296 of 4332
I don't know what to say about that TT wraith...
Aw @#$%cicles, i just got my candy cane dirty.
I know what to say about that wraith, its just all wrong. Sorry. I love the idea, i only wish it was executed right. Then again, everybody's a critic.
Speaking of which, has anybody ever actually tried a TT warthog?
I was on Tsavo Highway and i noticed that the roll cage is actually welded (or bolted) onto the warthog itself, but the support bar over the seats and the seats themselves look as if they are part of the hog...
I would do it differently if i made it. A larger back, no actual "roll cage", it would possible have dual rear wheels due to the extension. but this is all me.
How about sombody try a tracked warthog - i would enjoy seeing some small track pods replacing the hog's wheels. Or perhaps a half-track design?
Also, the Cobra and Wolverine from Halo Wars would be interesting...
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 28, 2008 02:59 AM
Msg. 297 of 4332
Quote: --- Original message by: FoxtrotZero I don't know what to say about that TT wraith...
Aw @#$%cicles, i just got my candy cane dirty.
I know what to say about that wraith, its just all wrong. Sorry. I love the idea, i only wish it was executed right. Then again, everybody's a critic.
Speaking of which, has anybody ever actually tried a TT warthog?
I was on Tsavo Highway and i noticed that the roll cage is actually welded (or bolted) onto the warthog itself, but the support bar over the seats and the seats themselves look as if they are part of the hog...
I would do it differently if i made it. A larger back, no actual "roll cage", it would possible have dual rear wheels due to the extension. but this is all me.
How about sombody try a tracked warthog - i would enjoy seeing some small track pods replacing the hog's wheels. Or perhaps a half-track design?
Also, the Cobra and Wolverine from Halo Wars would be interesting... All done. The TT Warthog is in Wartorn Cove, and RPG Beta 4-4 The Full Track Hog was made by Matooba, and released in hogwinder and hoggulch
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FoxtrotZero
Joined: Aug 3, 2008
Digging Foxholes by Profession
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Posted: Jan 1, 2009 07:22 PM
Msg. 298 of 4332
How about some screenies then?
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vmt
Joined: Jan 29, 2008
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Posted: Jan 3, 2009 04:19 PM
Msg. 299 of 4332
Quote: --- Original message by: Maniac1000i started on a umm... kinda human version of the ghost, i think is what it will be. crit please. looks like star wars :D
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Jan 3, 2009 06:33 PM
Msg. 300 of 4332
reminds me of ratchet and clank
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jan 4, 2009 03:13 AM
Msg. 301 of 4332
Whatever actually happened to that?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jan 4, 2009 01:57 PM
Msg. 302 of 4332
That model? nothing.
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sergeant_kenny
Joined: Oct 9, 2008
Dweller Craft
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Posted: Jan 5, 2009 12:17 PM
Msg. 303 of 4332
there isnt a orca bomber in cnc3 iits a firehawk i was meaning in tiberian sun
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Jan 5, 2009 12:39 PM
Msg. 304 of 4332
Quote: --- Original message by: Maniac1000 That model? nothing. put in game pl0x. better then averenge custom vehicles.
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jan 8, 2009 11:47 PM
Msg. 305 of 4332
TIE Fighter: I am aware of the errors on the pylons connecting the wings to the body and the fugly back, those won't be too hard to fix. Edited by Jay2645 on Jan 9, 2009 at 12:15 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 9, 2009 08:17 AM
Msg. 306 of 4332
Very nice, but do you have some kind of hinge modeled in that will allow animations to enter the vehicle?
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Jay2645
Joined: Mar 29, 2007
Cortana saw you naked.
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Posted: Jan 9, 2009 03:40 PM
Msg. 307 of 4332
The cockpit swings open, so yes.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 15, 2009 12:20 AM
Msg. 308 of 4332
Quote: --- Original message by: DEEhunterWorking on some rendering to get the animation going. I need to make the render time reliable. And the outcomes acceptable. This took about 20 seconds to render on my PC. Hmm. This took 6 seconds. Edited by DEEhunter on Dec 7, 2008 at 02:14 AM Looks kinda like a space marine cruiser from 40k
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Jan 18, 2009 06:42 AM
Msg. 309 of 4332
looks wered, i sware i saw that model on turbosquid tho...
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Jan 18, 2009 07:27 AM
Msg. 310 of 4332
someone put his model on it (don't remember if he did it himself)
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kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Jan 23, 2009 04:54 PM
Msg. 311 of 4332
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Advancebo
Joined: Jan 14, 2008
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Posted: Jan 23, 2009 05:01 PM
Msg. 312 of 4332
Maybe because he does not know how.
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Jan 24, 2009 06:04 AM
Msg. 313 of 4332
And IMO it oesnt look very good. Too blocky, no textures.
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kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Jan 24, 2009 08:03 AM
Msg. 314 of 4332
Quote: --- Original message by: AdvanceboMaybe because he does not know how. yea i think your right
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Jan 24, 2009 01:34 PM
Msg. 315 of 4332
Not just that but the model sucks.
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