
DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Dec 7, 2014 04:45 PM
Msg. 141 of 209
Quote: --- Original message by: DarkzealotxQuote: --- Original message by: SS FlankerQuote: --- Original message by: UHWArby don't upload publics betas and finish the map in its final version Alert dennis, tell him to take it down. Dennis never takes down a map unfortunatley http://hce.halomaps.org/index.cfm?nid=347 If you beg and plead + give him a voice-acting role in your map, he just might!
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Dec 7, 2014 10:10 PM
Msg. 142 of 209
Quote: --- Original message by: DaLode If you beg and plead + give him a voice-acting role in your map, he just might! Not even for key lime pie. Edited by Dennis on Dec 7, 2014 at 10:11 PM
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Dec 7, 2014 11:04 PM
Msg. 143 of 209
For some reason I get really hungry when I come here. I wonder why?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Dec 7, 2014 11:38 PM
Msg. 144 of 209
Quote: --- Original message by: Pepzee For some reason I get really hungry when I come here. I wonder why? fatty
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Dec 8, 2014 12:00 AM
Msg. 145 of 209
I sense a meme baking. Who knew?
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Dec 8, 2014 12:09 AM
Msg. 146 of 209
Quote: --- Original message by: DennisQuote: --- Original message by: DaLode If you beg and plead + give him a voice-acting role in your map, he just might! Not even for key lime pie. Edited by Dennis on Dec 7, 2014 at 10:11 PM How many babies do I have to sacrifice?
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Dec 9, 2014 09:07 AM
Msg. 147 of 209
Quote: --- Original message by: PopeAK49Quote: --- Original message by: DennisQuote: --- Original message by: DaLode If you beg and plead + give him a voice-acting role in your map, he just might! Not even for key lime pie. Edited by Dennis on Dec 7, 2014 at 10:11 PM How many babies do I have to sacrifice? Ask the free mason's. They might halp.
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 17, 2015 01:45 PM
Msg. 148 of 209
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Feb 17, 2015 01:58 PM
Msg. 149 of 209
So beautiful!
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 17, 2015 01:58 PM
Msg. 150 of 209
Mmm dat taste of UNSC architecture.
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Xx1Talon1xX
Joined: Feb 2, 2015
Mexicans, Mexicans Everywhere!
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Posted: Feb 17, 2015 02:52 PM
Msg. 151 of 209
What kinda tag set are you planing to use?
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Feb 17, 2015 02:52 PM
Msg. 152 of 209
 would this be Gridiron-2 ?
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P3
Joined: Dec 2, 2011
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Posted: Feb 17, 2015 03:11 PM
Msg. 153 of 209
I maybe recommend not giving out a name publicly yet so then there won't be another event like last time.
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NeX
Joined: Apr 11, 2013
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Posted: Feb 17, 2015 05:05 PM
Msg. 154 of 209
How close to release is this? That particular section of the BSP is super sexy. Is that all that's finished, or all that you're showing off right now?
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PRPatxi
Joined: Oct 30, 2010
Dennis, free me from this suffering
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Posted: Feb 17, 2015 05:09 PM
Msg. 155 of 209
Quote: --- Original message by: NeX How close to release is this? That particular section of the BSP is super sexy. Is that all that's finished, or all that you're showing off right now? Looks pretty small for a finished project bro.
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Feb 17, 2015 06:31 PM
Msg. 156 of 209
Quote: --- Original message by: Xx1Talon1xX What kinda tag set are you planing to use? The stock tagset, of course.
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Xx1Talon1xX
Joined: Feb 2, 2015
Mexicans, Mexicans Everywhere!
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Posted: Feb 17, 2015 06:41 PM
Msg. 157 of 209
Quote: --- Original message by: stunt_manQuote: --- Original message by: Xx1Talon1xX What kinda tag set are you planing to use? The stock tagset, of course. Eeewww.....
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xx_kiLLaz_XX
Joined: Nov 29, 2014
Opensauce 4.0 is finally out!
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Posted: Feb 17, 2015 08:23 PM
Msg. 158 of 209
Quote: --- Original message by: PopeAK49 Map is currently in beta stage, been working on it for 1.5 weeks. I need to create portals, smoothing groups, etc...It should be done in a week. Somebody should do like H3 Gridiron I love gridiron and all but it would be EPIC if we had H3 tags
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 18, 2015 02:42 AM
Msg. 159 of 209
Quote: --- Original message by: NeX How close to release is this? That particular section of the BSP is super sexy. Is that all that's finished, or all that you're showing off right now? Not even close....I just wanted to revamp the original BSP.
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Lateksi
Joined: Jan 1, 2010
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Posted: Feb 18, 2015 09:53 AM
Msg. 160 of 209
Liking the new low center part, and looks really good too! Is the rocket launcher gonna spawn on that "cliff"? Also, I like the more dim lighting in the first version: Compared to the dull all bright in the public beta. Edited by Lateksi on Feb 18, 2015 at 09:57 AMEdited by Lateksi on Feb 18, 2015 at 09:58 AM
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 18, 2015 11:15 AM
Msg. 161 of 209
Yeah, I liked the dim version too. And yes, the rocket launcher is going to spawn on that middle ramp looking structure.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Feb 18, 2015 01:47 PM
Msg. 162 of 209
Looks fun and fresh!
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Feb 18, 2015 06:28 PM
Msg. 163 of 209
WILL IT HAVE LAVA OUTSIDE THE WINDOWS?
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 18, 2015 07:56 PM
Msg. 164 of 209
Quote: --- Original message by: Higuy WILL IT HAVE LAVA OUTSIDE THE WINDOWS? Yes.
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Feb 19, 2015 12:49 PM
Msg. 165 of 209
Quote: --- Original message by: Xx1Talon1xXQuote: --- Original message by: stunt_manQuote: --- Original message by: Xx1Talon1xX What kinda tag set are you planing to use? The stock tagset, of course. Eeewww..... Am I missing something? Is there a custom tagset out there that's as well-balanced, as consistent (visually and performance-wise), and as easy for players to use as the stock tagset?
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Xx1Talon1xX
Joined: Feb 2, 2015
Mexicans, Mexicans Everywhere!
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Posted: Feb 19, 2015 01:06 PM
Msg. 166 of 209
Quote: --- Original message by: stunt_manQuote: --- Original message by: Xx1Talon1xXQuote: --- Original message by: stunt_manQuote: --- Original message by: Xx1Talon1xX What kinda tag set are you planing to use? The stock tagset, of course. Eeewww..... Am I missing something? Is there a custom tagset out there that's as well-balanced, as consistent (visually and performance-wise), and as easy for players to use as the stock tagset? H3 Foundry are really good, and if one is going to be picky about the BR they could use the H3 MLG Amplified one, the stock tags are boring and sometimes can kill really good maps. I just tired of the same old guns, that's all...
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Feb 19, 2015 01:34 PM
Msg. 167 of 209
Quote: --- Original message by: Xx1Talon1xXH3 Foundry are really good, and if one is going to be picky about the BR they could use the H3 MLG Amplified one, the stock tags are boring and sometimes can kill really good maps. I just tired of the same old guns, that's all... I don't see how the stock tagset can kill a map, especially when the map's aesthetic is more remniscent of a Halo 1 map than a Halo 3 map.
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Xx1Talon1xX
Joined: Feb 2, 2015
Mexicans, Mexicans Everywhere!
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Posted: Feb 19, 2015 01:36 PM
Msg. 168 of 209
Quote: --- Original message by: Echo77Quote: --- Original message by: Xx1Talon1xXH3 Foundry are really good, and if one is going to be picky about the BR they could use the H3 MLG Amplified one, the stock tags are boring and sometimes can kill really good maps. I just tired of the same old guns, that's all... I don't see how the stock tagset can kill a map, especially when the map's aesthetic is more remniscent of a Halo 1 map than a Halo 3 map. I know, I just like newer guns. But its not my map and I'll play it either way :D
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Feb 19, 2015 02:05 PM
Msg. 169 of 209
i think it should go with stock weapons, though i think it would be cool if we had some higher detail stock weapon models to complement the quality of these maps. id jump on that idea but i have too much to do atm.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 19, 2015 03:26 PM
Msg. 170 of 209
Lumoris tagset pl0x
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 19, 2015 05:20 PM
Msg. 171 of 209
H1 tagset. So dl wit it.
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BKTiel
Joined: Mar 18, 2014
strong independent bird needs no cage
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Posted: Feb 19, 2015 05:25 PM
Msg. 172 of 209
Quote: --- Original message by: Echo77Quote: --- Original message by: Xx1Talon1xXH3 Foundry are really good, and if one is going to be picky about the BR they could use the H3 MLG Amplified one, the stock tags are boring and sometimes can kill really good maps. I just tired of the same old guns, that's all... I don't see how the stock tagset can kill a map, especially when the map's aesthetic is more remniscent of a Halo 1 map than a Halo 3 map. I've yet to see any map (aside from a select vanilla ones) with the vanilla tagset actually get played past a gamenight or two. There simply isn't anything interesting to propel it into a maplist. Simply put, the vanilla tagset is over-used simply by virtue of being the default everyone's used to time immemorial, and the novelty of using a shiny weapon or two over those often gives the level design a chance to shine.
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PopeAK49
Joined: Dec 18, 2013
I'm a living, breathing sentient tank!
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Posted: Feb 19, 2015 05:55 PM
Msg. 173 of 209
Quote: --- Original message by: BKTielQuote: --- Original message by: Echo77Quote: --- Original message by: Xx1Talon1xXH3 Foundry are really good, and if one is going to be picky about the BR they could use the H3 MLG Amplified one, the stock tags are boring and sometimes can kill really good maps. I just tired of the same old guns, that's all... I don't see how the stock tagset can kill a map, especially when the map's aesthetic is more remniscent of a Halo 1 map than a Halo 3 map. I've yet to see any map (aside from a select vanilla ones) with the vanilla tagset actually get played past a gamenight or two. There simply isn't anything interesting to propel it into a maplist. Simply put, the vanilla tagset is over-used simply by virtue of being the default everyone's used to time immemorial, and the novelty of using a shiny weapon or two over those often gives the level design a chance to shine. I would like to respectfully disagree with you. I find that the most active custom maps are the ones with stock assets. Yoyorast Island and Delta Ruins being prime examples. The Delta Ruin servers seem to be the most played and most full custom map servers too. Custom weapons have there place, but I connect more with Halo 1 in terms of my art style and what I enjoy. You can call the stock assets 'vanilla' for all I care; in fact, I enjoy the taste of vanilla. 
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: Feb 19, 2015 06:52 PM
Msg. 174 of 209
Quote: --- Original message by: BKTiel I've yet to see any map (aside from a select vanilla ones) with the vanilla tagset actually get played past a gamenight or two. There simply isn't anything interesting to propel it into a maplist. Simply put, the vanilla tagset is over-used simply by virtue of being the default everyone's used to time immemorial, and the novelty of using a shiny weapon or two over those often gives the level design a chance to shine. I was going to write a huge rant explaining why the stock tagset offers a much deeper meta-game than custom tagsets and how (most) designers of said custom tagsets are nowhere close to having the expertise/conviction it takes to properly balance a weapon-set for a multiplayer game, but it would fall on deaf ears in this place. The real reason that maps with custom weapons get more hits is simply because the vast majority of people that play custom maps are casuals that have no interest in Halo's meta-game and fancy the shallow sensation of fresh new guns and visuals over a balanced high-level match. If you're arguing that PopeAK49 should sell out and cater his map to the plebian masses just to get more exposure, then just say so - but don't try to justify it by stating your opinions as facts. Remember folks: PopeAK49 isn't making this map for you - but you're more than welcome to play it. (PopeAK49 please correct me if I'm wrong - it's just an assumption I make because I can't make sense of people that work for the benefit of others - especially gamers)
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Feb 19, 2015 07:22 PM
Msg. 175 of 209
Quote: --- Original message by: stunt_man I was going to write a huge rant explaining why the stock tagset offers a much deeper meta-game than custom tagsets and how (most) designers of said custom tagsets are nowhere close to having the expertise/conviction it takes to properly balance a weapon-set for a multiplayer game, but it would fall on deaf ears in this place. I don't think the default tagset is some pinnacle of perfection. It certainly works, but it shouldn't be placed on some pedestal of, "This is the most balanced weapon set in CE and no one will ever come close to rivaling it with anything custom."
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