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Author Topic: Adjutant 3.2.0.0 - Release (625 messages, Page 12 of 18)
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clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 2, 2014 01:50 AM    Msg. 386 of 625       
Well, I will be patient and eagerly await any updates for Adjutant's H4 functionality.
You know jackrabbit, for someone who claims to hate H4 so much, you sure do beg for its content a lot...


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jan 2, 2014 02:38 AM    Msg. 387 of 625       
Quote: --- Original message by: Rosanna Weyland
This coming from the primary advocate for releasing unfinished, broken or otherwise unsuitable content.

WTF ARE YOU EVEN TALKING ABOUT?

Yeah, no. I and other people are working on Adjutant as a labour of love. I'm personally pecking away at it with my limited C# knowledge, but I alone am not getting very far.

It's true, others more than likely have private builds in the work that have more content available, but unless I'm presented with those tools, I choose to work on the assumption that they either won't be released or are going to take a long time to be made public, and continue to work on Adjutant as the community's current best bet for complete asset extraction.

As for everything else: it's the community's lack of gratitude -yours in particular, Jackrabbit - that has left the rest of us without complete asset extraction tools. Maybe, just maybe, exercising a little gratitude towards the people working on these tools would stand the community in good stead for tools being released more quickly and the development of those tools being made more public and transparent. It's the foul behaviour that we've seen in the past that discourages people from developing and releasing their work.

Bear that in mind.
Aside from speeking with gravemind.one time!

I have nothing to do with Adjutant at all! and saying I have lack of gratitude just make you look Dumb! It has absolutely Nothing to do with me what so ever. and I think everyone here knows that.

Why don't you stick your finger back in your But! where you pulled it out from.
because pointing at me is getting you nowhere!

& BTW I don't hate you .I just hope your next period happens in a shark tank !!!

Quote: --- Original message by: clonecam117
Well, I will be patient and eagerly await any updates for Adjutant's H4 functionality.
You know jackrabbit, for someone who claims to hate H4 so much, you sure do beg for its content a lot...
Where and why would I do that? & when exactly did I say I HATED halo4? although I do I never remember saying that. if anything I was referring to how the majority of the the public feels.

@ElijahB1 Yeah I was just trying to answer the question to the best of my ability. obviously since You are on the ADJ team you know far more then I do I was just referring to what Grave Mind told me months ago.

And for the record aside from personal issue with Rosanna Weyland's mouth There is no lack of gratitude from me.

I really appreciate what you are doing. But I am also Hoping to see Assembly doing the exact same thing ADJ does only better. But I am just a software user with his fingers crossed.
Edited by jackrabbit on Jan 2, 2014 at 02:57 AM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jan 2, 2014 02:41 AM    Msg. 388 of 625       
Woah woah woah jack you ok? We will get our H4 spartans soon i promise.
Edited by MEGASEAN2812 on Jan 2, 2014 at 02:49 AM


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 2, 2014 04:41 AM    Msg. 389 of 625       
Quote: --- Original message by: jackrabbit
@ElijahB1 Yeah I was just trying to answer the question to the best of my ability. obviously since You are on the ADJ team you know far more then I do I was just referring to what Grave Mind told me months ago.

And for the record aside from personal issue with Rosanna Weyland's mouth There is no lack of gratitude from me.

I really appreciate what you are doing. But I am also Hoping to see Assembly doing the exact same thing ADJ does only better. But I am just a software user with his fingers crossed.
Edited by jackrabbit on Jan 2, 2014 at 02:57 AM


Well, things have changed a lot in the past few months and we haven't really talked about it, so it's understandable that there may be some old info out there. Down the road the Assembly extractor may grow into something much better than ADJ because of how well we all now understand the formats, the raw, and everything else plus ASM has been built up from the ground by the ASM team. There may even be a far better tool developed at some point that is better than anything we have had before. We are not working on this tool for fame or the like, just want a tool that can allow people to make cool things with it and if another person or team develops it, all the more glory to them and good on them for all of their hard work and dedication.


On a side note, I feel that we are on the edge of some flame here, let’s play nice and not get dirty.


Rosanna Weyland
Joined: Apr 4, 2013

Up and down, and all around.


Posted: Jan 2, 2014 10:32 AM    Msg. 390 of 625       
Quote: --- Original message by: jackrabbit
-snip-


Yeah, no. I don't care what people say about not getting angry at special-ed kids, I'm not going to put up with that and let it slide.

If you want me and other people to continue to work on these applications, you'd do very well to remind yourself that it's attitudes like this that make people not want to release content to the community. Why the hell would we, when what we get in return are insults and death wishes? And that's before we even get into the general public getting up in arms when the tools are either kept back for polish, or released in beta format and found to be incomplete?

I'd like to take the time to remind you that, had the community (yourself included) not taken a collective dump on Gravemind, and actually taken the time to support his work and efforts, we might not be having this discussion. We might well have had full content extraction by now, but instead we have one disillusioned developer leaving the scene entirely, and handing over his program for other less-skilled people to finish.


Frankly, there's no pleasing people like you. There's little wonder that developers either keep their programs locked away, or drop support completely, when they have to deal with arrogant little tossers like you complaining at them every step of the way. However, there are solutions to this issue.

You can either:

A) Keep your critique more on the constructive side
or
B) Book up and try constructing a better program yourself

But since we all know you have the technical experience of rhino dung, we'll add in a third option that befits us all:

Shut up.. Until you've gone through the pains of working on an application, getting that application into a usable state, and then releasing that application, you have literally no place to be complaining, much less bandying about childish threats. Something about people in glass houses and rocks might be relevant here.

Regardless, what I said before remains true: there are likely superior programs out there that are going to function far better than Adjutant upon release. Software will always be surpassed by the next generation, but I deplore an unfinished program, which is why I will continue to work on Adjutant in my spare time as a labour of love as well as a learning exercise. Until I have updates for you I cannot and will not release any information. There's no point in doing so.

With that being said, I do happen to have a little addendum, which will be added to the OP:

Adjutant sometimes has issues with clearing out its temp files, particularly after batch asset extraction. This can generate a large backlog of data which will eventually eat up your hard drive's space. To clear this backlog, do a search for '%temp%' in your computer and delete the folder it brings up.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 2, 2014 10:56 AM    Msg. 391 of 625       
When did jackrabbit say he hated Halo 4? Hmmm... let's think...

"halo 4 was blech imo"
"halo 4 is yuckye"
"H4 sucked"

those are all copy-n'-pasted.

So guys, I notice that some H4 objects don't have diffuse maps, that or the diffuse maps are black and white. Is that an Adjutant problem or is that how the tags are?


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 2, 2014 11:32 AM    Msg. 392 of 625       
Quote: --- Original message by: Rosanna Weyland
Adjutant sometimes has issues with clearing out its temp files, particularly after batch asset extraction. This can generate a large backlog of data which will eventually eat up your hard drive's space. To clear this backlog, do a search for '%temp%' in your computer and delete the folder it brings up.


Thanks for adding, after running tests I found that ADJ was doing that - Working on a fix.


Quote: --- Original message by: clonecam117
So guys, I notice that some H4 objects don't have diffuse maps, that or the diffuse maps are black and white. Is that an Adjutant problem or is that how the tags are?


Can you give a tag name for an object with the error? I'll have a look.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 2, 2014 11:33 AM    Msg. 393 of 625       
Storm_sentinel,
all the prometheans,
the incineration cannon/binary rifle,
and some of the covenant armor


cippozzo
Joined: May 7, 2013

"I... I am a monument to all your sins."


Posted: Jan 2, 2014 11:36 AM    Msg. 394 of 625       
They use cubemaps and multiporpose, so see their material with assembly.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 2, 2014 11:54 AM    Msg. 395 of 625       
I can't figure out Halo 4's Multipurpose maps for the life of me lol, but it's cool that they actually went back to it. Multipurpose maps make for good graphics!


jackrabbit
Joined: Apr 27, 2005

Fight Against the Machine of Deth!


Posted: Jan 3, 2014 03:41 AM    Msg. 396 of 625       
Quote: --- Original message by: clonecam117
When did jackrabbit say he hated Halo 4? Hmmm... let's think...

"halo 4 was blech imo"
"halo 4 is yuckye"
"H4 sucked"

those are all copy-n'-pasted.

So guys, I notice that some H4 objects don't have diffuse maps, that or the diffuse maps are black and white. Is that an Adjutant problem or is that how the tags are?
Yeah but I never used the word hate! Lol!


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Jan 3, 2014 05:48 PM    Msg. 397 of 625       
Quote: --- Original message by: clonecam117
I can't figure out Halo 4's Multipurpose maps for the life of me lol, but it's cool that they actually went back to it. Multipurpose maps make for good graphics!


L2 Read the OP

Quote: --- Original message by: Rosanna Weyland

"Where are my diffuse maps?"

Waffles, again, with an explanation:

Quote: --- Original message by: Waffles
There are two types of control bitmaps, type 1 is for materials with an RGB/ARGB diffuse map. Type 2 is for materials without a separate diffuse map, the diffuse maps are grey scale and stored in channel data.

control type 1 bitmaps
R=specular
G=specular-exponent
B=reflection

control type 2 bitmaps
R=specular/reflection
G=diffuse
B=specular-exponent
A=dual colour-change (black is secondary, white is primary)

Any bitmaps with the suffix multi, are control type 1. Examples of type 1 are usually weapon control maps/props/scenery. Examples of type 2 are all MP character models.

Also, illumination data is stored in the diffuse alpha channel where it applies. (Use common sense to tell what is transparency and what is illumination).

Diffuse maps
RGB=diffuse colour
A=illumination source

Otherwise h4 relies heavily on materials and default bitmaps for all other illumination (MP Spartans). They use geometry for shape, and a white texture that can be colour-changed.

Halo 4 isn't limited by pre-set bitmap configurations, the new material system allows for more flexibility in choosing what bitmap channel is what source (colour change/illumination/transparency)



incase its too hard to understand. If you cant find the Diffuse map, it's stored in the green channel of the Control bitmap.
Edited by R93_Sniper on Jan 3, 2014 at 05:49 PM


Bungie LLC
Joined: Dec 29, 2013

friendly neighborhood contrarian funposter


Posted: Jan 3, 2014 06:57 PM    Msg. 398 of 625       
Quote: --- Original message by: Banshee64
Quote: --- Original message by: Bungie LLC
Ptowry is a gigantic faggot.


https://dl.dropboxusercontent.com/u/43157158/marquee.gif


I'm confused, but I like it.

>yfw im back

mmmm <3


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 3, 2014 08:14 PM    Msg. 399 of 625       
Never used this app but i will say that to quit because of a couple idiots who dont know anything, is very silly.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 24, 2014 12:58 AM    Msg. 400 of 625       
I've been having some fun porting H4 content :3 thanks, Adjutant team! any news?


Rosanna Weyland
Joined: Apr 4, 2013

Up and down, and all around.


Posted: Jan 24, 2014 07:30 AM    Msg. 401 of 625       
Quote: --- Original message by: clonecam117
I've been having some fun porting H4 content :3 thanks, Adjutant team! any news?


Same news we always give:

"When there's news we'll post it"


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 24, 2014 08:58 AM    Msg. 402 of 625       
I may have asked this before but I'll ask again - does this application extract sound files from the later games?


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 24, 2014 09:03 AM    Msg. 403 of 625       
Quote: --- Original message by: Higuy
I may have asked this before but I'll ask again - does this application extract sound files from the later games?


If by later games you mean H3-Reach, than yes.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 24, 2014 09:48 AM    Msg. 404 of 625       
So music and that kind of stuff is all good to extract?


Rosanna Weyland
Joined: Apr 4, 2013

Up and down, and all around.


Posted: Jan 24, 2014 11:02 AM    Msg. 405 of 625       
Quote: --- Original message by: Higuy
So music and that kind of stuff is all good to extract?


Some music does work, yes.


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 24, 2014 11:55 AM    Msg. 406 of 625       
Quote: --- Original message by: Mootjuh
Didn't try music, but FX and dialogues work.


idk what you are talking about... you can extract 477 music related files from Halo 3 alone.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jan 24, 2014 12:55 PM    Msg. 407 of 625       
I understood it! It's clear as mud!


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jan 24, 2014 12:56 PM    Msg. 408 of 625       
Quote: --- Original message by: Higuy
So music and that kind of stuff is all good to extract?


You can extra everything but certain cinematic dialog. All ingame dialog and music and some letterboxes are up for grabs.


ElijahB1
Joined: Nov 25, 2012


Posted: Jan 24, 2014 01:04 PM    Msg. 409 of 625       
Quote: --- Original message by: Mootjuh
I didn't try, so I couldn't know. How is that unclear?


Sorry, read it as I was out the door, thought you said "don't try sounds" lol


Horeb
Joined: Nov 27, 2013

bananakid


Posted: Jan 27, 2014 04:36 PM    Msg. 410 of 625       
Quote: --- Original message by: ElijahB1
I know this topic has been kinda dead for a bit, but lets try and stay on topic and not get all spammy.

Sorry for my absence, but college has taken much of my time. Now, on with business:

Q/A and NEWS!

Lets start with Q/A

Quote: --- Original message by: goldkilla88
Hello good sir, do you think you could add a button to the sound extractor that makes it so you can extract all of the sounds in a .snd! into a folder as separate files? The one now extracts them all but merges them into one file.


What exactly do you mean? Sounds extracted from Halo 3 can total 45,916 files in 15,016 folders, so I am confused as to what you are asking.. are you saying all the sounds you extract are in one sound file? This should not happen if that is the case.


Quote: --- Original message by: The Doctor
When a HCEA update/plugin?
A lot of people really want it....


Yes, we are well aware that the assets in HCEA are being sought after, but the game stores files in a 100% different way than any other Halo title, so it bay be a long while still. Good news is that most of the HCEA models are ripped from Reach.


Quote: --- Original message by: videoman
What is the recommended 3ds Max version that I should be using? I was using 3ds max 2012, but have moved around to see if there is a better version that works better with the Asset Importer for 3ds Max.

I did look through the Original Post, but did not see any indication of a recommended 3ds Max version. Any one know the best version?

Thanks


Max 8 would probably be best, some bones in assets import better in it than other versions. I am using Max13 though and have not experienced any ill effects other than one or two models that do not have proper bones. (By the way, bones usually don't work anyways with Reach models, wip)


Quote: --- Original message by: videoman
So since not much has been said or asked about Adjutant itself. I will go ahead on ask.

Could we possible know what the current status is on it? I am not asking when it is going to be done, but more what has been done with the application since Gravemind stepped down. What has been completed? What is the next step to get Adjutant done? What are you currently working on withe Adjutant?

Would be nice to know something if possible. Better then being in the dark and not knowing anything. :P
Edited by videoman on Oct 2, 2013 at 06:12 PM


Well, I am back, working on making the ultra glitchy Halo 4 DLC update less glitchy. You already have the content though soooooo, idk if there is much point in it now days lol.

The next step for ADJ is what it has been since the launch of the Halo 4 asset extraction code, to refine and make it more stable. This includes better extraction (having biped models with heads) and less models failing to load.

All of this will be made available when it gets done. I am not sure about the rest of you guys, but I have a job to work and have school to go to sooo that takes priority over the ADJ project. With that in mind however I have thought about bringing more people on to the new and reformed ADJ team to pick up the speed on development.


Quote: --- Original message by: videoman
Quote: --- Original message by: Horeb
C: this post stills alive?


As far as I know, this thread and the program that it relates to...is dead. There has not been a real update about the going ons of Adjutant for quite sometime now. I don't think is will be being worked on for a long time, if ever. Sorry. Then again, I am not one of the team developers. Meaning I am just speaking from what I can see and tell.

Hopefully there is still some sort of progress going on. Though right now I sort of highly doubt it.


:( Sorry, been busy guys..


Quote: --- Original message by: UNDEROATH RMT
Still no good Halo 2 extractors.


After looking into this issue my self, DarkMatter is a pretty good app for extracting Halo 2 assets, though they are pretty lack luster given what other stuff you can get now.




OK, NOW FOR NEWS!



Working on stuff to make ADJ better is hard work, the app is kinda tricky, but progress is being made. Looking back on this past year we were able to provide sound extraction for Halo 3, Halo 3: ODST, and Halo: Reach, we were able to get 1/2 of Halo 4 support up and running and we improved over all quality of the app. Now we have had our fair share of problems too, Halo 4 Bipds missing heads, whole models failing to load, sound files not extracting with quality, and much more, but we are working to overcome these issues.

As we step into the new year let us look back on what we have done, and forward to what the new year may bring.

-Elijah

Pic 1

Pic 2

Pic 3

Pic 4

Pic 5

Have a Marry Christmas from the ADJ Team!


i love you.


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Jan 27, 2014 08:09 PM    Msg. 411 of 625       
Quote: --- Original message by: goldkilla88
Why did you quote all of that you silly little dingleberry sausage?


internet courtesy is something that is beaten into people by harsh moderation and actual discussions.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jan 28, 2014 12:51 PM    Msg. 412 of 625       
Hey, does the picture 4 from the new year post means we will be able to extract animations ?
Is that somehow being worked on ?


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 2, 2014 01:51 PM    Msg. 413 of 625       
Basically, what Rosanna Wyland is trying to say is she is she thinks you should all show gratitude for work that isn't hers, and should kiss her high horse ass even though she's an ungrateful, rude, and egotistical asshole.

Luckily, I believe in helping people out of the goodness of my heart, so here's a Halo 4 Beta map for your enjoyment. It has the Revenant that was cut among other things. I just want you to remember each time you load it, that I am better than her and really awesome, while she is evil. Thank you!

http://www.mediafire.com/download/eqzuxwi285e24xy/z00_testchamber.rar

Oh and I should mention, Rosanna has had this map for quite some time... she just didn't want to share it with you.
Edited by Masters1337 on Feb 2, 2014 at 01:52 PM


ShadowSpartan
Joined: Dec 1, 2008


Posted: Feb 2, 2014 02:38 PM    Msg. 414 of 625       
Quote: --- Original message by: Rosanna Weyland
If you want me and other people to continue to work on these applications, you'd do very well to remind yourself that it's attitudes like this that make people not want to release content to the community. Why the hell would we, when what we get in return are insults and death wishes? And that's before we even get into the general public getting up in arms when the tools are either kept back for polish, or released in beta format and found to be incomplete?

This is coming from the same person who said the quote below? That is so funny, because I more or less said the same thing to you that you are saying to him. Do you still stand by your original quote, or have you had a change of heart? The developers will not want to release programs whenever they are treated with nothing but hostility, as well as when people give no respect whatsoever to the people who did the actual work.

Quote: --- Original message by: Rosanna Weyland
I'm getting asset extraction. I don't care where it comes from, I don't care whose code the tools are built from.


Quote: --- Original message by: Rosanna Weyland
Shut up.. Until you've gone through the pains of working on an application, getting that application into a usable state, and then releasing that application, you have literally no place to be complaining, much less bandying about childish threats. Something about people in glass houses and rocks might be relevant here.

You have not done any of that, you are just trying to make heads or tails of Gravemind's code, which the majority of is not even his own code to begin with. The reason he left was because he could not figure anything out on his own. He had used up all of the public research already that had been released, and lacked the knowledge to do any on his own.
Edited by ShadowSpartan on Feb 2, 2014 at 02:44 PM


Rosanna Weyland
Joined: Apr 4, 2013

Up and down, and all around.


Posted: Feb 3, 2014 05:38 AM    Msg. 415 of 625       
Quote: --- Original message by: Masters1337
Oh and I should mention, Rosanna has had this map for quite some time... she just didn't want to share it with you.


Did I? That's news to me. I suppose that next you'll be telling everyone I've got access to Hitler's secret stash of Nazi gold, and that I know where the Heart of the Ocean is. I'll bet it never occurred to you that I might not have that Beta map, or that I even knew of its existence? Of course not - I'm an evil hag withholding content from the community so I can have it all for myself. Insert an evil scientist's laugh here, now I think it's time for me to go flay the skin off some kittens. All because I didn't post something I didn't even know about. I truly am the next global despot.

To be perfectly honest with you, I don't care what you think about me. Really, I don't give a toss. Sit there and act like children, the lot of you - I've honestly seen more level-headedness and maturity from pre-schoolers. There are scarce few of you around here that won't act like savages the moment you aren't getting exactly what you want, and you know what?

You're all f***ing spoiled. You get to sit there, whining and moaning about what you don't have without realising the amount of work that goes into getting you what you do have. I took up learning C# - a programming language I'm utterly unfamiliar with - just so that I could try and continue Gravemind's work and get you - you - a better program to work with. It's been a long slog to get to where I am now, and even so I'm still out of my depth with trying to figure all this out, but I'm carrying on for the community.

I'm not asking people to jump up and say 'Hey, Rosie! You're Number 1'. Hell, I'm not asking you lot to say anything. You all have the right to remain silent. I sure as f­**k wish you'd exercise it.

Alternatively: you give it a shot! I'm not kidding here - you go right ahead, and code us all a completely-original, 100%-functional asset extraction tool. I honestly want to see how much of a colossal f­**kup you make of it, so that I can point and laugh at you when you mumble at your feet and say '...it's hard...'.
Edited by Rosanna Weyland on Feb 3, 2014 at 05:43 AM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Feb 3, 2014 06:11 AM    Msg. 416 of 625       
Quote: --- Original message by: Rosanna Weyland

Quote: --- Original message by: Masters1337
Oh and I should mention, Rosanna has had this map for quite some time... she just didn't want to share it with you.


Did I? That's news to me. I suppose that next you'll be telling everyone I've got access to Hitler's secret stash of Nazi gold, and that I know where the Heart of the Ocean is. I'll bet it never occurred to you that I might not have that Beta map, or that I even knew of its existence? Of course not - I'm an evil hag withholding content from the community so I can have it all for myself. Insert an evil scientist's laugh here, now I think it's time for me to go flay the skin off some kittens. All because I didn't post something I didn't even know about. I truly am the next global despot.

To be perfectly honest with you, I don't care what you think about me. Really, I don't give a toss. Sit there and act like children, the lot of you - I've honestly seen more level-headedness and maturity from pre-schoolers. There are scarce few of you around here that won't act like savages the moment you aren't getting exactly what you want, and you know what?

You're all f***ing spoiled. You get to sit there, whining and moaning about what you don't have without realising the amount of work that goes into getting you what you do have. I took up learning C# - a programming language I'm utterly unfamiliar with - just so that I could try and continue Gravemind's work and get you - you - a better program to work with. It's been a long slog to get to where I am now, and even so I'm still out of my depth with trying to figure all this out, but I'm carrying on for the community.

I'm not asking people to jump up and say 'Hey, Rosie! You're Number 1'. Hell, I'm not asking you lot to say anything. You all have the right to remain silent. I sure as f­**k wish you'd exercise it.

Alternatively: you give it a shot! I'm not kidding here - you go right ahead, and code us all a completely-original, 100%-functional asset extraction tool. I honestly want to see how much of a colossal f­**kup you make of it, so that I can point and laugh at you when you mumble at your feet and say '...it's hard...'.
Edited by Rosanna Weyland on Feb 3, 2014 at 05:43 AM


Damn don't be so hard to yourself, you did a great job a lot of people use the tool Gravemind created and that you fixed and maked it better. In case you haven't noticed a lot of maps that have been released use a lot of tags that were extracted using Adjutang, not only that your thread has 15 pages.


ElijahB1
Joined: Nov 25, 2012


Posted: Feb 3, 2014 09:01 AM    Msg. 417 of 625       
Quote: --- Original message by: Mootjuh
You should ignore everyone that spams. The fact that people are yaing the app proves that they are greatful.

Who cares ehat they say? Isn't the fact that they use the app enough to improve the app in the first place?


You you keep working on a map if everyone always told you you sucked and to go die in some hole?

It's like the two extremes here on this site, one side bashes everything no matter what - the other dose not care as long as they "get da modelzz". In the time that I have been here I have seen at least two scycles of people hating on someone who is making a tool for the community, then after a while the second group comes in and posts stuff like "y u mad dude? people use the app and talk trash everyday, y u no work moar on it?".

I can see why so many people have left this sight.


ElijahB1
Joined: Nov 25, 2012


Posted: Feb 3, 2014 10:00 AM    Msg. 418 of 625       
Quote: --- Original message by: Mootjuh
Actually, I make maps because it's fun. Not because people want it. So I don't care what they say to me.


Alright, well, that's you


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Feb 3, 2014 10:05 AM    Msg. 419 of 625       
That is actually about 90% of the people here who make maps.


ElijahB1
Joined: Nov 25, 2012


Posted: Feb 3, 2014 10:21 AM    Msg. 420 of 625       
Quote: --- Original message by: Maniac1000
That is actually about 90% of the people here who make maps.


So because 90% of people feel that way we should too? Ok. Shadow Spartan dose not make maps, Gravemind dose not make maps, Rosanna dose not make maps, I don't make maps. You see a pattern here?

It's cool making things for the community but when there is constant trash talking it gets old fast.

 
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