
TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 12, 2013 06:46 PM
Msg. 981 of 1188
H4 plugins do work
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 12, 2013 07:19 PM
Msg. 982 of 1188
Quote: --- Original message by: TauSigmaNova H4 plugins do work Yes, they do. But only certain things will extract - the multiplayer Spartans won't, for example, so we may need an update for them.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Apr 12, 2013 07:33 PM
Msg. 983 of 1188
Quote: --- Original message by: Rosanna WeylandQuote: --- Original message by: TauSigmaNova H4 plugins do work Yes, they do. But only certain things will extract - the multiplayer Spartans won't, for example, so we may need an update for them. no matter how hard I try, adjutant refuses to open halo 4 maps. is there a specific method to use the plugins?
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 12, 2013 07:38 PM
Msg. 984 of 1188
Quote: --- Original message by: HaloNE0 Installed TDog's plugins.
1. Open Adjutant: 2. -->New-->select a Halo Reach .map 3.--->Open--> select Halo 4 .map 4. You'll get an error, select "continue" 5.) ---> reload
After the reload, the map will open and you are able to extract some/most models and bitm textures.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Apr 12, 2013 07:51 PM
Msg. 985 of 1188
Quote: --- Original message by: TauSigmaNovaQuote: --- Original message by: HaloNE0 Installed TDog's plugins.
1. Open Adjutant: 2. -->New-->select a Halo Reach .map 3.--->Open--> select Halo 4 .map 4. You'll get an error, select "continue" 5.) ---> reload
After the reload, the map will open and you are able to extract some/most models and bitm textures. many thanks!
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 12, 2013 08:21 PM
Msg. 986 of 1188
Sir, if I was gay AND not married, i'd.... well, actually, scratch that.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 12, 2013 08:47 PM
Msg. 987 of 1188
If we had multiplayer character extraction then wife/girlfriend/significant other or not, I'd be shaggin' in yer waggon.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Apr 12, 2013 09:12 PM
Msg. 988 of 1188
Guys, Halo 4 is not supported at this time, when and if it supports Halo 4 it will be announced. If you somehow get a map open there are some similarities between Reach and Halo 4 model assets, but you will only get wacky stuff when exported.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 12, 2013 09:22 PM
Msg. 989 of 1188
Quote: --- Original message by: ElijahB1 Guys, Halo 4 is not supported at this time, when and if it supports Halo 4 it will be announced. If you somehow get a map open there are some similarities between Reach and Halo 4 model assets, but you will only get wacky stuff when exported. Then explain to me why I have flawless rips of every model I've cared to extract? Mantis? Check. Weapons? Check. Elites? Check. Infinity? ALL of the check. The only thing that seems to be un-rippable currently are the multiplayer character armours. Everything else works.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Apr 12, 2013 09:27 PM
Msg. 990 of 1188
Quote: --- Original message by: Rosanna WeylandQuote: --- Original message by: ElijahB1 Guys, Halo 4 is not supported at this time, when and if it supports Halo 4 it will be announced. If you somehow get a map open there are some similarities between Reach and Halo 4 model assets, but you will only get wacky stuff when exported. Then explain to me why I have flawless rips of every model I've cared to extract? Mantis? Check. Weapons? Check. Elites? Check. Infinity? ALL of the check. The only thing that seems to be un-rippable currently are the multiplayer character armours. Everything else works. In it's official forum it is not supported, that is what I mean.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 12, 2013 09:34 PM
Msg. 991 of 1188
Quote: --- Original message by: ElijahB1 In it's official forum it is not supported, that is what I mean. Then say what you mean instead of trying to come off smart? People are obviously finding that H4 asset extraction is working in Adjutant - supported or not.
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ElijahB1
Joined: Nov 25, 2012
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Posted: Apr 12, 2013 09:37 PM
Msg. 992 of 1188
Quote: --- Original message by: Rosanna WeylandQuote: --- Original message by: ElijahB1 In it's official forum it is not supported, that is what I mean. Then say what you mean instead of trying to come off smart? People are obviously finding that H4 asset extraction is working in Adjutant - supported or not. lol, you are the one sounding rude tbh. Anyways, sure if you found a way that's awesome, its not officially supported at this time though so there will probably be a lot of problems.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 12, 2013 09:51 PM
Msg. 993 of 1188
The only 'problem' (as I've said ad nauseum) is that the multiplayer armour stuff won't extract - all I can get are the bones. Which is likely an issue tied to the same problems people had with Halo: Reach's mutiplayer stuff before the fix.
Everything else works absolutely fine. Every single model I've gone to works flawlessly. Supported or not, this works.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Apr 12, 2013 10:08 PM
Msg. 994 of 1188
i swear, somethings up with my pc, it seems to hate adjutant. i followed the instructions and the maps refuse to open.
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HaloNE0
Joined: Apr 8, 2013
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Posted: Apr 12, 2013 10:33 PM
Msg. 995 of 1188
Still looking forward to the day that we will able to extract the Multiplayer Spartan.
In the .emf format I have been able to just extract the bones, as mention above. When I tried an .obj export, the vertices just came out all weird and random in a giant cube. I have found some other models that didn't extract as well, with the common theme that they were models with higher poly count. Edited by HaloNE0 on Apr 12, 2013 at 10:34 PM
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Apr 13, 2013 02:23 AM
Msg. 996 of 1188
Quote: --- Original message by: goldkilla88 Where do I get this "ToWav" program? All I am finding is a bunch of youtube to MP3 converters. There's a download in the OP.
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The_Arbiter
Joined: Aug 23, 2011
I feel like having scotch
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Posted: Apr 13, 2013 04:52 AM
Msg. 997 of 1188
Quote: --- Original message by: HaloNE0 Installed TDog's plugins.
1. Open Adjutant: 2. -->New-->select a Halo Reach .map 3.--->Open--> select Halo 4 .map 4. You'll get an error, select "continue" 5.) ---> reload
After the reload, the map will open and you are able to extract some/most models and bitm textures. Does not work for me.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 13, 2013 06:10 AM
Msg. 998 of 1188
Quote: --- Original message by: The_Arbiter
Does not work for me. Try re-downloading Adjutant from scratch - ensure the plugins are all there and correct. If you're still having issues I'll send you a copy. On that note: semi-agreeing with NE0. The multiplayer Spartans came out as a warped mess of geometry; I haven't had any issues with files myself up to yet, however. It may be worth listing the tags that won't extract for now: > objects\characters\storm_masterchief\storm_masterchief_mp > objects\characters\storm_fp\storm_fp_mp I haven't encountered any other issues so far; if others have, I would urge them to list the tags at issue. Edited by Rosanna Weyland on Apr 13, 2013 at 06:15 AMEdited by Rosanna Weyland on Apr 13, 2013 at 06:15 AM
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Apr 13, 2013 09:30 AM
Msg. 999 of 1188
ok i got it to open but now adjutant is complaining about a missing .dll file called Xcompress.dll
i'm just gonna delete adjutant and start over again
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 13, 2013 12:05 PM
Msg. 1000 of 1188
oh, hey there only palmer and rookie spartan iv are extractable
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 13, 2013 01:40 PM
Msg. 1001 of 1188
I'm gonna mess with the reach .snd plugin and see if I can make it compatible with H4, anyone have a tip on where to start?
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TDog
Joined: Mar 6, 2013
twilight sparkle
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Posted: Apr 13, 2013 03:14 PM
Msg. 1002 of 1188
Quote: --- Original message by: HaloNE0 Installed TDog's plugins.
1. Open Adjutant: 2. -->New-->select a Halo Reach .map 3.--->Open--> select Halo 4 .map 4. You'll get an error, select "continue" 5.) ---> reload
After the reload, the map will open and you are able to extract some/most models and bitm textures. Thank you for sharing. This community needs more people like you! I recommend posting this as a new thread to get it attention. Heads up: Gravemind's new update was meant to stop it from working.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 13, 2013 03:27 PM
Msg. 1003 of 1188
What a jerk T-dog! You mean to tell me he's removing this feature so he and his friends can be the ones to put out all the H4 content?
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Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Apr 13, 2013 03:42 PM
Msg. 1004 of 1188
Gravemind created Adjutant with the intention of making a public extractor for other Halo games. He didn't make Halo 4 extraction public because he wanted to put some tags together himself, learn something more about the Halo engine (which by the way, is what all of YOU should be doing), then in the end release it all. In other words, he was doing everyone a favor. I watched him sink hours, days, weeks, and months into Adjutant, fixing every problem and making it user-friendly, with the intention of making it public, yet all you clamor about is getting extraction to work. Remember that you are reaping rewards that you did not earn yourself.
I'm not saying extraction, from other people's maps or other people's games, is necessarily a bad thing; simply that when you rip something, you should be aware of the amount of time, energy, and consideration that went into it, and treat it with due respect.
Also, stop assuming people occult things because they are selfish, because you are being equally selfish by taking it.
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 13, 2013 03:52 PM
Msg. 1005 of 1188
EDIT: wait, never mind. Ignore that. It's his original code... Edited by clonecam117 on Apr 13, 2013 at 03:57 PM
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 13, 2013 03:55 PM
Msg. 1006 of 1188
Quote: --- Original message by: Masters1337 What a jerk T-dog! You mean to tell me he's removing this feature so he and his friends can be the ones to put out all the H4 content? Seems that way - and personally, I don't blame him. When all's said and done, this is Gravemind's work. He's doing this off of his own back and you should feel damned grateful that the tools are out there at all, much less lambaste him for taking out a feature that's most likely unplanned, unfinished and in no real, fit shape for a full release (as I, among others, have pointed out, some assets won't extract). It's fine to be disappointed that the H4 asset extraction capability has been patched out, and yes, it's fine to be disappointed that you're going to have to wait for the tools and content to be released. I don't really like that the assets and tools are being restricted myself, I'll be honest. It's not okay to throw a hissyfit and potentially damage any chance of anybody seeing those assets. And to be honest, if these tools never see the light of day because the people that worked on them decided to withhold them after being griped into oblivion, I'm going to hunt down the people responsible and break their shins with a wrecking hammer. In long and short: download Adjutant, enjoy the hard work that's gone into it, and when you're asked not to alter or contravene restrictions on the program, don't frigging question it. You'll get your assets eventually, be patient and quit complaining. EDIT: Sinow basically hit the nail on the head. Add what he said to this. Edited by Rosanna Weyland on Apr 13, 2013 at 03:56 PM
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TDog
Joined: Mar 6, 2013
twilight sparkle
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Posted: Apr 13, 2013 03:58 PM
Msg. 1007 of 1188
Quote: --- Original message by: Masters1337 What a jerk T-dog! You mean to tell me he's removing this feature so he and his friends can be the ones to put out all the H4 content? 
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 13, 2013 04:02 PM
Msg. 1008 of 1188
Quote: --- Original message by: clonecam117
EDIT: wait, never mind. Ignore that. It's his original code... Edited by clonecam117 on Apr 13, 2013 at 03:57 PM And this, folks, is why you research before opening your mouth, instead of having to back-pedal five minutes later and making yourself look like a tool.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 13, 2013 04:04 PM
Msg. 1009 of 1188
Not really his work, the research and code bases are not his. He's just some monk copying someone else's scrolls. The code is not "unfinished", its clearly stated that everything works. Sin0w himself told me he and gravemind want to be the ones to release the halo 4 content, rather than add it in adjutant (probably because if anyone ever looks at the code they'll figure out what a dirt dirty girl gravemind is).
If your so upset about people abusing other peoples work, you shouldn't be defending Gravemind at all.
For the record, I don't use or plan to use Adjutant for any of the games. The few things I do use that are from other games, were designed from the ground up for their intended purpose, and are all being worked on for a public release.
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TDog
Joined: Mar 6, 2013
twilight sparkle
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Posted: Apr 13, 2013 04:15 PM
Msg. 1010 of 1188
Quote: --- Original message by: Sinow he was doing everyone a favor. HAHAHAHAHAHAHAHAHAHA YOU'RE FUNNYQuote: --- Original message by: TDog You don't see people posting magnificent new content with "Anonymous" as the author, do you? I'm sure none of these people would be willing to make this tagset if they wouldn't be able to put their names on it.
There is one motive, and one motive only, in this group - to get things before other people do.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 13, 2013 04:19 PM
Msg. 1011 of 1188
If Gravemind just wants to do everyone a favor, why is he banning Halo 4 maps from being opened? Because a few things are broken? That didn't stop him from supporting other games when things weren't 100% working. From the way it sounds, Halo 4 model and bitmap support is more complete in it's "buggy" state than the other games were when builds of Adjutant were released.
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Sinow
Joined: Apr 22, 2009
Everybody Lies
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Posted: Apr 13, 2013 04:21 PM
Msg. 1012 of 1188
Quote: --- Original message by: Masters1337 Not really his work, the research and code bases are not his. He's just some monk copying someone else's scrolls. The code is not "unfinished", its clearly stated that everything works. Sin0w himself told me he and gravemind want to be the ones to release the halo 4 content, rather than add it in adjutant (probably because if anyone ever looks at the code they'll figure out what a dirt dirty girl gravemind is).
If your so upset about people abusing other peoples work, you shouldn't be defending Gravemind at all.
For the record, I don't use or plan to use Adjutant for any of the games. The few things I do use that are from other games, were designed from the ground up for their intended purpose, and are all being worked on for a public release. I also told you that we wanted to include extraction into Adjutant, once we had done some work. Don't hide information. Also, the prototype of Adjutant was indeed using functions from another person's code, which was used with consent by the person who made them. A couple months ago, Gravemind re-wrote the entire application with his own code; he simply used the other one to learn the basics, which was Halo 3 extraction; everything from that point on was his own. Edit: Not arguing with TDog because I doubt it will get anywhere. Also, Masters: he's blocking it because he's disappointed that it was leaked in the first place, that's not how he wanted things to go down. Basically what you guys are doing is saying, oh look, somebody stole another guy's work, and instead of being respectful of the guy's work (which is meant as a gift to us in the first place) let's say he's selfish for trying to get it back. Edited by Sinow on Apr 13, 2013 at 04:23 PM
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 13, 2013 04:26 PM
Msg. 1013 of 1188
People who steal and abuse other peoples hard work aren't worthy of anyones respect. Why is this only coming out now that someone "in the know" is calling him out on using other peoples code. And why is gravemind so butthurt over something he doesn't want being used when he is using things never meant or intended for him?
Edited by Masters1337 on Apr 13, 2013 at 04:27 PM
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 13, 2013 04:27 PM
Msg. 1014 of 1188
Quote: --- Original message by: TDogQuote: --- Original message by: Sinow he was doing everyone a favor. HAHAHAHAHAHAHAHAHAHA YOU'RE FUNNYQuote: --- Original message by: TDog You don't see people posting magnificent new content with "Anonymous" as the author, do you? I'm sure none of these people would be willing to make this tagset if they wouldn't be able to put their names on it.
There is one motive, and one motive only, in this group - to get things before other people do. And I simply must ask: why is taking pride in your work and wanting it to be released in a finished state such a bad thing? Christ almighty - I don't like waiting as much as anybody else, but if somebody says 'I'll let you have it when it's done', then gives you other toys to amuse yourself with in the meantime, why would you then start screaming and demanding for the finished article as though you've just been permanently denied ever seeing it? I, for one, have chosen to keep my head about the entire topic, and not run around like a spoiled, screaming brat at the store. We're getting freebies - regardless of how or where they come from, why would you bite the hand that feeds?
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clonecam117
Joined: Dec 11, 2012
Now a professional VFX/particle effect artist.
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Posted: Apr 13, 2013 04:28 PM
Msg. 1015 of 1188
There is so much H4 stuff that CAN be extracted.
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