
Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Apr 19, 2011 07:21 PM
Msg. 281 of 331
Quote: --- Original message by: XlzQwerty1You mean this? Lul @idltp, from now on, lets refer to you as Username or idltp, since qwerty is taken by me. Edited by XlzQwerty1 on Apr 18, 2011 at 10:12 PM Looks like you use my crappy old HUD. Rip the new one from the map I gave you.
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: Apr 19, 2011 07:36 PM
Msg. 282 of 331
Quote: --- Original message by: XlzQwerty1 The weapon placements are not really good... I can fix that. I'm actually decent at weapon placements (the Spartan Laser in the base is a little unfair :|).
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: Apr 19, 2011 07:44 PM
Msg. 283 of 331
Quote: I can fix that. I'm actually decent at weapon placements (the Spartan Laser in the base is a little unfair :|). i changed this. Edited by Zigadirasu on Apr 19, 2011 at 07:45 PM
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Apr 20, 2011 07:56 PM
Msg. 284 of 331
Ok i downloaded the latest version and heres some bugs: 1. Being able to get to the easter egg was cool and all, but the map looks terrible from above, so you need a lower skybox 2. The fusion coils acted as obstructions when you were driving round. Either make them like mines in Halo 2 or make them destroyable on impact OR get rid of them 3. automag fired a bit too slow. Change it to this:  4. Missile pod has a retarded fp 5. sentinel beam needs firing animations 6. Walking round with the rocket launcher made me feel like a pigeon...change the anims 7. Some of the textures in and around the caves looked off Could you implement the devices that Containment had in Halo 2 that made the bases more like fortresses? They were like bridges and you lowered the bridges with a device at the teleporter arch thing Oh and I extracted the globals from this map so I could get the directory for the hud and font but i can't get rid of the visor crack and regenerating health. How do i get rid of them? Edited by Muscl3r on Apr 20, 2011 at 07:58 PM
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Apr 21, 2011 01:34 AM
Msg. 285 of 331
Quote: --- Original message by: Muscl3r 1. Being able to get to the easter egg Edited by Muscl3r on Apr 20, 2011 at 07:58 PM Easter egg? -Zekilk
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Apr 22, 2011 10:30 AM
Msg. 286 of 331
Quote: --- Original message by: cyboryxmenQuote: --- Original message by: Muscl3r 1. Being able to get to the easter egg Edited by Muscl3r on Apr 20, 2011 at 07:58 PM Easter egg? -Zekilk Weapon box.
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1bobsam1
Joined: Mar 18, 2010
I win. You lose.
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Posted: Apr 22, 2011 12:22 PM
Msg. 287 of 331
I really look forward to this being finished. I have some problems with things you have on the map.
- Remove the Fusion Coils (They where not even on the original map) Plus they look ugly.
- Remove all weapons that were not in Halo 3 Such as the Pick up for the Gauss...
- Remove the Destroyable vehicles they only cause problems.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 22, 2011 12:28 PM
Msg. 288 of 331
Quote: --- Original message by: 1bobsam1I really look forward to this being finished. I have some problems with things you have on the map.
- Remove the Fusion Coils (They where not even on the original map) Plus they look ugly.
i agree with this. if anything, make them weaker and more halo 3-ish
- Remove all weapons that were not in Halo 3 Such as the Pick up for the Gauss...
maybe they should, but it adds to gameplay
- Remove the Destroyable vehicles they only cause problems.
horrible idea. Makes the game fairer, more halo3-ish, more advanced, and it doesnt create problems unless of course youre running a 5 year old computer on 56kbps.
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: Apr 22, 2011 03:37 PM
Msg. 289 of 331
*Is running a nine-year-old computer on broadband* :x
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Apr 24, 2011 04:46 AM
Msg. 290 of 331
New weapon placements,based by original halo 2 contentment. http://www.xfire.com/video/457bf0/And no,we already tried to work on gates for bases,and they dont sync well in MP :\ only the host can see if they closing/opening. the other players see them closed all the time..
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 24, 2011 10:57 PM
Msg. 291 of 331
Why are casings coming out of a caseless SMG?
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 24, 2011 11:04 PM
Msg. 292 of 331
Quote: --- Original message by: Bobblehob Why are casings coming out of a caseless SMG? wut
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 25, 2011 12:45 AM
Msg. 293 of 331
Quote: --- Original message by: Spartan 279Quote: --- Original message by: Bobblehob Why are casings coming out of a caseless SMG? wut The SMG from halo 2 and 3 is caseless as in it doesn't spew bullet casings when you use it
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 25, 2011 12:48 AM
Msg. 294 of 331
Quote: --- Original message by: BobblehobQuote: --- Original message by: Spartan 279Quote: --- Original message by: Bobblehob Why are casings coming out of a caseless SMG? wut The SMG from halo 2 and 3 is caseless as in it doesn't spew bullet casings when you use it ik that shtbrain. M7/M7S Sub Machine Gun 60 Round/48 Round clip Casless (5.7x73 i blieve?) ik more about halo than the average person. i was doing that for the luls, to show zig. its not him though, its the smg. Just has to fix an effect. Im surprised no one else mentioned it before.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 25, 2011 12:57 AM
Msg. 295 of 331
Quote: --- Original message by: Spartan 279
ik that shtbrain.
M7/M7S Sub Machine Gun 60 Round/48 Round clip Casless (5.7x73 i blieve?)
ik more about halo than the average person.
i was doing that for the luls, to show zig. its not him though, its the smg. Just has to fix an effect. Im surprised no one else mentioned it before. Calling me a Shtbrain is not necessary, and you also don't have to prove how much you know about halo. I also know how simple it is to get rid of the effect, hence why I was asking the OP why it was still there. Edited by Bobblehob on Apr 25, 2011 at 01:00 AM
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 25, 2011 12:59 AM
Msg. 296 of 331
Quote: --- Original message by: BobblehobQuote: --- Original message by: Spartan 279
ik that shtbrain.
M7/M7S Sub Machine Gun 60 Round/48 Round clip Casless (5.7x73 i blieve?)
ik more about halo than the average person.
i was doing that for the luls, to show zig. its not him though, its the smg. Just has to fix an effect. Im surprised no one else mentioned it before. Shtbrain is not necessary, and you also don't have to prove how much you know about halo. I also know how simple it is to get rid of it, hence why I was asking the OP why it was spewing casings. lolkay chill. i kinda think it looks better though, but hes right., Take it out. Try putting it for other weapons(where possible)
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Apr 25, 2011 01:19 AM
Msg. 297 of 331
OK, I have to ask. WHO REDID ALL THE SHADERS FOR THESE GUNS!!! 
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Apr 25, 2011 06:48 PM
Msg. 298 of 331
havn't had a look at this thread for a while,i downloaded and had a look at your new update versions,so far any problems i noticed have been mentioned. apart from this.... see the hand not holding the smg?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 25, 2011 06:51 PM
Msg. 299 of 331
Oh i mentioned that. But I thought it was fixed though...
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: Apr 25, 2011 06:53 PM
Msg. 300 of 331
Quote: ik that shtbrain.
M7/M7S Sub Machine Gun 60 Round/48 Round clip Casless (5.7x73 i blieve?)
ik more about halo than the average person.
i was doing that for the luls, to show zig. its not him though, its the smg. Just has to fix an effect. Im surprised no one else mentioned it before.
Shtbrain is not necessary, and you also don't have to prove how much you know about halo. I also know how simple it is to get rid of it, hence why I was asking the OP why it was spewing casings.
lolkay chill. i kinda think it looks better though, but hes right., Take it out. Try putting it for other weapons(where possible) removed. Quote: --- Original message by: allyhavn't had a look at this thread for a while,i downloaded and had a look at your new update versions,so far any problems i noticed have been mentioned. apart from this.... see the hand not holding the smg? its fixed Quote: --- Original message by: eliteslasherOK, I have to ask. WHO REDID ALL THE SHADERS FOR THESE GUNS!!!  this is a question?,well I Edited by Zigadirasu on Apr 25, 2011 at 07:00 PM
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Apr 25, 2011 06:54 PM
Msg. 301 of 331
for a newer release? Edited by ally on Apr 25, 2011 at 06:55 PM
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: Apr 25, 2011 07:05 PM
Msg. 302 of 331
yep
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The Cereal Killer
Joined: Mar 18, 2011
Scripts, AI, cutscenes, ui_widgets, animation.
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Posted: Apr 25, 2011 09:09 PM
Msg. 303 of 331
Considering that most "H3-themed" maps are absolutely and utterly garbage, I commend you for being able to make a very nice map, and I will definitely be using some shaders from this :)
If it hasn't been mentioned before, I did notice that chunks of the bsp seem to disappear if your view strays too far away from them yet they are still onscreen.
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tylerp14
Joined: Oct 12, 2010
Ohai der...
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Posted: Apr 26, 2011 01:20 PM
Msg. 304 of 331
Hey um, How did you get the "cracked hud" to work when your on a last bar of health? And how do I change the FOV on a weapon? I want to change this guns FOV, its way off:  And here's the outside of it (fails for now): Edited by tylerp14 on Apr 26, 2011 at 01:40 PM
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6thLoneWolf
Joined: Mar 1, 2011
i'm a newbie :B
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Posted: Apr 26, 2011 02:11 PM
Msg. 305 of 331
Quote: --- Original message by: tylerp14Hey um, How did you get the "cracked hud" to work when your on a last bar of health? And how do I change the FOV on a weapon? I want to change this guns FOV, its way off:  And here's the outside of it (fails for now): Edited by tylerp14 on Apr 26, 2011 at 01:40 PM make your own post regarding your question you mean the animations? btw nice work ziga & xander ^^
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tylerp14
Joined: Oct 12, 2010
Ohai der...
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Posted: Apr 26, 2011 02:16 PM
Msg. 306 of 331
Quote: --- Original message by: 6thLoneWolf btw nice work ziga & xander ^^ Can I have those tags? My reach AR fails because of animations and the FOV, The picture above looks just right. PM me if I can or not.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 26, 2011 07:16 PM
Msg. 307 of 331
It might be the AR's 24 node or the biped itself. Go into the biped and make sure the FOV is 70 or 75. (I've got mine at 75)
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Ubergoober
Joined: Oct 11, 2010
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Posted: Apr 30, 2011 12:40 PM
Msg. 308 of 331
hows the map going? any progress to report?
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Carter 151
Joined: Oct 25, 2010
-Character design and Story editor-
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Posted: Apr 30, 2011 02:45 PM
Msg. 309 of 331
Well, I don't see any particles or muzzle flash... Other than that its a horrible map /:) [btw thats me being sarcastic note the /:) ]
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: May 5, 2011 06:09 PM
Msg. 310 of 331
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 6, 2011 07:16 AM
Msg. 311 of 331
Quote: --- Original message by: Carter 151 Well, I don't see any particles or muzzle flash... Other than that its a horrible map /:) [btw thats me being sarcastic note the /:) ] Poor use of sarcasm there. I wish I still had CE, CE still had servers below 250 ping. Alas, I cannot enjoy any of this stuff. Though I've found better games :D
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: May 12, 2011 09:30 PM
Msg. 312 of 331
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Ubergoober
Joined: Oct 11, 2010
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Posted: May 22, 2011 10:24 AM
Msg. 313 of 331
Whats going on with this map?? havent heard anything for ages!
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: May 22, 2011 08:21 PM
Msg. 314 of 331
Quote: --- Original message by: Ubergoober Whats going on with this map?? havent heard anything for ages! because i stopped with this map, i forggot to comment here
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 23, 2011 01:01 AM
Msg. 315 of 331
Quote: --- Original message by: Zigadirasu because i stopped with this map, i forgot to comment here WHAT! Ziga! How could you! This was getting to the perfect stages! I must go into the corner to cry now...
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