
Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: May 30, 2011 04:23 PM
Msg. 1226 of 1310
It should've been in-game ages ago, but I couldn't get it to export. I asked Cheddars about it, he volunteered to help out and had a look. There's something wrong with the faces, and they all need to be renamed or something before it will export properly. It'll take a while.
|
|
|

ally
Joined: Jun 23, 2010
Aye Ready
|
Posted: May 30, 2011 04:28 PM
Msg. 1227 of 1310
i remember a post mentioning flipped faces,if that's the case it could take a while depending on how many faces are flipped,if they are flipped that is.
|
|
|

doompig444
Joined: Mar 22, 2010
Mornië alantië
|
Posted: May 30, 2011 06:02 PM
Msg. 1228 of 1310
Quote: --- Original message by: Petera275Thank you all for your support, but due to the hostile environment I have decided to revert the projects to http://reachcustomedition.webs.com/ instead. I will still submit maps here, and be on the forums, and you are welcome to help me if you wish. Don't feel pressured to do so, I realise I have taken and given little back in return so far. Good day, have good lives and good luck in furure endeavours. Live long and prosper, all of you. I salute you and support you, and wish you well in any decisions you make outside of the internet. I bid you farewell for the meantime. I believe it is time to 'wipe the slate clean', if you will. I forgive you, but not myself. I blame none of you but myself. I really do appreciate the time and effort you have all contributed to this. I will not let it be in vain, or be disrupted by counterproductiveness. Edited by Petera275 on May 29, 2011 at 04:25 PM Ahaha, so you're retreating, because you know that the Gamma Pig Halo Reach Mapping Team 444 (GPHRMT444) will make all of your maps look like Bloodgulch mods when we're done :D
|
|
|

032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
|
Posted: May 30, 2011 08:30 PM
Msg. 1229 of 1310
Quote: --- Original message by: doompig444Quote: --- Original message by: Petera275Thank you all for your support, but due to the hostile environment I have decided to revert the projects to http://reachcustomedition.webs.com/ instead. I will still submit maps here, and be on the forums, and you are welcome to help me if you wish. Don't feel pressured to do so, I realise I have taken and given little back in return so far. Good day, have good lives and good luck in furure endeavours. Live long and prosper, all of you. I salute you and support you, and wish you well in any decisions you make outside of the internet. I bid you farewell for the meantime. I believe it is time to 'wipe the slate clean', if you will. I forgive you, but not myself. I blame none of you but myself. I really do appreciate the time and effort you have all contributed to this. I will not let it be in vain, or be disrupted by counterproductiveness. Edited by Petera275 on May 29, 2011 at 04:25 PM Ahaha, so you're retreating, because you know that the Gamma Pig Halo Reach Mapping Team 444 (GPHRMT444) will make all of your maps look like Bloodgulch mods when we're done :D Shame you don't have BSP modelers ._.
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: May 31, 2011 12:45 AM
Msg. 1230 of 1310
*Ahem*
|
|
|

Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: May 31, 2011 05:14 AM
Msg. 1231 of 1310
Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: doompig444Quote: --- Original message by: Petera275Thank you all for your support, but due to the hostile environment I have decided to revert the projects to http://reachcustomedition.webs.com/ instead. I will still submit maps here, and be on the forums, and you are welcome to help me if you wish. Don't feel pressured to do so, I realise I have taken and given little back in return so far. Good day, have good lives and good luck in furure endeavours. Live long and prosper, all of you. I salute you and support you, and wish you well in any decisions you make outside of the internet. I bid you farewell for the meantime. I believe it is time to 'wipe the slate clean', if you will. I forgive you, but not myself. I blame none of you but myself. I really do appreciate the time and effort you have all contributed to this. I will not let it be in vain, or be disrupted by counterproductiveness. Edited by Petera275 on May 29, 2011 at 04:25 PM Ahaha, so you're retreating, because you know that the Gamma Pig Halo Reach Mapping Team 444 (GPHRMT444) will make all of your maps look like Bloodgulch mods when we're done :D Shame you don't have BSP modelers ._. No, I'm not retreating. I'm doing things differently. I don't give a crap about your copycat team, I just want to get on with my own project, without people like you intervening. Make sense?
|
|
|

Amazingcuziam
Joined: Apr 16, 2010
Sup.
|
Posted: May 31, 2011 09:17 AM
Msg. 1232 of 1310
Quote: --- Original message by: Petera275Quote: --- Original message by: 032 Mendicant BiasQuote: --- Original message by: doompig444Quote: --- Original message by: Petera275Thank you all for your support, but due to the hostile environment I have decided to revert the projects to http://reachcustomedition.webs.com/ instead. I will still submit maps here, and be on the forums, and you are welcome to help me if you wish. Don't feel pressured to do so, I realise I have taken and given little back in return so far. Good day, have good lives and good luck in furure endeavours. Live long and prosper, all of you. I salute you and support you, and wish you well in any decisions you make outside of the internet. I bid you farewell for the meantime. I believe it is time to 'wipe the slate clean', if you will. I forgive you, but not myself. I blame none of you but myself. I really do appreciate the time and effort you have all contributed to this. I will not let it be in vain, or be disrupted by counterproductiveness. Edited by Petera275 on May 29, 2011 at 04:25 PM Ahaha, so you're retreating, because you know that the Gamma Pig Halo Reach Mapping Team 444 (GPHRMT444) will make all of your maps look like Bloodgulch mods when we're done :D Shame you don't have BSP modelers ._. No, I'm not retreating. I'm doing things differently. I don't give a crap about your copycat team, I just want to get on with my own project, without people like you intervening. Make sense? I... I think he was joking... Farewell and good luck. :).
|
|
|

Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
|
Posted: May 31, 2011 11:18 AM
Msg. 1233 of 1310
Quote: --- Original message by: Petera275 It should've been in-game ages ago, but I couldn't get it to export. I asked Cheddars about it, he volunteered to help out and had a look. There's something wrong with the faces, and they all need to be renamed or something before it will export properly. It'll take a while. nope it's because it was originally a h2 bsp so I have to get some one like darklord to port it but it's better modeling my own -_-
|
|
|

Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: May 31, 2011 02:52 PM
Msg. 1234 of 1310
Oh, yeah. That, too.
Being honest, things seem rather calm now. Should I just start a new thread? I'll post progress on my site and ask for crit on halomaps. I need some crit for my new bsp design for the forerunner city which, thankfully, is a lot more creative than a box with hills now.
Anyway, thanks all. You all do realise I'm only discontinuing this specific thread, because it's been just about 38 pages of arguments? Also Amazingcuziam, I didn't realise he was joking. Thanks. It's just someone on another thread wanted to create a clone of this team. Can't remember who, I thought it was Gamma. Edited by Petera275 on May 31, 2011 at 03:00 PM
|
|
|

Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
|
Posted: May 31, 2011 07:07 PM
Msg. 1235 of 1310
I just did an STL Error Check on the BoneYard V2 BSP my team H2MT worked on (Troy, Baltic Beazt, Slater's Fury and myself). There where only 7 open edge errors, should be easily fixed.
Seeing as its already in Max 8 format I don't really see what would be so hard about converting it to HCE.
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Jun 1, 2011 01:59 AM
Msg. 1236 of 1310
I could try an do it.
|
|
|

Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
|
Posted: Jun 1, 2011 10:48 AM
Msg. 1237 of 1310
Quote: --- Original message by: Spartan 279Quote: --- Original message by: Sergeant 1337 jesus christ! 5 ft and 96 lbs??!! WTF?! 5-four. I'm 5'1 and 98 pounds xD
|
|
|

TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
|
Posted: Jun 1, 2011 04:12 PM
Msg. 1238 of 1310
Quote: --- Original message by: Karima NarstromQuote: --- Original message by: Spartan 279Quote: --- Original message by: Sergeant 1337 jesus christ! 5 ft and 96 lbs??!! WTF?! 5-four. I'm 5'1 and 98 pounds xD I dont tend to gain weight easily. It took me 2 years to gain 5 lbs
|
|
|

Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
|
Posted: Jun 1, 2011 04:14 PM
Msg. 1239 of 1310
Quote: --- Original message by: Spartan 279Quote: --- Original message by: Karima NarstromQuote: --- Original message by: Spartan 279Quote: --- Original message by: Sergeant 1337 jesus christ! 5 ft and 96 lbs??!! WTF?! 5-four. I'm 5'1 and 98 pounds xD I dont tend to gain weight easily. It took me 2 years to gain 5 lbs High metabolism ftw!
|
|
|

Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: Jun 1, 2011 04:27 PM
Msg. 1240 of 1310
Holy crud, did this thread just turn into a fitness comparison competition?
|
|
|

TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
|
Posted: Jun 1, 2011 04:32 PM
Msg. 1241 of 1310
i do workout when i can iunno doesnt help.
|
|
|

ally
Joined: Jun 23, 2010
Aye Ready
|
Posted: Jun 1, 2011 04:36 PM
Msg. 1242 of 1310
quote:from Kills_Alone.I just did an STL Error Check on the BoneYard V2 BSP my team H2MT worked on (Troy, Baltic Beazt, Slater's Fury and myself). There where only 7 open edge errors, should be easily fixed.
Seeing as its already in Max 8 format I don't really see what would be so hard about converting it to HCE.
only 7 open edge errors shouldn't hold the map back now. Edited by ally on Jun 1, 2011 at 04:37 PM
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Jun 1, 2011 05:12 PM
Msg. 1243 of 1310
Quote: --- Original message by: Karima NarstromQuote: --- Original message by: Spartan 279Quote: --- Original message by: Sergeant 1337 jesus christ! 5 ft and 96 lbs??!! WTF?! 5-four. I'm 5'1 and 98 pounds xD :O you serious, im 5.'7 and 168 pounds, and no, i'm not actually fat! :) Quote: --- Original message by: ally
quote:from Kills_Alone.I just did an STL Error Check on the BoneYard V2 BSP my team H2MT worked on (Troy, Baltic Beazt, Slater's Fury and myself). There where only 7 open edge errors, should be easily fixed.
Seeing as its already in Max 8 format I don't really see what would be so hard about converting it to HCE.
only 7 open edge errors shouldn't hold the map back now. Edited by ally on Jun 1, 2011 at 04:37 PM PM me a obj or 3ds file of it if you cant fix them, easy fixes. Edited by anonymous_2009 on Jun 1, 2011 at 05:24 PM
|
|
|

ally
Joined: Jun 23, 2010
Aye Ready
|
Posted: Jun 1, 2011 07:53 PM
Msg. 1244 of 1310
cheers hunter but i don't have the bsp, there's a post somewhere saying peter and cheddars have it so maybe 1 of them can't fix it, or send it to you.
|
|
|

Xoronatus
Joined: Dec 6, 2010
Taking a break
|
Posted: Jun 1, 2011 10:06 PM
Msg. 1245 of 1310
Quote: --- Original message by: Petera275
Oh, yeah. That, too.
Being honest, things seem rather calm now. Should I just start a new thread? I'll post progress on my site and ask for crit on halomaps. I need some crit for my new bsp design for the forerunner city which, thankfully, is a lot more creative than a box with hills now.
Anyway, thanks all. You all do realise I'm only discontinuing this specific thread, because it's been just about 38 pages of arguments? Also Amazingcuziam, I didn't realise he was joking. Thanks. It's just someone on another thread wanted to create a clone of this team. Can't remember who, I thought it was Gamma. Edited by Petera275 on May 31, 2011 at 03:00 PM Yeah, when the thread gets too full. (38 pages is quite full), you should make a fresh new one.
|
|
|

Sergeant 1337
Joined: May 1, 2010
Do you even lift?
|
Posted: Jun 1, 2011 10:49 PM
Msg. 1246 of 1310
i'm like a couple inches from 6 ft, and i'm like 160 (not fat)
anyways, is this project still being worked on?
|
|
|

milkkookie
Joined: Aug 10, 2010
:)
|
Posted: Jun 1, 2011 10:51 PM
Msg. 1247 of 1310
im one inch from teh ground
|
|
|

Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: Jun 2, 2011 07:35 AM
Msg. 1248 of 1310
|
|
|

Xoronatus
Joined: Dec 6, 2010
Taking a break
|
Posted: Jun 2, 2011 06:55 PM
Msg. 1249 of 1310
Yeah, well I am about 105ish ibs and I'm something 5'9 or 5'10. Edited by Xoronatus on Jun 2, 2011 at 06:56 PM
|
|
|

grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: Jun 4, 2011 10:05 AM
Msg. 1250 of 1310
is that boneyard the model or the actual map?
|
|
|

ahmedhalo
Joined: May 17, 2011
|
Posted: Jun 4, 2011 01:24 PM
Msg. 1251 of 1310
|
|
|

Petera275
Joined: Dec 7, 2010
Some things just don't work...
|
Posted: Jun 6, 2011 12:06 PM
Msg. 1252 of 1310
Not just him. I believe Kills Alone took part too. It's a H2MT map.
-EDIT-
Hey guys, I guess I'm back. The other thread got locked. Ah well, same old, same old. Welcome back folks! Edited by Petera275 on Jun 16, 2011 at 03:48 PM
|
|
|

grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
|
Posted: Jul 28, 2011 01:43 PM
Msg. 1253 of 1310
Sooo...Any news?
|
|
|

Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
|
Posted: Jul 29, 2011 12:32 AM
Msg. 1254 of 1310
Petera275 if you have a youtube go and ask imbrokeru he has some reach tags or gamma927.
plz no one be mean to me about this ,thx.
|
|
|

Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
|
Posted: Jul 29, 2011 12:38 AM
Msg. 1255 of 1310
denis i know this is of topic ok.
gold gamma never released the dmr and reach ar.
|
|
|

d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
|
Posted: Jul 29, 2011 12:41 AM
Msg. 1256 of 1310
The dmr was a poor copy and the AR belongs to broke.
|
|
|

Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
|
Posted: Jul 29, 2011 12:44 AM
Msg. 1257 of 1310
admit it man its better then this http://hce.halomaps.org/index.cfm?fid=5982
|
|
|

Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
|
Posted: Jul 29, 2011 12:50 AM
Msg. 1258 of 1310
Admit what? It belongs to broke. Gamma lost everything due to a harddrive crash. End of story.
|
|
|

Spartan_094
Joined: Jan 8, 2008
|
Posted: Jul 29, 2011 12:52 AM
Msg. 1259 of 1310
Quote: --- Original message by: d4rfnader The dmr was a poor copy (done by floyd,odx,and me) and the AR belongs to broke/spartan094. ftfy, and nobody has gone close to the work we did. I'll point that out.
|
|
|

Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
|
Posted: Jul 29, 2011 12:53 AM
Msg. 1260 of 1310
Spartan314 i ment that the soo calld poor copy of the dmr looks better then MMAMONSTERRR-D92209's.
_EDIT_
nvm i dont care anymore i was just trying to help just never mind. Edited by Spectre_the_grunt on Jul 29, 2011 at 01:09 AM
|
|
|