
TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: May 6, 2011 04:23 PM
Msg. 1051 of 1310
Quote: --- Original message by: Petera275
I was not referring to you Superzilla and have understood and accepted your reasoning.
On another note, here is a Team Roster based on the old one and recent volunteers. A couple of people have been deleted seeing as they haven't been here since the first few pages. I don't blame them, and apologize for this. It's just that I'd prefer active members:
Petera275 � Basic Modeller, Scripter, Tester, .scenario Creation, Story Creation, Concept Design, Organiser
Cheddars - Ripper, Organizer, Map Tester, Uvw Unwrapping
Hiralis (Private Caboose) - Modder, Tester, Map Populator, Concept design, Weapon Modeller
Maniac1000 - Object Supplier, Supporter
ODST_nick - Weapon Textures
Spartan314 - Weapon Modeller
Sphinxbio - More Tag Supplement, Supporter
JEDI - Tester, Supporter
Rub3n - Tester
Muscl3r - Single Player, AI Enhancement
Xoronatus � Tester, HEK Editing, Voice actor volunteer
Grunt_eater � Sapien stuff, Custom concept in-game creation (armour abilities), tag editing/modification in guerilla, beta tester, opened edge fixer, BSP's conversion
Spartan 279 - Voice actor volunteer, Awesome artist
Amazingcuziam - Modelling volunteer
Superzilla - Voice Actor/Beta testing
-----------------------------------------------------------
I assume everyone's alright with this. If not, I will willingly edit your areas of expertise, or add/remove you from the roster as you wish. Some of these members cross over to FRMT also. Edited by Petera275 on May 6, 2011 at 12:25 PM Edited by Petera275 on May 6, 2011 at 01:54 PM Thanks for the props on the artistry :3 but im not really a part of this team, nor do i wish to be, partially cuz of the lack of organization and worksdone (im not even gonna mention the word quality cuz idk if there even is any) and im busy with my own project. If i see some progress, i might consider helping (if wanted)
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 6, 2011 04:48 PM
Msg. 1052 of 1310
Quote: --- Original message by: Spartan 279Quote: --- Original message by: Petera275 The Characters are:
Dr Halsey Lord Hood Random Marines Cortana Franklin Mendez John -117 Tom - B292 Lucy - B091 Kelly- 087 Fred - 104 Linda - 058 Ash - G099 Mark Olivia Rogue Forerunner Leader (Name TBC) Forerunner Warriors Flood (Appearance in question, TBC) I WANTS TO BE FRED (hes good with knoves), maybe the foreerunner leader, Tom, or Lord hood Lol okay. We'll be posting progress soon anyways. The people listed as voice acting volunteers, such as you, aren't actually part of the team. That's a mistake on my part. They're actually just temporary voice actors, unless they ask otherwise. So yeah, sorry about that. Haha I also realise we are highly disorganised. This is why I'm trying to pull the team togther now, as I am nearing the end of finishing the map models etc. I haven't done much recently due to side projects. In case you missed anything, here's two recent random models: Derelict UNSC Frigate in an asteroid field: The frigate was modified to have a hangar, large hull, multiple access points and battle damage. There is also a destroyed H3 longsword somewhere. Yes, they are modded rips. The other base is a large asteroid, the biggest in the picture. There is also a large piece of ship debris which will be a teleport recieving point for snipers. This map will be the equivalent of a smaller hugeass, in space, with jetpacks. A Doctor Who TARDIS. It is actually a hybrid of the designs from 4 different generations of TARDISes. As you can see, there are no textures: Edited by Petera275 on May 6, 2011 at 04:59 PM
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 6, 2011 05:11 PM
Msg. 1053 of 1310
If nobody else has taken the position, I would like to be John.
Yeah, I haven't been able to keep up with this project, sorry :p
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 6, 2011 05:15 PM
Msg. 1054 of 1310
Okay, you can be John.
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 6, 2011 07:16 PM
Msg. 1055 of 1310
Sweet. Let me know when you have the script up, I want to have a once-over before we start making bloopers >XP
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Superzilla
Joined: Mar 3, 2011
I gots cookies!!!!!
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Posted: May 6, 2011 10:58 PM
Msg. 1056 of 1310
Quote: --- Original message by: Petera275 Okay, you can be John. I believe we should have voice auditions (sampler). Post a script peter (and maybe a video with the character talking if possible) Then according on how good we do with certain characters you give us parts. I don't really care who I'm acting as though :) AND: Quote: --- Original message by: Petera275 Edited by Petera275 on May 6, 2011 at 04:59 PM And why the crap do you have fraps running? I don't see you playing a game or am I imagining things in your taskbar? Edited by Superzilla on May 6, 2011 at 11:20 PM
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 7, 2011 04:28 AM
Msg. 1057 of 1310
Lol okay, good idea. Anyone wishing to voice act, please name the character(s) you voice, then say a few lines from the script of the character(s). Either send submissions to petera275@hotmail.co.uk, or upload the files to mediafire and PM me the link. The script is here: http://www.mediafire.com/?p1olodwdlm5y1x1I have made no edits since the last release, so dialogue may still not sound like the characters. You should already know what the 'Chief and Arbiter sound like, but there are also other characters. The following link contains a Halo Legends episode. I couldn't be bothered to upload my own, so yeah. http://www.youtube.com/watch?v=ex_jwLtM4Uk&feature=relatedThe blue guy with the Spartan laser/knives is Fred. The Blue EVA chick is Kelly. 117 is the 'Chief. Dr Halsey Speaks here: http://www.youtube.com/watch?v=5HhdpbaU2UoCutscene movies are here (Chief, Arbiter, Lord Hood,Cortana): http://www.youtube.com/watch?v=cJfrRciHdeE&playnext=1&list=PLF79E33CC81E94390http://www.youtube.com/watch?v=4hxGNQTf-sg&playnext=1&list=PLF79E33CC81E94390http://www.youtube.com/watch?v=aQHG_JO0AmU&playnext=1&list=PLF79E33CC81E94390The guy in green at 0:23 is Mendez. He's never been heard speaking on video, only in books: http://www.youtube.com/watch?v=jg_A5KpZzggBasically the other characters that don't speak can sound like whatever you want. There isn't even an official picture showing what they look like. They can be completely custom -made, with sweet suits, like noble team. Also Superzilla, Fraps starts automatically on my PC. That's why it's running. Edited by Petera275 on May 7, 2011 at 04:31 AM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 7, 2011 10:49 AM
Msg. 1058 of 1310
Quote: --- Original message by: Petera275 Edited by Petera275 on May 6, 2011 at 04:59 PM Idea!. If you don't mind me suggesting it. maybe something like this? http://www.xfire.com/video/43833b/It decelerates you, to give you the feeling of low gravity, It can be made stronger ,or weaker, if whoevers using it so wishes. And also why not make the asteroids vehicles and in their physics tag make them have zero gravity, So they can spin and move around freely
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Hotcrusher1234
Joined: Apr 3, 2011
Halo 3 MC
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Posted: May 7, 2011 11:51 AM
Msg. 1059 of 1310
Actually, i am working on a group called HRMT that makes halo reach single player missions, i can help you, or you can join my group!
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 7, 2011 02:45 PM
Msg. 1060 of 1310
Okay, sure, sounds good.
Also, the suggestions would be drastic improvements. Low gravity mod would be good.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 7, 2011 03:58 PM
Msg. 1061 of 1310
 thanks!
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: May 7, 2011 07:01 PM
Msg. 1062 of 1310
Wow Petera, did you make those from scratch? (the maps) Edited by Xoronatus on May 8, 2011 at 02:10 PM
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Superzilla
Joined: Mar 3, 2011
I gots cookies!!!!!
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Posted: May 7, 2011 07:49 PM
Msg. 1063 of 1310
Quote: --- Original message by: Petera275Lol okay, good idea. Anyone wishing to voice act, please name the character(s) you voice, then say a few lines from the script of the character(s). Either send submissions to petera275@hotmail.co.uk, or upload the files to mediafire and PM me the link. The script is here: http://www.mediafire.com/?p1olodwdlm5y1x1I have made no edits since the last release, so dialogue may still not sound like the characters. You should already know what the 'Chief and Arbiter sound like, but there are also other characters. The following link contains a Halo Legends episode. I couldn't be bothered to upload my own, so yeah. http://www.youtube.com/watch?v=ex_jwLtM4Uk&feature=relatedThe blue guy with the Spartan laser/knives is Fred. The Blue EVA chick is Kelly. 117 is the 'Chief. Dr Halsey Speaks here: http://www.youtube.com/watch?v=5HhdpbaU2UoCutscene movies are here (Chief, Arbiter, Lord Hood,Cortana): http://www.youtube.com/watch?v=cJfrRciHdeE&playnext=1&list=PLF79E33CC81E94390http://www.youtube.com/watch?v=4hxGNQTf-sg&playnext=1&list=PLF79E33CC81E94390http://www.youtube.com/watch?v=aQHG_JO0AmU&playnext=1&list=PLF79E33CC81E94390The guy in green at 0:23 is Mendez. He's never been heard speaking on video, only in books: http://www.youtube.com/watch?v=jg_A5KpZzggBasically the other characters that don't speak can sound like whatever you want. There isn't even an official picture showing what they look like. They can be completely custom -made, with sweet suits, like noble team. Also Superzilla, Fraps starts automatically on my PC. That's why it's running. Edited by Petera275 on May 7, 2011 at 04:31 AM I've d'led the script and I'm ready but I'm busy with a website right now. So Expect it maybe next week (or is that too late?)?
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 7, 2011 11:07 PM
Msg. 1064 of 1310
I've had a look at the script myself, and it does need a fair amount of work on it. Just out of pure curiosity, have you read all of the Halo books?
Simply because a few snatches of dialogue seem to be out of place for a few characters, that's all.
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: May 8, 2011 01:14 AM
Msg. 1065 of 1310
In case you have trouble with the voice cast living up to halo's epic proportions, does anyone know of a voice editing software to make it sound better? just a suggesstion of course.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 8, 2011 01:31 AM
Msg. 1066 of 1310
If your looking for free, i use audacity. It's a pretty good program once you know how to use it sorry but i don't have a DL link
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: May 8, 2011 01:32 AM
Msg. 1067 of 1310
Quote: --- Original message by: grunt_eater If your looking for free, i use audacity. It's a pretty good program once you know how to use it sorry but i don't have a DL link actually thats what i was thinkin of, but i not too familiar with it, is just offering for the HRCE team for voices..
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 8, 2011 06:43 AM
Msg. 1068 of 1310
Yes, I use Audacity. It'll probably just be a case of pitch editing, wierd effects and stuff.
@UBE Chief I have read The Flood, The Cole Protocol, The Fall of Reach and Ghosts of Onyx, and also had a look at a couple of those Halo comics made by Marvel. I realise that some dialogue is especially awkward and out of place, such as the Arbiter's. Seeing as the Sangheli never refer to the 'Chief outside 'human' and 'demon' as far as I know, and it has become apparent that the Arbiter has a grudging respect for John - 117, I found it fitting for him to be referred to as a 'brother' or 'friend'. If you can please point out any unfitting dialogue, it would make life a lot easier for me and the voice actors. Thanks.
Also, on a more fitting note, I realise the topic has been fairly boring recently, and there has been little progress posted. Be sure that we are nearing the end of the listed projects, hence I am trying to be a little more serious with the group. I thank you all for taking your time to visit this rather long thread. Edited by Petera275 on May 8, 2011 at 07:18 AM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 8, 2011 09:44 AM
Msg. 1069 of 1310
Well i think i'ts quite time i post something to keep everyone up to the same level. I have finished the assassination dieing animation and am already close to finished with the attack animation. I will finish it when i get home today so around 2-PM (central time) So be back a little later with an update vid, again hopefully. i can't tell weather i'll have trouble getting this animation to work like some in the past. So don't freak if it takes me until 4 I'll have it
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 8, 2011 01:33 PM
Msg. 1070 of 1310
Not to sound snooty, Petera, but I've read (from start to finish) Fall of Reach, The Flood, First Strike, Ghosts of Onyx, Cole Protocol, Contact: Harvest, Evolutions, and (just recently released) Cryptum - along with all three comics - and Legends, the movie :x
From that, I can honestly say that Mendex doesn't talk a lot - except for battle situations; Halsey holds some sentimental feelings for the Spartans (II and III); the Spartans themselves focus more on the battle first before petty talk - and hardly use profanity (being trained since the age of six does that to a person); John, as we all know, is the "strong and silent" type. The Arbiter might still call John "human", but in a more friendly tone.
Now, for the dialogue:
Fred: Go to hell!
No. He should say "That's...not going to happen." - a little saying that John said to 343GS at the beginning of the level: Two Betrayals.
Dr Halsey: I see negotiations went well. I could really use Cortana right now.
Mendez: Ma’am, this is no time to get sentimental. Company, let’s get to the portal controls, maybe we can get out of here.
Reverse this. As I said, Mendez does not talk often unless it's in a battle situation. Here's my revision:
Mendez: I see negotiations went well.
Halsey (scoffing): Let's try those controls. Maybe we can find a way out of here.
Spartans (in unison): Yes, Ma'am!
John: Affirmative. Engage all robotic automatons, but do not engage the Dreadnought unless it engages first. Am I understood?
Crewman: Yes sir (salute).
John: Good job, Lieutenant.
It looks alright here, but there are a few things off: John's dialogue is a little too long in the first bit, and the second part is just unnessisary. Revised:
John: Affirmative. Engage those Sentinels, but don't fire on the ship unless it fires first. Understood?
Crewman: Yes, sir! (salutes, then leaves)
(This next part is just my revision on the entire communication for this scene)
John moves to the control system, activating the comms systems.
John: This is SPARTAN–117, responding to a Priority Alpha distress beacon. Any UNSC forces, respond.
Dr Halsey (on comms system): John? Is that you?
John: Doctor? Might I ask what you're doing on that ship?
(old version) Dr Halsey: I realise this may be inappropriate to the topic at hand, but what news do you have on Jacob and Miranda? (Halsey already knows the fate of Jacob, having seen the relevant data from Cortana - as read in First Strike)
(new version) Halsey: Well, John, we're trying to survive, being attacked by Sentinels and their Forerunner masters. Care to give us a hand?
Cortana: Forerunners! Some did survive! How fascinating! This could be an excellent opportunity to fill the gaps on the events of the Flood war!
John: Now isn’t the time. I don’t think they’ll be willing to talk. Dr Halsey, what are your requests?
Dr Halsey: Evacuation would be nice, John.
John: Understood. SPARTAN–117, out...and it's good to hear from you again, Doctor.
Halsey: Good to hear from you too, John. Out.
John (to crewman): Scramble the figters and prepare a flight of Pelicans, we have friendlies on that ship!
Crewman: Yes, sir! (goes off to a PA system)
Cortana: You do realise that current figures show we’re heavily outnumbered?
John: Yes...but I'm the lucky one, remember?
Cortana: Sometimes you never change – wait! Slipspace rupture detected!
John: Who is it?
Cortana: It’s the ‘Shadow Of Intent’! The Elites have come...but for what reason?
Thel 'Vadam/Arbiter (over comms systems): Apologies for the unexpected arrival, friend. Word spreads quickly. I heard of your mission, and I admit I could not resist curiosity. Would you mind if my Phantom came aboard? I’ll be happy to assist the boarding party.
John: Granted, Arbiter.
(next scene)
John: Welcome, Arbiter.
Thel 'Vadam: Enough with the niceties. We must free your brothers.
John: Agreed.
The ‘Chief, Arbiter and, if the player decides to take a dropship with other men, some ODSTs, have a short battle to the control room, where everyone awaits them.
Kelly: John? Is that you?
John: We’ll have time to talk later. Good to see you’re all in one piece, though. Now, let’s move!
The SPARTANs escape the Dreadnought in the Arbiter’s Phantom, the Dreadnought is destroyed. (You never stated HOW the Forerunner Dreadnought gets destroyed. Self-destruction? Did the Chief and the other Spartans set a charge on the engine core and detonate it?)
Jesus, that took long - and IS long to read. Hopefully you read through it all, I think I've made quite a few improvements to the script.
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: May 8, 2011 02:16 PM
Msg. 1071 of 1310
i agree with chief on this one, the petera's script needs to be worked on and improved, but yea.. just a suggestion.
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 8, 2011 02:37 PM
Msg. 1072 of 1310
Thanks for taking the time to do that. It actually made me smile when I read it. I totally agree with the unnecessary dialogue, prolonged length and military discipline aspects, I guess I kinda rushed it.
I see you re-used a few quotes as well :D
Did anyone notice that I made Halsey say 'Nothing ventured, nothing gained', a quote from Ellen Anders, a civilian scientist also? Edited by Petera275 on May 8, 2011 at 02:41 PM
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: May 8, 2011 02:53 PM
Msg. 1073 of 1310
Quote: --- Original message by: Petera275
Thanks for taking the time to do that. It actually made me smile when I read it. I totally agree with the unnecessary dialogue, prolonged length and military discipline aspects, I guess I kinda rushed it.
I see you re-used a few quotes as well :D
Did anyone notice that I made Halsey say 'Nothing ventured, nothing gained', a quote from Ellen Anders, a civilian scientist also? Edited by Petera275 on May 8, 2011 at 02:41 PM Doesnt that mean she wouldnt use that quote. Cause hasley and anders hate each other? dont they?
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 8, 2011 07:04 PM
Msg. 1074 of 1310
From what I read on HaloWiki, Anders dislikes Halsey, but Halsey does like her knowledge in Xenobiology - hence why Halsey might use said quote.
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 10, 2011 12:01 PM
Msg. 1075 of 1310
Didn't think of that lol.
Okay everyone participating, pl0x email audition clips ASAP
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 11, 2011 05:07 PM
Msg. 1076 of 1310
That's why I'm getting the team together now.........
Also, modelling is near completion.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 12, 2011 12:06 AM
Msg. 1077 of 1310
Quote: --- Original message by: waffles completion date: 2025
seriously, not to bash on your team. but i have seen very little progress or updates on topics like this. ive been dropping in to take a look at what some of the teams are doing. and most of it is arguing, or one member doing everything. the future of the modding community looks small. not to say it wont last. just that not alot of members are doing much to note. What you'v said right here. You don't see it, because a lot of it's going on behind the scenes. And we'v got weapons and vehicles, granted not all of them but still, we're getting there. Once you have all of the tags done the rest is just a bunch of BSP's and scripting So it may take a while. But think of it this way. Do you see all of the halo 3 maps converted into ce yet?. No but their getting there, like the valhalla remake slappythepirate is making. we'll get there soon enough. But i'm sure if it takes 14 years people will get tired of it. But the original reach game didn't take THAT long
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 12, 2011 02:07 AM
Msg. 1078 of 1310
Don't let this happen. Far too often, I've seen teams get absolutely nothing accomplished because they spend far too much time developing an insignificant story plot, with voice acting and whatnot completely valued above actual game functionality and progress.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 12, 2011 02:26 AM
Msg. 1079 of 1310
sound tags last. weapon, vehicle, and BSPs first. or weapon then weapon sounds, vehicle then vehicle sounds, etc.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: May 12, 2011 06:06 AM
Msg. 1080 of 1310
nooo. The first thing you ALWAYS do is develop the story, what weapons and vehicles you want, and then your encounter designs. THEN you go in make your vehicles and weapons, and get them down as best you can. Then start producing low poly BSP's, get gameplay down, and keep on moving. Sound comes last, most of the time.
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 12, 2011 11:28 AM
Msg. 1081 of 1310
We're finishing off the overall tags/bsps stage. -EDIT- Here's a Dr Halsey WIP. It's just an edited H2 Cortana, but so what? I admit there are no real textures there atm, just placeholder colours. Take into account I made the skin in Paint, not Photoshop. :P Edited by Petera275 on May 12, 2011 at 04:33 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 12, 2011 05:01 PM
Msg. 1082 of 1310
Question. Besides the alpha channel. What else does photo shop have the other programs don't?
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 12, 2011 05:05 PM
Msg. 1083 of 1310
A price tag, an overrated reputation and slightly more advanced utilities. I know for a fact it has more to offer than GIMP shop or Paint. I dunno about Corel.
:P
Edited by Petera275 on May 12, 2011 at 05:06 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 12, 2011 05:32 PM
Msg. 1084 of 1310
I use paint.NET and it works fine for everything but the alpha channel. So i was wandering if there was anything else that it could do that i can't do with paint.NET
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: May 12, 2011 05:34 PM
Msg. 1085 of 1310
Definite yes. I do find Photoshop annoying, while paint is simpler.
Stick with Paint.
Also, crit pl0x.
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