
SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 22, 2010 04:18 PM
Msg. 456 of 1535
The first person in the battle rifle vid seems to have been 'lowered' *wink
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 22, 2010 04:23 PM
Msg. 457 of 1535
Halo 3 weapons need halo 3 copies. Brokes old AR and BR anims work fine. Really it does.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 22, 2010 04:29 PM
Msg. 458 of 1535
O_o may i haz that right there? :D
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lockon0830
Joined: Oct 13, 2009
SFloyd is a sad girl makakule : (
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Posted: Jun 22, 2010 04:56 PM
Msg. 459 of 1535
Dont use brokes unique animations, its halo 3 sandtrap stick with the default halo 3 animation he made better imo.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 22, 2010 05:18 PM
Msg. 460 of 1535
Quote: --- Original message by: Hydrogen O_o may i haz that right there? :D Rip them from Sandtrap...if V1 is unprotected >_>
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 22, 2010 05:23 PM
Msg. 461 of 1535
oh yeah i forgot xD
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 22, 2010 06:27 PM
Msg. 462 of 1535
Quote: --- Original message by: ODXQuote: --- Original message by: Hydrogen O_o may i haz that right there? :D Rip them from Sandtrap...if V1 is unprotected >_> It's my AR shaders, I think he is referring to the whole picture with the AR, anims, and fp arms.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Jun 22, 2010 06:31 PM
Msg. 463 of 1535
Quote: --- Original message by: Spartan_094Quote: --- Original message by: ODXQuote: --- Original message by: Hydrogen O_o may i haz that right there? :D Rip them from Sandtrap...if V1 is unprotected >_> It's my AR shaders, I think he is referring to the whole picture with the AR, anims, and fp arms. Oh, I was just thinking the animations, since that's kind of what we were talking about but I can see how he could have been wanting all the assets.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 22, 2010 07:27 PM
Msg. 464 of 1535
Quote: --- Original message by: ODXQuote: --- Original message by: Spartan_094Quote: --- Original message by: ODXQuote: --- Original message by: Hydrogen O_o may i haz that right there? :D Rip them from Sandtrap...if V1 is unprotected >_> It's my AR shaders, I think he is referring to the whole picture with the AR, anims, and fp arms. Oh, I was just thinking the animations, since that's kind of what we were talking about but I can see how he could have been wanting all the assets. And it will be released sooner or later...
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 22, 2010 07:38 PM
Msg. 465 of 1535
Quote: --- Original message by: Spartan_094Quote: --- Original message by: ODXQuote: --- Original message by: Spartan_094Quote: --- Original message by: ODXQuote: --- Original message by: Hydrogen O_o may i haz that right there? :D Rip them from Sandtrap...if V1 is unprotected >_> It's my AR shaders, I think he is referring to the whole picture with the AR, anims, and fp arms. Oh, I was just thinking the animations, since that's kind of what we were talking about but I can see how he could have been wanting all the assets. And it will be released sooner or later... yeah making the stuff I have of no use..
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 22, 2010 08:52 PM
Msg. 466 of 1535
Quote: --- Original message by: Yoko R yeah making the stuff I have of no use.. bah, people cant read stuff on the internet if its sarcastic or contemplating it Edited by Spartan_094 on Jun 22, 2010 at 11:15 PM
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 22, 2010 09:47 PM
Msg. 467 of 1535
fail,that was a complement... Edited by Yoko R on Jun 22, 2010 at 09:47 PM
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Jun 22, 2010 11:12 PM
Msg. 468 of 1535
Quote: --- Original message by: Yoko Rfail,that was a complement... Edited by Yoko R on Jun 22, 2010 at 09:47 PM Guys, guys, guys! This is all a big gramatical misunderstanding. She said " making the stuff I have, of no use" meaning what she has now would be useless, cause the new stuf iz supah cool. Edited by WWLinkMasterX on Jun 22, 2010 at 11:22 PM
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 22, 2010 11:15 PM
Msg. 469 of 1535
Don't expect me to interpret that yoko, it's like trying to read sarcasm in text.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 22, 2010 11:30 PM
Msg. 470 of 1535
Grenade throw animations are below par. AR ready animation needs the slide to be pulled back with more force, like a sudden jerk.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jun 22, 2010 11:38 PM
Msg. 471 of 1535
Quote: --- Original message by: Spartan_094 Don't expect me to interpret that yoko, it's like trying to read sarcasm in text. ...you really think I was joking?
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jun 23, 2010 04:08 AM
Msg. 472 of 1535
ya i was refering to the AR itself :P
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Jun 23, 2010 06:43 AM
Msg. 473 of 1535
I recommend sticking with the new AR and BR animations. I just thought that they were awesome.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 23, 2010 08:47 AM
Msg. 474 of 1535
Quote: --- Original message by: Wrath I recommend sticking with the new AR and BR animations. I just thought that they were awesome. Um no.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2010 10:07 AM
Msg. 475 of 1535
There's a time and place for everything, but custom stuff in a Halo 3 copy apparently isn't appreciated by this community.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 23, 2010 10:35 AM
Msg. 476 of 1535
Quote: --- Original message by: Gamma927 There's a time and place for everything, but custom stuff in a Halo 3 copy apparently isn't appreciated by this community. It was appreciated when the h3 retail models and bitmaps weren't rippable, then again we had very little beta stuff.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jun 23, 2010 09:54 PM
Msg. 477 of 1535
give the BR a new grenade throw animation and im happy :)
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Jun 24, 2010 12:42 AM
Msg. 478 of 1535
Quote: --- Original message by: Gamma927 There's a time and place for everything, but custom stuff in a Halo 3 copy apparently isn't appreciated by this community. Well they have to be good anims.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2010 12:53 AM
Msg. 479 of 1535
And those aren't? Different styles do not mean terrible animations.
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Corvette19
Joined: Feb 27, 2007
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Posted: Jun 24, 2010 01:04 AM
Msg. 480 of 1535
Quote: --- Original message by: Gamma927 And those aren't? Different styles do not mean terrible animations. Different styles doesn't mean good looking styles either. That grenade throw looks so stupid lmao
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 24, 2010 01:44 AM
Msg. 481 of 1535
I've decided to stick with the older ones.
sandtrap currently compiles at 120.96
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 24, 2010 02:06 AM
Msg. 482 of 1535
Quote: --- Original message by: jesse I've decided to stick with the older ones.
sandtrap currently compiles at 120.96 get rid of duplicate tags.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2010 09:59 AM
Msg. 483 of 1535
Quote: --- Original message by: Corvette19Quote: --- Original message by: Gamma927 And those aren't? Different styles do not mean terrible animations. Different styles doesn't mean good looking styles either. That grenade throw looks so stupid lmao Styles are a matter of opinion. I happen to like that grenade throw which all of you dislike, and I will continue to use Broke's animations regardless of what you guys say. I don't make maps for your enjoyment; I do so for mine.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 24, 2010 10:50 AM
Msg. 484 of 1535
Quote: I don't make maps for your enjoyment; I do so for mine. Most would class this as selfish, no? I see where you're coming from though.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Jun 24, 2010 11:03 AM
Msg. 485 of 1535
Quote: --- Original message by: jesse I've decided to stick with the older ones.
sandtrap currently compiles at 120.96 You know the new anims were fine except for the grenade throw. It didn't look natural... at all.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 24, 2010 11:37 AM
Msg. 486 of 1535
Quote: --- Original message by: DwoodQuote: --- Original message by: jesse I've decided to stick with the older ones.
sandtrap currently compiles at 120.96 You know the new anims were fine except for the grenade throw. It didn't look natural... at all. Broke wasn't going to redo it, and we liked it it the way it was. But since you guys don't like new styles, we're going to stick with the Halo 3 animations, because that never gets old for you guys, does it? Quote: --- Original message by: ZenzarxusQuote: I don't make maps for your enjoyment; I do so for mine. Most would class this as selfish, no? I see where you're coming from though. Selfish? Say what you want. As ODX once had as his avatar quote, I make maps for fun, not for fame.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 24, 2010 12:07 PM
Msg. 487 of 1535
Quote: --- Original message by: Gamma927 Selfish? Say what you want. As ODX once had as his avatar quote, I make maps for fun, not for fame. The most noticeable for making maps for fun is that its a mod and is just gathered tags and putting it to fun use, I did it before for an OLD b40 mod I was doing and some people should remember, it was a ton of fun and I didn't care what people said to change, I did it for fun and I am doing it again.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 24, 2010 03:50 PM
Msg. 488 of 1535
Quote: --- Original message by: ZenzarxusQuote: I don't make maps for your enjoyment; I do so for mine. Most would class this as selfish, no? I see where you're coming from though. Selfish? Say what you want. As ODX once had as his avatar quote, I make maps for fun, not for fame. Misinterpreted. I didn't say you were selfish.
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Link2262
Joined: May 22, 2010
WARNING: Hitchhikers may be escaped convicts.
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Posted: Jun 26, 2010 04:22 PM
Msg. 489 of 1535
Update? :?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 26, 2010 05:21 PM
Msg. 490 of 1535
I've been working with Teh lag for his elite HUD. Been kinda busy with the sandcrap trailer and stuff. But Noobkiller has fixed up some of the sand modeling. You just gotta take my word for it as i dont have time to upload the render atm.
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