
LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Feb 22, 2011 09:01 PM
Msg. 1 of 6
how do i have to do the bitmaps if i want to make a numeric bitmap that works for an assault rifle?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 22, 2011 10:47 PM
Msg. 2 of 6
Original message by: UnevenElefant5 For the ammo counter, here is what you do: Make 2 planes where you want the ammo counter find and extract this bitmap with one of the bitmap extractors on this site: tags\weapons\assault rifle\fp\bitmaps\numbers_plate Make 2 new materials. One names numbers0 and another named numbers1 apply numbers1 to the tens place (ex, the 6 in 60) and numbers 0 to the one's place(the 0 in 60) I'm about 80% sure that's how it is. If it doesn't work, like the numbers count wrong ingame, flip the placement. then modifier list -> UVW map Go to planar, fiddle with the alignment, sorta towards the bottom, so that it lines up with your plane (your plane should be placed straight up and down) Now you can move the planes into position on the gun model, and attach them to the rest of the gun. Re-export like normal and you should be ready to go.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Feb 23, 2011 07:41 PM
Msg. 3 of 6
that its cool but what i want to know its how to make the bitmap for the numeric counter on the rifle no how to make the counter just how to make the bitmap please someone could explain me how?
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Feb 23, 2011 08:07 PM
Msg. 4 of 6
yes exactly!! i need to make the halo reach numbers for a assault rifle who will help us? or who knows about that
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Feb 23, 2011 10:06 PM
Msg. 5 of 6
who knows how to make the ammo counter numbers i really need them please help
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Feb 23, 2011 10:34 PM
Msg. 6 of 6
Xfire me and I'll help. You have to create something called sprites, there are many tutorials, and basically any tutorial involving sprites and/or HUD's work, even if its not about the numbers. It still works the same way. Edited by XlzQwerty1 on Feb 23, 2011 at 10:35 PM
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