
Link2262
Joined: May 22, 2010
WARNING: Hitchhikers may be escaped convicts.
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Posted: May 31, 2010 11:09 PM
Msg. 106 of 1535
This is going to be one awesome map, that's for sure. Love the progress!
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 31, 2010 11:23 PM
Msg. 107 of 1535
those little rings are o_O
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 1, 2010 12:05 AM
Msg. 108 of 1535
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 1, 2010 12:31 AM
Msg. 109 of 1535
uh, no they're not, DO NOT WANT
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catinthemafia
Joined: Jun 8, 2009
the worlds hatred creates the next kkk
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Posted: Jun 1, 2010 12:59 AM
Msg. 110 of 1535
holy crap i thought that those were halo 3 pics for a second nice work on the bipeds 
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WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
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Posted: Jun 1, 2010 01:02 AM
Msg. 111 of 1535
Well nice work man, also how is the GH?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Jun 1, 2010 03:01 AM
Msg. 112 of 1535
Do you just want my most recent? btw progressing on wraith. ninjae: Get someone else to record it, bad vid cards don't render lens flares properly, they're transparent. Edited by Mythril on Jun 1, 2010 at 03:02 AM
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Jun 1, 2010 05:01 AM
Msg. 113 of 1535
jesse why the hell the charge is blue?! make it green! it looks like an energy ball o.O
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 1, 2010 08:06 AM
Msg. 114 of 1535
Can't wait. 
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Jun 1, 2010 08:44 AM
Msg. 115 of 1535
shotgun crosshair seems slightly too high. maybe its just me.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 1, 2010 09:24 AM
Msg. 116 of 1535
Quote: --- Original message by: MythrilDo you just want my most recent? btw progressing on wraith. ninjae: Get someone else to record it, bad vid cards don't render lens flares properly, they're transparent. Edited by Mythril on Jun 1, 2010 at 03:02 AM Do the Mortar too! The current (original) one in HCE annoys me.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 1, 2010 06:38 PM
Msg. 117 of 1535
Quote: --- Original message by: Xander92 jesse why the hell the charge is blue?! make it green! it looks like an energy ball o.O Doesn't look blue to me.
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Jun 1, 2010 06:52 PM
Msg. 118 of 1535
Quote: --- Original message by: jesseQuote: --- Original message by: Xander92 jesse why the hell the charge is blue?! make it green! it looks like an energy ball o.O Doesn't look blue to me. Blah cant add pic... it looks blue enough for me. you should add more green...
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Rlentle2s
Joined: Oct 20, 2009
.
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Posted: Jun 1, 2010 09:17 PM
Msg. 119 of 1535
Oh, you guys are going to make a second one...
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 1, 2010 10:19 PM
Msg. 120 of 1535
Quote: --- Original message by: Xander92Quote: --- Original message by: jesseQuote: --- Original message by: Xander92 jesse why the hell the charge is blue?! make it green! it looks like an energy ball o.O Doesn't look blue to me. Blah cant add pic... it looks blue enough for me. you should add more green... It's because he's looking at a blue sky, and his lens flare didn't contrast well enough.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 1, 2010 10:20 PM
Msg. 121 of 1535
Cause i had added no alpha in the particle tag.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 2, 2010 06:22 PM
Msg. 122 of 1535
I can haz Sandtarp V2 in next month or so? 
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 2, 2010 06:41 PM
Msg. 123 of 1535
Do you really want this rushed just like the last one?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 2, 2010 07:04 PM
Msg. 124 of 1535
1 thing it definitely needs before rerelease is the killzone.
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Zenzarxus
Joined: May 7, 2010
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Posted: Jun 2, 2010 07:26 PM
Msg. 125 of 1535
Quote: --- Original message by: Gamma927 Do you really want this rushed just like the last one? Well, if the last was awesome, what more can be added to this apart from a few graphic and vehicle edits? It's not about completely copying it, it's about transferring the gameplay. Edited by Zenzarxus on Jun 2, 2010 at 07:27 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 2, 2010 07:28 PM
Msg. 126 of 1535
The last, I'm sure many would agree, was not awesome.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Jun 2, 2010 08:31 PM
Msg. 127 of 1535
Quote: --- Original message by: Gamma927 Do you really want this rushed just like the last one? Hell No, every time someone asks for a release date or something you should set it back a week.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 2, 2010 08:46 PM
Msg. 128 of 1535
I've been getting serious progress in and it's getting closer to completion, but as our resources increase, i find that small menial objects that didn't bother me before are now an eyesore, thus i spend a bit more time replacing said object with a better one.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jun 2, 2010 08:51 PM
Msg. 129 of 1535
Dont rush it, make sure everything is perfect. Better then halo 3 Sandtrap... make Bungie wish they never even tried to make a sandtrap.
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Link2262
Joined: May 22, 2010
WARNING: Hitchhikers may be escaped convicts.
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Posted: Jun 2, 2010 08:53 PM
Msg. 130 of 1535
I know you're busy with other things for the map, but is there any way you could make the Elephant slower? It seemed like it was going awfully fast for an Elephant in the test video of it.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 2, 2010 09:22 PM
Msg. 131 of 1535
Edited by jesse on Jul 16, 2010 at 02:01 AM
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DEEhunter
Joined: Dec 16, 2006
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Posted: Jun 2, 2010 11:09 PM
Msg. 132 of 1535
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 2, 2010 11:15 PM
Msg. 133 of 1535
Quote: --- Original message by: jesseI already made it slower. I wanted to make it so slow you could hardly tell it was moving, so that people can stay on it if they walk a bit. Also, Shadowslayer was kind enough to donate his Chaingun warthog and Gauss warthog. Explosion effect of the Gauss projectile. Edited by jesse on Jun 2, 2010 at 09:27 PM theres some geometry missing on the gauss hog.
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Jun 2, 2010 11:59 PM
Msg. 134 of 1535
i had to remove the little tube thing running down it, cause it was on a bone that the h1 model didnt use, it was just a teeny, unimportant tube.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 3, 2010 12:13 AM
Msg. 135 of 1535
Quote: --- Original message by: jesse I've been getting serious progress in and it's getting closer to completion, but as our resources increase, i find that small menial objects that didn't bother me before are now an eyesore, thus i spend a bit more time replacing said object with a better one. Use my new frag and plasma grenade models then :D
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 3, 2010 01:32 AM
Msg. 136 of 1535
We got the frag and plasma grenade models now. I just want the mongoose pad, and barricade now for scenery. I think the current problem now is, the brute shot 3p animations (look at the cmt maps) they use the flamer animations, and that's no good. If i add zteams though, we won't be able to use the passenger seat for the mongoose. I think there is an animation file editor on the site that we can use to add the mongoose animations to the zteam 3p animations file, but i haven't experimented with that yet. I'd rather have zteams 3p animations, because the melees, are better, and it has the brute shot anims. Edited by jesse on Jun 3, 2010 at 01:36 AM
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jun 3, 2010 01:43 AM
Msg. 137 of 1535
use cmt's plasma pistol over charge projectile! i used it on the banshee and it looks pretty awesome
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 3, 2010 01:44 AM
Msg. 138 of 1535
Would the killzone be a deathzone for people who go beyond it , or just an invisible wall?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 3, 2010 01:47 AM
Msg. 139 of 1535
There will be an invisible wall. I might put kill boxes outside of it just in case.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 3, 2010 01:48 AM
Msg. 140 of 1535
Didn't it used to be that it was a continuous damage effect or a invisible biped or something so you had a chance to get back in the fight zone before it completely killed you?
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