
Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Feb 14, 2010 03:42 PM
Msg. 456 of 577
i wouldnt be talking dude those are the best detailed stuff ive seen in halo so far.
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 14, 2010 03:48 PM
Msg. 457 of 577
Quote: --- Original message by: Slayer117 i wouldnt be talking dude those are the best detailed stuff ive seen in halo so far. That are rips, and non custom.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 14, 2010 03:58 PM
Msg. 458 of 577
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Slayer117 i wouldnt be talking dude those are the best detailed stuff ive seen in halo so far. That are rips, and non custom. good job want a cookie? Big deal, its a rip. Its not like so gonna effect you in your life with other people at your work or school >_> Edited by Spartan_094 on Feb 14, 2010 at 03:58 PM
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falcon0830
Joined: Feb 10, 2010
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Posted: Feb 14, 2010 04:02 PM
Msg. 459 of 577
Well even if they are rips at least its not from something like, the team was gonna release something and bam there stuff was leaked. Its not like bungie is using these for reach or anything anymore. So now im going off topic so... :X
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 14, 2010 04:08 PM
Msg. 460 of 577
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Feb 14, 2010 04:18 PM
Msg. 461 of 577
Quote: --- Original message by: Slayer117 i wouldnt be talking dude those are the best detailed stuff ive seen in halo so far. He didnt make it you tard. Its ripped... So I will be talking thanks.
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Ninjadude
Joined: Jun 22, 2008
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Posted: Feb 14, 2010 04:24 PM
Msg. 462 of 577
ur halo. it r broken. Also does that sniper have a little preview thing come up on the screen when you look at stuff?
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 14, 2010 04:26 PM
Msg. 463 of 577
Quote: --- Original message by: Ninjadudeur halo. it r broken. Also does that sniper have a little preview thing come up on the screen when you look at stuff? Alpha Halo is broken in Halo 3.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 14, 2010 05:23 PM
Msg. 464 of 577
This sucks. 
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Feb 14, 2010 05:40 PM
Msg. 465 of 577
hey idc if its a rip. its nice and would love to see this in a map sometime.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Feb 14, 2010 05:57 PM
Msg. 466 of 577
It is pretty damn obvious it is a rip as there is probably no one on this forum who is capable of creating work of that standard. Yet.
Smexy render Dee :)
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 14, 2010 06:12 PM
Msg. 467 of 577
Quote: --- Original message by: DEEhunterThis sucks.  Why is the seat shiny.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 14, 2010 06:13 PM
Msg. 468 of 577
You mean yours isn't?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Feb 14, 2010 06:32 PM
Msg. 469 of 577
Finally finished this: 
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Feb 14, 2010 06:41 PM
Msg. 470 of 577
Jizz in my pants. Good job guys this looks good keep up the nice rips! and i mean it!
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Feb 14, 2010 09:16 PM
Msg. 471 of 577
Great job Delta! Now export and compile! :D
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 14, 2010 09:35 PM
Msg. 472 of 577
Quote: --- Original message by: DarkHalo003 Great job Delta! Now export and compile! :D Do you know how many polys it would be at all? To export would be the equivalent of my expression (h3 pelican take a long time, meaning hours) of my xfire avatar. 
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Advancebo
Joined: Jan 14, 2008
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Posted: Feb 14, 2010 09:36 PM
Msg. 473 of 577
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 14, 2010 09:46 PM
Msg. 474 of 577
Idgi, it takes long to export a model? Since when? The models are usually from 15k to 1k. What is wrong with you guys?
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Feb 14, 2010 11:47 PM
Msg. 475 of 577
Quote: --- Original message by: AdvanceboTurned this: I like that. Quite a bit.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 15, 2010 12:37 AM
Msg. 476 of 577
Quote: --- Original message by: DennisQuote: --- Original message by: AdvanceboTurned this: I like that. Quite a bit. It is ripped from halo 3 yo. Give credits bo.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 15, 2010 01:32 AM
Msg. 477 of 577
Quote: --- Original message by: DEEhunter Idgi, it takes long to export a model? Since when? The models are usually from 15k to 1k. What is wrong with you guys? Idk. When max finally un-freezes in tool it will show degen triangles and such. Alot of it.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 15, 2010 02:11 AM
Msg. 478 of 577
Stop using max 8.
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Feb 15, 2010 02:31 AM
Msg. 479 of 577
Halo 3 Models take hours to export, regardless of polies, size, material amount or anything. I'm not sure why.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 15, 2010 02:34 AM
Msg. 480 of 577
Quote: --- Original message by: DEEhunter Stop using max 8. I'm using 2010.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Feb 15, 2010 02:41 AM
Msg. 481 of 577
You guys are crazy. I just exported the hog in 18 seconds. You guys have slow ass computers.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 15, 2010 03:14 AM
Msg. 482 of 577
Quote: --- Original message by: DEEhunter You guys are crazy. I just exported the hog in 18 seconds. You guys have slow ass computers. Don't you have a different app extractor then us >_>
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 15, 2010 03:37 PM
Msg. 483 of 577
any updates on the elites? im tired of h1 elites vs h3 weapons :[. the ring looks nice bo
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 15, 2010 05:14 PM
Msg. 484 of 577
Quote: --- Original message by: Hydrogen any updates on the elites? im tired of h1 elites vs h3 weapons :[. the ring looks nice bo Got nothing. Until I can get the diffuse for the body and head I wont be showing it or anything about it.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Feb 18, 2010 01:00 AM
Msg. 485 of 577
What exactly is it about the Elite bitmaps that make then unextractable? I mean, I've messed with Alteration and have noticed some bitmaps are unable to be extracted. What gives?
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Kills_Alone
Joined: Jun 17, 2009
I ain't got no candy for you, NO CANDY
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Posted: Feb 18, 2010 05:26 AM
Msg. 486 of 577
It does seem a bit odd that I can extract the Sentinel Beam's bitmaps but no other weapon's bitmaps.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Feb 18, 2010 05:42 AM
Msg. 487 of 577
Quote: --- Original message by: delta49Finally finished this:  dual wielding johnson me likey can u rip odst bitmaps??
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olly12345
Joined: Jul 30, 2008
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Posted: Feb 18, 2010 07:40 AM
Msg. 488 of 577
Quote: --- Original message by: CorpseManTSQuote: --- Original message by: delta49Finally finished this:  dual wielding johnson me likey can u rip odst bitmaps?? Yes he can, thats how he ripped the Silenced SMG, THe ODST and the Engineer.
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Roflcopter
Joined: Jan 30, 2009
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Posted: Feb 18, 2010 10:13 AM
Msg. 489 of 577
I can extract the bitmaps, but the file sizes are extremely small and will not open in any image-editing program.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 18, 2010 01:15 PM
Msg. 490 of 577
what do they extract as? file type.
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