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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 247 of 285)
Moderators: Dennis

Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 24, 2016 04:48 PM    Msg. 8611 of 9951       
Quote: --- Original message by: TheChunkierBean

Wanted to learn Unity and C# more, so decided on working on a fun side project:

http://i.imgur.com/S0Ielz6.jpg

(No this isn't Installation 01 and no it's not cancelled.)
Edited by TheChunkierBean on May 24, 2016 at 09:24 AM


Halo 2 anniversary remastered confirmed.


Halonimator
Joined: Dec 15, 2014


Posted: May 25, 2016 01:38 AM    Msg. 8612 of 9951       
Im editing the rooms, for example adding prisoner cells


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 25, 2016 02:15 AM    Msg. 8613 of 9951       
Quote: --- Original message by: Halonimator
Im editing the rooms, for example adding prisoner cells
http://www.subirimagenes.com/imagedata.php?url=http://s2.subirimagenes.com/otros/9591176blodnobas8nimator.jpg


Prisoner cells? In forerunner buildings?


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 25, 2016 07:09 AM    Msg. 8614 of 9951       
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
Im editing the rooms, for example adding prisoner cells
http://www.subirimagenes.com/imagedata.php?url=http://s2.subirimagenes.com/otros/9591176blodnobas8nimator.jpg


Prisoner cells? In forerunner buildings?


It can be rationalised as Flood holding cells


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 25, 2016 09:21 AM    Msg. 8615 of 9951       
Quote: --- Original message by: Storm
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
Im editing the rooms, for example adding prisoner cells
http://www.subirimagenes.com/imagedata.php?url=http://s2.subirimagenes.com/otros/9591176blodnobas8nimator.jpg


Prisoner cells? In forerunner buildings?


It can be rationalised as Flood holding cells


Oh yeah, would be logical for planet flood


not giraffe
Joined: Jul 17, 2014


Posted: May 26, 2016 03:07 AM    Msg. 8616 of 9951       


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 26, 2016 06:28 PM    Msg. 8617 of 9951       
Quote: --- Original message by: raffgie
https://www.youtube.com/watch?v=xlhWU3u35lE


Pink armour really set everything off lul.


OrangeJuice
Joined: Jan 29, 2009

I hand-paint bumpmaps! ❤ desaturate is baad


Posted: May 27, 2016 04:25 AM    Msg. 8618 of 9951       
experimenting with hand-drawn 2D-stereoscope animation with working non-planar depth so I'm finally forcing myself to learn how to pose 3d models for rotoscoping

--
Normally, the Colors3D program from the Nintendo eShop employs a primitive technique of using completely flat layers rendered at different heights. I cannot use that to make promising amounts of 3d depth. So I'm using dual-camera max renders instead and just painting over them in Krita, then compiling them as an MPO and looking at it with nintendo3DS
--

--EDIT--


--nonplanar, as in 3D that doesn't just look like "flat cut-outs" placed at different depths
Edited by OrangeJuice on May 27, 2016 at 05:52 AM


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 27, 2016 04:53 AM    Msg. 8619 of 9951       
Quote: --- Original message by: OrangeJuice

experimenting with hand-drawn 2D-stereoscope animation with working non-planar depth so I'm finally forcing myself to learn how to pose 3d models for rotoscoping

http://oi67.tinypic.com/6e3vj9.jpg

--nonplanar, as in 3D that doesn't just look like "flat cut-outs" placed at different depths
Edited by OrangeJuice on May 27, 2016 at 04:30 AM


Cool :)


not giraffe
Joined: Jul 17, 2014


Posted: May 27, 2016 06:36 AM    Msg. 8620 of 9951       


Halonimator
Joined: Dec 15, 2014


Posted: May 27, 2016 01:12 PM    Msg. 8621 of 9951       
In this bsp one infested Autumn-class cruiser crashes ingame.


Edited by Halonimator on May 27, 2016 at 01:14 PM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 27, 2016 05:49 PM    Msg. 8622 of 9951       
Quote: --- Original message by: OrangeJuice
- circumcised -


K.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 27, 2016 08:20 PM    Msg. 8623 of 9951       


What did I say the other time? Then again, you don't like listening anyways


Halonimator
Joined: Dec 15, 2014


Posted: May 27, 2016 10:06 PM    Msg. 8624 of 9951       
Quote: --- Original message by: R93_Sniper
http://i86.servimg.com/u/f86/18/86/73/49/notwor10.png

What did I say the other time? Then again, you don't like listening anyways






R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 27, 2016 11:51 PM    Msg. 8625 of 9951       
ty

it looks like you tried writing something in those divots, and hilariously, it actually looks like you wrote "CMT" there. Are you just showing us a view of the vista that you wont really be able to see down in the trenches or is that the playable area and the trenches are actually death zones?


Halonimator
Joined: Dec 15, 2014


Posted: May 28, 2016 04:37 PM    Msg. 8626 of 9951       
Cinematic object


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 29, 2016 12:19 PM    Msg. 8627 of 9951       
I was working on cube-mapping in Game Maker this weekend, but it didn't really work out as of yet

I think I actually had found the way to do it without knowing, I thought it wasn't working so I reorganized the code and now it doesn't work anymore ;n;


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 29, 2016 02:29 PM    Msg. 8628 of 9951       
Quote: --- Original message by: R93_Sniper
ty

it looks like you tried writing something in those divots, and hilariously, it actually looks like you wrote "CMT" there. Are you just showing us a view of the vista that you wont really be able to see down in the trenches or is that the playable area and the trenches are actually death zones?


Could be worse.

Could be black.

(Not a racist post.)


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 29, 2016 04:25 PM    Msg. 8629 of 9951       
Ah nevermind, fixed cube mapping :D

There are still some oddities, but the reflection effect works so I'll probably upload a video of it tomorrow


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: May 30, 2016 10:59 PM    Msg. 8630 of 9951       
So i made something really cool, a realistic reload effect for the sniper rifle on my graphical mod.



(better quality and audio): https://www.youtube.com/watch?v=WsksaSQL4hw
what u guys think?
Edited by Kinnet on May 30, 2016 at 11:01 PM


Halonimator
Joined: Dec 15, 2014


Posted: May 30, 2016 11:12 PM    Msg. 8631 of 9951       
Quote: --- Original message by: Kinnet

So i made something really cool, a realistic reload effect for the sniper rifle on my graphical mod.

http://i.makeagif.com/media/5-31-2016/Qd87FF.gif

(better quality and audio): https://www.youtube.com/watch?v=WsksaSQL4hw
what u guys think?
Edited by Kinnet on May 30, 2016 at 11:01 PM


good


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 31, 2016 08:51 AM    Msg. 8632 of 9951       
That's actually quite cool
*thumbs up*


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 31, 2016 06:16 PM    Msg. 8633 of 9951       
Quote: --- Original message by: Kinnet

So i made something really cool, a realistic reload effect for the sniper rifle on my graphical mod.

http://i.makeagif.com/media/5-31-2016/Qd87FF.gif

(better quality and audio): https://www.youtube.com/watch?v=WsksaSQL4hw
what u guys think?
Edited by Kinnet on May 30, 2016 at 11:01 PM


Well the first half of the reload is realistic. But props to you for trying anyhow.


EmmanuelCD
Joined: Jan 7, 2015

End my suffering


Posted: May 31, 2016 08:56 PM    Msg. 8634 of 9951       
Quote: --- Original message by: Kinnet

So i made something really cool, a realistic reload effect for the sniper rifle on my graphical mod.

http://i.makeagif.com/media/5-31-2016/Qd87FF.gif

(better quality and audio): https://www.youtube.com/watch?v=WsksaSQL4hw
what u guys think?
Edited by Kinnet on May 30, 2016 at 11:01 PM


Fire efect, garbage, ready.

Rips, rips everywhere


Kinnet
Joined: Dec 27, 2013

why are we still here? just to suffer?


Posted: Jun 1, 2016 10:11 AM    Msg. 8635 of 9951       
not even close :P


Perla117
Joined: Nov 10, 2014

The Last Italian On This Forum


Posted: Jun 1, 2016 11:57 AM    Msg. 8636 of 9951       
TSC:E-Multiplayer brute pr reloading animation
https://youtu.be/ZJQedLw761s


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 1, 2016 07:47 PM    Msg. 8637 of 9951       
Quote: --- Original message by: rangerDanger
Quote: --- Original message by: AlissArcana
Quote: --- Original message by: rangerDanger
I haven't modded or played Halo in 3 years, what am I doing here. I should be on 4chan or something.

Sure go ahead, we could use less narcissistic parasites like yourself.


I don't think you know what narcissism or a parasite it.



I know what narcissism or a parasite it.


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: Jun 1, 2016 07:56 PM    Msg. 8638 of 9951       
We are talking about the gravemind right?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 2, 2016 02:29 PM    Msg. 8639 of 9951       
Quote: --- Original message by: rangerDanger
Quote: --- Original message by: Super Flanker
I know what narcissism or a parasite it.


Nice


It it isn't it?


Okay I just ruined it.


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Jun 3, 2016 12:42 AM    Msg. 8640 of 9951       
Quote: --- Original message by: Perla117
TSC:E-Multiplayer brute pr reloading animation
https://youtu.be/ZJQedLw761s


Very nice. :)


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jun 3, 2016 02:58 AM    Msg. 8641 of 9951       
Inspired by the patriottism of the_master I updated my profile to fit my dutch nationalist feelings, with a nice surprise in my MOTD

Well, that's what I've done lately


Corpen
Joined: Aug 11, 2015

Sierra 612 - DIAC - "Why are we here?"


Posted: Jun 3, 2016 05:19 AM    Msg. 8642 of 9951       
Quote: --- Original message by: IOSAleX
I am working on a Halo project in an other engine.



http://i.imgur.com/H5oaY1M.png



It's not much but I will have something soon.

Again


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jun 3, 2016 09:19 AM    Msg. 8643 of 9951       
Quote: --- Original message by: IOSAleX
I am working on a Halo project in an other engine.



http://i.imgur.com/H5oaY1M.png



It's not much but I will have something soon.


Better then water simulator 2015 though

What's up with your FPS? xD



Also, the_master, I hope you were joking? xD
Edited by lolslayer on Jun 3, 2016 at 09:20 AM


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: Jun 3, 2016 09:38 AM    Msg. 8644 of 9951       
Quote: Random post by IOSAleX


Seriously dude, don't post explicit content of stuff that you've done until it's at least 40% done so that way people will be more willing to aid you with your project.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: Jun 3, 2016 03:47 PM    Msg. 8645 of 9951       
Quote: --- Original message by: The Master
Quote: --- Original message by: lolslayer
Also, the_master, I hope you were joking? xD
Edited by lolslayer on Jun 3, 2016 at 09:20 AM

Kinda and kinda not, there was a spanish flag like that before the first republic back in the 19th century but they ended up using the red-yellow one

http://i.ytimg.com/vi/jkjbD1ZqVLs/hqdefault.jpg

Also spanish because Flandes rightful hispanorum imperium clay!


I'm using the flag of the Netherlands, but those are indeed oddly like eachother xD

 
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