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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 246 of 285)
Moderators: Dennis

lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 21, 2016 07:28 AM    Msg. 8576 of 9951       
Quote: --- Original message by: Halonimator

I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg
(cliffs and ground dont have uv maps)
Edited by Halonimator on May 21, 2016 at 01:21 AM


REally starts to look nice :)


Halonimator
Joined: Dec 15, 2014


Posted: May 21, 2016 04:32 PM    Msg. 8577 of 9951       
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator

I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg
(cliffs and ground dont have uv maps)
Edited by Halonimator on May 21, 2016 at 01:21 AM


REally starts to look nice :)


Update

(no textures)


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 21, 2016 07:48 PM    Msg. 8578 of 9951       
Quote: --- Original message by: Halonimator
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator

I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg
(cliffs and ground dont have uv maps)
Edited by Halonimator on May 21, 2016 at 01:21 AM


REally starts to look nice :)


Update
https://lh5.googleusercontent.com/-oKitbrN7hlc/V0DGMhYQTiI/AAAAAAAAAPs/_irpuMRSFjAyqJZxHHjAN6-hhmyXc4Q0QCL0B/w702-h527-no/blodnobas4nimator.jpg
https://lh3.googleusercontent.com/-h2QiKmlXZa0/V0DGMEatdWI/AAAAAAAAAPo/FNnNRlxrCWggldpIDf8vpK_BlWTShmGqQCL0B/w702-h527-no/blodnobas3nimator.jpg (no textures)




Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 21, 2016 08:32 PM    Msg. 8579 of 9951       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Halonimator
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg
(cliffs and ground dont have uv maps)
Edited by Halonimator on May 21, 2016 at 01:21 AM


REally starts to look nice :)

Update
https://lh5.googleusercontent.com/-oKitbrN7hlc/V0DGMhYQTiI/AAAAAAAAAPs/_irpuMRSFjAyqJZxHHjAN6-hhmyXc4Q0QCL0B/w702-h527-no/blodnobas4nimator.jpg
https://lh3.googleusercontent.com/-h2QiKmlXZa0/V0DGMEatdWI/AAAAAAAAAPo/FNnNRlxrCWggldpIDf8vpK_BlWTShmGqQCL0B/w702-h527-no/blodnobas3nimator.jpg (no textures)

http://forums.crackberry.com/attachments/bb10-leaked-beta-os-f395/206699d1380597732t-how-get-black-background-170911d1370992808t-got-blackberry-make-blacker-black.png

He just never learns


Halonimator
Joined: Dec 15, 2014


Posted: May 21, 2016 10:50 PM    Msg. 8580 of 9951       
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Halonimator
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg
(cliffs and ground dont have uv maps)
Edited by Halonimator on May 21, 2016 at 01:21 AM

REally starts to look nice :)

Update
https://lh5.googleusercontent.com/-oKitbrN7hlc/V0DGMhYQTiI/AAAAAAAAAPs/_irpuMRSFjAyqJZxHHjAN6-hhmyXc4Q0QCL0B/w702-h527-no/blodnobas4nimator.jpg
https://lh3.googleusercontent.com/-h2QiKmlXZa0/V0DGMEatdWI/AAAAAAAAAPo/FNnNRlxrCWggldpIDf8vpK_BlWTShmGqQCL0B/w702-h527-no/blodnobas3nimator.jpg (no textures)

http://forums.crackberry.com/attachments/bb10-leaked-beta-os-f395/206699d1380597732t-how-get-black-background-170911d1370992808t-got-blackberry-make-blacker-black.png




Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: May 22, 2016 05:33 AM    Msg. 8581 of 9951       
Do a gray background. Around the color of the default gray material


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 22, 2016 07:18 AM    Msg. 8582 of 9951       
R: 50

G: 50

B: 50

Profit$

Also autosmooth since it is a bsp.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 22, 2016 01:40 PM    Msg. 8583 of 9951       
Guys, don't nitpick too much on Halonimator, it looks like his work becomes more promising over time


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: May 22, 2016 05:10 PM    Msg. 8584 of 9951       
It's called criticism.


XxPopeAK49xX
Joined: Jan 31, 2016

It's better being a jerk.


Posted: May 22, 2016 07:05 PM    Msg. 8585 of 9951       
Combining appreciation and criticism together helps a person progress. Criticism alone, can destroy goals. Appreciation alone will not challenge abilities. But combining both helps a person learn, grow and achieve their goals.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 23, 2016 01:58 AM    Msg. 8586 of 9951       
Quote: --- Original message by: XxPopeAK49xX
Combining appreciation and criticism together helps a person progress. Criticism alone, can destroy goals. Appreciation alone will not challenge abilities. But combining both helps a person learn, grow and achieve their goals.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 23, 2016 04:52 AM    Msg. 8587 of 9951       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Super Flanker
Quote: --- Original message by: Halonimator
Quote: --- Original message by: lolslayer
Quote: --- Original message by: Halonimator
I need to add more detail to the bsp, but i dont have time...
http://i66.tinypic.com/2n24vte.jpg

- Un-snippingbelievable -

He just never learns


In another life I would have been a Drill sergeant and happy one at that.


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 23, 2016 06:51 AM    Msg. 8588 of 9951       


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 23, 2016 07:53 AM    Msg. 8589 of 9951       


Leet jackal shield is leet.

Blue energy beam of death is slightly too cloudy.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 23, 2016 08:08 AM    Msg. 8590 of 9951       
Will your SP mission/missions have a story Storm?


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 23, 2016 09:01 AM    Msg. 8591 of 9951       
It will definitely have some sort of audio and visual component, yes.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 23, 2016 10:01 AM    Msg. 8592 of 9951       
Quote: --- Original message by: Storm
It will definitely have some sort of audio and visual component, yes.


Sounds great :)


Mootjuh
Joined: Mar 12, 2008

Hilariously derailing oneliner


Posted: May 23, 2016 10:30 AM    Msg. 8593 of 9951       
Quote: --- Original message by: XxPopeAK49xX
Combining appreciation and criticism together helps a person progress. Criticism alone, can destroy goals. Appreciation alone will not challenge abilities. But combining both helps a person learn, grow and achieve their goals.


Welcome to the real world then.


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 23, 2016 11:02 AM    Msg. 8594 of 9951       
Tune in next week for the reveal



Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 23, 2016 11:05 AM    Msg. 8595 of 9951       
Quote: --- Original message by: Storm
Tune in next week for the reveal

http://i1239.photobucket.com/albums/ff508/Hiralis/haloce%202016-05-24%2001-01-00-93_zpsjo2vqnap.png


That beam looks way neater. Great jawb.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 23, 2016 11:28 AM    Msg. 8596 of 9951       
Quote: --- Original message by: Storm
Tune in next week for the reveal

http://i1239.photobucket.com/albums/ff508/Hiralis/haloce%202016-05-24%2001-01-00-93_zpsjo2vqnap.png


I surely will!


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 23, 2016 02:40 PM    Msg. 8597 of 9951       
Quote: --- Original message by: Storm
Tune in next week for the reveal

http://i1239.photobucket.com/albums/ff508/Hiralis/haloce%202016-05-24%2001-01-00-93_zpsjo2vqnap.png


That energy beam shader looks absolutely stellar! Please tell me you're going to use it for the Elite energy shield as well


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: May 23, 2016 05:00 PM    Msg. 8598 of 9951       
photobucket sucks use imgur


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: May 23, 2016 06:33 PM    Msg. 8599 of 9951       
So I have a small problem.

HUD scaling is a thing nowadays, and it kind of messes with my attempts to re-create the Halo: Online HUD. This is only a problem for the lower section really, the top can be re-worked to work with HUD scaling on\off.




Top is with HUD scaling off, bottom is with scaling on

because of the way the HUD is designed, certain elements only with scaling on or off (but not both).

The only solution to this is to make the HUD with scaling in mind. How many people actually use HUD scaling though?

Alternatively, I could modify the design in such a way that it doesn't matter whether or not HUD scaling is used, but then it wouldn't be a direct copy of the Halo: Online HUD.

Right now I am thinking about making modifications (particularly to the visor) which is pretty much a direct copy right now:



Ideas? Comments?
Edited by Jesse on May 23, 2016 at 06:46 PM


Halonimator
Joined: Dec 15, 2014


Posted: May 23, 2016 06:33 PM    Msg. 8600 of 9951       
[WIP]Bsp2 start

Masterz1337sucks.com


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 23, 2016 08:41 PM    Msg. 8601 of 9951       
Halo: Platformer?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 24, 2016 12:48 AM    Msg. 8602 of 9951       
Quote: --- Original message by: Storm
Halo: Platformer?

Now there's an idea

Quote: --- Original message by: Jesse
The only solution to this is to make the HUD with scaling in mind. How many people actually use HUD scaling though?

I use HUD scaling...
I only just turned it off for SOI's campaign mod because it messed with it.
Always had it on for me.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 24, 2016 01:15 AM    Msg. 8603 of 9951       




For those of you who don't use chrome and/or are too lazy to try to figure out how to use the image itself.

Word of advice to you dudebro, use a hosting service that works across browsers.


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 24, 2016 02:47 AM    Msg. 8604 of 9951       
Looks fun :)


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: May 24, 2016 09:24 AM    Msg. 8605 of 9951       
Wanted to learn Unity and C# more, so decided on working on a fun side project:



(No this isn't Installation 01 and no it's not cancelled.)
Edited by TheChunkierBean on May 24, 2016 at 09:24 AM


Halonimator
Joined: Dec 15, 2014


Posted: May 24, 2016 10:22 AM    Msg. 8606 of 9951       
Quote: --- Original message by: TheChunkierBean

Wanted to learn Unity and C# more, so decided on working on a fun side project:

http://i.imgur.com/S0Ielz6.jpg

(No this isn't Installation 01 and no it's not cancelled.)
Edited by TheChunkierBean on May 24, 2016 at 09:24 AM


Try to recreate structs with Java, good look.
http://nikon.bungie.org/misc/gdc2005_mnoguchi/
also orginize the files you are using like Blam! does.


Storm
Joined: Dec 19, 2011

Send memes to www.loganpaul.com/cliffhanger


Posted: May 24, 2016 10:38 AM    Msg. 8607 of 9951       
Quote: --- Original message by: TheChunkierBean

Wanted to learn Unity and C# more, so decided on working on a fun side project:

http://i.imgur.com/S0Ielz6.jpg

(No this isn't Installation 01 and no it's not cancelled.)
Edited by TheChunkierBean on May 24, 2016 at 09:24 AM


Sexy


Halonimator
Joined: Dec 15, 2014


Posted: May 24, 2016 01:48 PM    Msg. 8608 of 9951       
Im working in some animations for planet_flood_b
https://www.youtube.com/watch?v=gcUgq9WoLMU&feature=youtu.be


lolslayer
Joined: Mar 21, 2015

https://www.youtube.com/watch?v=uMHbAKvPJkU


Posted: May 24, 2016 02:15 PM    Msg. 8609 of 9951       
Quote: --- Original message by: TheChunkierBean

Wanted to learn Unity and C# more, so decided on working on a fun side project:

http://i.imgur.com/S0Ielz6.jpg

(No this isn't Installation 01 and no it's not cancelled.)
Edited by TheChunkierBean on May 24, 2016 at 09:24 AM


Looks fun :)


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 24, 2016 02:35 PM    Msg. 8610 of 9951       
Quote: --- Original message by: Halonimator
Im working in some animations for planet_flood_b
https://www.youtube.com/watch?v=gcUgq9WoLMU&feature=youtu.be


I don't get it? That's probably the best I could say about it because the title doesn't quite fit whats going on.

There's no brute seen throwing the chief, instead it looks like chief is falling to the ground, stumbles, and dies. Unless he was pushed off (which means he wasn't paying attention to his motion tracker), there would be quite a few differences.

My tips:
- Have a brute actually holding chief and then shunting him off of a ledge or something of similar
- Air resistance is a big factor in how you would fall. Being said, your limbs would sort of fly out opposite the direction of motion (assuming completely limp, but even if not you would still have that effect) and your body would try to take the path of least resistance (the body would try to tilt tangent to the arc of motion).
- Your impact with a Spartan will only in very trace cases be soft like that. There will almost always be a "bounce" on impact unless the Spartan themselves are compensating for the impact.
- Your "death" pose, or rather your transition to it, seems too sharp and animated rather than seeming as if it flowed properly. To sell that motion, you would need to slightly exaggerate it. A good method would be to add a stumble of sorts to the moment he hits the ground, and then a slip that causes the full body to impact before bouncing into the death position.


Hopefully that helps your execution, assuming you don't shrug it off under the guise of "im not putting a lot of effort into this trolololol"

 
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