EmmanuelCD has contributed to 1254 posts out of 465278 total posts
(.27%) in 2,934 days (.43 posts per day).
20 Most recent posts:
It was part of my late teenage years and my first years of adulthood. This place brings me warm memories and its deletion fills my soul with sadness. A very small part of us will go down with this site.
Farewell HaloMaps
Johnlex 2 is and will be forever our savouir
Looks awesome, to bad I don't have Halo CE anymore
nice
I didn't even know that there was a problem with the sun, good to know...
Quote: --- Original message by: DeadHamster I can easily import just about any BSP in 3ds max 2010 using Adjutant 4.20
Which versión of 3DS did you used? Did you also used the AMF importers? Cuz old verions of Max don't support those scripts/importers
3DS Max 8, DeadHamster managed to port some New Mombasa bsps to HCE
I didn't use the importers, only the obj format.
Quote: --- Original message by: Josh49 it only imports the vertices of the object so its very strange.
I had the same problem exporting H2 bsps, since I need the urban architecture as a reference
Quote: --- Original message by: lolslayer I actually quite enjoyed B and D
Wait, Planet Flood D was released?
This looks worse than Planet Flood B, also you should reléase the other planet flood maps you hanging around in your drive
I wil give it a try
Why has nobody reply to this thread yet?
Downloading now
Last time I had that problem I tried this

You can also delete system 32 and install this
https://www.youtube.com/watch?v=T5oYsN-rdaY
Any pic's?
Quote: --- Original message by: SBB_Michelle Models with no mouths do not need anything rigged to the mouth. This goes for any type of missing part of any model.
But my model has a mouth, not this one because I use it as an example
Quote: --- Original message by: MatthewDratt all mouth data does is open and close the mouth if it can. If you compile a sound, set it to dialog, then recompile it it will have mouth data.
But how? How do you know which vertex's apply to the mouth?
Quote: --- Original message by: the concerned thros My god so much brown trash stupidity I can't handle it anymore.
[Redacted] Edited by EmmanuelCD on Nov 8, 2018 at 12:04 PM
I usually post a thread with a Mega link since bu1l5hit conecctions in MX are ugly and only Mega Works fine
You can also upload them to haloce3.com/
I need information on this topic
-Does mouth data affect the rig?

To make the eyes blink I use the ponytail bone or what? Because there should be at least 2 diferent bones, one for mouth and another for eyeblinking?

So what do should I do? How do I asign weights to the vertex if theres no mouth bone? Edited by EmmanuelCD on Nov 7, 2018 at 12:04 PM
It would be nice to list the fixes done since Moses has made diferent versions of his Refined campaign.
Other than that I'm downloading to at least fix that horrible sniper HUD
I will try it tonight and send feedback tomorrow
Quote: --- Original message by: Halo CE Noob Modder117
This modding community needs more than just fresh maps to keep it going.
Edited by Halo CE Noob Modder117 on Oct 8, 2018 at 06:46 PM
We need actually quality maps, and they are hard to produce. I can make a decent map in 24 hours but it may be boring and everybody will only play it only once Edited by EmmanuelCD on Oct 10, 2018 at 10:14 AM
Quote: --- Original message by: Captain CookDo these get updated very often? I'm seeing a lot of the new content being from last year in there, is it an annual thing? Pretty good successor though in the event that we're (hopefully not) right about HaloMaps never being updated again
It was being updated every month, but yeah Matt doesnt have many time to upload the maps, I have already upload 2 maps and they haven't been posted
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