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Viewing User Profile for: EmmanuelCD
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Joined: Jan 7, 2015 02:34 PM
Last Post: Jan 16, 2023 02:30 PM
Last Visit: Jan 16, 2023 03:16 PM
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Your Age: 21
What Games do you play: your mamas
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End my suffering
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EmmanuelCD has contributed to 1254 posts out of 465278 total posts (.27%) in 2,934 days (.43 posts per day).

20 Most recent posts:
Halo CE General Discussion » Goodbye Halo Maps Forum! Jan 16, 2023 02:30 PM (Total replies: 2)

It was part of my late teenage years and my first years of adulthood. This place brings me warm memories and its deletion fills my soul with sadness. A very small part of us will go down with this site.

Farewell HaloMaps

Johnlex 2 is and will be forever our savouir

Halo CE General Discussion » [Release] Firefight: Heir of The Old Lords Feb 11, 2020 09:58 PM (Total replies: 9)

Looks awesome, to bad I don't have Halo CE anymore

Halo CE General Discussion » Duck Scenery Tool Apr 9, 2019 02:20 PM (Total replies: 1)

nice

Halo CE General Discussion » I fixed the sun Apr 9, 2019 02:10 PM (Total replies: 3)

I didn't even know that there was a problem with the sun, good to know...

Halo CE General Discussion » Halo Adjutant NOT EXPORTING BSP, HELP!!! Jan 28, 2019 08:52 PM (Total replies: 13)

Quote: --- Original message by: DeadHamster
I can easily import just about any BSP in 3ds max 2010 using Adjutant 4.20


Which versión of 3DS did you used? Did you also used the AMF importers? Cuz old verions of Max don't support those scripts/importers

Halo CE General Discussion » Halo Adjutant NOT EXPORTING BSP, HELP!!! Jan 26, 2019 08:17 PM (Total replies: 13)

3DS Max 8, DeadHamster managed to port some New Mombasa bsps to HCE

I didn't use the importers, only the obj format.

Halo CE General Discussion » Halo Adjutant NOT EXPORTING BSP, HELP!!! Jan 24, 2019 11:49 AM (Total replies: 13)

Quote: --- Original message by: Josh49
it only imports the vertices of the object so its very strange.


I had the same problem exporting H2 bsps, since I need the urban architecture as a reference

Halo CE General Discussion » Planet Flood Egypt [RELEASE] Dec 31, 2018 01:03 PM (Total replies: 11)

Quote: --- Original message by: lolslayer
I actually quite enjoyed B and D


Wait, Planet Flood D was released?

Halo CE General Discussion » Planet Flood Egypt [RELEASE] Dec 25, 2018 04:43 PM (Total replies: 11)

This looks worse than Planet Flood B, also you should reléase the other planet flood maps you hanging around in your drive

I wil give it a try

Halo CE General Discussion » Hamp's Christmas Spectacular 2018 Dec 25, 2018 04:41 PM (Total replies: 15)

Why has nobody reply to this thread yet?

Downloading now


Last time I had that problem I tried this



You can also delete system 32 and install this

https://www.youtube.com/watch?v=T5oYsN-rdaY


Any pic's?

Halo CE General Discussion » Rigging Face and Mouth in Bipeds Nov 8, 2018 11:59 AM (Total replies: 9)

Quote: --- Original message by: SBB_Michelle
Models with no mouths do not need anything rigged to the mouth. This goes for any type of missing part of any model.


But my model has a mouth, not this one because I use it as an example

Quote: --- Original message by: MatthewDratt
all mouth data does is open and close the mouth if it can. If you compile a sound, set it to dialog, then recompile it it will have mouth data.


But how? How do you know which vertex's apply to the mouth?

Halo CE General Discussion » Rigging Face and Mouth in Bipeds Nov 7, 2018 12:50 PM (Total replies: 9)

Quote: --- Original message by: the concerned thros
My god so much brown trash stupidity I can't handle it anymore.


[Redacted]
Edited by EmmanuelCD on Nov 8, 2018 at 12:04 PM


I usually post a thread with a Mega link since bu1l5hit conecctions in MX are ugly and only Mega Works fine

You can also upload them to haloce3.com/

Halo CE General Discussion » Rigging Face and Mouth in Bipeds Nov 7, 2018 12:02 PM (Total replies: 9)

I need information on this topic

-Does mouth data affect the rig?



To make the eyes blink I use the ponytail bone or what?
Because there should be at least 2 diferent bones, one for mouth and another for eyeblinking?



So what do should I do? How do I asign weights to the vertex if theres no mouth bone?
Edited by EmmanuelCD on Nov 7, 2018 at 12:04 PM


It would be nice to list the fixes done since Moses has made diferent versions of his Refined campaign.

Other than that I'm downloading to at least fix that horrible sniper HUD

Halo CE General Discussion » Omega Campaign Released! - player feedback Nov 3, 2018 09:58 PM (Total replies: 14)

I will try it tonight and send feedback tomorrow

Halo CE General Discussion » Are the HaloMaps downloads going to update? Oct 10, 2018 10:14 AM (Total replies: 20)

Quote: --- Original message by: Halo CE Noob Modder117

This modding community needs more than just fresh maps to keep it going.

Edited by Halo CE Noob Modder117 on Oct 8, 2018 at 06:46 PM


We need actually quality maps, and they are hard to produce. I can make a decent map in 24 hours but it may be boring and everybody will only play it only once
Edited by EmmanuelCD on Oct 10, 2018 at 10:14 AM

Halo CE General Discussion » Are the HaloMaps downloads going to update? Oct 8, 2018 01:09 PM (Total replies: 20)

Quote: --- Original message by: Captain Cook
Quote: --- Original message by: SBB_Michelle
Submit and download new maps here.

https://haloce3.com/


Do these get updated very often? I'm seeing a lot of the new content being from last year in there, is it an annual thing? Pretty good successor though in the event that we're (hopefully not) right about HaloMaps never being updated again


It was being updated every month, but yeah Matt doesnt have many time to upload the maps, I have already upload 2 maps and they haven't been posted


Time: Wed January 18, 2023 11:52 PM 125 ms.
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