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Author Topic: Official [ASP] WIP Thread (469 messages, Page 4 of 14)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Jun 17, 2009 01:01 AM    Msg. 106 of 469       
There still would be a shadow around the feet :\


Bloody Jabs
Joined: Apr 7, 2009

It's been 4 years...


Posted: Jun 17, 2009 11:12 AM    Msg. 107 of 469       
I really think you need collision on the biped for it to spawn.
Edited by Bloody Jabs on Jun 17, 2009 at 11:13 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 17, 2009 11:50 AM    Msg. 108 of 469       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: HDoan
Biped's don't spawn without collision models.

wrong, when i was doing the h3 backpack chief i forgot to switch the collision model to the backpack one and i still was able to move around without collision and spawned.

He's not wrong, you still had a collision model linked to the biped.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 02:25 PM    Msg. 109 of 469       
Hey Guise haven't been on Halomaps for a while. i've got a sniper animation set i'm working on.




i'll render them all in sec.
Edited by Hayabusa12 on Jun 18, 2009 at 03:29 PM
Edited by Hayabusa12 on Jun 18, 2009 at 04:01 PM
Edited by Hayabusa12 on Jun 18, 2009 at 07:08 PM
Edited by Hayabusa12 on Jun 18, 2009 at 08:22 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 06:15 PM    Msg. 110 of 469       
Oh look, CAD sniper animation copies.

You're not improving at all, you still have the same problems I've seen throughout the months. Too bad you won't learn what they are, because I doubt you give a poo about what I have to say.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jun 18, 2009 06:15 PM    Msg. 111 of 469       
Quote: --- Original message by: Spartan_094
I do not see a point in using the h2 sniper since its all ripped (you said we are going custom :| and said we are gonna use the h2 sniper) while our h3 sniper model is ripped while the uvws and bitmaps are custom.


Its probably a place holder


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 06:23 PM    Msg. 112 of 469       
Quote: --- Original message by: ODX
Oh look, CAD sniper animation copies.

You're not improving at all, you still have the same problems I've seen throughout the months. Too bad you won't learn what they are, because I doubt you give a poo about what I have to say.


eeeeeeeeeeeeeeeeeexactly


wait... wtf? CAD already did this Style? since when?

to Spartan: there placeholders until we get a custom model
Edited by Hayabusa12 on Jun 18, 2009 at 06:24 PM
Edited by Hayabusa12 on Jun 18, 2009 at 06:28 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 06:35 PM    Msg. 113 of 469       
Quote: --- Original message by: Hayabusa12
wait... wtf? CAD already did this Style? since when?
The animations.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 06:43 PM    Msg. 114 of 469       
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
wait... wtf? CAD already did this Style? since when?
The animations.


thats what i mean! jeez Style = Style of animation. because i made this reload how i felt i wanted it to be. lol first time in my life i havent gone to youtube for refs. woot!


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 06:53 PM    Msg. 115 of 469       
Quote: --- Original message by: Hayabusa12
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
wait... wtf? CAD already did this Style? since when?
The animations.

thats what i mean! jeez Style = Style of animation. because i made this reload how i felt i wanted it to be. lol first time in my life i havent gone to youtube for refs. woot!
Why do they look just like CAD's then ._.

Quit drugging yourself, clear your head, and piece together a coherent answer. I have no idea what the hell you're talking about Busa.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 06:59 PM    Msg. 116 of 469       
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
wait... wtf? CAD already did this Style? since when?
The animations.

thats what i mean! jeez Style = Style of animation. because i made this reload how i felt i wanted it to be. lol first time in my life i havent gone to youtube for refs. woot!
Why do they look just like CAD's then ._.

Quit drugging yourself, clear your head, and piece together a coherent answer. I have no idea what the hell you're talking about Busa.


Stop calling me Busa, Dee-Ex. i quit smoking weed, my head is clear, and ur still as obnoxious as when i first talked to you. And i Still do not know what you are talking about cuz i've never seen CAD showing sniper animations just like these.
Edited by Hayabusa12 on Jun 18, 2009 at 07:15 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 08:03 PM    Msg. 117 of 469       
Quote: --- Original message by: Hayabusa12
Stop calling me Busa, Dee-Ex. i quit smoking weed, my head is clear, and ur still as obnoxious as when i first talked to you. And i Still do not know what you are talking about cuz i've never seen CAD showing sniper animations just like these.
I actually don't mind Dee-Ex, and I'm not obnoxious, I'm just angry at you because you aren't making any progress in your animating and refuse any help. You pretty much told me to 'eff off' when I gave you crit on your Recon SMG Origin, and so you were showing it off to me which makes no damn sense because I wasn't impressed at all.

You're right on the part where CAD didn't show them on youtube, but they are still copies of his animations. Don't give me that 'I came up with the ideas myself' because I don't think you've ever done that yourself. Want to know how I know they're CAD's? Because FRain copied them over a year ago: http://www.youtube.com/watch?v=pNSbC3oSbhQ&feature=channel_page


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 08:13 PM    Msg. 118 of 469       
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
Stop calling me Busa, Dee-Ex. i quit smoking weed, my head is clear, and ur still as obnoxious as when i first talked to you. And i Still do not know what you are talking about cuz i've never seen CAD showing sniper animations just like these.
I actually don't mind Dee-Ex, and I'm not obnoxious, I'm just angry at you because you aren't making any progress in your animating and refuse any help. You pretty much told me to 'eff off' when I gave you crit on your Recon SMG Origin, and so you were showing it off to me which makes no damn sense because I wasn't impressed at all.

You're right on the part where CAD didn't show them on youtube, but they are still copies of his animations. Don't give me that 'I came up with the ideas myself' because I don't think you've ever done that yourself. Want to know how I know they're CAD's? Because FRain copied them over a year ago: http://www.youtube.com/watch?v=pNSbC3oSbhQ&feature=channel_page


i wasnt showing off anything i was just showing what i've done to an animator. and i wasnt aware of the animations looking like Frain's or whoever. And i didnt come up with them. i was just animated them as a feeling as "this should move like this". and you are pretty much are fricken obnoxious.

and one more thing why dont you come on xfire and tell me straight up instead of this Posting BS?
Edited by Hayabusa12 on Jun 18, 2009 at 08:15 PM
Edited by Hayabusa12 on Jun 18, 2009 at 08:18 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 18, 2009 08:18 PM    Msg. 119 of 469       
I smell a fight.. :o


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 08:23 PM    Msg. 120 of 469       
Quote: --- Original message by: jesse
I smell a fight.. :o


who fights on the internet? lmao
i jsut wanna make something clear to this guy


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 18, 2009 08:26 PM    Msg. 121 of 469       
Maybe you can start with your sentences.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 08:30 PM    Msg. 122 of 469       
Quote: --- Original message by: Hayabusa12
i wasnt showing off anything i was just showing what i've done to an animator. and i wasnt aware of the animations looking like Frain's or whoever. And i didnt come up with them. i was just animated them as a feeling as "this should move like this".
Normally when you show something to another animator, you'd expect them to crit your work. I did, and you sort of just flipped out on me and said you'd do whatever the hell you wanted. The point I'm trying to get across is that the animations look like copies of CAD's (FRain just copied them too, he didn't actually come up with the ideas) and I'm confused whether or not you actually somehow coincidentally made them look near the same without looking at his animations (aside from your problems you won't fix still) or you copied them downright and won't admit it.
Quote: --- Original message by: Hayabusa12
and you are pretty much are fricken obnoxious.
I guess we can be obnoxious together :D
Quote: --- Original message by: Hayabusa12
and one more thing why dont you come on xfire and tell me straight up instead of this Posting BS?
I'm grounded from my internet for no particular reason, call me a liar or accept that fact. I don't care which.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 08:34 PM    Msg. 123 of 469       
Quote: --- Original message by: ODX
Quote: --- Original message by: Hayabusa12
i wasnt showing off anything i was just showing what i've done to an animator. and i wasnt aware of the animations looking like Frain's or whoever. And i didnt come up with them. i was just animated them as a feeling as "this should move like this".
Normally when you show something to another animator, you'd expect them to crit your work. I did, and you sort of just flipped out on me and said you'd do whatever the hell you wanted. The point I'm trying to get across is that the animations look like copies of CAD's (FRain just copied them too, he didn't actually come up with the ideas) and I'm confused whether or not you actually somehow coincidentally made them look near the same without looking at his animations (aside from your problems you won't fix still) or you copied them downright and won't admit it.
Quote: --- Original message by: Hayabusa12
and you are pretty much are fricken obnoxious.
I guess we can be obnoxious together :D
Quote: --- Original message by: Hayabusa12
and one more thing why dont you come on xfire and tell me straight up instead of this Posting BS?
I'm grounded from my internet for no particular reason, call me a liar or accept that fact. I don't care which.


the similarity is quite uncany but i'm serious. i did make these Sniper animations off feeling. i quit that whole "copying animations" thing. and i apologize for flipping out. but first, fix ur obnoxious-ity.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 18, 2009 08:36 PM    Msg. 124 of 469       
Much better.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 08:37 PM    Msg. 125 of 469       
Quote: --- Original message by: Hayabusa12
the similarity is quite uncany but i'm serious. i did make these Sniper animations off feeling. i quit that whole "copying animations" thing. and i apologize for flipping out. but first, fix ur obnoxious-ity.
You've got just as much as me, but your apology is accepted. It's just kind of strange how the animations have such a likeness, but if you say they're custom and not copies, so be it.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 08:38 PM    Msg. 126 of 469       
Quote: --- Original message by: CLS_GRUNT
Much better.


random much?

And this SMG is based off Teh Lag's but i just like the way it reloads so i might make something like it. or maybe just leave it as it is.



Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 08:41 PM    Msg. 127 of 469       
Quote: --- Original message by: Spartan_094

Quote: --- Original message by: ODX
Oh look, CAD sniper animation copies.

ARE you retarded? do you mind checking z_sanc again before i kill you
:3
Edited by Spartan_094 on Jun 18, 2009 at 08:39 PM


.......its already done. you came in quite late.

lmfao thats what she said.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 08:43 PM    Msg. 128 of 469       
Quote: --- Original message by: Spartan_094

Quote: --- Original message by: ODX
Oh look, CAD sniper animation copies.

ARE you retarded? do you mind checking z_sanc again before i kill you
:3
I'm not talking about those...I'm talking about the PB3 ones ._.

http://www.youtube.com/watch?v=pNSbC3oSbhQ
(Copied by FRain)


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 08:50 PM    Msg. 129 of 469       
Quote: --- Original message by: Spartan_094
Imao you didnt catch my sarcasm :3
I would have figured that meant sarcasm but I wanted more emphasis on the video :V


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 09:04 PM    Msg. 130 of 469       
Real Talks guyz
is this a good enough ready animation?



ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 18, 2009 09:10 PM    Msg. 131 of 469       
Looks like you just took the melee return and called it a ready.

Try something coming up from the right side of the screen, or it's respective bottom corner.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 18, 2009 09:18 PM    Msg. 132 of 469       
Quote: --- Original message by: Hayabusa12
Quote: --- Original message by: CLS_GRUNT
Much better.


random much?

And this SMG is based off Teh Lag's but i just like the way it reloads so i might make something like it. or maybe just leave it as it is.


I can tell thats Disasters model of the smg by the back of it.. and the circle thing on the side.
Or is it not? if u going to use it for this team, i would at least give him some credit.
Edited by Higuy on Jun 18, 2009 at 09:22 PM


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 18, 2009 09:28 PM    Msg. 133 of 469       
Quote: --- Original message by: Higuy

Quote: --- Original message by: Hayabusa12
Quote: --- Original message by: CLS_GRUNT
Much better.


random much?

And this SMG is based off Teh Lag's but i just like the way it reloads so i might make something like it. or maybe just leave it as it is.


I can tell thats Disasters model of the smg by the back of it.. and the circle thing on the side.
Or is it not? if u going to use it for this team, i would at least give him some credit.
Edited by Higuy on Jun 18, 2009 at 09:22 PM


i know we have a custom model ready. i just had this render and am too lazy to rerender... lmao. Credit to Disaster anyway.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 18, 2009 10:25 PM    Msg. 134 of 469       
Quote: --- Original message by: Higuy

Quote: --- Original message by: Hayabusa12
Quote: --- Original message by: CLS_GRUNT
Much better.


random much?

And this SMG is based off Teh Lag's but i just like the way it reloads so i might make something like it. or maybe just leave it as it is.


I can tell thats Disasters model of the smg by the back of it.. and the circle thing on the side.
Or is it not? if u going to use it for this team, i would at least give him some credit.
Edited by Higuy on Jun 18, 2009 at 09:22 PM


We're using the one New101 modeled for us.


Klammy
Joined: May 25, 2009

Oh that's right, you're a console gamer...


Posted: Jun 19, 2009 12:25 AM    Msg. 135 of 469       
Quote: --- Original message by: Hayabusa12
Real Talks guyz
is this a good enough ready animation?


You should change it so that the Spartan pulls it from it's back. So that it sort of comes from the top of the screen instead of the side.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 19, 2009 12:58 AM    Msg. 136 of 469       
Extend the stock.


Hayabusa12
Joined: Jan 4, 2008

loljesse


Posted: Jun 20, 2009 01:40 AM    Msg. 137 of 469       
Hey guys. do you think this fire looks good enough?
i need crit (even you ODX) :)

[ASP] Shotgun
Model: Bungie/ Halo 2
Animation: Hayabusa
H/O rerendering

Edited by Hayabusa12 on Jun 20, 2009 at 01:57 AM


new101
Joined: May 18, 2009

All for one and one for all


Posted: Jun 20, 2009 03:01 AM    Msg. 138 of 469       


Started work on the custom halo 2/3 shotgun.

No polycount yet


Advancebo
Joined: Jan 14, 2008


Posted: Jun 20, 2009 01:13 PM    Msg. 139 of 469       
you dont need a hole for the barrel.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 20, 2009 01:57 PM    Msg. 140 of 469       
Or the inserts on the other side, there never going to be seen ingame.

 
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