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Author Topic: [WIP][MOD] Flood Campaign (2972 messages, Page 15 of 85)
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Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 21, 2009 11:31 PM    Msg. 491 of 2972       
Energy? Or Health?

And that wouldn't replace the Shield meter in any way. Unless it doesn't recharge...
Edited by Gamma927 on Feb 21, 2009 at 11:31 PM


Venom1660
Joined: Jan 16, 2009


Posted: Feb 21, 2009 11:41 PM    Msg. 492 of 2972       
I'm talking about health, more of it.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 21, 2009 11:45 PM    Msg. 493 of 2972       
So I give you more health... and take down the shield...


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Feb 22, 2009 03:35 AM    Msg. 494 of 2972       
Hmmmm....I'm working on d20's hangar, and I need some ideas. Anyone?


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 22, 2009 06:25 AM    Msg. 495 of 2972       
hangar? let a pelican crash in and flood crawling out xD


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Feb 22, 2009 07:17 AM    Msg. 496 of 2972       
d20 Update:

http://www.youtube.com/watch?v=1bOG7jeiFEs

This video is of random gameplay footage (not always in order). I aplogise for the lack of music at a certain bit, and the weird Elite Wraith anims.

Also, I used deathless at a certain part (guess which). Sorry.

Also, watch this in HIGH QUALITY.

Take note that nothing is final, some of these things might not even be in the mod at all. This is jus a compilation to show what I've done so far. Flood player biped and Fp will be fixed.

Edited by Polamee on Feb 22, 2009 at 08:16 AM


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Feb 22, 2009 08:11 AM    Msg. 497 of 2972       
Ok.

Take note that nothing is final, some of these things might not even be in the mod at all.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 22, 2009 09:19 AM    Msg. 498 of 2972       
Before I say anything else, get rid of those Flood with Rocket Laucnhers, by the looks of it they killed you more times than the enemy did.

Over-all I liked it, needs a bit more AI in certain scenes, more scenery placement for cover. Those Flood with flamethrowers are pointless, just dump them and replace them with flood with snipers, that should be interesting to say the least.

I'm gonna upload some of the files that are global for all FC maps. And I'll send the link to you in a pm Polamee.

Over-all, Good job, just needs improvement.

One more thing, that wraith battle, dont give the player the option to get in the wraith. And when he enters the hanger, theres already a massive flood vs covie battle going and the Covenant has the wraith. Though thats my idea. What do you guys think?
Edited by Lone Warrior on Feb 22, 2009 at 09:25 AM


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 23, 2009 02:03 AM    Msg. 499 of 2972       
I think you should have more allies.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Feb 23, 2009 05:49 AM    Msg. 500 of 2972       
That's the muster bay, not the hangar....


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 12:13 PM    Msg. 501 of 2972       
First of all: Have more Allies :P

Not more combat forms, just infection forms.

Also, i see you're grunts have halo 1 style, i have perfect halo 3 grunts if you want to. if interested just mail xD.

Also have Councillors and honor guards, wich might be usefull to come up with new ideas.

just mail me if you need anything xD


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 23, 2009 01:25 PM    Msg. 502 of 2972       
Quote: --- Original message by: Lone Warrior

Before I say anything else, get rid of those Flood with Rocket Laucnhers, by the looks of it they killed you more times than the enemy did.

Over-all I liked it, needs a bit more AI in certain scenes, more scenery placement for cover. Those Flood with flamethrowers are pointless, just dump them and replace them with flood with snipers, that should be interesting to say the least.
Edited by Lone Warrior on Feb 22, 2009 at 09:25 AM


i dont agree with you.

flood rocketers are more of a front line soliders, along with the flame thrower floods. you should stay behind them, assisting with grenades or sniping between the lines. sniper floods are better in guarding positions.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 23, 2009 01:31 PM    Msg. 503 of 2972       
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 23, 2009 01:34 PM    Msg. 504 of 2972       
Flood rocketeers are front line troops, yes, but game-play wise, as allies they're a pain in the arse, and get in the way.

When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.

And no, we dont need Councilors or anything, we'll be making the AI varients ourselves if we even decide to include any new Covenant ones.

@BP: Agreed.

@Polamee: Yes, I meant the muster bay.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 23, 2009 01:38 PM    Msg. 505 of 2972       
Quote: --- Original message by: BeachParty clan
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


it wont make sense in the campign to kill flood swarms with a sniper rifle.

every kind of weapon has a "general job" for it. you wont put floods in sniping positions with flamethrowers, nor floods with sniper rifles in close combat. you just need to place them correctly.

Quote: --- Original message by: Lone Warrior
When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


thats exacly what i meant.
Edited by black doom on Feb 23, 2009 at 01:40 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 23, 2009 01:42 PM    Msg. 506 of 2972       
Quote: --- Original message by: black doom

Quote: --- Original message by: BeachParty clan
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


it wont make sense in the campign to kill flood swarms with a sniper rifle.

every kind of weapon has a "general job" for it. you wont put floods in sniping positions with flamethrowers, nor floods with sniper rifles in close combat. you just need to place them correctly.

Quote: --- Original message by: Lone Warrior
When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


thats exacly what i meant.
Edited by black doom on Feb 23, 2009 at 01:40 PM


The bolded is where I disagree because, like I said, Flood do not care which weapon they are using, they will just charge on attack anyway. Give a Flood a sniper rifle and he'll beat you to death with it, simple as.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 01:44 PM    Msg. 507 of 2972       
Quote: --- Original message by: Lone Warrior

Flood rocketeers are front line troops, yes, but game-play wise, as allies they're a pain in the arse, and get in the way.

When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.

And no, we dont need Councilors or anything, we'll be making the AI varients ourselves if we even decide to include any new Covenant ones.

@BP: Agreed.

@Polamee: Yes, I meant the muster bay.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


Okay, dont be mad.

Yet a good job on the elites, they are awsome :P


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 23, 2009 01:49 PM    Msg. 508 of 2972       
@Eijsvogel: Hate to bust your bubble there bud, but Elites aint final.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 23, 2009 01:51 PM    Msg. 509 of 2972       
Quote: --- Original message by: Lone Warrior
Quote: --- Original message by: black doom

Quote: --- Original message by: BeachParty clan
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


it wont make sense in the campign to kill flood swarms with a sniper rifle.

every kind of weapon has a "general job" for it. you wont put floods in sniping positions with flamethrowers, nor floods with sniper rifles in close combat. you just need to place them correctly.

Quote: --- Original message by: Lone Warrior
When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


thats exacly what i meant.
Edited by black doom on Feb 23, 2009 at 01:40 PM


The bolded is where I disagree because, like I said, Flood do not care which weapon they are using, they will just charge on attack anyway. Give a Flood a sniper rifle and he'll beat you to death with it, simple as.


which is why i disagree with floods with sniper rifles. it was an example.

red is the thing that confused me.
Edited by black doom on Feb 23, 2009 at 01:58 PM


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 01:51 PM    Msg. 510 of 2972       
Quote: --- Original message by: Lone Warrior
@Eijsvogel: Hate to bust your bubble there bud, but Elites aint final.


What the? they are already so damn detailed :P


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 23, 2009 01:54 PM    Msg. 511 of 2972       
Quote: --- Original message by: Lone Warrior
@Eijsvogel: Hate to bust your bubble there bud, but Elites aint final.


it wont bust the bubble, it will make it bigger becuse it will make them even better then before :p


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 01:55 PM    Msg. 512 of 2972       
Quote: --- Original message by: black doom
Quote: --- Original message by: Lone Warrior
@Eijsvogel: Hate to bust your bubble there bud, but Elites aint final.


it wont bust the bubble, it will make it bigger becuse it will make them even better then before :p


He just want to burst my bubble because Councillors own his ass.

(this makes no sense.. right?)


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Feb 23, 2009 01:55 PM    Msg. 513 of 2972       
Quote: --- Original message by: black doom
Quote: --- Original message by: Lone Warrior
Quote: --- Original message by: black doom

Quote: --- Original message by: BeachParty clan
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


it wont make sense in the campign to kill flood swarms with a sniper rifle.

every kind of weapon has a "general job" for it. you wont put floods in sniping positions with flamethrowers, nor floods with sniper rifles in close combat. you just need to place them correctly.

Quote: --- Original message by: Lone Warrior
When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


thats exacly what i meant.
Edited by black doom on Feb 23, 2009 at 01:40 PM


The bolded is where I disagree because, like I said, Flood do not care which weapon they are using, they will just charge on attack anyway. Give a Flood a sniper rifle and he'll beat you to death with it, simple as.


which is why i disagree with floods with sniper rifles. it was an example.


Right, but needless to say, they 'are' effective.

Quote: --- Original message by: Eijsvogel
What the? they are already so damn detailed :P


Yes, because they are the H2 elites.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 01:59 PM    Msg. 514 of 2972       
Quote: --- Original message by: Lone Warrior
Quote: --- Original message by: black doom
Quote: --- Original message by: Lone Warrior
Quote: --- Original message by: black doom

Quote: --- Original message by: BeachParty clan
This isn't Command & Conquer or some other RTS game, this is Halo, a FPS game wich you just move around with a squad, i'd say just make some packs and place em here and there, play it a couple of times and see how it works out. Making tactics doesn't make much sense, as it's up to the player to let them win or lose, not how they are placed


it wont make sense in the campign to kill flood swarms with a sniper rifle.

every kind of weapon has a "general job" for it. you wont put floods in sniping positions with flamethrowers, nor floods with sniper rifles in close combat. you just need to place them correctly.

Quote: --- Original message by: Lone Warrior
When replacing the flood flamethrower units with snipers it makes sense as the flood were behind cover trying to shoot at enemies. Also, flood status depending on weapon is different, for example a marine with a sniper will stay back from the heat of battle, all flod units engage in front-line combat, as they prefer melee attacks.
Edited by Lone Warrior on Feb 23, 2009 at 01:35 PM


thats exacly what i meant.
Edited by black doom on Feb 23, 2009 at 01:40 PM


The bolded is where I disagree because, like I said, Flood do not care which weapon they are using, they will just charge on attack anyway. Give a Flood a sniper rifle and he'll beat you to death with it, simple as.


which is why i disagree with floods with sniper rifles. it was an example.


Right, but needless to say, they 'are' effective.

Quote: --- Original message by: Eijsvogel
What the? they are already so damn detailed :P


Yes, because they are the H2 elites.


They look even better then H3 elites now, lol.

In halo wars they have such elites xD


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 23, 2009 02:04 PM    Msg. 515 of 2972       
You havn't seen the halo 3 elites i guess


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 02:07 PM    Msg. 516 of 2972       
Quote: --- Original message by: BeachParty clan
You havn't seen the halo 3 elites i guess


I have halo 3 :P

hmm, well, in model, whats abit infront of this topic, the elites look very nice.

but as i saw ingame, they look abit different, but k, whatever


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 23, 2009 02:17 PM    Msg. 517 of 2972       
Quote: --- Original message by: Eijsvogel
Quote: --- Original message by: BeachParty clan
You havn't seen the halo 3 elites i guess


I have halo 3 :P

hmm, well, in model, whats abit infront of this topic, the elites look very nice.

but as i saw ingame, they look abit different, but k, whatever

I don't have halo 3, but i do know halo 3 got a higher poly count because halo 1 just can't handle that
If the halo 2 elites look nicer, then it's because of the texture

NOTHING can beat CMT's elites though, i drop jaws and pants when i saw those ingame and on rendering =P


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 23, 2009 02:19 PM    Msg. 518 of 2972       
Quote: --- Original message by: BeachParty clan
Quote: --- Original message by: Eijsvogel
Quote: --- Original message by: BeachParty clan
You havn't seen the halo 3 elites i guess


I have halo 3 :P

hmm, well, in model, whats abit infront of this topic, the elites look very nice.

but as i saw ingame, they look abit different, but k, whatever

I don't have halo 3, but i do know halo 3 got a higher poly count because halo 1 just can't handle that
If the halo 2 elites look nicer, then it's because of the texture

NOTHING can beat CMT's elites though, i drop jaws and pants when i saw those ingame and on rendering =P


they look more like worms though (havent saw h2 or h3 elites)


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Feb 23, 2009 02:27 PM    Msg. 519 of 2972       
Quote: --- Original message by: BeachParty clan
Quote: --- Original message by: Eijsvogel
Quote: --- Original message by: BeachParty clan
You havn't seen the halo 3 elites i guess


I have halo 3 :P

hmm, well, in model, whats abit infront of this topic, the elites look very nice.

but as i saw ingame, they look abit different, but k, whatever

I don't have halo 3, but i do know halo 3 got a higher poly count because halo 1 just can't handle that
If the halo 2 elites look nicer, then it's because of the texture

NOTHING can beat CMT's elites though, i drop jaws and pants when i saw those ingame and on rendering =P


Nvm, confused CMT's elites with yours.

lol.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 23, 2009 03:13 PM    Msg. 520 of 2972       
Quote: --- Original message by: Destroyer
i don't like CMT's, texture is to crowded, they look like the thing and they need tails :p

If you examine the models of CMT you can see it's all in the textures, for what we know they could have even pimped up halo 1 elites =P ( I know they didn't, but the texture *dropjaws* )


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 23, 2009 05:13 PM    Msg. 521 of 2972       
Quote: --- Original message by: Destroyer
yeh, most of cmt's modles are only good because of textures

now what hunter models me likes :p

Meh, if hunter models it and CMT textures it, we'd make a halo 4, wich is bad for bungie's pingping so we can't do that, it's a conspiracy set up by forerunners


Also, what do you guys think about my armored flood model i just made in 10 minutes? i was bored =P



Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 23, 2009 06:16 PM    Msg. 522 of 2972       
Looks kind of strange :|


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Feb 24, 2009 12:31 AM    Msg. 523 of 2972       
Have you guys figured out how the hell you're goin to do FP anims with that huge claw thing on the front of the floods arm??


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 24, 2009 12:57 AM    Msg. 524 of 2972       
Quote: --- Original message by: Masters1337
Have you guys figured out how the hell you're goin to do FP anims with that huge claw thing on the front of the floods arm??

Probably make the melée for all weapons swinging your tentacle-claw-thing back and forth.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Feb 24, 2009 12:58 AM    Msg. 525 of 2972       
Quote: --- Original message by: Masters1337
Have you guys figured out how the hell you're goin to do FP anims with that huge claw thing on the front of the floods arm??

Rig them as normal arms and use the pieces of strings that's probably pieces of bo's brain as decoration.

a quick rig of the arms just for you =P


 
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