
Advancebo
Joined: Jan 14, 2008
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Posted: May 2, 2009 09:31 AM
Msg. 526 of 6707
BP didnt even do the perms right. You dont just get Katana on any chest piece, only the Hayabusa chest piece. And the flaming helmet is also caused by a chest piece, and the chest piece is called "Bungie" and looks exactly the same as EOD chest piece. Having both Katana and Flaming Helmet on at the same time is impossible in Halo 3.
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megahalofan12
Joined: May 21, 2008
Xbox Live/Xfire is: matthewdratt
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Posted: May 2, 2009 03:28 PM
Msg. 527 of 6707
Quote: --- Original message by: Advancebo BP didnt even do the perms right. You dont just get Katana on any chest piece, only the Hayabusa chest piece. And the flaming helmet is also caused by a chest piece, and the chest piece is called "Bungie" and looks exactly the same as EOD chest piece. Having both Katana and Flaming Helmet on at the same time is impossible in Halo 3. It's called "Modifying" 
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 2, 2009 03:41 PM
Msg. 528 of 6707
What map is that?
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megahalofan12
Joined: May 21, 2008
Xbox Live/Xfire is: matthewdratt
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Posted: May 2, 2009 04:06 PM
Msg. 529 of 6707
Quote: --- Original message by: UnevenElefant5 What map is that? Its CMT Tensity, with no scenery. I added those bipeds my self, there modified BP bipeds Edited by megahalofan12 on May 2, 2009 at 04:07 PM
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: May 3, 2009 09:49 PM
Msg. 530 of 6707
anything to say? Edited by Exception on May 3, 2009 at 09:49 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: May 3, 2009 09:50 PM
Msg. 531 of 6707
Ear. Smoothing.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 3, 2009 09:51 PM
Msg. 532 of 6707
Quote: --- Original message by: megahalofan12Quote: --- Original message by: Advancebo BP didnt even do the perms right. You dont just get Katana on any chest piece, only the Hayabusa chest piece. And the flaming helmet is also caused by a chest piece, and the chest piece is called "Bungie" and looks exactly the same as EOD chest piece. Having both Katana and Flaming Helmet on at the same time is impossible in Halo 3. It's called "Failifying"  ftfy and what did you change?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: May 3, 2009 09:55 PM
Msg. 533 of 6707
No guns and no flaming helmets :L
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: May 3, 2009 09:57 PM
Msg. 534 of 6707
Quote: --- Original message by: Newbkilla Ear. Smoothing. what do you mean?
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megahalofan12
Joined: May 21, 2008
Xbox Live/Xfire is: matthewdratt
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Posted: May 4, 2009 04:34 PM
Msg. 535 of 6707
Quote: --- Original message by: Newbkilla No guns and no flaming helmets :L Removed Katana and flaming helmets. And the guns, I guess. And the bipeds are separate.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: May 5, 2009 03:08 AM
Msg. 536 of 6707
thanks
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: May 5, 2009 10:33 AM
Msg. 537 of 6707
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Choking Victim
Joined: Jan 13, 2008
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Posted: May 5, 2009 10:15 PM
Msg. 538 of 6707
Your doing it wrong. These required a substantial amount of hacking of the hek toolset to allow for the tags to even be possible in ce. You can't even open the tags without the aforementioned tools. Credit to Bungie for models, animations, and bitmaps. Shaders/tagging by me. fullsize: http://halotrialmods.org/zteam/personal_files/cv/h3mcs.jpg Edited by Choking Victim on May 5, 2009 at 10:16 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: May 5, 2009 10:23 PM
Msg. 539 of 6707
Quote: --- Original message by: Choking Victim Your doing it wrong. These required a substantial amount of hacking of the hek toolset to allow for the tags to even be possible in ce. You can't even open the tags without the aforementioned tools. Credit to Bungie for models, animations, and bitmaps. Shaders/tagging by me. fullsize: http://halotrialmods.org/zteam/personal_files/cv/h3mcs.jpg Edited by Choking Victim on May 5, 2009 at 10:16 PM Love those shaders, nice job!
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Choking Victim
Joined: Jan 13, 2008
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Posted: May 5, 2009 10:25 PM
Msg. 540 of 6707
Their even better ingame, blame sapien for the jaggies. I CBA to go ingame and take a pic atm though.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 5, 2009 10:26 PM
Msg. 541 of 6707
Can I get a desktop background size :D?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: May 6, 2009 03:58 PM
Msg. 542 of 6707
Loving that Mark V helmet. Show us an EOD helmet when you get a chance, please.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 6, 2009 05:58 PM
Msg. 543 of 6707
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Choking Victim img i see finger rigging and its under the bone limit i think (told ya delta) amazing, but i gave up on the h3b spartans for halo ce and only use them for rendering purposes now Quote: --- Original message by: Choking Victim img Your doing it wrong. These required a substantial amount of hacking of the hek toolset to allow for the tags to even be possible in ce. You can't even open the tags without the aforementioned tools. Credit to Bungie for models, animations, and bitmaps. Shaders/tagging by me. Edited by Choking Victim on May 5, 2009 at 10:16 PM mb
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: May 6, 2009 07:16 PM
Msg. 544 of 6707
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Choking Victim Edited by Choking Victim on May 5, 2009 at 10:16 PM i see finger rigging and its under the bone limit i think (told ya delta) ?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: May 6, 2009 09:22 PM
Msg. 545 of 6707
Quote: --- Original message by: Spartan_094 dont qoute the whole picture along with my post, delta is DELTA4907 Well duh, I'm pretty sure everyone knows that by now. The point of my last post was why you said "(told ya delta)" when I don't remember having a discussion about the bone limit for a gbxmodel, ever. And sorry for ruining your day for quoting the picture that isn't really that big to make a huge difference.
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: May 9, 2009 05:12 PM
Msg. 546 of 6707
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 10, 2009 07:54 AM
Msg. 547 of 6707
the width/height ratio makes it look like a child's head. Good for a young SPARTAN.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: May 19, 2009 11:48 AM
Msg. 548 of 6707
Looking for someone to let me use/share their biped for a new map - of a redneck theme. Looking for a biped other than standard halo bipeds - more of a farmer, or Larry the Cable Guy (red n blue flannel plaid shirts?) - essentially a hillbully or redneck. Needs to be capable of driving most vehicles including the mongoose and using most weapons. A mountain valley race track and hill climb complete with Monster Hogs, ATV’s, Dune Buggies’s and Water Hawgs – a map built for the four-wheelin fun lovin redneck in you. - Monster Hog (Hogfoot 2 versions)- Matooba (skinned and fixed by Slap Happy) - Waterhawg (RPC Hog)- Matooba (skinned by Slap Happy) - ATV (J Mongoose) – Baturkin? Kingfish999? - Doom Buggy – Axeman (modified physics by Slap Happy) - Water Cannon – The Ghost Please send a PM if you are interested in having your biped in my map: 
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Hry
Joined: Sep 1, 2008
:)
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Posted: May 19, 2009 02:23 PM
Msg. 549 of 6707
Wow, freakin nice D:
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Rempalm
Joined: May 28, 2009
You just need the proper key to open it.
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Posted: May 29, 2009 12:08 AM
Msg. 550 of 6707
Quote: --- Original message by: Donut why is the assault rifle so big? Or the spartan is too little for the assault rifle.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: May 29, 2009 07:23 PM
Msg. 551 of 6707
The Recon armor looks great with the G36C in the Master Chief's hands!
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Advancebo
Joined: Jan 14, 2008
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Posted: May 29, 2009 08:18 PM
Msg. 552 of 6707
Quote: --- Original message by: Sgt Blaze The Recon armor looks great with the G36C in the Master Chief's hands! shaders for the g36c are fugly though.
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: May 31, 2009 11:30 AM
Msg. 553 of 6707
How are you lowering as if you we're In halo 2 or 3 in CE????  {OH COME ON PEOPLE STOP PUTTING ME BEHIND THE DARN 8 BALL!!!}
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: May 31, 2009 12:31 PM
Msg. 554 of 6707
Quote: --- Original message by: Sgt BlazeHow are you lowering as if you we're In halo 2 or 3 in CE????  {OH COME ON PEOPLE STOP PUTTING ME BEHIND THE DARN 8 BALL!!!} ...what are you talking about?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 31, 2009 12:35 PM
Msg. 555 of 6707
Quote: --- Original message by: Invader VeexQuote: --- Original message by: Sgt BlazeHow are you lowering as if you we're In halo 2 or 3 in CE????  {OH COME ON PEOPLE STOP PUTTING ME BEHIND THE DARN 8 BALL!!!} ...what are you talking about? He's asking why the gun is lowered like you can do in Halo 2 and Halo 3. Dunno wtf the eight ball is there for though...
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: May 31, 2009 03:45 PM
Msg. 556 of 6707
Quote: --- Original message by: TheDiseased RIG. THE. DAMN. FINGERS.
Seriously, i'm getting so sick of seeing bipeds like that, it makes everything look like crap. FTFY. Also, rigging the fingers would require an entire new animations tag. So the best way to simulate bent fingers (like Malolo did with his spartan) would be to just bend them the hard way, as in moving the vertexes by hand. So far he's the only one who has done this, that I've seen anyway.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: May 31, 2009 05:52 PM
Msg. 557 of 6707
Quote: --- Original message by: delta49Quote: --- Original message by: TheDiseased RIG. THE. DAMN. FINGERS.
Seriously, i'm getting so sick of seeing bipeds like that, it makes everything look like crap. FTFY. Also, rigging the fingers would require an entire new animations tag. So the best way to simulate bent fingers (like Malolo did with his spartan) would be to just bend them the hard way, as in moving the vertexes by hand. So far he's the only one who has done this, that I've seen anyway. right so, why dont people just do this^ iv been saying this since last summer.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: May 31, 2009 06:54 PM
Msg. 558 of 6707
Quote: --- Original message by: Spartan_094 its more harder tan ya think, ill probly do it after i get the randomly changing permu's done no i KNOW how "hard" it is. im not knocking you or anything, im just saying that i have done this kind of thing before.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Jun 2, 2009 06:21 PM
Msg. 559 of 6707
Take it easy on the newbies donut..
They dont understand that its the tiny details that matter.
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FlyAwayNow
Joined: May 10, 2009
Triage at Dawn
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Posted: Jun 2, 2009 06:59 PM
Msg. 560 of 6707
I know theres a mapping word for this but i dont know it, Well the problem i have with those permetations in CE is well, how shiny those bipeds are its that or im going blind.
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