
Choking Victim
Joined: Jan 13, 2008
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Posted: Jun 19, 2009 03:09 PM
Msg. 631 of 6707
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: Choking VictimQuote: --- Original message by: CLS_GRUNT BTW, the glass shader method I don't believe works with ce, only with halo 1. According to some info Dsalimander gave me. Please tell me if im wrong. You're wrong. OHHH ok thanks. But wont halo ce make it look terribad? There's more down sides to it than ups. It can increase the polycount (depending on how it's achieved), it gives everything a glossy "glass" look, and it doesn't react to dynamic lights.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 19, 2009 03:12 PM
Msg. 632 of 6707
Yeah I already know how to do it, I've just been far to lazy to set it up. Wasn't sure if it was worth implementing into my maps or not.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 05:12 PM
Msg. 633 of 6707
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 19, 2009 05:16 PM
Msg. 634 of 6707
Make him more gold/yellow armor line in halo 3.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 05:18 PM
Msg. 635 of 6707
Quote: --- Original message by: Advancebo Make him more gold/yellow armor line in halo 3. No, this is the Halo 2 model, with the Halo 2 diffuse, edited however. Therefore I'm going for an H2 look. The H3\Golden look can go with the H3 model\diffuse, but if it ever becomes available to the public, I'll do it then.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 19, 2009 05:24 PM
Msg. 636 of 6707
Quote: --- Original message by: delta49 Done. Probably going to upload this weekend.
Mind taking a pic of him in blood gulch or some place bright?
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 05:35 PM
Msg. 637 of 6707
Quote: --- Original message by: SabreQuote: --- Original message by: delta49 Done. Probably going to upload this weekend.
Mind taking a pic of him in blood gulch or some place bright? Third pic isn't bright enough?
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 19, 2009 05:36 PM
Msg. 638 of 6707
Quote: --- Original message by: delta49Quote: --- Original message by: SabreQuote: --- Original message by: delta49 Done. Probably going to upload this weekend.
Mind taking a pic of him in blood gulch or some place bright? Third pic isn't bright enough? nu.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jun 19, 2009 05:37 PM
Msg. 639 of 6707
Quote: --- Original message by: Spartan_094 I will fix the rig since this was a quick 30 minute rig. I will release this if alot of people want it and will USE it ( and wont steal my credit) Don't tell me to fix the bottom part of the body or the sides, i know its obvious bo... hmm too bad it's not your model, you can download it at fpsbanana.com > devhub > player models > CS:S model by (don't remember author) fpsbanana is down now, i and a few other can't seem to open the site, however it's there, because i also have the model. however you can get credit for rigging it, but it's not your textures, and not your model. ------------------------------------------------------------------------------ in other news, bump mapping isn't possible on dynamic objects the same shader is used on the legs and the wall, the pics is just saying it all and what's this so called glass shader method? if it's for the bump the glass uses, i guess it would end up the same, wouldn't it? Edited by BeachParty clan on Jun 19, 2009 at 05:40 PM
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 05:40 PM
Msg. 640 of 6707
Quote: --- Original message by: SabreQuote: --- Original message by: delta49Quote: --- Original message by: SabreQuote: --- Original message by: delta49 Done. Probably going to upload this weekend.
Mind taking a pic of him in blood gulch or some place bright? Third pic isn't bright enough? nu. I'll do it anyway since I've got nothing better to do at the moment. I've added a little glossiness to the flesh since the last pics anyway.   Lol, found this on the test map scenario I used. Edited by delta49 on Jun 19, 2009 at 06:04 PM
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 19, 2009 06:08 PM
Msg. 641 of 6707
Awesome Sauce. Now for dialog....
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jun 19, 2009 06:10 PM
Msg. 642 of 6707
Quote: --- Original message by: delta49 Edited by delta49 on Jun 19, 2009 at 06:04 PM I like how you made the skin look, idk, jelly is the right word? well it looks good, nice multipurpose map. Quote: --- Original message by: delta49 Edited by delta49 on Jun 19, 2009 at 06:04 PM you should add half-weight to the shoulders, make it more smooth since it's a bit stretched/blocky, noticed that when viewing the full size, edit the rig a bit and what's with the left thigh? it looks a bit turned inwards... minor flaws, but i want to point it out before you release it, good job so far Edited by BeachParty clan on Jun 19, 2009 at 06:13 PM
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jak5860
Joined: May 14, 2009
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Posted: Jun 19, 2009 06:12 PM
Msg. 643 of 6707
The shaders are awesome, and the hunter cannon on the Arbiter...
epic win.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 06:35 PM
Msg. 644 of 6707
Quote: --- Original message by: BeachParty clanI like how you made the skin look, idk, jelly is the right word? well it looks good, nice multipurpose map. Glossy? Jelly lol..Quote: --- Original message by: delta49 Edited by delta49 on Jun 19, 2009 at 06:04 PM you should add half-weight to the shoulders, make it more smooth since it's a bit stretched/blocky, noticed that when viewing the full size, edit the rig a bit and what's with the left thigh? it looks a bit turned inwards... minor flaws, but i want to point it out before you release it, good job so far Edited by BeachParty clan on Jun 19, 2009 at 06:13 PM Yeah I should probably re-do some parts of the rig, since only yesterday I got back into it and made better shaders when I've had it for a about seven months.
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: Jun 19, 2009 07:45 PM
Msg. 645 of 6707
I can extract sounds from different games...
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 19, 2009 08:47 PM
Msg. 646 of 6707
When I tried to extract just ai sounds like "pain minor", "pain major"..etc, it came out with 0 bytes, meaning something went wrong, but I get sounds from other things like music. Anyways, I've added a talking animation into the elite model animations tag, (also other edited things you shouldn't mess with). So I went and tested it in sapien, using just normal elite dialogue, taunt specificly, however as most of you know, elite dialogue is just Sergeant Johnson with a lower pitch and reversed. But for some reason it wasn't reversed, just lower pitched, so it sort of sounded like he was talking like elites do in Halo 2 and 3. http://www.youtube.com/watch?v=1aErd5tZhdI&fmt=18
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 21, 2009 01:31 PM
Msg. 647 of 6707
Just need to do the arms now.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 21, 2009 08:03 PM
Msg. 648 of 6707
Heavy Battle Droid?
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jak5860
Joined: May 14, 2009
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Posted: Jun 21, 2009 08:27 PM
Msg. 649 of 6707
I think it's a Super Battle Droid.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 21, 2009 09:14 PM
Msg. 650 of 6707
Cylon Centurion FTW!
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 23, 2009 02:19 PM
Msg. 651 of 6707
Quote: --- Original message by: jak5860 I think it's a Super Battle Droid. yepz.  by the way, forget the hands. They actually look like this: Edited by Koo294 on Jun 23, 2009 at 04:29 PM
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malard
Joined: Apr 12, 2009
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Posted: Jun 24, 2009 12:12 AM
Msg. 652 of 6707
nice need to make a jedi now make a halo ce map master chief vs general gervious lol
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 24, 2009 03:03 AM
Msg. 653 of 6707
Who dares to try to make a General Grevious Biped gets + 1 rep and 1 cookie from me.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jun 24, 2009 04:59 AM
Msg. 654 of 6707
Quote: --- Original message by: Cocaine Who dares to try to make a General Grevious Biped gets + 1 rep and 1 cookie from me. easy ill just put a box and render... :D
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 24, 2009 05:30 AM
Msg. 655 of 6707
Whoops , my bad , whoever tries and Succeeds will get + 1 rep and a cookie from me. ^^
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Jun 24, 2009 06:02 AM
Msg. 656 of 6707
Quote: --- Original message by: Cocaine Whoops , my bad , whoever tries and Succeeds will get + 1 rep and a cookie from me. ^^ damn i really badly want a cookie... im starving...
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 24, 2009 12:51 PM
Msg. 657 of 6707
Quote: --- Original message by: Cocaine Who dares to try to make a General Grevious Biped gets + 1 rep and 1 cookie from me. I may well.
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Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
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Posted: Jun 24, 2009 07:03 PM
Msg. 658 of 6707
what happened to The Arbiter D:
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Jun 25, 2009 03:17 PM
Msg. 659 of 6707
Quote: --- Original message by: Sabre what happened to The Arbiter D: Ah he's not cool anymore. I mean back in Halo 2 he was da bomb man! But now, he's just... the Arbiter.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 25, 2009 10:44 PM
Msg. 660 of 6707
Arby n the Cheif wants to speak with you.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jun 26, 2009 03:58 AM
Msg. 661 of 6707
Quote: --- Original message by: Sabre what happened to The Arbiter D: Don't worry, he's only a page behind D: But seriously, I've just been too lazy to get them "user-friendly", as in redirect the directories to the normal tags\characters folder. After I do that I'll upload them to filefront or something, then here.
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malard
Joined: Apr 12, 2009
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Posted: Jun 27, 2009 02:59 AM
Msg. 662 of 6707
hey guys im taking master chief taking off his head and replacing it with yoshis (lol) and i have tried and tried agian and i dont know what shape to use as the base i have everyone and it dosnt look right any suggestions E:i am also gonna try to make that general grievous biped because i want a cookie >.< here is what i have so far Edited by malard on Jun 28, 2009 at 10:08 PMEdited by malard on Jun 29, 2009 at 09:30 PM
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gmax5
Joined: Dec 7, 2006
ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!
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Posted: Jul 3, 2009 01:17 PM
Msg. 663 of 6707
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jul 3, 2009 02:16 PM
Msg. 664 of 6707
Quote: --- Original message by: malard
hey guys im taking master chief taking off his head and replacing it with yoshis (lol) and i have tried and tried agian and i dont know what shape to use as the base i have everyone and it dosnt look right any suggestions E:i am also gonna try to make that general grievous biped because i want a cookie >.< here is what i have so far
You didnt model that.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jul 3, 2009 03:53 PM
Msg. 665 of 6707
i agree. to good, and i've seen you take credit for stuff you didn't do before. Seriously, if you didn't make something, just say, saying you made it only makes you look like an idiot.
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