
Danger_zone_98
Joined: Nov 26, 2012
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Posted: Mar 7, 2015 09:39 PM
Msg. 561 of 912
Quote: --- Original message by: MEGASEAN2812 Who says the H3 port can't be "Awsome"? A troll.
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Caesar
Joined: Jul 1, 2013
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Posted: Mar 7, 2015 09:41 PM
Msg. 562 of 912
Quote: --- Original message by: Danger_zone_98Quote: --- Original message by: MEGASEAN2812 Who says the H3 port can't be "Awsome"? A troll. It can be Aswome if you guys took your time on this.
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austen1000
Joined: Sep 4, 2012
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Posted: Mar 7, 2015 09:52 PM
Msg. 563 of 912
@MatthewDratt
I had a few questions regarding the port;
1. How will Brute Power Armor work (I remember asking a question similar to this a long time ago, but, I can't really recall the answer, and that answer may have changed)?
2. Will you be taking advantage of Open Sauce's extra grenade types feature for Spike Grenades (assuming those are included, of course).
3. For the Arbiter, will he be equiped with the Carbine (and use the 2-handed Carbine animations with it). I know the trailer shown years ago showed him with a Plasma Rifle, but, I'm not sure if that was a placeholder or not?
4. Will you be using Halo 3 combat taunts and stuff like that?
If you are unable to (or don't want to) answer some of these questions, just say so. I'm just wondering.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 7, 2015 09:53 PM
Msg. 564 of 912
I can answer arbiter, he is using H2 anims and those have carbine.
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austen1000
Joined: Sep 4, 2012
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Posted: Mar 7, 2015 09:56 PM
Msg. 565 of 912
Quote: --- Original message by: MEGASEAN2812 I can answer arbiter, he is using H2 anims and those have carbine. Thank you.
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 7, 2015 10:00 PM
Msg. 566 of 912
Quote: --- Original message by: austen1000Quote: --- Original message by: MEGASEAN2812 I can answer arbiter, he is using H2 anims and those have carbine. Thank you. If you played T.S.C.E the back pack weapon works completely fine because once the player is dead the weapon comes off your back. Before it stucked on to your back but they fixed it. But I would love to see an AI though. Edited by sshers4 on Mar 7, 2015 at 10:00 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 7, 2015 10:04 PM
Msg. 567 of 912
That wasn't what we were talking about, but ok... whatever.
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 7, 2015 10:22 PM
Msg. 568 of 912
Quote: --- Original message by: ftsshot Did anyone ported sierra skybox yet? No. I am afraid not.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 7, 2015 10:24 PM
Msg. 569 of 912
Quote: --- Original message by: sshers4Quote: --- Original message by: ftsshot Did anyone ported sierra skybox yet? No. I am afraid not. How would you know? last i heard killzone was gonna do it. please stop assuming things. you aren't involved in the map. Edited by MEGASEAN2812 on Mar 7, 2015 at 10:24 PM
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 8, 2015 08:42 AM
Msg. 570 of 912
Quote: --- Original message by: MEGASEAN2812Quote: --- Original message by: sshers4Quote: --- Original message by: ftsshot Did anyone ported sierra skybox yet? No. I am afraid not. How would you know? last i heard killzone was gonna do it. please stop assuming things. you aren't involved in the map. Edited by MEGASEAN2812 on Mar 7, 2015 at 10:24 PM Matthew said he doesn't have the skybox in.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Mar 8, 2015 12:29 PM
Msg. 571 of 912
We'll I'm not Killzone
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Caesar
Joined: Jul 1, 2013
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Posted: Mar 8, 2015 03:02 PM
Msg. 572 of 912
Quote: --- Original message by: MatthewDratt We'll I'm not Killzone Yes I can see that.
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RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
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Posted: Mar 8, 2015 03:09 PM
Msg. 573 of 912
plot twist: we're ALL Killzone
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 8, 2015 03:10 PM
Msg. 574 of 912
Quote: --- Original message by: RabbitFood plot twist: we're ALL Killzone I'm killzones child
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 8, 2015 03:11 PM
Msg. 575 of 912
Quote: --- Original message by: MEGASEAN2812Quote: --- Original message by: RabbitFood plot twist: we're ALL Killzone I'm killzones child That makes me your sister. Will we get a teaser of the project matt in ce3 2015?
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RabbitFood
Joined: Aug 9, 2014
tripping a path through an internship
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Posted: Mar 8, 2015 03:17 PM
Msg. 576 of 912
Quote: --- Original message by: SS FlankerQuote: --- Original message by: MEGASEAN2812Quote: --- Original message by: RabbitFood plot twist: we're ALL Killzone I'm killzones child That makes me your sister. Will we get a teaser of the project matt in ce3 2015? the only appearance sierra will have in ce3'15 is killzone telling us if the skybox has been ported or not
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 8, 2015 03:18 PM
Msg. 577 of 912
Quote: --- Original message by: RabbitFoodQuote: --- Original message by: SS FlankerQuote: --- Original message by: MEGASEAN2812Quote: --- Original message by: RabbitFood plot twist: we're ALL Killzone I'm killzones child That makes me your sister. Will we get a teaser of the project matt in ce3 2015? the only appearance sierra will have in ce3'15 is killzone telling us if the skybox has been ported or not Heheheh. It would be funny if he popped out in between a seen where matt introduces a new bloodgulch mod. "no ski bocks!" and then he dissapears. But he should disappear with the correct grammar.
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 10, 2015 06:41 PM
Msg. 578 of 912
I remember Killzone64 did told me on xfire that he is not focusing on sierra but he is supporting Matthew with takedown extermination. So I guess he doesn't have the skybox just yet.
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Mar 10, 2015 07:03 PM
Msg. 579 of 912
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 10, 2015 07:14 PM
Msg. 580 of 912
Actually KZ we did everything we needed to.
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sshers4
Joined: Apr 28, 2013
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Posted: Mar 10, 2015 07:31 PM
Msg. 581 of 912
Quote: --- Original message by: MEGASEAN2812Quote: --- Original message by: sshers4Quote: --- Original message by: ftsshot Did anyone ported sierra skybox yet? No. I am afraid not. How would you know? last i heard killzone was gonna do it. please stop assuming things. you aren't involved in the map. Edited by MEGASEAN2812 on Mar 7, 2015 at 10:24 PM
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 10, 2015 08:28 PM
Msg. 582 of 912
Oh yeah, by the way, I'm also dropping this for the special project KZ mentioned lol.
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Super Flanker
Joined: Oct 5, 2012
The length of your life depends on my aim.
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Posted: Mar 13, 2015 12:03 PM
Msg. 583 of 912
Quote: --- Original message by: MEGASEAN2812 Oh yeah, by the way, I'm also dropping this for the special project KZ mentioned lol. Special project? Do tell!
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Mar 13, 2015 01:24 PM
Msg. 584 of 912
we cant. its a secret :D but what i can say is that it is for once custom and not ported models from other games
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 13, 2015 09:36 PM
Msg. 585 of 912
Quote: --- Original message by: SS FlankerQuote: --- Original message by: MEGASEAN2812 Oh yeah, by the way, I'm also dropping this for the special project KZ mentioned lol. Special project? Do tell! Haha, Soon, Soon. Definitely won't say anything on this thread so I don't threadjack. Edited by MEGASEAN2812 on Mar 13, 2015 at 09:42 PM
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Jobalisk
Joined: Feb 8, 2014
The haiku master。
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Posted: Mar 14, 2015 04:32 AM
Msg. 586 of 912
I'm going to hazard a guess and say something along the lines of those extra campaign levels featured in the SPV3 UI or what ever they call it.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Mar 14, 2015 11:09 AM
Msg. 587 of 912
Quote: --- Original message by: Jobalisk I'm going to hazard a guess and say something along the lines of those extra campaign levels featured in the SPV3 UI or what ever they call it. Eden Hazard?
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StormUndBlackbird
Joined: Oct 27, 2011
https://youtube.com/StormUndBlackbird
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Posted: Mar 14, 2015 12:47 PM
Msg. 588 of 912
Quote: --- Original message by: DaLodeQuote: --- Original message by: Jobalisk I'm going to hazard a guess and say something along the lines of those extra campaign levels featured in the SPV3 UI or what ever they call it. Eden Hazard? No, Thorgan.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 14, 2015 02:09 PM
Msg. 589 of 912
Quote: --- Original message by: Jobalisk I'm going to hazard a guess and say something along the lines of those extra campaign levels featured in the SPV3 UI or what ever they call it. Not even close. You will know when it happens. (or fails) Edited by MEGASEAN2812 on Mar 14, 2015 at 02:16 PM
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Highlander
Joined: Mar 8, 2015
Where you from? Lots of different places.
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Posted: Mar 17, 2015 04:50 PM
Msg. 590 of 912
Quote: --- Original message by: reachfan Sorry to burst your bubbles but sierra will never be finished.
U guyz know Matthew council this Damn project he knows that this darn engine is too weak for it.
Matthew cancel this and do halo reach......do it at least. This post gave me cancer.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Mar 17, 2015 04:56 PM
Msg. 591 of 912
Quote: --- Original message by: reachfan Sorry to burst your bubbles but sierra will never be finished.
U guyz know Matthew council this Damn project he knows that this darn engine is too weak for it.
Matthew cancel this and do halo reach......do it at least. Its posts like these I look forward to everyday. Sorry to burst your bubbles, but the project is going well, the engine is not that darn weak, Matthew did not council this. and don't expect anyone to ever port reach.
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Juzo
Joined: Jul 1, 2014
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Posted: Mar 17, 2015 05:18 PM
Msg. 592 of 912
Quote: --- Original message by: reachfan Sorry to burst your bubbles but sierra will never be finished.
U guyz know Matthew council this Damn project he knows that this darn engine is too weak for it.
Matthew cancel this and do halo reach......do it at least. I made an oath to not post for awhile, but this gave me a reason to do it. This post made me chuckle.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 17, 2015 06:39 PM
Msg. 593 of 912
Quote: --- Original message by: MatthewDratt *Well I'm not Killzone
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Mar 17, 2015 08:46 PM
Msg. 594 of 912
Quote: --- Original message by: Spartan314Quote: --- Original message by: MatthewDratt *Well I'm not Killzone die in a fire this was sarcasmEdited by MatthewDratt on Mar 17, 2015 at 08:48 PM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Mar 17, 2015 11:59 PM
Msg. 595 of 912
What's wrong with you people reachfan is absolutely right - The Blam engine (is that its name?) is too shoddy for a Halo 3 map; so let's make a map from the more advanced, more demanding Halo Reach engine!
Seriously though this is too funny, kinda reminds me of someone who wanted Halo to move on to the Cryengine then came back...heh. Edited by Bottletopman on Mar 18, 2015 at 01:11 AM
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