
ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 3, 2010 07:46 AM
Msg. 281 of 465
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spartin115
Joined: Sep 26, 2009
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Posted: Dec 4, 2010 03:39 AM
Msg. 282 of 465
Has anyone found the room with red carpet floors and selings that has a grunt and Brandon in it?
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 4, 2010 10:55 AM
Msg. 283 of 465
The mod is still a load of fun; I've loaded my own tags into it (most of which are still needing balancing) and it was still oodles of fun. The only consistent issue I've had is framerate (it's a performance issue on my part), but I think I have a solution for people that have low-grade PCs like myself. There is this one section where you go into the interior of the level in the Rocket Hog (after the Wraith) and there is great FPS from the point where you reach some Covy Crates with a couple of Covies around them to the point where you leave after lighting the light bridge.
Point being that TM should divide the BSPs up one more notch so that performance is consistent and that it generally loads with decent FPS as you proceed. It would require a bit more of script work (kind of how Halo 2 did it with the Loading points), but I think it would be a good idea to divide the BSPs up just a bit more. Edited by DarkHalo003 on Dec 4, 2010 at 10:58 AM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Dec 4, 2010 03:04 PM
Msg. 284 of 465
Quote: --- Original message by: DarkHalo003 Point being that TM should divide the BSPs up one more notch so that performance is consistent and that it generally loads with decent FPS as you proceed. It would require a bit more of script work (kind of how Halo 2 did it with the Loading points), but I think it would be a good idea to divide the BSPs up just a bit more. Edited by DarkHalo003 on Dec 4, 2010 at 10:58 AM Is that a joke? Quite frankly I think we used to many bsps. The reason your probably having performance issues is becuase you have a low grade pc. Turn down your settings then. Another issue is that alot of the area isn't really portatled correctly I don't think (since I don't really know how to do it that great)
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 4, 2010 03:30 PM
Msg. 285 of 465
If TM used more bsp's than they did, I'm not sure the map would have compiled...
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Dec 5, 2010 08:07 AM
Msg. 286 of 465
I added in some h2 weapons and bipeds in it. I'll do the effects and the vehicles tomorrow, LAZY DUDE R LAZY
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 5, 2010 12:40 PM
Msg. 287 of 465
Mmmmm tasty.
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Wrath
Joined: Jun 20, 2010
well isn't this a surprise
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Posted: Dec 6, 2010 05:26 AM
Msg. 288 of 465
It's funny and disturbing. But more likely disturbing.
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deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Dec 11, 2010 06:27 PM
Msg. 289 of 465
The sentinels are in there for a reason which we will probably find out in ep 2. Also if I remember correctly, they left the map unprotected so you could rip tags from it and find out how they made it.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 11, 2010 11:21 PM
Msg. 290 of 465
Quote: --- Original message by: deathraider555 The sentinels are in there for a reason which we will probably find out in ep 2. Also if I remember correctly, they left the map unprotected so you could rip tags from it and find out how they made it. I'm pretty sure the sentinels were there simply as a defense against intruders, since Lumoria is a Forerunner planet.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 12, 2010 12:27 AM
Msg. 291 of 465
the covenant did know about the forerunners and halos before the Halo1 slipspace jump. Remember during Halo Reach, where Halsey talks about the zealot squads? How there were rumors about them going through the scientists, that they were sent in to retrieve ancient data from the humans. (ancient data = forerunner shiz) and that they were always sent in threes.
and during the opening cinematic of Halo2, where awkhtcjf/arbiter was being questioned by the prophets. They mention about the slipspace jump & questioned him if he was "blinded by its divine etc.." They know about the Halo's. But without any reclaimer's etc.. It was practically worthless since they couldnt operate it.
I can probably check Halowiki/pedia and see what other people say about it. Which is probably more accurate than me, but that would require me using my brain constructively... I dont like doing that.
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: Dec 12, 2010 12:53 AM
Msg. 292 of 465
Quote: --- Original message by: Sciophobiaranger thats the flaw of lumoria
see,
man kinda and covenant didnt discover the forrunners until the slip space jump when they found halo, starting halo 1, thats when they first found the forrunners,so thats one huge storyline flaw in lumoria. So they shouldve changed the date, or storyline. Another added proof and nerd fact for anybody in disbelief. Another covenant-human conflict over forerunner shiz(as sierra so kindly phrases it:) that started early in the war similar to the Lumoria storyline was the battle with the crew of the Spirit of Fire and an earlier awkhtcjf/arbiter:) and his fleet after the 2nd Harvest Campaign and 1st Battle of Arcadia. The end result was the first human-contact with the flood, human ship drifting in space and the covenant totally destroyed:p. Check Halopedian for dates if u want or you can play Halo Wars for fun:) So Lumoria storyline is pretty much correct with Forerunner, dates, etc. Edited by aZn9ja37 on Dec 12, 2010 at 12:57 AM
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Dec 12, 2010 01:53 AM
Msg. 293 of 465
I just played the map, and I have to say, that this level is one of the best, if not the best custom SinglePlayer that has been created. It is good to see that you reused a lot of content from the original campaign and put commendable effort into designing AI encounters and the BSP to how Bungie did it in the original campaign.
Aside from the usual minor problems with cutscenes, I had an interesting problem when playing this level for the first time. The music loop that begins in the room with the sleeping grunts (b40_06, I believe from looking at the scripts), failed to stop and continued on until the end of the level. Check the trigger for the sound_looping_stop.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 12, 2010 02:31 AM
Msg. 294 of 465
Quote: --- Original message by: goldkilla88 Would you mind if I used some of the Tags in here like the Shadow, The Shield Sword Elites, etc., etc.? (Could you just PM me if yes. At least im asking before ripping :P) The map is unprotected for a reason, have fun! 
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Hs_crozzhair
Joined: May 8, 2010
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Posted: Dec 12, 2010 04:43 PM
Msg. 295 of 465
I have a few problems:
~sound wont play, everything is on, other maps have sound ~The part where you open the bridge==auto death ~The ODST should be in the hog, and they should get out and walk to the bridge with you.
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deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Dec 12, 2010 08:49 PM
Msg. 296 of 465
Quote: --- Original message by: Hs_crozzhair I have a few problems:
~sound wont play, everything is on, other maps have sound The sound in it was a little bit screwy at times. ~The part where you open the bridge==auto death Dont know whats going wrong there, the sentinels are showing up for you right? ~The ODST should be in the hog, and they should get out and walk to the bridge with you. That would just take away from the challenge!
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Dec 12, 2010 11:08 PM
Msg. 297 of 465
It's a fan story. Who cares whether or not it's 100% in line with the books/games?
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Dec 12, 2010 11:55 PM
Msg. 298 of 465
Quote: Who cares whether or not it's 100% in line with the books/games? Fanboys.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 13, 2010 01:24 AM
Msg. 299 of 465
while were on the topic of improving weapons i must say the standard halo 1 pistol sucks but the CMT mpv1 grove one is better I mean i know you guys want it classic but make new shaders,bitmaps,details,cubemaps/reflections the pistol from cmt grove is the orignal model new bitmap and anims
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: Dec 13, 2010 01:42 AM
Msg. 300 of 465
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: aZn9ja37Quote: --- Original message by: Sciophobiaranger thats the flaw of lumoria
see,
man kinda and covenant didnt discover the forrunners until the slip space jump when they found halo, starting halo 1, thats when they first found the forrunners,so thats one huge storyline flaw in lumoria. So they shouldve changed the date, or storyline. Another added proof and nerd fact for anybody in disbelief. Another covenant-human conflict over forerunner shiz(as sierra so kindly phrases it:) that started early in the war similar to the Lumoria storyline was the battle with the crew of the Spirit of Fire and an earlier awkhtcjf/arbiter:) and his fleet after the 2nd Harvest Campaign and 1st Battle of Arcadia. The end result was the first human-contact with the flood, human ship drifting in space and the covenant totally destroyed:p. Check Halopedian for dates if u want or you can play Halo Wars for fun:) So Lumoria storyline is pretty much correct with Forerunner, dates, etc. Edited by aZn9ja37 on Dec 12, 2010 at 12:57 AM ahaha no it isnt, reach had forunner stuff on it, but, they didnt discover any forunner planets/rings after that, how about you get your facts right LOL reach had forunner stuff on it, yes a forerunner crystal thing and something else... they didnt discover any forunner planets/rings after that, that i am correctly sure is incorrect, after the events on Reach, they dicovered planet onyx holding forunner facilities, and Delta Halo was discovered in Halo2, the Ark and portal in halo3. how about you get your facts right LOL LOL.... Well they are right mostly according to bungie(and ensemble) and some of it off the novels. Sorry i am a halo history nerd at times, but lets not start some sort of fanboy war. On a last note to clear any bogglings: when i said the covenant totally destroyed, i meant just the fleet led by the earlier arbiter, but i am not totally sure about this.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 13, 2010 01:43 AM
Msg. 301 of 465
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: aZn9ja37Quote: --- Original message by: Sciophobiaranger thats the flaw of lumoria
see,
man kinda and covenant didnt discover the forrunners until the slip space jump when they found halo, starting halo 1, thats when they first found the forrunners,so thats one huge storyline flaw in lumoria. So they shouldve changed the date, or storyline. Another added proof and nerd fact for anybody in disbelief. Another covenant-human conflict over forerunner shiz(as sierra so kindly phrases it:) that started early in the war similar to the Lumoria storyline was the battle with the crew of the Spirit of Fire and an earlier awkhtcjf/arbiter:) and his fleet after the 2nd Harvest Campaign and 1st Battle of Arcadia. The end result was the first human-contact with the flood, human ship drifting in space and the covenant totally destroyed:p. Check Halopedian for dates if u want or you can play Halo Wars for fun:) So Lumoria storyline is pretty much correct with Forerunner, dates, etc. Edited by aZn9ja37 on Dec 12, 2010 at 12:57 AM ahaha no it isnt, reach had forunner stuff on it, but, they didnt discover any forunner planets/rings after that, how about you get your facts right LOL yeah, because the Ark, Delta Halo & Alpha Halo wasnt forerunner and had no significant aspect to the story at all.. ahh, yes I completely forgot Halo Wars.. Silly me, ive played at least 5days of gameplay on it with friends, you'd think i would remember that. -.- mind you, its has been confirmed that Halo Wars was 100% cannon. Regardless of what it contradicts with the books. how about you get your facts right LOL Edited by sierra117 on Dec 13, 2010 at 01:43 AM
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 13, 2010 01:45 AM
Msg. 302 of 465
Quote: --- Original message by: Hydrogen words I think the cmt pistol would be more attractive if it actually did some real damage.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Dec 13, 2010 01:54 AM
Msg. 303 of 465
Quote: --- Original message by: MoooseGuyQuote: --- Original message by: Hydrogen words I think the cmt pistol would be more attractive if it actually did some real damage. mpv1 pistol did alot of damage comapred to g3 pistol
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: Dec 13, 2010 02:23 AM
Msg. 304 of 465
Quote: --- Original message by: sierra117Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: aZn9ja37Quote: --- Original message by: Sciophobiaranger
Hi, i cant get my fact straight atm. Another added proof and nerd fact for anybody in disbelief. Another covenant-human conflict over forerunner shiz(as sierra so kindly phrases it:) that started early in the war similar to the Lumoria storyline was the battle with the crew of the Spirit of Fire and an earlier awkhtcjf/arbiter:) and his fleet after the 2nd Harvest Campaign and 1st Battle of Arcadia. The end result was the first human-contact with the flood, human ship drifting in space and the covenant totally destroyed:p. Check Halopedian for dates if u want or you can play Halo Wars for fun:) So Lumoria storyline is pretty much correct with Forerunner, dates, etc. Edited by aZn9ja37 on Dec 12, 2010 at 12:57 AM ahaha no it isnt, reach had forunner stuff on it, but, they didnt discover any forunner planets/rings after that, how about you get your facts right LOL yeah, because the Ark, Delta Halo & Alpha Halo wasnt forerunner and had no significant aspect to the story at all.. ahh, yes I completely forgot Halo Wars.. Silly me, ive played at least 5days of gameplay on it with friends, you'd think i would remember that. -.- mind you, its has been confirmed that Halo Wars was 100% cannon. Regardless of what it contradicts with the books. how about you get your facts right LOL Edited by sierra117 on Dec 13, 2010 at 01:43 AM Quote: --- Original message by: aZn9ja37 they didnt discover any forunner planets/rings after that, that i am correctly sure is incorrect, after the events on Reach, they dicovered planet onyx holding forunner facilities, and Delta Halo was discovered in Halo2, the Ark and portal in halo3.
how about you get your facts right LOL LOL.... Well they are right mostly according to bungie(and ensemble) and some of it off the novels. Sorry i am a halo history nerd at times, but lets not start some sort of fanboy war.
On a last note to clear any bogglings: when i said the covenant totally destroyed, i meant just the fleet led by the earlier arbiter, but i am not totally sure about this. 1st, thank you sierra for noting that. But. Who knew the day would come when I would forget to mention or remember events of Halo1(alpha halo) on a HCE forum site?
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 13, 2010 03:05 AM
Msg. 305 of 465
No!!!!! DDDDDDDDDDDDD:
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aZn9ja37
Joined: Apr 13, 2010
....????!!!!!
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Posted: Dec 13, 2010 03:24 AM
Msg. 306 of 465
Quote: --- Original message by: sierra117 No!!!!! DDDDDDDDDDDDD: aZn9ja commited suicide. Ugh! *drop/spills a bunch of flaming cookies* Edited by aZn9ja37 on Dec 13, 2010 at 03:50 AM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Dec 13, 2010 06:00 AM
Msg. 307 of 465
Quote: --- Original message by: aZn9ja37Quote: --- Original message by: sierra117 No!!!!! DDDDDDDDDDDDD: aZn9ja commited suicide. Ugh! *drop/spills a bunch of flaming cookies* Edited by aZn9ja37 on Dec 13, 2010 at 03:50 AM oo! cookies! nom nom nom
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Dec 13, 2010 09:02 AM
Msg. 308 of 465
Quote: --- Original message by: Sciophobiaranger thats the flaw of lumoria
see,
man kinda and covenant didnt discover the forrunners until the slip space jump when they found halo, starting halo 1, thats when they first found the forrunners,so thats one huge storyline flaw in lumoria. So they shouldve changed the date, or storyline. Do you even know what Halo is? The Covenant religion was long based on the Forerunners. And the city High Charity ran of the power from the Forerunner Dreadnought. AND the object the covenant were after on Sigma Octanous IV had the coordinates to Installation 4. Covenant were very well aware of the Forerunners.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 13, 2010 03:56 PM
Msg. 309 of 465
Agreed. They didn't even say Lumoria was in canon (or did they?).
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Dec 13, 2010 06:31 PM
Msg. 310 of 465
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: Invader VeexQuote: --- Original message by: Sciophobiaranger thats the flaw of lumoria
see,
man kinda and covenant didnt discover the forrunners until the slip space jump when they found halo, starting halo 1, thats when they first found the forrunners,so thats one huge storyline flaw in lumoria. So they shouldve changed the date, or storyline. Do you even know what Halo is? The Covenant religion was long based on the Forerunners. And the city High Charity ran of the power from the Forerunner Dreadnought. AND the object the covenant were after on Sigma Octanous IV had the coordinates to Installation 4. Covenant were very well aware of the Forerunners. eh, i wasnt talking about the covenant, once again people dont read the whole statement
orly anyways who cares if it's correct in the halo storyline....it's not like some professional paid developer made lumoria and it's believable so I don't care.
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deathraider555
Joined: Jul 16, 2008
Blood is that which ties me to my devils.
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Posted: Dec 13, 2010 09:19 PM
Msg. 311 of 465
... Edited by deathraider555 on Dec 13, 2010 at 09:20 PM
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Dec 13, 2010 09:45 PM
Msg. 312 of 465
Oh god, you people are so....weird. Obviously this isn't a Bungie production, and anything fanmade can't be perfect. I can say that this perfectly contradicts the canon because the strange vehicle outside the forerunner complex does not exist in canon, or the Covenant don't have a Plasma like beam, or a three-layered Elite handheld shield. I can say this contradicts the canon because a single white-armored Ultra Elite would never be in command of such a huge force (including three elites which appear to be Zealots). There can never be anything that is tailored entirely to the canon, so you all should stop arguing.
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Advancebo
Joined: Jan 14, 2008
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Posted: Dec 13, 2010 09:51 PM
Msg. 313 of 465
And the elite shield is also in the old halo e3 trailer, its in the structure that the marines go into. They are ambushed by a few elites, and one of them has the shield and sword.
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Dec 13, 2010 09:54 PM
Msg. 314 of 465
Quote: --- Original message by: Advancebo And the elite shield is also in the old halo e3 trailer, its in the structure that the marines go into. They are ambushed by a few elites, and one of them has the shield and sword. 
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olly12345
Joined: Jul 30, 2008
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Posted: Dec 14, 2010 04:00 AM
Msg. 315 of 465
Makes Sense.... Why were there no gold elites? i was hoping that the one with the sword on the bridge would be, but they did say they changed it for a reason.. a reason i cannot remember.
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