
AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Sep 23, 2010 07:26 PM
Msg. 246 of 839
Quote: --- Original message by: Skidrow925 Did someone forget that this thread is for REACH WEAPONS W.I.P AND FINISHED!?!? not like i've been working on that.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 23, 2010 07:27 PM
Msg. 247 of 839
anyway, just you doing this now hunter? or is Josh hiding somewhere, modeling something?
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Sep 23, 2010 07:29 PM
Msg. 248 of 839
Didn't Josh say that he was skinning his AR model to Hreach textures? I don't know if he finished that or not...
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Sep 23, 2010 07:44 PM
Msg. 249 of 839
danke AGLion... Did I really...?
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 23, 2010 09:11 PM
Msg. 250 of 839
Quote: --- Original message by: Maniac1000 anyway, just you doing this now hunter? or is Josh hiding somewhere, modeling something? josh is still to send me the unwrapped model so i can put it ingame.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Sep 23, 2010 11:19 PM
Msg. 251 of 839
Quote: --- Original message by: anonymous_2009 Seriously though, this is me, it is how I type, so what. I can say the same thing for people like Grunt: 'All I do is attempt to be smart in all of my posts and I think that I know you like the back of my hand because of how you act on the internet' :L At the end of the day none of you actually know me, its all assumptions of what you see me say on ONLINE forums.
Just goes to show how your completely unable to comprehend anything, since you know, you missed the point of my posts and just keep proving me right. Quote: --- Original message by: anonymous_2009 Tbqh, if this was not a forum and it was us in real life then grunt and other people would be recovering from some broken bones lmao.
INTERNET BAD ASS COMING THROUGH, STEP ASIDEwell gosh darn hunter, i never knew how aggressive and manly you are, ill never mess with you again! i mean i wouldn't want to risk getting hit by man who has the muscle mass of the average 14 year old.
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WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
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Posted: Sep 24, 2010 03:16 AM
Msg. 252 of 839
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: anonymous_2009 Seriously though, this is me, it is how I type, so what. I can say the same thing for people like Grunt: 'All I do is attempt to be smart in all of my posts and I think that I know you like the back of my hand because of how you act on the internet' :L At the end of the day none of you actually know me, its all assumptions of what you see me say on ONLINE forums.
Just goes to show how your completely unable to comprehend anything, since you know, you missed the point of my posts and just keep proving me right. Quote: --- Original message by: anonymous_2009 Tbqh, if this was not a forum and it was us in real life then grunt and other people would be recovering from some broken bones lmao.
INTERNET BAD ASS COMING THROUGH, STEP ASIDEwell gosh darn hunter, i never knew how aggressive and manly you are, ill never mess with you again! i mean i wouldn't want to risk getting hit by man who has the muscle mass of the average 14 year old. ^epicpwnage also, guys, it is rly necessary to make this topic a battleground?
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Sep 24, 2010 03:37 AM
Msg. 253 of 839
We have a lot of angry people who need to see a shrink about letting go.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 24, 2010 04:21 AM
Msg. 254 of 839
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: anonymous_2009 Seriously though, this is me, it is how I type, so what. I can say the same thing for people like Grunt: 'All I do is attempt to be smart in all of my posts and I think that I know you like the back of my hand because of how you act on the internet' :L At the end of the day none of you actually know me, its all assumptions of what you see me say on ONLINE forums.
Just goes to show how your completely unable to comprehend anything, since you know, you missed the point of my posts and just keep proving me right. Quote: --- Original message by: anonymous_2009 Tbqh, if this was not a forum and it was us in real life then grunt and other people would be recovering from some broken bones lmao.
LUL! Because you have seen one picture of me from 2 years ago or more :L Fail. INTERNET BAD ASS COMING THROUGH, STEP ASIDEwell gosh darn hunter, i never knew how aggressive and manly you are, ill never mess with you again! i mean i wouldn't want to risk getting hit by man who has the muscle mass of the average 14 year old.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Sep 24, 2010 04:41 AM
Msg. 255 of 839
....Flame war? Yes, flame war. 
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Sep 24, 2010 07:16 AM
Msg. 256 of 839
No, its ended now. /end
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Sep 24, 2010 07:37 AM
Msg. 257 of 839
Quote: --- Original message by: Sergeant 1337 Halo Reach M6G Finished Currently 1,444 polies Made by Sergeant 1337 You've got a lot of faces near the handle that you don't need... delete those. When you're modeling for games you generally want to keep as few edges and verts on flat surfaces as possible. it'll keep your polycount low.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 24, 2010 04:11 PM
Msg. 258 of 839
how do i get this ingame though? i got to the step where i use tool to get the model in guerilla but just says like cannot read toolbeta error or whatever it says something like that. it doesnt work i did all the steps and it just acts gay
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 24, 2010 06:50 PM
Msg. 259 of 839
where is your .jms and what are you typing in tool?
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Sep 24, 2010 08:28 PM
Msg. 260 of 839
you need to rig the model to nodes. you can do this via hierarchy or the skin modifier.
import a Pistol, delete the geometry, rig the new pistol to the nodes.
Assuming you haven't already. Edited by Marka Haiyana on Sep 24, 2010 at 08:29 PM
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Sep 24, 2010 08:31 PM
Msg. 261 of 839
Quote: --- Original message by: Marka Haiyana
you need to rig the model to nodes. you can do this via hierarchy or the skin modifier.
import a Pistol, delete the geometry, rig the new pistol to the nodes.
Assuming you haven't already. Edited by Marka Haiyana on Sep 24, 2010 at 08:29 PM in case you haven't: another one of the millions of reasons why i love broke :D
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Sep 24, 2010 08:54 PM
Msg. 262 of 839
Hehe. I tried to convince him that he had a fan club a while back XD
He didn't buy it :c
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Sep 24, 2010 10:40 PM
Msg. 263 of 839
Quote: --- Original message by: Gamma927 Hehe. I tried to convince him that he had a fan club a while back XD
He didn't buy it :c WELL I'M YOUR BIGGEST FAN, THAT'S FOSHO
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 25, 2010 12:37 AM
Msg. 264 of 839
you dont apply skin modifiers to a gun, do you?
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Sep 25, 2010 05:31 AM
Msg. 265 of 839
you can rig with skin modifier with element selection mode pretty easilly
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 25, 2010 12:12 PM
Msg. 266 of 839
But you dont use a skin modifier on a weapon right? just on bipeds?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 25, 2010 12:14 PM
Msg. 267 of 839
Quote: --- Original message by: Maniac1000 But you dont use a skin modifier on a weapon right? just on bipeds? The GBX importer skins the weapon instead of importing different parts. You don't skin to begin with.
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Marka Haiyana
Joined: Mar 24, 2009
w0rt
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Posted: Sep 25, 2010 12:16 PM
Msg. 268 of 839
Quote: --- Original message by: Maniac1000 But you dont use a skin modifier on a weapon right? just on bipeds? see above post
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Advancebo
Joined: Jan 14, 2008
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Posted: Sep 25, 2010 03:20 PM
Msg. 269 of 839
you can use the skin modifier on non bipeds, but it just makes it harder, since bugs can easily come up from using the skin modifier and bluestreak.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 25, 2010 03:55 PM
Msg. 270 of 839
i did use the nodes and markers from an imported pistol and i do have a jms but its just not working
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 25, 2010 03:57 PM
Msg. 271 of 839
Quote: --- Original message by: Maniac1000 where is your .jms and what are you typing in tool?
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 25, 2010 04:03 PM
Msg. 272 of 839
its in my Models folder in my M6G folder in my weapons folder in my data folder.
Im typing this:
tool weapons bitmaps\M6G\bitmaps
tool model weapons\M6G\models
tool model weapons\M6G\fp
I'm doing everything the tutorial said....
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Sep 25, 2010 04:05 PM
Msg. 273 of 839
Quote: --- Original message by: Sergeant 1337 its in my Models folder in my M6G folder in my weapons folder in my data folder.
Im typing this:
tool weapons bitmaps\M6G\bitmaps
tool model weapons\M6G\models
tool model weapons\M6G\fp
I'm doing everything the tutorial said.... data\weapons\M6G\models tool model weapons\m6g
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 25, 2010 04:12 PM
Msg. 274 of 839
yup that should do it.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 25, 2010 04:17 PM
Msg. 275 of 839
Quote: --- Original message by: NobleQuote: --- Original message by: Sergeant 1337 its in my Models folder in my M6G folder in my weapons folder in my data folder.
Im typing this:
tool weapons bitmaps\M6G\bitmaps
tool model weapons\M6G\models
tool model weapons\M6G\fp
I'm doing everything the tutorial said.... data\weapons\M6G\models tool model weapons\m6g nvm they both didnt work. this is really irritating. how do i know if they worked or not?? Edited by Sergeant 1337 on Sep 25, 2010 at 04:19 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 25, 2010 04:19 PM
Msg. 276 of 839
the 1st line was where the jms should be, and the 2nd line was what to type in tool.
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Sep 25, 2010 04:20 PM
Msg. 277 of 839
i cant figure this out Edited by Sergeant 1337 on Sep 25, 2010 at 04:28 PM
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 25, 2010 06:21 PM
Msg. 278 of 839
Quote: --- Original message by: Sergeant 1337
i cant figure this out Edited by Sergeant 1337 on Sep 25, 2010 at 04:28 PM SAVE the .jms in: data\weapons\M6G\models\mg6.jms IN CMD, type: tool model weapons\m6g
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Sep 25, 2010 06:35 PM
Msg. 279 of 839
Quote: --- Original message by: AGLion there are no verts. the way I showed is the way i learned it, and I like that way and it works, unless gmax doesn't do it the way 3ds max does. Please don't promote horrible topology, understanding the flow of your mesh is one of the first things you should wrangle when working in 3d.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 25, 2010 06:46 PM
Msg. 280 of 839
E: Oh dear I'm terribly late ignore me Edited by UnevenElefant5 on Sep 25, 2010 at 06:47 PM
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