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Author Topic: Halo:Reach - Content W.I.P & Gallery Thread (Weapons/Vehicles/ect...) (839 messages, Page 10 of 24)
Moderators: Dennis

Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Sep 27, 2010 05:58 PM    Msg. 316 of 839       
eh someone else can shade it. i just gotta figure out how to do the needles then ill be good


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 27, 2010 06:22 PM    Msg. 317 of 839       
i'm working on a falcon, i'll post pics later


Advancebo
Joined: Jan 14, 2008


Posted: Sep 27, 2010 06:45 PM    Msg. 318 of 839       
Quote: --- Original message by: Sergeant 1337
eh someone else can shade it. i just gotta figure out how to do the needles then ill be good


needler needles.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 27, 2010 07:52 PM    Msg. 319 of 839       
Quote: --- Original message by: StatutoryTrOy
so far i have seen: dmr, ar, sniper, shotgun, and magnum is there anything else?

theres a lot more :
Needler rifle,focus rifle,and a bunch of other things I forgot about lol.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 27, 2010 09:29 PM    Msg. 320 of 839       
-Needle Rifle
-Focus Rifle
-Plasma Launcher
-Concussion Rifle
-Grav Hammer
-Energy Sword
-Plasma Repeater
-Plasma Rifle
-Plasma Pistol
-Needler
-Grenade Launcher (still working on the weapons tag)
-Rocket Launcher
-Spartan Laser
-Spiker
-Fuel Rod Gun

That's everything not named.


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 27, 2010 09:30 PM    Msg. 321 of 839       
where can i find these?


-Needle Rifle
-Focus Rifle
-Plasma Launcher
-Concussion Rifle
-Grav Hammer
-Energy Sword
-Plasma Repeater
-Plasma Rifle
-Plasma Pistol
-Needler
-Rocket Launcher


DEEhunter
Joined: Dec 16, 2006


Posted: Sep 27, 2010 09:53 PM    Msg. 322 of 839       

CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW
http://www.esequiel.com/
Edited by DEEhunter on Sep 27, 2010 at 09:53 PM
Edited by DEEhunter on Sep 27, 2010 at 09:54 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 27, 2010 10:12 PM    Msg. 323 of 839       
Quote: --- Original message by: StatutoryTrOy
where can i find these?


-Needle Rifle
-Focus Rifle
-Plasma Launcher
-Concussion Rifle
-Grav Hammer
-Energy Sword
-Plasma Repeater
-Plasma Rifle
-Plasma Pistol
-Needler
-Rocket Launcher

http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance
Just cycle through the images. All of the Covenant weapons are Symmetrical.


DEEhunter
Joined: Dec 16, 2006


Posted: Sep 27, 2010 10:14 PM    Msg. 324 of 839       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: StatutoryTrOy
where can i find these?


-Needle Rifle
-Focus Rifle
-Plasma Launcher
-Concussion Rifle
-Grav Hammer
-Energy Sword
-Plasma Repeater
-Plasma Rifle
-Plasma Pistol
-Needler
-Rocket Launcher

http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance
Just cycle through the images. All of the Covenant weapons are Symmetrical.


http://deelekgolo.codebrainshideout.net/References/

Would be nice if you guys helped...


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 27, 2010 10:53 PM    Msg. 325 of 839       
if you are earnest read this: thanks for trying to help, but i meant renders of the remakes

if you are being a smart @$$: you are a jerk


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 27, 2010 11:12 PM    Msg. 326 of 839       
Quote: --- Original message by: StatutoryTrOy
where can i find these?


-Needle Rifle
-Focus Rifle
-Plasma Launcher
-Concussion Rifle
-Grav Hammer
-Energy Sword
-Plasma Repeater
-Plasma Rifle
-Plasma Pistol
-Needler
-Rocket Launcher

I can fill you in with the energy sword,and maybe the focus rifle,but I lost the renders of the rest. its really old,the new one is better.
Edited by 032 Mendicant Bias on Sep 27, 2010 at 11:14 PM


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Sep 28, 2010 03:12 AM    Msg. 327 of 839       
That thing is made of ice lol.


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Sep 28, 2010 03:14 AM    Msg. 328 of 839       
why'd you have to go and turn to ice?


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 28, 2010 12:26 PM    Msg. 329 of 839       
okay here is a falcon a rather bad 1/4 of the way done one, obviously low poly, its my second non map model, and i'm still learning.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 28, 2010 04:59 PM    Msg. 330 of 839       
its off proportion.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Sep 28, 2010 05:05 PM    Msg. 331 of 839       
Quote: --- Original message by: doompig444
why'd you have to go and turn to ice?

its the ripped texture,thats how it looks =V


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Sep 28, 2010 05:52 PM    Msg. 332 of 839       
Quote: --- Original message by: Advancebo
its off proportion.


in what way?


Advancebo
Joined: Jan 14, 2008


Posted: Sep 28, 2010 06:08 PM    Msg. 333 of 839       
Quote: --- Original message by: StatutoryTrOy
Quote: --- Original message by: Advancebo
its off proportion.


in what way?





MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 28, 2010 06:46 PM    Msg. 334 of 839       
The windshield in reference to the border.
everything except the windshield needs to be scaled down X.


randomteddybear
Joined: Jul 14, 2008


Posted: Sep 30, 2010 11:28 AM    Msg. 335 of 839       
Well I guess I'll check in and see how the Halo:CE community is doing...

Quote: --- Original message by: CLS_GRUNT

http://www.youtube.com/watch?v=PnF2DBjYWWQ


ಠ_ಠ

now I remember why I left

*leaves again*

Halo on the source engine? its more likely than you think


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 30, 2010 06:33 PM    Msg. 336 of 839       
Quote: --- Original message by: randomteddybear
Well I guess I'll check in and see how the Halo:CE community is doing...

Quote: --- Original message by: CLS_GRUNT

http://www.youtube.com/watch?v=PnF2DBjYWWQ


ಠ_ಠ

now I remember why I left

*leaves again*

Halo on the source engine? its more likely than you think


On the source engine would actually be pretty cool.

Except that belongs to valve...

SO people leave because someone made a stupid video about someone?

Huh...


-Skidrow


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 30, 2010 11:17 PM    Msg. 337 of 839       
Quote: --- Original message by: DEEhunter


CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW CAW
http://www.esequiel.com/
Edited by DEEhunter on Sep 27, 2010 at 09:53 PM
Edited by DEEhunter on Sep 27, 2010 at 09:54 PM


is that reachs legendary ending?


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Sep 30, 2010 11:20 PM    Msg. 338 of 839       
Quote: --- Original message by: Hydrogen
is that reachs legendary ending?


N6 gets up after killing a bunch of elites, then gets his visor smashed by an alien eagle?

But really, I think it's Bungie's test level.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 30, 2010 11:28 PM    Msg. 339 of 839       
Quote: --- Original message by: AGLion
Quote: --- Original message by: Hydrogen
is that reachs legendary ending?


N6 gets up after killing a bunch of elites, then gets his visor smashed by an alien eagle?

But really, I think it's Bungie's test level.


they hinted in one of the campaign things that the EAGLE has landed..

and u got to activate the ending i heard


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Oct 2, 2010 02:00 PM    Msg. 340 of 839       
progress... (btw, ignore the scope, im still working on it)







ok i got serious issue. The triangles look good on the left side, but when i looked at the opposite side, they are seriously screwed up. some of the just arent there.
Edited by Sergeant 1337 on Oct 2, 2010 at 02:55 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 2, 2010 03:22 PM    Msg. 341 of 839       
Quote: --- Original message by: Sergeant 1337

progress... (btw, ignore the scope, im still working on it)







ok i got serious issue. The triangles look good on the left side, but when i looked at the opposite side, they are seriously screwed up. some of the just arent there.
Edited by Sergeant 1337 on Oct 2, 2010 at 02:55 PM


Ever seen a mirror?


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Oct 2, 2010 05:15 PM    Msg. 342 of 839       
i too lazy to do it lol, but its like the only solution now soooo....


randomteddybear
Joined: Jul 14, 2008


Posted: Oct 2, 2010 05:45 PM    Msg. 343 of 839       
Quote: --- Original message by: Skidrow925


On the source engine would actually be pretty cool.

Except that belongs to valve...

SO people leave because someone made a stupid video about someone?

Huh...


-Skidrow




The general lack of maturity the users of this forum seem to display, is the point I was trying to illustrate. Also that beige bit was a metaphor; look a modders on the source engine, when they make something, 9 times out of 10 they don't give a damn if it gets ripped. Because they know one thing this community forgets, the original artist will always be know for they're work. Take cmt's assault rifle for example: the ammo read out's color changes based on ammunition loaded. Now say I ripped that slapped it into some random blood gulch mod. No matter what, anyone who has spent any amount of time on a cmt map would automatically know where that rifle is from. Now say the I went another route and decided that I would make a decent map and, I just wanted cmt rifle so I pm'd masters for permission to use it and then I properly credit cmt in the read me. Now either way the end user would know that rifle was made by cmt, the later would be the best way of doing it as not only would the modder have the good graces of the original creators but also they were properly credited. When dealing with the source engine there is no way to protect model and texture assets. So artist don't even bother its not a big deal if some takes a model you made and ports it to Garry's mod, or some other source mod. The problem is you people take your models and textures too damned seriously, this community takes content protection too seriously to the point that its a joke. when you maps are played by people you don't realize that they could care less that you UV'd that assault rifle perfectly or that you spent hours working on that weapon to make it a perfect recreation, in the end it all boils down to: "how fun is your map to play over all?". Designing a good bsp, working out how your level flows with combat and how balanced that combat is should always take priority over how well protected you tags are. I the big problem you're all failing to see is as the content becomes more closed and protected the less the community can learn from one another, For instance everything I know about animation, I learned mostly from loading up decompiled version of the TF2 classes in 3ds max, that get this, Valve open sourced to everyone who has the sdk installed.

tl;dr: go back to the top and finish reading it

Also I'm fully aware Berlin wants their wall back, I have no intentions of giving it to them.

CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Oct 2, 2010 06:04 PM    Msg. 344 of 839       
Ive been saying the same thing for 3 years now, now besides the approximately 3 or 4 posts that some random members of the forum make quoting your post, and then charm-fully adding something along the lines of "WIN LOL EPIC", and the people who do not have the ability to, you know, think, your post will be completely ignored.
Which is really really sad, but in the end, so is the level of maturity in the community.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Oct 2, 2010 08:50 PM    Msg. 345 of 839       
how bout we stay on topic, hm?

Anyways, what do ya guys think of my DMR [WIP]?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Oct 2, 2010 08:56 PM    Msg. 346 of 839       
Doesn't look too bad, looks a bit fat though and the proportions seem a tad bit off. Depending on how long you've been modeling though, it doesn't look all that bad as of current.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Oct 2, 2010 11:01 PM    Msg. 347 of 839       
Quote: --- Original message by: ODX
Doesn't look too bad, looks a bit fat though and the proportions seem a tad bit off. Depending on how long you've been modeling though, it doesn't look all that bad as of current.

Basically this. Double-check your refs to make sure you're doing the proportions right; if anything, that's the most difficult part of modeling in my opinion.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Oct 2, 2010 11:18 PM    Msg. 348 of 839       
Small update; scope and barrel






Advancebo
Joined: Jan 14, 2008


Posted: Oct 2, 2010 11:25 PM    Msg. 349 of 839       
With the holes on the front, you could really make them lower poly, possible by making the semi-circle parts 3 sided each.


anonymous_2009
Joined: Jun 13, 2009


Posted: Oct 3, 2010 06:06 AM    Msg. 350 of 839       
STOP MAKING HORRIBLE RENDERS...

There are tutorials on here and on modacity on how to render, use them!

Or don't use any lights at all, can't see the model properly as parts are dark, generally the renders are just fail.

 
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