
Torih315
Joined: May 9, 2010
Nice night for a walk.
|
Posted: Oct 3, 2010 06:10 AM
Msg. 351 of 839
Reduced tri count to 6700...
|
|
|

MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
|
Posted: Oct 3, 2010 06:30 AM
Msg. 352 of 839
The final model needs about half of that amount in tri's.
Try reducing the amount in the feet, especially the attachment points. Reduce the pipe curve sections. Reduce the chamfered areas to be just 1 section instead of 3. Also, the cylinder thing at the top needs to just be 1 cylinder.
A lot of the things you have going here can be shown in the texturing, try to save poly count, because this is WAY too many polys.
|
|
|

SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
|
Posted: Oct 3, 2010 09:09 AM
Msg. 353 of 839
Quote: --- Original message by: anonymous_2009 STOP MAKING HORRIBLE RENDERS...
There are tutorials on here and on modacity on how to render, use them!
Or don't use any lights at all, can't see the model properly as parts are dark, generally the renders are just fail. SHUT YOUR HOLE... He uses gmax!
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 3, 2010 10:14 AM
Msg. 354 of 839
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: anonymous_2009 STOP MAKING HORRIBLE RENDERS...
There are tutorials on here and on modacity on how to render, use them!
Or don't use any lights at all, can't see the model properly as parts are dark, generally the renders are just fail. SHUT YOUR HOLE... He uses gmax! LOL. umad? You shut your hole? You a crit hater as well, cant give him crit when renders are horrible. And stop using Gmax as an excuse... all he needs to do is not add lights :/ So you shut your hole boy
|
|
|

Sergeant 1337
Joined: May 1, 2010
Do you even lift?
|
Posted: Oct 3, 2010 01:43 PM
Msg. 355 of 839
Better? No more lights...
|
|
|

SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
|
Posted: Oct 3, 2010 02:20 PM
Msg. 356 of 839
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: anonymous_2009 STOP MAKING HORRIBLE RENDERS...
There are tutorials on here and on modacity on how to render, use them!
Or don't use any lights at all, can't see the model properly as parts are dark, generally the renders are just fail. SHUT YOUR HOLE... He uses gmax! LOL. umad? You shut your hole? You a crit hater as well, cant give him crit when renders are horrible. And stop using Gmax as an excuse... all he needs to do is not add lights :/ So you shut your hole boy OMG stop replying to everyone who quotes you. I'm obviously not mad, I just copied the format of crit you use.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 3, 2010 05:13 PM
Msg. 357 of 839
The lights stop people from seeing the model properly as there are different shades. But whatever, do what you wish Lol. Ive got better things to do than help you children :L
|
|
|

Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
|
Posted: Oct 3, 2010 05:32 PM
Msg. 358 of 839
Quote: --- Original message by: anonymous_2009 The lights stop people from seeing the model properly as there are different shades. But whatever, do what you wish Lol. Ive got better things to do than help you children :L <3
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Oct 3, 2010 09:34 PM
Msg. 359 of 839
Quote: --- Original message by: Torih315 Reduced tri count to 6700... you could really lower the amount of sides on the cylinders you have. Maybe cut down the main one to about 3/4 of the total.
|
|
|

IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
|
Posted: Oct 3, 2010 10:18 PM
Msg. 360 of 839
Quote: --- Original message by: DarkHalo003 -Needle Rifle -Focus Rifle -Plasma Launcher -Concussion Rifle -Grav Hammer -Energy Sword -Plasma Repeater -Plasma Rifle -Plasma Pistol -Needler -Grenade Launcher (still working on the weapons tag) -Rocket Launcher -Spartan Laser -Spiker -Fuel Rod Gun
That's everything not named. there's that many already? oh right I haven't checked this forum for about a week.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Oct 3, 2010 10:19 PM
Msg. 361 of 839
Quote: --- Original message by: IcePhoenixQuote: --- Original message by: DarkHalo003 -Needle Rifle -Focus Rifle -Plasma Launcher -Concussion Rifle -Grav Hammer -Energy Sword -Plasma Repeater -Plasma Rifle -Plasma Pistol -Needler -Grenade Launcher (still working on the weapons tag) -Rocket Launcher -Spartan Laser -Spiker -Fuel Rod Gun
That's everything not named. there's that many already? oh right I haven't checked this forum for about a week. lol, no.
|
|
|

Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
|
Posted: Oct 3, 2010 10:54 PM
Msg. 362 of 839
There will be. Soon.
|
|
|

AGLion
Joined: Jun 29, 2010
- Animator... suck it -
|
Posted: Oct 3, 2010 11:28 PM
Msg. 363 of 839
Quote: --- Original message by: anonymous_2009 The lights stop people from seeing the model properly as there are different shades. But whatever, do what you wish Lol. Ive got better things to do than help you children :L I thought you died. need to stop getting my hopes up.
|
|
|

Marka Haiyana
Joined: Mar 24, 2009
w0rt
|
Posted: Oct 4, 2010 01:44 AM
Msg. 364 of 839
Quote: --- Original message by: anonymous_2009 The lights stop people from seeing the model properly as there are different shades. But whatever, do what you wish Lol. Ive got better things to do than help you children :L leggo the ego
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 4, 2010 06:46 AM
Msg. 365 of 839
ego? :L
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Oct 4, 2010 06:57 AM
Msg. 366 of 839
You have no ego?
|
|
|

Spartan_094
Joined: Jan 8, 2008
|
Posted: Oct 4, 2010 07:32 AM
Msg. 367 of 839
Don't lego my ego.
|
|
|

MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
|
Posted: Oct 4, 2010 07:47 AM
Msg. 368 of 839
Leggo my eggo.
|
|
|

Marka Haiyana
Joined: Mar 24, 2009
w0rt
|
Posted: Oct 4, 2010 09:17 AM
Msg. 369 of 839
Quote: --- Original message by: anonymous_2009 ego? :L ego [ˈiːgəʊ ˈɛgəʊ] n pl egos 1. the self of an individual person; the conscious subject 2. (Psychoanalysis) Psychoanal the conscious mind, based on perception of the environment from birth onwards: responsible for modifying the antisocial instincts of the id and itself modified by the conscience (superego) 3. one's image of oneself; morale to boost one's ego 4. egotism; conceit [from Latin: I] Also waffles are freaking delicious
|
|
|

Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
|
Posted: Oct 4, 2010 01:56 PM
Msg. 370 of 839
Quote: --- Original message by: anonymous_2009 STOP MAKING HORRIBLE RENDERS...
There are tutorials on here and on modacity on how to render, use them!
Or don't use any lights at all, can't see the model properly as parts are dark, generally the renders are just fail. If you havn't noticed yet GMAX has no ''render'' button
|
|
|

eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
|
Posted: Oct 4, 2010 02:08 PM
Msg. 371 of 839
That wouldn't be as much of a problem if people would change the shadow of the lights to not be completely black. I sort of agree with anonymous there, but I disagree that no lighting should be used whatsoever. Having some lighting is necessary to make any kind of image worth anything whatsoever so It can at least accentuate, a little, any deviances in the model such as intrudes, extrudes, etc... lolgrammarfail Edited by eliteslasher on Oct 4, 2010 at 02:10 PM
|
|
|

SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
|
Posted: Oct 4, 2010 05:09 PM
Msg. 372 of 839
Quote: --- Original message by: eliteslasher
That wouldn't be as much of a problem if people would change the shadow of the lights to not be completely black. I sort of agree with anonymous there, but I disagree that no lighting should be used whatsoever. Having some lighting is necessary to make any kind of image worth anything whatsoever so It can at least accentuate, a little, any deviances in the model such as intrudes, extrudes, etc... lolgrammarfail Edited by eliteslasher on Oct 4, 2010 at 02:10 PM I think wireframe (F4, the hilights kind) is good for the same reasons. But then you have people criticizing the polys instead of the gun itself.
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 4, 2010 06:03 PM
Msg. 373 of 839
Not ego. I beleive I know what I'm talking about to an extent. So, you all think I know nothing...
And I know Gmax doesn't have a render button, but that doesn't mean he should put two lights RIGHT next to his model which causes shadows which stop people from giving accurate crit as the shadows may miss lead the crit.
If the light where placed correctly and did not cause big black shadows on the weapon and only lit up small parts then it would be okay.
Although in his render the lights are too close and at the moment they are not needed as it is a w.i.p. A simple wireframe will do fine to show where extrudes are.
Say I have an ego all you want, but I know what I'm talking about so take it or leave it. Don't want to improve then fine. :/
|
|
|

Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
|
Posted: Oct 4, 2010 06:17 PM
Msg. 374 of 839
I have been trying to point that out to him for years.
|
|
|

Sergeant 1337
Joined: May 1, 2010
Do you even lift?
|
Posted: Oct 4, 2010 07:25 PM
Msg. 375 of 839
I put more than two lights on. I have them there cuz they look better. Im not doing a wirefame because everyone is going to point out unnecessary edges that i already know about. The edges are probably goin to have to stay there because my model gets really screwed up when I delete them. Therefore you get what you get and you dont have a fit. K? Cool.
|
|
|

abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
|
Posted: Oct 4, 2010 07:37 PM
Msg. 376 of 839
anyone working on a reach biped?
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Oct 4, 2010 08:34 PM
Msg. 377 of 839
Quote: --- Original message by: Sergeant 1337 I put more than two lights on. I have them there cuz they look better. Im not doing a wirefame because everyone is going to point out unnecessary edges that i already know about. The edges are probably goin to have to stay there because my model gets really screwed up when I delete them. Therefore you get what you get and you dont have a fit. K? Cool. It doesn't make it look better at all. Makes it look worse, sorry. And why are you modeling if you say that? Don't post your work if you don't want crit or tips on how to improve it.. what's the point? You just said there are un-necessary edge's, so learn to fix them. It isn't difficult... Stop being a wimp and say thing's like 'You get what you get'.
|
|
|

Marka Haiyana
Joined: Mar 24, 2009
w0rt
|
Posted: Oct 4, 2010 08:37 PM
Msg. 378 of 839
Quote: --- Original message by: anonymous_2009 Not ego. I beleive I know what I'm talking about to an extent. So, you all think I know nothing...
you should reread the defenition
|
|
|

Spartan_094
Joined: Jan 8, 2008
|
Posted: Oct 5, 2010 07:30 AM
Msg. 379 of 839
Quote: --- Original message by: abkarch anyone working on a reach biped? deehunter is
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Oct 5, 2010 07:34 AM
Msg. 380 of 839
Using a forum like this is far more entertaining and educative than an English lesson.
|
|
|

Sergeant 1337
Joined: May 1, 2010
Do you even lift?
|
Posted: Oct 5, 2010 08:00 AM
Msg. 381 of 839
I can take crit. I dont want people to tell me something i already know. Thats all. I will fix the edges by the way.
|
|
|

abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
|
Posted: Oct 5, 2010 08:05 AM
Msg. 382 of 839
Quote: --- Original message by: Spartan_094Quote: --- Original message by: abkarch anyone working on a reach biped? deehunter is does Deehunter make high poly THEN low poly, or does he go straight for low poly.. cause id love to use it in my halo unity game and OT-dee did u used to be a contract artist for bungie really? Edited by abkarch on Oct 5, 2010 at 08:06 AM
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Oct 5, 2010 05:36 PM
Msg. 383 of 839
Quote: --- Original message by: abkarchQuote: --- Original message by: Spartan_094Quote: --- Original message by: abkarch anyone working on a reach biped? deehunter is does Deehunter make high poly THEN low poly, or does he go straight for low poly.. cause id love to use it in my halo unity game and OT-dee did u used to be a contract artist for bungie really? Edited by abkarch on Oct 5, 2010 at 08:06 AM i doubt a 16-17 year old can be a contracted artist, let alone get the proper experience and degrees at that age.
|
|
|

SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
|
Posted: Oct 5, 2010 05:41 PM
Msg. 384 of 839
Quote: And why are you modeling if you say that? Don't post your work if you don't want crit or tips on how to improve it.. what's the point? You just said there are un-necessary edge's, so learn to fix them. It isn't difficult...
Stop being a wimp and say thing's like 'You get what you get'. That's REALLY close-minded. seriously, you can't FORCE him to change how he models. I think you have a different idea than the rest of us of what "crit" and "taking crit" is.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Oct 5, 2010 05:53 PM
Msg. 385 of 839
Quote: --- Original message by: SlappyThePirateQuote: And why are you modeling if you say that? Don't post your work if you don't want crit or tips on how to improve it.. what's the point? You just said there are un-necessary edge's, so learn to fix them. It isn't difficult...
Stop being a wimp and say thing's like 'You get what you get'. That's REALLY close-minded. seriously, you can't FORCE him to change how he models. I think you have a different idea than the rest of us of what "crit" and "taking crit" is. its not forcing him how he models. its him taking help on what to fix in the model.
|
|
|