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Author Topic: Halo:Reach - Content W.I.P & Gallery Thread (Weapons/Vehicles/ect...) (839 messages, Page 12 of 24)
Moderators: Dennis

Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 5, 2010 06:16 PM    Msg. 386 of 839       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: Sergeant 1337
I put more than two lights on. I have them there cuz they look better. Im not doing a wirefame because everyone is going to point out unnecessary edges that i already know about. The edges are probably goin to have to stay there because my model gets really screwed up when I delete them. Therefore you get what you get and you dont have a fit. K? Cool.


It doesn't make it look better at all. Makes it look worse, sorry.

And why are you modeling if you say that? Don't post your work if you don't want crit or tips on how to improve it.. what's the point? You just said there are un-necessary edge's, so learn to fix them. It isn't difficult...

Stop being a wimp and say thing's like 'You get what you get'.


Well sorry... Don't feel bad if you don't get it.

Anyway I don't see anything wrong with the lights.


-Skidrow


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Oct 5, 2010 06:45 PM    Msg. 387 of 839       
hey guys you know how on halo reach the magnum has that glair/reflection from the sun well i hear everyone saying that that will never work in halo ce's engine but what if you made it a lens flair (i'm pretty sure halo ce can handle that) that only pops up at certain angles?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 5, 2010 06:50 PM    Msg. 388 of 839       
Quote: --- Original message by: StatutoryTrOy
hey guys you know how on halo reach the magnum has that glair/reflection from the sun well i hear everyone saying that that will never work in halo ce's engine but what if you made it a lens flair (i'm pretty sure halo ce can handle that) that only pops up at certain angles?


Don't know if that is possible but it would look pretty cool...


Advancebo
Joined: Jan 14, 2008


Posted: Oct 5, 2010 07:02 PM    Msg. 389 of 839       
Quote: --- Original message by: StatutoryTrOy
hey guys you know how on halo reach the magnum has that glair/reflection from the sun well i hear everyone saying that that will never work in halo ce's engine but what if you made it a lens flair (i'm pretty sure halo ce can handle that) that only pops up at certain angles?


im pretty sure u can do that with a cubemap.


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 5, 2010 07:41 PM    Msg. 390 of 839       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: abkarch

Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
anyone working on a reach biped?


deehunter is


does Deehunter make high poly THEN low poly, or does he go straight for low poly..
cause id love to use it in my halo unity game

and OT-dee did u used to be a contract artist for bungie really?
Edited by abkarch on Oct 5, 2010 at 08:06 AM


i doubt a 16-17 year old can be a contracted artist, let alone get the proper experience and degrees at that age.


I've been taking saturday classes at Art Center College of design for 2 years Teaching me maya, 3ds max, and a little zbrush. They didn't really teach me much that is new but at least I have more connections and something else to write on my resume.

Also what? I'm making a halo reach biped? Since when? You are probably talking about the ripped one.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 5, 2010 07:55 PM    Msg. 391 of 839       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Advancebo
Quote: --- Original message by: abkarch

Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
anyone working on a reach biped?


deehunter is


does Deehunter make high poly THEN low poly, or does he go straight for low poly..
cause id love to use it in my halo unity game

and OT-dee did u used to be a contract artist for bungie really?
Edited by abkarch on Oct 5, 2010 at 08:06 AM


i doubt a 16-17 year old can be a contracted artist, let alone get the proper experience and degrees at that age.


I've been taking saturday classes at Art Center College of design for 2 years Teaching me maya, 3ds max, and a little zbrush. They didn't really teach me much that is new but at least I have more connections and something else to write on my resume.

Also what? I'm making a halo reach biped? Since when? You are probably talking about the ripped one.


''"RIPZ ARE BETTER THAN CUSTOM! DAERP!" - Slayer117''


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Oct 5, 2010 08:12 PM    Msg. 392 of 839       
hes not making a reach biped,he just ripped all permutations and mixed them together to form the ugliest looking spartan ever =)


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Oct 5, 2010 08:50 PM    Msg. 393 of 839       
ok, does anyone have a high poly animated spartan at all?


Advancebo
Joined: Jan 14, 2008


Posted: Oct 5, 2010 08:50 PM    Msg. 394 of 839       
Quote: --- Original message by: Skidrow925
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Advancebo
Quote: --- Original message by: abkarch

Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
anyone working on a reach biped?


deehunter is


does Deehunter make high poly THEN low poly, or does he go straight for low poly..
cause id love to use it in my halo unity game

and OT-dee did u used to be a contract artist for bungie really?
Edited by abkarch on Oct 5, 2010 at 08:06 AM


i doubt a 16-17 year old can be a contracted artist, let alone get the proper experience and degrees at that age.


I've been taking saturday classes at Art Center College of design for 2 years Teaching me maya, 3ds max, and a little zbrush. They didn't really teach me much that is new but at least I have more connections and something else to write on my resume.

Also what? I'm making a halo reach biped? Since when? You are probably talking about the ripped one.


''"RIPZ ARE BETTER THAN CUSTOM! DAERP!" - Slayer117''


Doesn't mean he ripped them himself, or would be putting them into HCE.


Spartan_094
Joined: Jan 8, 2008


Posted: Oct 5, 2010 08:53 PM    Msg. 395 of 839       
Quote: --- Original message by: abkarch
ok, does anyone have a high poly animated spartan at all?


I hope you knew I was being sarcastic, just go play reach at a friends house or something.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 5, 2010 08:54 PM    Msg. 396 of 839       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
ok, does anyone have a high poly animated spartan at all?


I hope you knew I was being sarcastic, just go play reach at a friends house or something.


>implying he has friends.


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Oct 5, 2010 08:57 PM    Msg. 397 of 839       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
ok, does anyone have a high poly animated spartan at all?


I hope you knew I was being sarcastic, just go play reach at a friends house or something.

@ spartan_094
sarcasm is undectable on the internet mostly

@ Advancebo. Dont get me started, cause if you do, youll end up running home crying.


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 5, 2010 09:17 PM    Msg. 398 of 839       
The rips are being used in a tool created by Veegie to generate a halo reach Player images since the one on bungie.net is based on cache.
Edited by DEEhunter on Oct 5, 2010 at 09:18 PM


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Oct 5, 2010 10:05 PM    Msg. 399 of 839       
Quote: --- Original message by: abkarch
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: abkarch
ok, does anyone have a high poly animated spartan at all?


I hope you knew I was being sarcastic, just go play reach at a friends house or something.

@ spartan_094
sarcasm is undectable on the internet mostly

@ Advancebo. Dont get me started, cause if you do, youll end up running home crying.

Dont get started with bo.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Oct 6, 2010 01:32 AM    Msg. 400 of 839       
To end a command, the / goes in front of the command ex: [/stop].


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 6, 2010 01:39 AM    Msg. 401 of 839       
Lol @ SgtMaj


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Oct 6, 2010 11:06 AM    Msg. 402 of 839       
Quote: --- Original message by: Sergeant Major
Quote: --- Original message by: MoooseGuy
Lol @ SgtMaj

I'm not sure if I should take that as an insult or a compliment.


I would guess insult [/guesses]


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Oct 6, 2010 03:18 PM    Msg. 403 of 839       
just making a halo game in unity, which unless i start getting assets, isnt going to happen


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 18, 2010 04:16 PM    Msg. 404 of 839       
Quote: --- Original message by: WM Blade
how about the redesign of the needler?

I guess I'll show this


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 18, 2010 04:20 PM    Msg. 405 of 839       
Quote: --- Original message by: Noble
Quote: --- Original message by: WM Blade
how about the redesign of the needler?

I guess I'll show this


I could go for that. Gotta model link?


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Nov 18, 2010 06:33 PM    Msg. 406 of 839       
can we get a dmr model released? i have seen at least 4 around and it would be nice to have the model to play with


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 19, 2010 05:17 PM    Msg. 407 of 839       
i gotta kinda old one here:


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Nov 19, 2010 05:29 PM    Msg. 408 of 839       
Quote: --- Original message by: Noble
i gotta kinda old one here:
Meh.


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 19, 2010 05:31 PM    Msg. 409 of 839       
Is it really that bad? :P


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 19, 2010 06:01 PM    Msg. 410 of 839       
holy crud! nice dmr!


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 19, 2010 06:04 PM    Msg. 411 of 839       
increase the radius of all three of those barrels and then make them longer. Do that you'll be good. Everything else on it is perfect though. Nice job!


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 19, 2010 06:18 PM    Msg. 412 of 839       
Thanks. that dmr actually has an error at the front of the gun, but no one will probably notice because it's too bloody bright.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Nov 19, 2010 07:49 PM    Msg. 413 of 839       
So can the needler, plasma launcher and repeater's effects be replicated in-game?
Also, any banshees yet?


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 19, 2010 11:39 PM    Msg. 414 of 839       
If someone can get me some refs to the banshee, ill attempt it. But for now I'll drop this "big gun"

I also thought I might add that that dmr model is lone gone.
Edited by Noble on Nov 20, 2010 at 02:05 AM


anonymous_2009
Joined: Jun 13, 2009


Posted: Nov 20, 2010 08:09 AM    Msg. 415 of 839       
"Reference Request Thread" ;)



032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Nov 20, 2010 09:41 AM    Msg. 416 of 839       
Quote: --- Original message by: Noble
I also thought I might add that that dmr model is lone gone.
Edited by Noble on Nov 20, 2010 at 02:05 AM

the dmr model is not gone, I still have it from like, 09 =).
Edited by 032 Mendicant Bias on Nov 20, 2010 at 09:41 AM


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Nov 20, 2010 03:35 PM    Msg. 417 of 839       
heh. I forgot you had it. >.<


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 20, 2010 04:44 PM    Msg. 418 of 839       
Quote: --- Original message by: anonymous_2009
"Reference Request Thread" ;)



PLEASE?!?!


olly12345
Joined: Jul 30, 2008


Posted: Nov 20, 2010 05:10 PM    Msg. 419 of 839       
That'd make sense if it went into the new Extinction (requiem?).
If the primary fire was made slightly explosive, not much but enough to visibly change it, and a bit faster, You could take out the secondary shot.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 20, 2010 06:28 PM    Msg. 420 of 839       
Quote: --- Original message by: olly12345
That'd make sense if it went into the new Extinction (requiem?).
If the primary fire was made slightly explosive, not much but enough to visibly change it, and a bit faster, You could take out the secondary shot.
Like the gauss hog, I think.

 
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