
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Feb 10, 2011 03:42 AM
Msg. 1436 of 1535
You are... joking... correct? This isn't really going in the next ST like this is it?
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Feb 10, 2011 04:47 AM
Msg. 1437 of 1535
Could we get some new pics of the map? Or has anything changed? I'm still waiting to see this!
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Feb 10, 2011 05:12 AM
Msg. 1438 of 1535
Quote: --- Original message by: halo3n00b you guys still havent completed this?
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 10, 2011 07:33 AM
Msg. 1439 of 1535
Quote: --- Original message by: MoooseGuyQuote: --- Original message by: halo3n00b you guys still havent completed this? yeah I was thinking the same thing a few hours ago myself 43 pages and all I'm seeing is some huge freaking ship crashed into the side of the same sandtrap bsp that I saw 43 pages ago must be the pillar of autism Edited by HaloIsAHorribleGane on Feb 10, 2011 at 07:34 AM
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Feb 10, 2011 07:57 AM
Msg. 1440 of 1535
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 10, 2011 04:49 PM
Msg. 1441 of 1535
okay so i have found vids on youtube seen what you've got here and now i need to know,WHEN!!!. when will you be releasing this map it looks awesome and i want to have it in my collection so i can play it. it will (most likely) be a very popular map and will be a fun one for internet games
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Feb 10, 2011 05:27 PM
Msg. 1442 of 1535
Quote: --- Original message by: MoooseGuyQuote: --- Original message by: halo3n00b you guys still havent completed this?
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Reaper 201
Joined: Jan 1, 2011
Rezurrected to Kill
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Posted: Feb 10, 2011 07:22 PM
Msg. 1443 of 1535
Quote: --- Original message by: d4rfnaderQuote: --- Original message by: MoooseGuyQuote: --- Original message by: halo3n00b you guys still havent completed this?
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WWLinkMasterX
Joined: Mar 29, 2009
subliminal message.
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Posted: Feb 10, 2011 09:17 PM
Msg. 1444 of 1535
Quote: --- Original message by: Reaper 201Quote: --- Original message by: d4rfnaderQuote: --- Original message by: MoooseGuyQuote: --- Original message by: halo3n00b you guys still havent completed this?
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Ubergoober
Joined: Oct 11, 2010
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Posted: Feb 10, 2011 09:19 PM
Msg. 1445 of 1535
I think the crashed ship might look good as a background feature, but not so close to the structures.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 10, 2011 10:38 PM
Msg. 1446 of 1535
Quote: --- Original message by: WWLinkMasterXQuote: --- Original message by: Reaper 201Quote: --- Original message by: d4rfnaderQuote: --- Original message by: MoooseGuyQuote: --- Original message by: halo3n00b you guys still havent completed this?
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Feb 10, 2011 11:06 PM
Msg. 1447 of 1535
Quote: --- Original message by: Ubergoober I think the crashed ship might look good as a background feature, but not so close to the structures. lololol, he was joking, it's going in the sky like in the real Sandtrap, that image is a joke.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 11, 2011 12:36 AM
Msg. 1448 of 1535
hay jesse i saw the bubble shield tags on the front page and thought they looked awesome. i am making a halo 3 map and would like them in it.also if you have tripmines. the map i'm making is a halo 3 standoff remake and would like to make it as realistic as posible
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Feb 11, 2011 02:05 AM
Msg. 1449 of 1535
You should have read all the topic then. This Bubble shield doesn't sync well in MP. i believe it will work fine only in SP...
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Feb 11, 2011 02:17 AM
Msg. 1450 of 1535
They don't sync. None of the cool stuff does.
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Feb 11, 2011 08:55 AM
Msg. 1451 of 1535
Quote: --- Original message by: Spartan_094Quote: --- Original message by: d4rfnader Nice biped, the armor seems a bit too clean in my opinion. ._. :facepalm: View the full size and look at the armor and rubber. If you still don't see it your blind. E: If your having trouble, view full size on this Edited by Spartan_094 on Jan 23, 2011 at 07:44 PM Hey, its grif
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 11, 2011 10:32 AM
Msg. 1452 of 1535
i have played sandtrap v1 and it has a kind of crappy bubble shield and it sync's fine in MP. i have played it vary often. oh whatever i am also making an SP map that it would look nice in
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Feb 11, 2011 03:09 PM
Msg. 1453 of 1535
Quote: --- Original message by: grunt_eater i have played sandtrap v1 and it has a kind of crappy bubble shield and it sync's fine in MP. i have played it vary often. oh whatever i am also making an SP map that it would look nice in Im talking about jesse`s(Beach Party`s originaly) Bubble shield. which has awesome cubemap.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 11, 2011 06:09 PM
Msg. 1454 of 1535
yea the one that looks like it's made of water right?, why can't you just swap out the model and bitmaps and such for the one of the old crappy bubble shield's
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 11, 2011 07:30 PM
Msg. 1455 of 1535
Jesse hasn't been seen in a while. I still need to reanimate the trip mine anyway :V
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Feb 11, 2011 07:40 PM
Msg. 1456 of 1535
Quote: --- Original message by: grunt_eater yea the one that looks like it's made of water right?, why can't you just swap out the model and bitmaps and such for the one of the old crappy bubble shield's I don't think that`s too easy, you always can try to do that,show me results when done (:
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dood
Joined: Sep 9, 2010
programming will never end..
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Posted: Feb 11, 2011 09:10 PM
Msg. 1457 of 1535
They all have life and school dood...so it may take sometime for it to be done.
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TehArtyom
Joined: Jan 8, 2011
:)
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Posted: Feb 11, 2011 09:57 PM
Msg. 1458 of 1535
Quote: --- Original message by: IcePhoenix @ Moose Meh I'd be happy if Grunt Eater got banned. Ftfy. ;)
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Feb 11, 2011 11:57 PM
Msg. 1459 of 1535
Quote: --- Original message by: grunt_eater i have played sandtrap v1 and it has a kind of crappy bubble shield 
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 12, 2011 12:40 AM
Msg. 1460 of 1535
Quote: --- Original message by: doompig444Quote: --- Original message by: Ubergoober I think the crashed ship might look good as a background feature, but not so close to the structures. lololol, he was joking, it's going in the sky like in the real Sandtrap, that image is a joke. but jokes are funny Edited by HaloIsAHorribleGane on Feb 12, 2011 at 12:40 AM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Feb 12, 2011 03:19 AM
Msg. 1461 of 1535
Is there a way to make the scorpion or Wraith have a separate turret? That would be great, so far I've seen no maps with these kinds of vehicles.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Feb 12, 2011 05:11 AM
Msg. 1462 of 1535
Quote: --- Original message by: qwertyuiop 1. there's an "N" in turrent. (i hope or else i look like an idiot) 2. what the hell is this "Wim" thing you keep talking about? ooh, man sorry about your luck
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TehArtyom
Joined: Jan 8, 2011
:)
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Posted: Feb 12, 2011 10:13 AM
Msg. 1463 of 1535
sum of u ppl suk at spelling ;)
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 12, 2011 11:11 AM
Msg. 1464 of 1535
i would think it would be as easy as changing a directory to point to the model of the one that looks like it's made of water.and than the new model already has it's bitmaps\shaders\whatever else. so i think it would work it's like vehicles over multiplayer. one person sees it here and that's were it is to everyone else. of course they'r is the random glitch :\
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 12, 2011 04:00 PM
Msg. 1465 of 1535
Jesse new H3 HUD almost done.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 12, 2011 04:01 PM
Msg. 1466 of 1535
i don't see why not? i mean it works in one why not both the one in sandtrap v1 worked fine on multiplayer so why not just swap out the models and then it should work, right?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Feb 12, 2011 04:24 PM
Msg. 1467 of 1535
I've been working on finals lately, it took place for about two weeks because some teachers decided to give them early, but some didn't which ended up stretching the time spent on finals, but now I finished them and have time to play halo. I'm just finishing up the new HUD right now, and 094's fixing all the model problems for any tags and such.
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Feb 12, 2011 05:22 PM
Msg. 1468 of 1535
Jesse welcome back! the Hud looks great! will you release it after you finish? and about the Bubble shield it Jesse who was saying the cubemaped Bubble shield wont sync well. ask him. give me your xfire by the way ^^
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Sceny
Joined: Nov 20, 2010
Awesome Faggot!
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Posted: Feb 12, 2011 05:23 PM
Msg. 1469 of 1535
Quote: --- Original message by: Spartan_094 Jesse new H3 HUD almost done. radar is hawt
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Feb 12, 2011 06:46 PM
Msg. 1470 of 1535
Standoff remake, grunt eater? Do you even have a bsp?
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