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Author Topic: Halo Reach Discussion (1242 messages, Page 2 of 36)
Moderators: Dennis

Spartan_094
Joined: Jan 8, 2008


Posted: Jun 12, 2010 07:29 AM    Msg. 36 of 1242       
Your late about the Recon, people have known this for weeks. Comes with the Legendary Edition and only the Legendary Edition from what I heard. Or you pre-order it with the legendary say Game Stop and they give you this code.
Edited by Spartan_094 on Jun 12, 2010 at 07:31 AM


Spartan_094
Joined: Jan 8, 2008


Posted: Jun 12, 2010 10:58 AM    Msg. 37 of 1242       
Don't make me spoil what comes with the elite. :P

Also look what I found on bungie.net (dennis this is really from b.net)


Edited by Spartan_094 on Jun 12, 2010 at 06:07 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 12, 2010 08:58 PM    Msg. 38 of 1242       
Halo Reach actually sucks.... I do not really like it, it was a reason to get back on my Xbox 360 at the time, but as of a few weeks ago, my buddy is buying my 360 setup and rig off of me for $350. Worth over $425 at gamestop, but who wants gamestop credits?! I am done gaming =P, I need a vehicle.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 12, 2010 09:19 PM    Msg. 39 of 1242       
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 12, 2010 09:41 PM    Msg. 40 of 1242       
The game's graphics are close, if not the same, as Halo 3's, and even then, its not very easy to play, because you can only put so much into a game right? Well Halo has been worn out pretty bad. Example: Halo 1 = Fun, Halo 2 = Okay Fun, Halo 3 = Okay Fun, Halo Wars = Alright, but not as fun, Halo 3: ODST = More Halo 3, oh fun...., and Halo Reach = Anyone up for some Sonic?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 12, 2010 09:45 PM    Msg. 41 of 1242       
Take note you haven't played the campaign yet and seen all the new stuff they've actually made.

In terms of overall feel, it's just about the same as Halo 3 though+some more screwed up FP animations (I will never forgive them for their shameless reuse of Halo 3's animations, some of them BUTCHERED to hell and back).


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 12, 2010 11:06 PM    Msg. 42 of 1242       
Quote: --- Original message by: Higuy
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.

It's called Invasion. It's the best gametype I've ever played (besides Coag CTF and Infection). I think the BETA suffered from too much grenade spamming, unbalanced reticle bloom with the DMR, quirkiness of CTF placement on Sword Base, and the completely uselessness of the AR.


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 12, 2010 11:44 PM    Msg. 43 of 1242       
I think the Beta suffered from just too much Halo 3 palceholders. I think Retail'll change that. Plus, the beta only had matchmaking. Matchmaking is 1/4 the game. We haven't seen Forge, or Custom Games, and only SMALL parts of the campaign (which I hope is good, otherwise...)
Oh, and:
Quote: --- Original message by: KillerKip1
The game's graphics are close, if not the same, as Halo 3's, and even then, its not very easy to play, because you can only put so much into a game right? Well Halo has been worn out pretty bad. Example: Halo 1 = Fun, Halo 2 = Okay Fun, Halo 3 = Okay Fun, Halo Wars = Alright, but not as fun, Halo 3: ODST = More Halo 3, oh fun...., and Halo Reach = Anyone up for some Sonic?

.......
http://tinyurl.com/2bec98


Advancebo
Joined: Jan 14, 2008


Posted: Jun 13, 2010 12:12 AM    Msg. 44 of 1242       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.

It's called Invasion. It's the best gametype I've ever played (besides Coag CTF and Infection). I think the BETA suffered from too much grenade spamming, unbalanced reticle bloom with the DMR, quirkiness of CTF placement on Sword Base, and the completely uselessness of the AR.


shutup H3 BR whore.
I found that the DMR works just fine if you don't spam the trigger.


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 13, 2010 12:19 AM    Msg. 45 of 1242       
Quote: --- Original message by: Advancebo
shutup H3 BR whore.
I found that the DMR works just fine if you don't spam the trigger.

this.
But the AR is way underpowered; can't hit the broadside of a barn with it.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 13, 2010 12:04 PM    Msg. 46 of 1242       
Quote: --- Original message by: Sergeant 1337
cool. The beta sucked but i think the retail game is actually gonna be amazing.

Thanks for proving to us it sucked by giving no details .etc .etc. Another person who thinks it sucks, go play with your br in h3.
Edited by Spartan_094 on Jun 7, 2010 at 09:35 PM

Im not gonna say every detail of why it was horrible but it didn't feel like halo after bungie changed everything. I never said anything about the br either, so shutup.
Edited by Sergeant 1337 on Jun 14, 2010 at 02:20 PM


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2010 04:35 PM    Msg. 47 of 1242       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.

It's called Invasion. It's the best gametype I've ever played (besides Coag CTF and Infection). I think the BETA suffered from too much grenade spamming, unbalanced reticle bloom with the DMR, quirkiness of CTF placement on Sword Base, and the completely uselessness of the AR.


shutup H3 BR whore.
I found that the DMR works just fine if you don't spam the trigger.

Ugh...*cough*The BR sucks*cough* and if you looked at my stats for Invasion, the Needle Rifle was the best weapon (not counting melee). The DMR had issues in SWAT and some inaccuracies firing consecutively (I thought the error increased too much in just two shots).


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 13, 2010 04:39 PM    Msg. 48 of 1242       
Quote: --- Original message by: Spartan_094

Don't make me spoil what comes with the elite. :P

Also look what I found on bungie.net (dennis this is really from b.net)


Edited by Spartan_094 on Jun 12, 2010 at 06:07 PM




OMG! its xzibit


Advancebo
Joined: Jan 14, 2008


Posted: Jun 13, 2010 06:39 PM    Msg. 49 of 1242       
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Advancebo
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.

It's called Invasion. It's the best gametype I've ever played (besides Coag CTF and Infection). I think the BETA suffered from too much grenade spamming, unbalanced reticle bloom with the DMR, quirkiness of CTF placement on Sword Base, and the completely uselessness of the AR.


shutup H3 BR whore.
I found that the DMR works just fine if you don't spam the trigger.

Ugh...*cough*The BR sucks*cough* and if you looked at my stats for Invasion, the Needle Rifle was the best weapon (not counting melee). The DMR had issues in SWAT and some inaccuracies firing consecutively (I thought the error increased too much in just two shots).


Pfft, needle rifle.
I owned with the Plasma Launcher. 51 kills, 1 death.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 13, 2010 08:54 PM    Msg. 50 of 1242       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Advancebo
Quote: --- Original message by: DarkHalo003
Quote: --- Original message by: Higuy
The only fun thing on halo reach I liked was generator defense and the map data covy defense thing (which was quite still unbalanced)... Everything else just sucked.

It's called Invasion. It's the best gametype I've ever played (besides Coag CTF and Infection). I think the BETA suffered from too much grenade spamming, unbalanced reticle bloom with the DMR, quirkiness of CTF placement on Sword Base, and the completely uselessness of the AR.


shutup H3 BR whore.
I found that the DMR works just fine if you don't spam the trigger.

Ugh...*cough*The BR sucks*cough* and if you looked at my stats for Invasion, the Needle Rifle was the best weapon (not counting melee). The DMR had issues in SWAT and some inaccuracies firing consecutively (I thought the error increased too much in just two shots).


Pfft, needle rifle.
I owned with the Plasma Launcher. 51 kills, 1 death.

I found that weapon fine on Invasion, but I despised it on Swordbase because of the close quarters. The Needle Rifle also owns, especially when you know how to act with and use it. I usually have Cloak with a Needler/Needle Rifle Combo, which does wonders no matter which scenario you're in (regarding Infantry combat). I just hope they have a loadout for that combo in the future.

Also, I can't believe I didn't bring this up, but: http://www.bungie.net/stats/reach/gamestats.aspx?gameid=10999599&player=DarkHalo003

^This was thanks to the DMR. I used it well and got a lot of kills (and lives) off of playing smart and using it. I was just stating the bloom increased too much after just two shots (you'll notice this a lot in SWAT).


Ring127
Joined: Apr 1, 2010

Semper-Fi


Posted: Jun 14, 2010 03:17 PM    Msg. 51 of 1242       
E3... Xbox press confrence... I cant take it. My mind imploded from sheer epicness. Did you see that? They Went Into Space(capitalized for emphasis) , and blew some covie ships up!!! Now we just pray its not an over scripted excuse for a FPS like MW2.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 14, 2010 03:32 PM    Msg. 52 of 1242       
http://www.bungie.net/projects/reach/default.aspx

E3 2010 Reach Campaign Trailer. In HD.


Ring127
Joined: Apr 1, 2010

Semper-Fi


Posted: Jun 14, 2010 03:39 PM    Msg. 53 of 1242       
Quote: --- Original message by: DarkHalo003
http://www.bungie.net/projects/reach/default.aspx

E3 2010 Reach Campaign Trailer. In HD.

Sweet! That Elite at the end got owned.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 14, 2010 03:55 PM    Msg. 54 of 1242       



dat ass, jks








I like how it looks like you might be able to pilot the starship.

http://www.youtube.com/watch?v=sq6GpgDH89w
Edited by Advancebo on Jun 14, 2010 at 04:27 PM


leyuen
Joined: Apr 3, 2010


Posted: Jun 14, 2010 04:48 PM    Msg. 55 of 1242       
omg when i saw that trailer it gave me goose bumps (the good kind) just pure epicness space battle

just wait till halo ce community is gonna try make some space battles like the ones in the trailer
Edited by leyuen on Jun 14, 2010 at 04:50 PM


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 14, 2010 04:53 PM    Msg. 56 of 1242       
Uh, Cebo, you obviously WILL get to pilot the starship. Watching the trailer makes it obvious, 06 gets in the damn thing and launches off and then it shows a clear third person camera following the ship with a reticle.

Thanks for the upload too.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Jun 14, 2010 05:21 PM    Msg. 57 of 1242       
What's with the Star Wars looking starfighter? Couldn't Bungie just make it a longsword?

It's no really a big deal. It's still awesome though to fight in space.
Edited by Sergeant 1337 on Jun 14, 2010 at 05:21 PM


Advancebo
Joined: Jan 14, 2008


Posted: Jun 14, 2010 06:33 PM    Msg. 58 of 1242       
Quote: --- Original message by: Sergeant 1337

What's with the Star Wars looking starfighter? Couldn't Bungie just make it a longsword?

It's no really a big deal. It's still awesome though to fight in space.
Edited by Sergeant 1337 on Jun 14, 2010 at 05:21 PM


Because a longsword wouldn't look as cool in the cutscenes.


Arteen
Joined: Mar 8, 2008

...


Posted: Jun 14, 2010 06:42 PM    Msg. 59 of 1242       
Space battles? Bungie's catering to the Coldsnap crowd! :angryfistshake:


Dark
Joined: Nov 10, 2008


Posted: Jun 14, 2010 06:46 PM    Msg. 60 of 1242       
Quote: --- Original message by: Arteen
Space battles? Bungie's catering to the Coldsnap crowd! :angryfistshake:

YESSSSS!


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 14, 2010 06:47 PM    Msg. 61 of 1242       
You know, watching that again...the whole feel of the camera and flying does sort of seem like the jets in Coldsnap (yeah, I've played the map).


Dark
Joined: Nov 10, 2008


Posted: Jun 14, 2010 06:53 PM    Msg. 62 of 1242       
this looks more like one of those anime-ish shooter now.
thats a shame.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 14, 2010 06:56 PM    Msg. 63 of 1242       
Quote: --- Original message by: ODX
You know, watching that again...the whole feel of the camera and flying does sort of seem like the jets in Coldsnap (yeah, I've played the map).


lol XD *calls tiamat time to sue bungie and for all >:D* *tiamat* im on to it right now*

also at arteen they cant cater you because u do good enough ^_^
Edited by Hydrogen on Jun 14, 2010 at 06:57 PM


Advancebo
Joined: Jan 14, 2008


Posted: Jun 14, 2010 07:28 PM    Msg. 64 of 1242       


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 14, 2010 08:02 PM    Msg. 65 of 1242       
encounters are crappy


DEEhunter
Joined: Dec 16, 2006


Posted: Jun 14, 2010 09:49 PM    Msg. 66 of 1242       
Quote: --- Original message by: Higuy
encounters are crappy

Is it because they aren't the generic "walk into a room full of enemies."


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 14, 2010 09:52 PM    Msg. 67 of 1242       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Higuy
encounters are crappy

Is it because they aren't the generic "walk into a room full of enemies."

And it's a "specialized" encounter; it's meant to give effect at the beginning of a level. Kind of like the first Encounter on AotCR. Also, it's a small glimpse of the campaign. What could be in the final could be far different in scope.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jun 14, 2010 10:40 PM    Msg. 68 of 1242       
Quote: --- Original message by: Higuy
encounters are crappy


Yeah, due to our modding expierence (yours more than mine, because I suck) we know how to do stuff way better than bungie, if only we could show them how to make a video game....


DEEhunter
Joined: Dec 16, 2006


Posted: Jun 14, 2010 10:41 PM    Msg. 69 of 1242       
All encounters should be the "walk into a room full of enemies" scenario then?


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Jun 14, 2010 10:42 PM    Msg. 70 of 1242       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Higuy
encounters are crappy


Yeah, due to our modding expierence (yours more than mine, because I suck) we know how to do stuff way better than bungie, if only we could show them how to make a video game....

Sarcasm?

 
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