
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Apr 21, 2010 11:23 PM
Msg. 176 of 213
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Apr 22, 2010 12:20 AM
Msg. 177 of 213
first person would be intense if the pod had a window so you could see the ground incoming.
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anoldman
Joined: Mar 29, 2010
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Posted: Apr 22, 2010 08:07 AM
Msg. 178 of 213
Quote: --- Original message by: Slayer117 first person would be intense if the pod had a window so you could see the ground incoming. It actually does have a window. It's at the bottom but it's very thin.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 22, 2010 09:02 AM
Msg. 179 of 213
yes. it's thin but it wouldn't make sense if it was bigger, it's halo 2 pod anyway. For the first like 40 seconds of the drop, you are blind then when you get very close, you start seeing the ground coming
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Philosoraptor
Joined: Apr 7, 2010
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Posted: Apr 22, 2010 02:52 PM
Msg. 180 of 213
I can't wait until this map is finished, it looks great
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 22, 2010 04:15 PM
Msg. 181 of 213
Quote: --- Original message by: OpsY yes. it's thin but it wouldn't make sense if it was bigger, it's halo 2 pod anyway. For the first like 40 seconds of the drop, you are blind then when you get very close, you start seeing the ground coming are you going to implement drop pods in 6.2? that'd be craaaaaazzzzzzzzyyyyyyyyy
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 22, 2010 05:50 PM
Msg. 182 of 213
Really, where could it fit? haha.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Apr 22, 2010 05:52 PM
Msg. 183 of 213
yea pods in 6.2 would be awsome. XD id laugh if it went off course into the water.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 22, 2010 10:56 PM
Msg. 184 of 213
There's no appropriate launch place in 6.2
Update on 6.2's dev:
New Biped added Some new sound tags too
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Apr 22, 2010 11:18 PM
Msg. 185 of 213
i bet there is :D just you havent seen it yet also i like the b40_c area in it :D
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 23, 2010 04:05 PM
Msg. 186 of 213
We'll be testing Release Candidate #2 today... hopefully that one's good! Here's a little video from the tests... http://www.xfire.com/video/28ccd8/]  Seems like it'll take a RC03 anyway! Edited by OpsY on Apr 24, 2010 at 09:57 AM
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ptowery
Joined: Aug 28, 2007
oify
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Posted: Apr 24, 2010 05:58 PM
Msg. 187 of 213
hey, can I join up with the group that's helping build the next RPG?
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 25, 2010 09:56 AM
Msg. 188 of 213
RPG_Beta6_2 has been officially uploaded to Halomaps yesterday, just waiting along Sanctuary in the Queue for Approval.
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Tuaha
Joined: Aug 1, 2008
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Posted: Apr 25, 2010 10:15 AM
Msg. 189 of 213
Quote: --- Original message by: OpsY RPG_Beta6_2 has been officially uploaded to Halomaps yesterday, just waiting along Sanctuary in the Queue for Approval. Yay again. =D Can you do the same with Sanctuary and upload it to Filefront or somewhere else?
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Commando N
Joined: Jul 16, 2008
Stupid Hacking AIs
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Posted: Apr 25, 2010 11:36 AM
Msg. 190 of 213
can u put it on filefront till it gets approved?
lol i had the same thought as u Edited by Commando N on Apr 25, 2010 at 11:40 AM
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007
Joined: Mar 4, 2010
FluFFy
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Posted: Apr 25, 2010 12:45 PM
Msg. 191 of 213
Sorry if My Dance Moves are a little stiff, you guys will not be dissapointed in these 2 maps to come, and If you guys Look on OpsY's RPG_Beta group over xfire he does have a Sanctuary_Final Filefront link
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Commando N
Joined: Jul 16, 2008
Stupid Hacking AIs
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Posted: Apr 25, 2010 01:54 PM
Msg. 192 of 213
yah i got sanctuary final its the rpg 6.2 that i don't hav
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laxdude1995
Joined: Apr 22, 2008
Isn't that from one of your Chinese cartoons?
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Posted: Apr 26, 2010 04:46 PM
Msg. 193 of 213
Once again, beautifully made map. Can't wait for Exodus.
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Commando N
Joined: Jul 16, 2008
Stupid Hacking AIs
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Posted: Apr 27, 2010 11:41 AM
Msg. 194 of 213
oh it has been uploaded to filefront already, woot!
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007
Joined: Mar 4, 2010
FluFFy
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Posted: Apr 28, 2010 02:54 PM
Msg. 195 of 213
Unfortunately there was an unintentional Leak. So I decided to release the map on filefront where OpsY and his help would be fully credited.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Apr 29, 2010 09:23 PM
Msg. 196 of 213
Quote: --- Original message by: OpsY This is with the Rainy weather applied how do i do this in devmode because i did switch_bsp 1 it switched to night then back
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Tuaha
Joined: Aug 1, 2008
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Posted: Apr 30, 2010 04:01 AM
Msg. 197 of 213
set setting 1 is the correct code for rain.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: May 1, 2010 09:34 AM
Msg. 198 of 213
Yes. I heard dedicated servers had some trouble with these things however. There are work arounds like in beta6 for fixing tellies and such, ask around MRp they know how,
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007
Joined: Mar 4, 2010
FluFFy
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Posted: May 2, 2010 07:03 PM
Msg. 199 of 213
We know how to fix it with Devicator ;), but the teleporting is only restored 85% of the time. However it does allow us to change the skies without having the server crash.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jul 18, 2010 03:11 AM
Msg. 200 of 213
dont complain opsy has a life and it takes forever and its his personal taste and well idk
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Fhajad034
Joined: Apr 4, 2010
Triblox.org's Spartanmander
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Posted: Jul 18, 2010 03:46 AM
Msg. 201 of 213
That and he's busy with something un-related to the RPG_BETA series... unless it really is related to it in a somewhat odd and totally unseen way.
Idk, I should get back to writing now.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jul 18, 2010 04:40 AM
Msg. 202 of 213
The bump. Zira , don't bump anything beyond the first page.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 18, 2010 10:04 AM
Msg. 203 of 213
lol yeah epic bump...
as fhajad said, i'm not working on RPG_Beta maps atm. I have two projects however one beeing set in space and possibly featuring a frigate but with less detail than the CoQ had for budget reason... haven't had a minute to work on it for 2 weeks even.
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007
Joined: Mar 4, 2010
FluFFy
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Posted: Jul 18, 2010 08:25 PM
Msg. 204 of 213
People do this on there free time, not getting paid and for fun. Do not expect anything you say to be accepted unless they ask.
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anoldman
Joined: Mar 29, 2010
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Posted: Jul 18, 2010 09:36 PM
Msg. 205 of 213
Quote: People do this on there free time, not getting paid and for fun. Do not expect anything you say to be accepted unless they ask. Why would someone do something in their free time that's not fun?
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Fhajad034
Joined: Apr 4, 2010
Triblox.org's Spartanmander
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Posted: Jul 18, 2010 11:32 PM
Msg. 206 of 213
Yo death, less rage, more help on that thing which I can't talk about yet.
@Zira: k.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Jul 19, 2010 03:08 PM
Msg. 207 of 213
Quote: --- Original message by: Fhajad034 Yo death, less rage, more help on that thing which I can't talk about yet.
@Zira: k. Yeah, where's that at anyway?
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007
Joined: Mar 4, 2010
FluFFy
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Posted: Jul 19, 2010 03:28 PM
Msg. 208 of 213
Quote: --- Original message by: anoldmanQuote: People do this on there free time, not getting paid and for fun. Do not expect anything you say to be accepted unless they ask. Why would someone do something in their free time that's not fun? how's that relevant to my question? because he's doing it on his free time means he doesn't have to take anything anyone says.
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anoldman
Joined: Mar 29, 2010
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Posted: Jul 19, 2010 03:33 PM
Msg. 209 of 213
It sounded like you were saying free time isn't fun.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 19, 2010 04:22 PM
Msg. 210 of 213
Quote: --- Original message by: OpsYWe'll be testing Release Candidate #2 today... hopefully that one's good! Here's a little video from the tests... http://www.xfire.com/video/28ccd8/Seems like it'll take a RC03 anyway! Edited by OpsY on Apr 24, 2010 at 09:57 AM FTFY
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