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Author Topic: RPG_Beta6.2: Work in Progress (213 messages, Page 5 of 7)
Moderators: Dennis

wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Apr 15, 2010 04:53 PM    Msg. 141 of 213       
Quote: --- Original message by: OpsY

There is 36 warthogs spread around the map, if I remember right. We're still tracking some bugs in the scripting derpartment... Sanctuary_Final is nearly complete however.



Sanctuary Biped

Edited by OpsY on Apr 15, 2010 at 01:43 PM

It'd be cool if you had different permutations seeing as not all Spartans have the same armor.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 15, 2010 04:57 PM    Msg. 142 of 213       
That's definatly not hapenning as Sanctuary will be final within 2 days.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Apr 15, 2010 05:27 PM    Msg. 143 of 213       
Quote: --- Original message by: OpsY
That's definatly not hapenning as Sanctuary will be final within 2 days.
Well as a suggestion for future maps.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 15, 2010 11:56 PM    Msg. 144 of 213       
Yeah I guess... Update: the HEV script is now 100% accurate and effective... one more build until Sanctuary is Final.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Apr 16, 2010 12:01 AM    Msg. 145 of 213       
is Sanctuary like a secret project or somthing? cause i havent heard of it yet and would like to know more or should i just wait another day?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 16, 2010 12:20 AM    Msg. 146 of 213       
Sanctuary is a Side project. Revival of the never finished map Sanctuary that Terrel made alongside RPG_Beta4. I decided to finish it... it's the first map to feature fully functionning HEV pods, dropped via a sync switch that times them perfectly. It has all snow vehicles, Saprrowhawk, Custom Biped and custom weapons ( 4 )


Commando N
Joined: Jul 16, 2008

Stupid Hacking AIs


Posted: Apr 16, 2010 06:17 AM    Msg. 147 of 213       
wow working hev's and hawks, sounds epic!


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Apr 16, 2010 06:44 AM    Msg. 148 of 213       
Quote: --- Original message by: wesman
It'd be cool if you had different permutations seeing as not all Spartans have the same armor.

All Spartans use the same armor.


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Apr 16, 2010 10:00 PM    Msg. 149 of 213       
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: wesman
It'd be cool if you had different permutations seeing as not all Spartans have the same armor.

All Spartans use the same armor.


Ha! Wrong! Daisy wears EVA armor!

Besides... multiple permutations means multiple huds etc. The problem with this is the EVA visor is very small and hard to see through while the Mark V is large and you see everything. Also, too many biped permutations with special characteristics cause lag and often times shotty gameplay.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Apr 16, 2010 10:39 PM    Msg. 150 of 213       
Quote: --- Original message by: Switchblade
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: wesman
It'd be cool if you had different permutations seeing as not all Spartans have the same armor.

All Spartans use the same armor.


Ha! Wrong! Daisy wears EVA armor!

Besides... multiple permutations means multiple huds etc. The problem with this is the EVA visor is very small and hard to see through while the Mark V is large and you see everything. Also, too many biped permutations with special characteristics cause lag and often times shotty gameplay.

Really? Then why can no one but the Spartans and Dr. Halsey can tell each Spartan apart?


007
Joined: Mar 4, 2010

FluFFy


Posted: Apr 16, 2010 11:50 PM    Msg. 151 of 213       
Your getting off topic with this


Skyhammer26
Joined: Mar 5, 2009

Here comes the thunder


Posted: Apr 19, 2010 03:16 PM    Msg. 152 of 213       
Awsome so Should we be seeing sanctuary up soon and the 6.2 soon after?


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Apr 19, 2010 03:54 PM    Msg. 153 of 213       
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: Switchblade
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: wesman
It'd be cool if you had different permutations seeing as not all Spartans have the same armor.

All Spartans use the same armor.


Ha! Wrong! Daisy wears EVA armor!

Besides... multiple permutations means multiple huds etc. The problem with this is the EVA visor is very small and hard to see through while the Mark V is large and you see everything. Also, too many biped permutations with special characteristics cause lag and often times shotty gameplay.

Really? Then why can no one but the Spartans and Dr. Halsey can tell each Spartan apart?
There are many permutations to spartan armor, this has been known for a very long time. A perfect example is the new reach game where as you can clearly see, Spartans can be very unique in appearance.


sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: Apr 19, 2010 04:19 PM    Msg. 154 of 213       
Quote: --- Original message by: wesman
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: Switchblade
Quote: --- Original message by: RougeSpartan414
Quote: --- Original message by: wesman
It'd be cool if you had different permutations seeing as not all Spartans have the same armor.

All Spartans use the same armor.


Ha! Wrong! Daisy wears EVA armor!

Besides... multiple permutations means multiple huds etc. The problem with this is the EVA visor is very small and hard to see through while the Mark V is large and you see everything. Also, too many biped permutations with special characteristics cause lag and often times shotty gameplay.

Really? Then why can no one but the Spartans and Dr. Halsey can tell each Spartan apart?
There are many permutations to spartan armor, this has been known for a very long time. A perfect example is the new reach game where as you can clearly see, Spartans can be very unique in appearance.


Yes but there spartan III's There differant 90% of Spartan II's Mad mark V armor Untill Mark VI,Even then some stay'd with Mark V such as kelly.
Bungie said That noble team are differant,They collect parts from the battle field to use on ther armor.
Thats why.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 19, 2010 07:25 PM    Msg. 155 of 213       
As of now, Sanctuary is ''gold'' and is beeing released to MRp Clan members for tonight.


anoldman
Joined: Mar 29, 2010


Posted: Apr 19, 2010 09:50 PM    Msg. 156 of 213       
cool. Hopefully UNRP clan will add this to there dedi server along with rpg beta 6.2.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Apr 19, 2010 09:52 PM    Msg. 157 of 213       
so when is sanctuary going to be released to everyone else? also, if you can make a video of the drop pods in action, that would be awesome.


LeGeNdArIuM
Joined: Apr 18, 2010


Posted: Apr 20, 2010 11:06 AM    Msg. 158 of 213       
Opsy, what of the Prowler, if you could parse the 3D model in sketchup 7, could show the way I see it. Ah three things about the Prowler, if you could make a vehicle the mobible it would be great, another thing that could make the player could interact with the seats and berths, ie, sitting, and the last is if you could do a little more well, the window of the bridge, that square is not that handsome.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 20, 2010 01:04 PM    Msg. 159 of 213       
Quote: --- Original message by: shadowslayer123
so when is sanctuary going to be released to everyone else? also, if you can make a video of the drop pods in action, that would be awesome.


It's been uploaded to Halomaps, waiting on Mighty Dennis' official sanction and review.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Apr 20, 2010 02:06 PM    Msg. 160 of 213       
Can't wait. Love the look of the map so far. I'm still being very hopeful for rpg beta 6.2.... It looks incredible.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 09:30 AM    Msg. 161 of 213       
Here's the link for Sanctuary_Final until Dennis gets it up. It was up on the RPG_Beta xFire group yesterday late and to MRp clan members the day before. Now it's your turn!



Map Name: Sanctuary_Final
Author: OpsY
Size: Huge
Description: Snowy Roleplay map with HEV Pods.


File Notes:

Sanctuary_Final is my own take on a map that was leaked a while back, Sanctuary.
It was a quick project spanning over a month while working on RPG_Beta6.2. It's a definite
Role Play map (RPG) and does not fit in the RPG_Beta group. It is designed
to allow multi maps RPs with RPG_Beta6.2 Note, this map is totally
unrelated to Halo 2 Sanctuary. Really. No bounds between them.


HEV Pods How-To:

In the spawn area, you will see 12 ODST pods. the best way to use them is, once everyone
inside but one, press the HEV RELEASE switch on the wall. This gives a 20 seconds delay
before effectively deleting the platform thus launching all occupied pods. It is more
than enough time for the switch-presser to reach the pods. Once landed, the pods will
auto respawn to the ship and will be ready for another activation. In the event the
pods are blasted away from the platform by a nuke oor anything else, the HEV Reset
switch on the wall will respawn them all.


Feature list:

- Working HEV Pod
- Sparrowhawk
- Full set of Snow Vehicles
- Many Exploration possibilities
- Snow Biped
- Custom Weapons


Credits:

OpsY: Base modelling, Concept, Piecing up together, Populating
Terrel: Original Sanctuary map, Tactical Nuke, Halo 3 Warthog, Snow Biped
*Me [KS] explodes* : Awesome HEV Launcher scripts
017: HEV Model, Animation and tag support, Sparrowhawk
FireScythe: Generator Beta control room
Wave of Lag: Kestrel
Fleet Admiral Bacon: Asis ship
Bungie: All the SP stuff I used there




http://www.filefront.com/16187153/Sanctuary_Final.zip/


Tuaha
Joined: Aug 1, 2008


Posted: Apr 21, 2010 10:10 AM    Msg. 162 of 213       
Woot, thanks a bunch. Downloading now.

Quote: Snow Biped
*Me [KS] explodes* : Awesome HEV Launcher scripts

Edited by Tuaha on Apr 21, 2010 at 10:14 AM


Commando N
Joined: Jul 16, 2008

Stupid Hacking AIs


Posted: Apr 21, 2010 02:28 PM    Msg. 163 of 213       
i was exploring the map and found the index, does it do anything apart from drop a plasma nade?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 02:46 PM    Msg. 164 of 213       
Not really. It links with RPG_Beta6_2.


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Apr 21, 2010 03:03 PM    Msg. 165 of 213       
Is there a designated armory on the map or are the weapons just spread far on purpose. Also, what does that bomb do?


Commando N
Joined: Jul 16, 2008

Stupid Hacking AIs


Posted: Apr 21, 2010 03:54 PM    Msg. 166 of 213       
bomb as in nuke? it works by placing it on a wall


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Apr 21, 2010 04:26 PM    Msg. 167 of 213       
Quote: --- Original message by: Commando N
bomb as in nuke? it works by placing it on a wall
Not the c4, the yellow cylindrical bomb with the hey pad on it.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 07:03 PM    Msg. 168 of 213       
Press and hold for 4 seconds to deploy Hydrogen Tactical Nuclear Device (HYTAC)


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 21, 2010 08:26 PM    Msg. 169 of 213       
Quote: OpsY
Press and hold for 4 seconds to deploy Hydrogen Tactical Nuclear Device (HYTAC)


lol dont press and hold me XD.


anyways where is the lifeboat\lifepod? because no one will tell me but they got um. also <3 sparrow hawk snowy version


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Apr 21, 2010 08:54 PM    Msg. 170 of 213       
i could hardly find anything but warthogs and a pelican. the hevs are on the space ship, near the pelican. where is the hawk and hydrogen bomb? and what does the pdf do besides the finger


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 09:23 PM    Msg. 171 of 213       
Walk up the ship, there are side hangars. PDA is a RP weapon, nothing more.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 21, 2010 10:11 PM    Msg. 172 of 213       
hm... i found everything the basket ball court tennis court soccer\grass plain ontop. floods index coldsnap c4, b30_a room and thats it i think


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 10:14 PM    Msg. 173 of 213       
I guess that's about it. Said very quickly, of course, as the map is 60 000 polies but yes.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 21, 2010 10:41 PM    Msg. 174 of 213       
its fun to stick a nuke to someone wait 30 seconds start drop pods. then your falling like crazy randomly spinning also i got the drop pod to work in 3p on the map :D


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Apr 21, 2010 11:22 PM    Msg. 175 of 213       
Not like it's hard, FP is much more intense than 3P

 
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