
ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Nov 4, 2009 01:15 PM
Msg. 1051 of 1514
good laser you got there. Doesn't aim for the middle.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 4, 2009 02:53 PM
Msg. 1052 of 1514
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: DisasterQuote: --- Original message by: AdvanceboQuote: --- Original message by: Roflcopter Maybe he shrinks them? The largest screenshot you can get from Bungie.net is 1920x1080 There is a little thing called vector image editing. It works wonders. You can draw out paths and shapes on a 1920x1080 image and then scale the paths to any size and not lose any quality. Isn't it amazing?!!! I too make all of my textures / bitmaps at a higher resolution than need be. Then I just scale them down for in-game use. It takes 10 seconds. Edited by Disaster on Nov 3, 2009 at 08:12 PM Exactly, the res bungie can make is entirely unrelevant to this matter. Obvious troll. Anyhow Yeh disaster, I know you do, and alot of people optimise, but I just don't. As far as my optimising goes, is cropping elements for individual use. it works fine for me so i don't see no reason to do so, i make this for my fun, not anyone elses. besides, i've moved to the cryengine now anyways, i dont think this is gonna be released unless on crymods's forums, so i dont have to optimise for the people that use microwaves as their computer. no matter how ridiculous it may seem, im not optimising untill i need it myself. Edited by BeachParty clan on Nov 4, 2009 at 06:35 AM 16 megabytes for a zoom? thats pretty stupid.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Nov 4, 2009 05:45 PM
Msg. 1053 of 1514
Quote: --- Original message by: BeachParty clanBe my guest, cus mine is going in crysis soon =p  add me on xfire btw, sar93 Edited by BeachParty clan on Nov 4, 2009 at 07:27 AM Well, your Bratwurst projects better not be using my map without permission from the makers. Edited by Higuy on Nov 4, 2009 at 05:46 PM
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Nov 7, 2009 03:16 AM
Msg. 1054 of 1514
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 8, 2009 04:16 PM
Msg. 1055 of 1514
Looks good. Nice smooth visor lines.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 8, 2009 04:42 PM
Msg. 1056 of 1514
Tis nice job. Brighten up the health bar.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 9, 2009 08:20 PM
Msg. 1057 of 1514
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 9, 2009 08:21 PM
Msg. 1058 of 1514
ew^ worst yet.
coloring is off, health meter is meh, weapon info are too low, grenades are at the wrong angle. Edited by Advancebo on Nov 9, 2009 at 08:23 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 9, 2009 08:23 PM
Msg. 1059 of 1514
im mostly showing off the bitmaps. i know coloring and placement are way off.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 9, 2009 08:24 PM
Msg. 1060 of 1514
odst hud is old now 
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 10, 2009 01:08 AM
Msg. 1061 of 1514
tagging my crysis hud, back soon 
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 10, 2009 01:17 AM
Msg. 1062 of 1514
 Note that photobucket crapped the size. It's for a cartoony hud im making. Edited by jesse on Nov 10, 2009 at 01:18 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 10, 2009 06:17 AM
Msg. 1063 of 1514
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Nov 10, 2009 02:33 PM
Msg. 1064 of 1514
Quote: --- Original message by: Advancebo coloring is off, health meter is meh, weapon info are too low, grenades are at the wrong angle. Edited by Advancebo on Nov 9, 2009 at 08:23 PM If you saying that you made the health meter then your wrong it dragon I think but I might make my own on Friday
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 10, 2009 02:42 PM
Msg. 1065 of 1514
Quote: --- Original message by: lil_bankheadQuote: --- Original message by: Advancebo coloring is off, health meter is meh, weapon info are too low, grenades are at the wrong angle. Edited by Advancebo on Nov 9, 2009 at 08:23 PM If you saying that you made the health meter then your wrong it dragon I think but I might make my own on Friday Wasnt even at yours, it was at Jesse's Edited by Advancebo on Nov 10, 2009 at 02:43 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 10, 2009 08:09 PM
Msg. 1066 of 1514
Explain why you think it's "meh". I think it looks correct.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Nov 10, 2009 08:15 PM
Msg. 1067 of 1514
ppl PLEASE do something other than ODST. For the love of all that is holy think of something yourself.
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 10, 2009 08:15 PM
Msg. 1068 of 1514
Quote: --- Original message by: Gamma927 Explain why you think it's "meh". I think it looks correct. Really now? Go play Halo 3 ODST before you say anything. @gamma
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 10, 2009 08:22 PM
Msg. 1069 of 1514
So it's a bit smaller, and doesn't hug the visor outline as close. Does that really matter?
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 10, 2009 08:23 PM
Msg. 1070 of 1514
Quote: --- Original message by: Gamma927 So it's a bit smaller, and doesn't hug the visor outline as close. Does that really matter? Knowing Jesse, yes.
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Nov 13, 2009 06:54 PM
Msg. 1071 of 1514
Quote: --- Original message by: Advancebo Wasnt even at yours, it was at Jesse's Edited by Advancebo on Nov 10, 2009 at 02:43 PM I know, the 1 that Jesse's is not your(that what I'm trying to say man)
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 13, 2009 11:17 PM
Msg. 1072 of 1514
Quote: --- Original message by: lil_bankheadQuote: --- Original message by: Advancebo Wasnt even at yours, it was at Jesse's Edited by Advancebo on Nov 10, 2009 at 02:43 PM I know, the 1 that Jesse's is not your(that what I'm trying to say man) I know that, when I say "meh" its like saying "eh"
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Nov 14, 2009 05:28 AM
Msg. 1073 of 1514
It means he can't find anything bad about it, so he says meh to make it sound bad anyway.
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Nov 18, 2009 11:18 AM
Msg. 1074 of 1514
E: nvm Edited by lil_bankhead on Nov 19, 2009 at 01:10 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Nov 26, 2009 10:46 PM
Msg. 1075 of 1514
Recon styled h3 hud. 
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Roflcopter
Joined: Jan 30, 2009
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Posted: Nov 26, 2009 10:49 PM
Msg. 1076 of 1514
Shield bar is a bit small, but I guess it's fine.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Nov 26, 2009 11:17 PM
Msg. 1077 of 1514
Healthbar/shieldbar really doesn't fit well.
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Nov 27, 2009 12:15 AM
Msg. 1078 of 1514
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Nov 27, 2009 05:01 AM
Msg. 1079 of 1514
did u steal my idea? cos i made a prototype hud and posted some image of it on a black background somewhere on these forums
jokes looks good, but maybe make the health bar/meter a bit bigger
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lil_bankhead
Joined: Dec 12, 2008
What you look'n at huh? I'll bit ya!
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Posted: Nov 28, 2009 01:50 PM
Msg. 1080 of 1514
Quote: --- Original message by: jesseRecon styled h3 hud.  The HUD look nice but can you fix the curve from the shield bar and the bottom? 
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 28, 2009 03:32 PM
Msg. 1081 of 1514
Raise the visor borders closer to the screen edges. Decrease grenade icon sizes. Whats with the + The curve on the top of the shield bar doesnt match with the rest of the stuff. Remove the unneeded firefight icon.
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KappaLocust
Joined: Nov 28, 2009
Not MattDratt
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Posted: Nov 28, 2009 03:33 PM
Msg. 1082 of 1514
The screen looks to cluttered
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Dormouse
Joined: Nov 28, 2009
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Posted: Nov 28, 2009 04:17 PM
Msg. 1083 of 1514
Quote: --- Original message by: tucker412 Still have to fix a few things first.
[img
Grenade icons by Roflcopter. You have 2 lines going right through the center of the screen. I don't understand how that's good?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 28, 2009 04:35 PM
Msg. 1084 of 1514
It's covering up too much of the player's vision. What if I created a HUD that covered all of the player's vision, and justified it by saying that "it's custom"?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Nov 28, 2009 05:09 PM
Msg. 1085 of 1514
The visor overlay.
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