
CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Mar 2, 2009 10:07 PM
Msg. 631 of 2972
You people need to stop taking this game so seriously, nobody should care about how it looks aslong as its fun.
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Scott
Joined: Apr 4, 2005
No.
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Posted: Mar 2, 2009 10:14 PM
Msg. 632 of 2972
Lookin Good. Cant wait to see that beast skinned.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Mar 3, 2009 02:30 PM
Msg. 633 of 2972
Quote: --- Original message by: CLS_GRUNT You people need to stop taking this game so seriously, nobody should care about how it looks aslong as its fun. Agreed. And, also, I agree with the sinister look, makes the Flood look more scary.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Mar 3, 2009 03:55 PM
Msg. 634 of 2972
Quote: --- Original message by: Lone WarriorQuote: --- Original message by: CLS_GRUNT You people need to stop taking this game so seriously, nobody should care about how it looks aslong as its fun. Agreed. And, also, I agree with the sinister look, makes the Flood look more scary. Why not have the "OH SHI- BLARGGGGG" face from the host getting infected. Or have the flood membrane wrapped around there face to show some of the host's features.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Mar 3, 2009 04:32 PM
Msg. 635 of 2972
1 Because it wears a mask 2 because it's a WIP and I told before I needed suggestions for the head before i could finalize the position
at the end the head will be lower, as the methan tank swells on the back, also, I have got some new textures for the flood, more gorey like ones so I'll retexture all models
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 3, 2009 04:39 PM
Msg. 636 of 2972
The mask is an external piece of equipment, and can come off at any time. Like in Halo 3 where you can see a Grunt without a gas mask or a backpack.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Mar 3, 2009 05:09 PM
Msg. 637 of 2972
if so, I'd need more reference, as i'm using halo 1 and halo 2 models where you never see that, as i've said before, i need halo 3 reference as i don't play it, so yea, if so, i wouldn't know, please some pics of proof please, that would be handy reference as i'd have to model it from scratch what's behind the mask
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 3, 2009 05:14 PM
Msg. 638 of 2972
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Mar 3, 2009 05:20 PM
Msg. 639 of 2972
Err, halo 3 reference would be nice, and the tiny pic wich seems halo 3 is too small for reference... the halo 1 grunt is fanmade years ago, and the comic... eww...
next time better =P keep on trying though, ingame footage = win
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 3, 2009 08:24 PM
Msg. 640 of 2972
That's... my level.... By the way, Lone Warrior, refer to the PM that I sent to.
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 3, 2009 10:43 PM
Msg. 641 of 2972
they origonally have "those" on their mouths and if you manage to melee or shoot with a sniper or battle rifle them off you can see the mouths. =P
and Mythril isnt annoying.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 4, 2009 12:24 AM
Msg. 642 of 2972
Are you so sure? :|
Finished my chinese HW finally, so I'll do the vehicles now.
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Eijsvogel
Joined: Jun 21, 2008
SP Map Flood Assault Released!
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Posted: Mar 4, 2009 01:48 AM
Msg. 643 of 2972
Quote: --- Original message by: coogo100 lone warrior this sounds so AWESOME!!!!!!!!!!!!!!! U ARE A GENIUS ALONG WITH ALL THE OTHERS WHO ARE HELPING U WITH THIS MOD/CAMPAIGN. and i just wanna say that i support u all the way and i would love to be your animator. i have good skills in animation. so send me a message or something if you consider my offer. this could possibly be a whole new halo aspect of the game. just as a joke for the campaign you could name it: halo 4 the flood or something like that lol. anyways the lvl of the campaign im looking forward to playing on is the guilty spark lvl. It isnt halo 4... because its just halo 1 in perspective of the flood, Just other locations. The whole story (or atleast a part) of the flood behind halo 1 is being replayed :P
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 4, 2009 02:10 AM
Msg. 644 of 2972
Quote: --- Original message by: Mythril Are you so sure? :|
Finished my chinese HW finally, so I'll do the vehicles now. :| and you do chinese. ni hao! ni she shenme?i would've added the tone marks ubt couldn't be bothered. and BP tilt the head on that grunt flood to the side.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 4, 2009 02:23 AM
Msg. 645 of 2972
你好我是你的朋友。 Flood banshee ingame, but the animations don't work :| Any ideas why? It doesn't pop up with any "animations don't match" error and there are no extra nodes.
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JLtheking
Joined: Mar 4, 2009
imma
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Posted: Mar 4, 2009 05:20 AM
Msg. 646 of 2972
o.0 looks very nice and cool though it seems weird that a vehicle would be infected by the flood.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Mar 4, 2009 06:36 AM
Msg. 647 of 2972
lol, the banshee looks odd, i thought it was going to be a blob in the driver seat, to take over the controls, but you took over the whole vehicle... looks nice though
and maybe it doesn't animate because you havn't inserted a driver? xD meh, put in something small like an infection form, so that you won't see what's actually inside... reminds me, the infection form is INSIDE the host it infects, yet we see no traces of them? I'll go correct that on all the models, and post some pics here when i have time
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 4, 2009 06:50 AM
Msg. 648 of 2972
You can set the driver to "invisible".
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 4, 2009 10:39 AM
Msg. 649 of 2972
Quote: --- Original message by: Mythril你好我是你的朋友。 Flood banshee ingame, but the animations don't work :| Any ideas why? It doesn't pop up with any "animations don't match" error and there are no extra nodes. 我也是你的朋友。 Looks kind of... strange. But it fits the flood theme.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Mar 4, 2009 12:13 PM
Msg. 650 of 2972
Quote: --- Original message by: Mythril你好我是你的朋友。 Flood banshee ingame, but the animations don't work :| Any ideas why? It doesn't pop up with any "animations don't match" error and there are no extra nodes. Well done Myth, you got it looking really good, nice work man.
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Mar 4, 2009 01:24 PM
Msg. 651 of 2972
Yes. The biomass on the banshee was a great idea, as they are able to manipulate machines with by interfering with its circuitry. Great job.
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: Mar 4, 2009 01:29 PM
Msg. 652 of 2972
The banshee isnt the only Flood controlled vehicle you'll come across ;)
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Mar 4, 2009 06:59 PM
Msg. 653 of 2972
The "tentacles" sticking out of the chest on combat forms are not tentacles at all. They are the feelers of the infection form that infected the host body. 
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 4, 2009 08:42 PM
Msg. 654 of 2972
Quote: --- Original message by: MythrilÄãºÃÎÒÊÇÄãµÄÅóÓÑ¡£ Flood banshee ingame, but the animations don't work :| Any ideas why? It doesn't pop up with any "animations don't match" error and there are no extra nodes. Needs more broken parts. Also, just link the flood parts to "frame hull" and just export the model and collision. And using the original banshee animations. Node List Checksum?
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jimmy
Joined: Jul 3, 2008
You can cure a derp, but not the herps.
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Posted: Mar 4, 2009 10:05 PM
Msg. 655 of 2972
Quote: --- Original message by: Lone WarriorRight, well so far. Rock: 1) Home by Three Days Grace 2) Guerilla Radio - Rage Against the Machine Metal: 1) Before I Forget by SlipKnot 2) Dance: No idea about names, but full Techno: No idea about names, but full Classical Halo: 1)Reclaimer pick 1 Quote: --- Original message by: BeachParty clan replace calm like a bomb by Guerilla Radio - Rage Against the Machine and i agree lol
also, h1 flood theme adds alot to the good ol' days in caves =P Right, emm, what genre is that again :P. Also, Update: setting up all those damn bsp switches today so I dont have to fix them later. After that all I gotta do is add AI, the damn tedious task. Edited by Lone Warrior on Mar 2, 2009 at 10:36 AMEdited by Lone Warrior on Mar 2, 2009 at 10:53 AM IF U R NOT PUT IN SEIZURE OF POWER BAI MARILN MANSON U R DI!!!!!!!!!!!!!!!!!!!!!!!
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Mar 4, 2009 10:06 PM
Msg. 656 of 2972
Edit post please.. Complete spam is spam, and stop using caps..
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jimmy
Joined: Jul 3, 2008
You can cure a derp, but not the herps.
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Posted: Mar 4, 2009 10:06 PM
Msg. 657 of 2972
MMMKKAAAYY
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Mar 4, 2009 10:08 PM
Msg. 658 of 2972
The flood controlled CMT banshees are pretty much the same thing, we just use a flood blob biped instead of actually editing the model.
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jimmy
Joined: Jul 3, 2008
You can cure a derp, but not the herps.
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Posted: Mar 4, 2009 10:10 PM
Msg. 659 of 2972
Quote: --- Original message by: Masters1337 CMT banshees lol
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Mar 4, 2009 10:13 PM
Msg. 660 of 2972
use the heretic skin, and damage it a bit for extra win.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Mar 4, 2009 10:27 PM
Msg. 661 of 2972
I missing something funny?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 5, 2009 12:19 AM
Msg. 662 of 2972
Thanks.
@Advancebo: Yes, I did do exactly as you said. Node list checksum is the same in the animations and the model.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 5, 2009 04:00 AM
Msg. 663 of 2972
Um...what's that got to do with anything?
PM him if you want to ask. And the answer is most likely no.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Mar 5, 2009 08:22 AM
Msg. 664 of 2972
Open the animations tag and make sure that each animation is used. Edited by Invader Veex on Mar 5, 2009 at 08:23 AM
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 5, 2009 08:27 AM
Msg. 665 of 2972
Depends if he reused the actual tag or re-exported every animation, then compiled.
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