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Author Topic: [WIP][MOD] Flood Campaign (2972 messages, Page 58 of 85)
Moderators: Dennis

Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 03:30 PM    Msg. 1996 of 2972       
Since it's a forerunner turret, it'll probably fire energy bolts. I'll leave it to Myth to dream up something pretty.

@ Myth. Use your imagination :D


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 18, 2009 05:25 PM    Msg. 1997 of 2972       
Oh my...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 05:33 PM    Msg. 1998 of 2972       
You can use the sentinel beam for inspiration.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 18, 2009 05:37 PM    Msg. 1999 of 2972       
Quote: --- Original message by: Gamma927
You can use the sentinel beam for inspiration.

or maybe those red spiker like projectiles that enforcers fire.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 18, 2009 07:16 PM    Msg. 2000 of 2972       
Quote: --- Original message by: Lone Warrior
First of all, no. No to your crap saying that i said fine, because I sure as hell did not. And I have a big bloody chat log folder to prove it. Whether you mis-understood waht I was saying or what I don't know, BUT I NEVER SAID THAT IT WOULD BE IN THE CAMPAIGN, and from the posts here, from the team members aswell, you should have used common sense to deduct that i would never support it. I put up with you posting irrelevant pics in this thread because your already get enough harassment from other members. You damn well know that I said Flood HUD only, and commented several times on only the flood part. Why? Because thats whats supposed to be used in the campaign.

The flood hud is a floodified elite hud, i have to made the elite hud to floodifie it, duh.
the outline was wrong because it's used in multiplayer, so i revised it with a correct single player vectored outline, still a wip but whatever you didnt appreciate the WIP. however, you suddenly tell me now that you want the flood hud, but not the stuff i'm making? wtf. i don't get it, and it doesn't matter anymore, you're suddenly letting advancebo working on this campaign, and nota bene the stuff i was working on.
now excuse me, you know i can't stand placebo and you still let him work on it, and too close to my work.

I quit. my work isn't appreciated, gets cancelled, and other people are taking it over. you don't need me hell you don't, you just proved it. Ciaoz.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 08:12 PM    Msg. 2001 of 2972       
Well, we did ask you to make a turret, but you haven't shown us one. We need one soon, so we're going to get anything that we can. Also, you still haven't given me those Flood FP arms, so that I can show off the new animations.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Jul 18, 2009 08:16 PM    Msg. 2002 of 2972       
Quote: --- Original message by: BeachParty clan
Quote: --- Original message by: Lone Warrior
First of all, no. No to your crap saying that i said fine, because I sure as hell did not. And I have a big bloody chat log folder to prove it. Whether you mis-understood waht I was saying or what I don't know, BUT I NEVER SAID THAT IT WOULD BE IN THE CAMPAIGN, and from the posts here, from the team members aswell, you should have used common sense to deduct that i would never support it. I put up with you posting irrelevant pics in this thread because your already get enough harassment from other members. You damn well know that I said Flood HUD only, and commented several times on only the flood part. Why? Because thats whats supposed to be used in the campaign.

The flood hud is a floodified elite hud, i have to made the elite hud to floodifie it, duh.
the outline was wrong because it's used in multiplayer, so i revised it with a correct single player vectored outline, still a wip but whatever you didnt appreciate the WIP. however, you suddenly tell me now that you want the flood hud, but not the stuff i'm making? wtf. i don't get it, and it doesn't matter anymore, you're suddenly letting advancebo working on this campaign, and nota bene the stuff i was working on.
now excuse me, you know i can't stand placebo and you still let him work on it, and too close to my work.

I quit. my work isn't appreciated, gets cancelled, and other people are taking it over. you don't need me hell you don't, you just proved it. Ciaoz.

So because you don't like somebody who also has ability, he shouldn't help make a mod for the community which has been well anticipated. Seriously, you may feel "hurt" that he didn't tell you to stop doing something which most here are sure he already stated, but does that mean he doesn't appreciate your work. Grow up and act your supposed age and stop taking every little piece of criticism to heart. I don't recall anyone saying that you're work is not needed, but if you're trying to get Lone Warrior to beg you back on the team, you might as well piss off tbh.
Edited by k9colin on Jul 18, 2009 at 08:38 PM


Advancebo
Joined: Jan 14, 2008


Posted: Jul 18, 2009 08:33 PM    Msg. 2003 of 2972       
Besides, you are in a bunch of other mods, so that should give you more time and participation towards the other mods that you said you are helping with.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 18, 2009 08:44 PM    Msg. 2004 of 2972       
If you quiting because of AdvanceBo it just makes you look like a moron. Personaly I have nothing aganist you or your work. In REAL LIFE you work with people you don't like all the time. So what if AdvanceBo is working on the mod? If you didn't let every little thing that everyone says get to you and loose it because someone says something you don't like fine, but giving up is just idiotic. At least listen to me when I say this, I APPRECIATE your work, In fact I was looking forward to this campaign. Please, just please don't let your personal conflicts and emotions with other people and their conflicts and emotions ruin good looking and very promising work. If you think no one here appreciates you, you're wrong, I do.
Edited by SegwayMaster1324 on Jul 18, 2009 at 08:44 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 08:37 AM    Msg. 2005 of 2972       
Quote: --- Original message by: Advancebo
Besides, you are in a bunch of other mods, so that should give you more time and participation towards the other mods that you said you are helping with.


Quote: --- Original message by: BeachParty clan
The flood hud is a floodified elite hud, i have to made the elite hud to floodifie it, duh.
the outline was wrong because it's used in multiplayer, so i revised it with a correct single player vectored outline, still a wip but whatever you didnt appreciate the WIP. however, you suddenly tell me now that you want the flood hud, but not the stuff i'm making? wtf. i don't get it, and it doesn't matter anymore, you're suddenly letting advancebo working on this campaign, and nota bene the stuff i was working on.
now excuse me, you know i can't stand placebo and you still let him work on it, and too close to my work.

I quit. my work isn't appreciated, gets cancelled, and other people are taking it over. you don't need me hell you don't, you just proved it. Ciaoz.


First of all let me expand on what Bo said. He said that you are working on a ton of projects, which you are, I figured you wouldn't have time to do the turret model due to this, let alone the Enforcer skin you said you'd have done 2 days ago. So, I got Bo's help, whats your problem, he's a really good modeller, the only reason you're pissed about that is because you hate Bo. Good luck in a workplace if you refuse to work along with someone you hate.

"my work isn't appreciated, gets cancelled, and other people are taking it over." Ok, now this is just sad now, you are pulling every little thing out of your ass to justify your annoyance at the team, get over it. First of all, your work was appreciated, just look at the positive comments about the flood human model, or even most of your work. Second: "other people are taking it over" Jesus Christ I try to do you a favour and you flip out, great job idiot. Thirdly: "gets cancelled" It only got cancelled because you didn't listen to what the rest of us had to say, and if you bothered actually reading my post, you would have learned that we were still using the Flood part of the HUD.

Honestly, I'm glad you are quitting, especially if thats the sort of bullcrap you pull out of your ass.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 19, 2009 08:47 AM    Msg. 2006 of 2972       
So, what now?, will the mod be delayed becasue some of the kids don't want to play nicely with others? Also is BP taking his/other content with him?, or does it not matter since you're going for more custom content.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 09:33 AM    Msg. 2007 of 2972       
Will the mod be delayed? No, it will not, I am continuieing work on StKft now, and I'm sure everyone else is working aswell. BP will no doubt refuse to hand over his content/rips and we wiill have to go for more custom content. That really is no problem for me and the other members. Just means we might need a bit more help.


Auxor
Joined: Sep 5, 2008

Ever drunk Baileys out of a shoe?


Posted: Jul 19, 2009 10:01 AM    Msg. 2008 of 2972       
Why doesn't the Forerunner turret just fire a giant Sentinel beam? Like a permanent Spartan Laser shot that isn't as strong. It could turn really slowly so is hard to aim but is extremely powerful. It'd be different from other turrets out there.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 10:10 AM    Msg. 2009 of 2972       
Flood FP. Me. Pl0x. Now.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 19, 2009 10:15 AM    Msg. 2010 of 2972       
lol, BP still has those ...


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 10:18 AM    Msg. 2011 of 2972       
Quote: --- Original message by: SegwayMaster1324
lol, BP still has those ...


And all his other tags for the campaign, which none of us got in the entire time he was part of it.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 19, 2009 10:40 AM    Msg. 2012 of 2972       
Quote: --- Original message by: Lone Warrior
Quote: --- Original message by: SegwayMaster1324
lol, BP still has those ...


And all his other tags for the campaign, which none of us got in the entire time he was part of it.

That's teamwork for ya, still I glad this won't get in the way of progress.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 10:42 AM    Msg. 2013 of 2972       
It does for me because I can't show off the animations and see how horrible they are, if I don't use fitting FP arms...


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 10:57 AM    Msg. 2014 of 2972       
Quote: --- Original message by: Gamma927
It does for me because I can't show off the animations and see how horrible they are, if I don't use fitting FP arms...


Yeah, it is stopping Gamma from showing his anim progress. And it does result in us having to re-make our tagset. But, we never had any of that stuff in the first place, BP did.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jul 19, 2009 05:32 PM    Msg. 2015 of 2972       
Quote: --- Original message by: Auxor
Why doesn't the Forerunner turret just fire a giant Sentinel beam? Like a permanent Spartan Laser shot that isn't as strong. It could turn really slowly so is hard to aim but is extremely powerful. It'd be different from other turrets out there.


I was thinking of pulse charges with a slow ROF.


k9colin
Joined: Mar 24, 2008

Piss Off I'm -BLAM!-ing


Posted: Jul 19, 2009 08:00 PM    Msg. 2016 of 2972       
What kind of stuff was BP making for your tagset? I know there were newer flood bipeds, but that's all I really saw from him.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 08:01 PM    Msg. 2017 of 2972       
Bipeds
HUD
Ripped crap

The third took up way too much imho, so we started making some custom stuff instead.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 19, 2009 08:23 PM    Msg. 2018 of 2972       
Just checking in on this mod, hows it going so far?


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 19, 2009 09:33 PM    Msg. 2019 of 2972       
Quote: --- Original message by: KillerKip1
Just checking in on this mod, hows it going so far?


Read the last couple of pages, pretty much sums it up.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 19, 2009 10:00 PM    Msg. 2020 of 2972       
Looks good so far, keep it up! ^_^

Oh, and I have removed close to everyone from Halo Maps, add me if you want too.... (KillerKip1)


warchieftain
Joined: Nov 14, 2008

Tar-21 ftw


Posted: Jul 20, 2009 06:04 PM    Msg. 2021 of 2972       
Quote: --- Original message by: Mythril
Quote: --- Original message by: Auxor
Why doesn't the Forerunner turret just fire a giant Sentinel beam? Like a permanent Spartan Laser shot that isn't as strong. It could turn really slowly so is hard to aim but is extremely powerful. It'd be different from other turrets out there.


I was thinking of pulse charges with a slow ROF.


It wouldn't make sense for the forerunners to have turrents with slow turings speed considering how fast the flood are as well as their numbers
so i would suggest a fast turrent with reasonably good turing speed and rof with weak fire power


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 20, 2009 06:10 PM    Msg. 2022 of 2972       
Maybe it's a style of forerunner artillery.


olly12345
Joined: Jul 30, 2008


Posted: Jul 20, 2009 07:27 PM    Msg. 2023 of 2972       
Dual triggers anyone? Like he halo wars gremlin have it shoot a regular beam that does minor damage but fires fast and the secondary trigger you charge up and it fires a beam that stuns a large group of them? Just a suggestion


trinitywolf933
Joined: Jul 20, 2007

what you lookin at?....fugly


Posted: Jul 21, 2009 12:57 PM    Msg. 2024 of 2972       
I notice the custom flood marine is gone....still in the mod?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 21, 2009 01:00 PM    Msg. 2025 of 2972       
Never was in.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 21, 2009 02:38 PM    Msg. 2026 of 2972       
Quote: --- Original message by: trinitywolf933
I notice the custom flood marine is gone....still in the mod?

I believe BP took that concept along with the rest of their tagset. Also dual-weliding sucks in CE, not even worth trying to improve the script.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 21, 2009 02:44 PM    Msg. 2027 of 2972       
Rest of OUR tagset? It was never ours. We never got a single bit of it.


trinitywolf933
Joined: Jul 20, 2007

what you lookin at?....fugly


Posted: Jul 21, 2009 06:47 PM    Msg. 2028 of 2972       
meh oh well, was a cool part on it >.>




EDIT: woot 61
Edited by trinitywolf933 on Jul 21, 2009 at 06:48 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jul 21, 2009 06:50 PM    Msg. 2029 of 2972       
Quote: --- Original message by: BPCaboose
I'm not quittin', I'll still texture on request, although animating will have to hold... My portable HD broke and that's where 3Ds MAX was installed, I would install on this one but there's only 50mb left...


Add me on xfire: warlordkillsall


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Jul 26, 2009 10:28 AM    Msg. 2030 of 2972       
Not sure if I ever posted this here, but Lone said to. Trying to fill in the "custom" part of the campaign instead of using rips. I made this last summer, its been in my tags folder for about a year, I figured it might be time its put to good use:





It as of now uses marine bones since its a "smart" flood, and can use weapons efficiently.

 
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