
DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:06 PM
Msg. 36 of 123
Quote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way. No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style. Edited by ICEE on Oct 4, 2008 at 12:59 PM thats why theres an art calss (visual arts, digital arts) And its not like your showing people how to make textures by taking screencaped textures. it shows people how bungie made the textures. No it is not. It is showing the textures bungie made. People learn NOTHING from this.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 4, 2008 01:07 PM
Msg. 37 of 123
Quote: --- Original message by: DEEhunter
No it is not. It is showing the textures bungie made. People learn NOTHING from this. Quote: --- Original message by: DwoodQuote: --- Original message by: DEEhunter And its not like your showing people how to make textures by taking screencaped textures. DEE this isn't about him we are saying that you can't crit him so harshly if you aren't showing how to make some yourself.
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Oct 4, 2008 01:07 PM
Msg. 38 of 123
Quote: --- Original message by: DEEhunter I posted 3ds max renders in the h3mt thread. You also posted pictures of it ingame, asking for criticism on how it looked. Quote: --- Original message by: DEEhunter And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this. And that gives you the right to flame him? I didn't see any step by step guides by you either. What I did see was showboating pictures of ripped recon armor and lots of spam. Besides, he released these for people to use. I don't believe he claimed they were a tutorial. However, you can learn a lot about how to create a texture by looking at one. Edited by ICEE on Oct 4, 2008 at 01:09 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 4, 2008 01:08 PM
Msg. 39 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way. No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style. Edited by ICEE on Oct 4, 2008 at 12:59 PM thats why theres an art calss (visual arts, digital arts) And its not like your showing people how to make textures by taking screencaped textures. it shows people how bungie made the textures. No it is not. It is showing the textures bungie made. People learn NOTHING from this. Are you "people"? no, you are a person. Dont speak for others if you dont know what they want.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:09 PM
Msg. 40 of 123
Quote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter I posted 3ds max renders in the h3mt thread. You also posted pictures of it ingame, asking for criticism on how it looked. Quote: --- Original message by: DEEhunter And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this. And that gives you the right to flame him? I didn't see any step by step guides by you either. What I did see was showboating pictures of ripped recon armor and lots of spam. Posting renders for crit. And I didnt post a step by step because ripped assets arent very supported on these forums.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 4, 2008 01:10 PM
Msg. 41 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter I posted 3ds max renders in the h3mt thread. You also posted pictures of it ingame, asking for criticism on how it looked. Quote: --- Original message by: DEEhunter And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this. And that gives you the right to flame him? I didn't see any step by step guides by you either. What I did see was showboating pictures of ripped recon armor and lots of spam. Posting renders for crit. And I didnt post a step by step because ripped assets arent very supported on these forums. criticize wat? your ripping skills?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 4, 2008 01:11 PM
Msg. 42 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter I posted 3ds max renders in the h3mt thread. You also posted pictures of it ingame, asking for criticism on how it looked. Quote: --- Original message by: DEEhunter And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this. And that gives you the right to flame him? I didn't see any step by step guides by you either. What I did see was showboating pictures of ripped recon armor and lots of spam. Posting renders for crit. And I didnt post a step by step because ripped assets arent very supported on these forums. You missed the point. -20 points from griffindor
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ICEE
Joined: Mar 1, 2007
Hark!
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Posted: Oct 4, 2008 01:12 PM
Msg. 43 of 123
Quote: --- Original message by: DEEhunter Posting renders for crit. And I didnt post a step by step because ripped assets arent very supported on these forums. And yet you posted pictures anyways. And how is someone supposed to criticize a ripped model? You didn't want criticism you wanted attention, and now you want to make advancebo feel bad for screencapping, though your methods are no more honorable.
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Oct 4, 2008 01:12 PM
Msg. 44 of 123
If you would have noticed, it's the WORK IN PROGRESS thread. And if you're "posting renders for crit" then why have I never seen you use your ACTUAL work, the one that the RENDER is for?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:13 PM
Msg. 45 of 123
Quote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter I posted 3ds max renders in the h3mt thread. You also posted pictures of it ingame, asking for criticism on how it looked. Quote: --- Original message by: DEEhunter And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this. And that gives you the right to flame him? I didn't see any step by step guides by you either. What I did see was showboating pictures of ripped recon armor and lots of spam. Posting renders for crit. And I didnt post a step by step because ripped assets arent very supported on these forums. criticize wat? your ripping skills? Crit the renders. Stop failing. Quote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: ICEEQuote: --- Original message by: DEEhunter Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way. No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style. Edited by ICEE on Oct 4, 2008 at 12:59 PM thats why theres an art calss (visual arts, digital arts) And its not like your showing people how to make textures by taking screencaped textures. it shows people how bungie made the textures. No it is not. It is showing the textures bungie made. People learn NOTHING from this. Are you "people"? no, you are a person. Dont speak for others if you dont know what they want. Then what can someone possible benefit from these screen captures textures that is more worth while then learning to take textures your self.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 4, 2008 01:16 PM
Msg. 46 of 123
back in topic: so how do u guys (excluding Deehunter) like the textures i created for the community? anything i need to fix or add?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:23 PM
Msg. 47 of 123
Quote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 4, 2008 01:24 PM
Msg. 48 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures. oh, so that means no one can use the supplied textures that came in the HEK?
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 4, 2008 01:24 PM
Msg. 49 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures. And this brings me back to my original thing: Unless you are teaching them how or have made a tutorial don't crit them for screencapping even if it is a bad method.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:27 PM
Msg. 50 of 123
Quote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures. oh, so that means no one can use the supplied textures that came in the HEK? Gearbox didnt put those textures there for people to learn how to texture. They put them there so users can LEARN from the tutorial about how to make a map.
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H Guru
Joined: Oct 15, 2006
EHSv3 Coming Soon!
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Posted: Oct 4, 2008 01:30 PM
Msg. 51 of 123
Quote: They put them there so users can use them. ftfy
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 4, 2008 01:31 PM
Msg. 52 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures. oh, so that means no one can use the supplied textures that came in the HEK? Gearbox didnt put those textures there for people to learn how to texture. They put them there so users can LEARN from the tutorial about how to make a map. *keep ignoring me. I'm still going to post* Well then GBX left us with a heck of a lot of textures to learn how to make maps with following the tutorials only.
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 4, 2008 01:32 PM
Msg. 53 of 123
Quote: --- Original message by: DEEhunterQuote: --- Original message by: AdvanceboQuote: --- Original message by: DEEhunterQuote: --- Original message by: SargentCrunch Dee maybe people cant texture? maybe people like halo 3 textures? maybe people don't like flaming? maybe people don't want to learn and want to download for their maps? think about it. just because you don't want/need them doesn't mean the community doesn't need them. Maybe a 'nub' wants to use them on his map. You shouldn't refer to everyone who downloads things or screen caps these textures as a 'nub'. Just let people do what they want with them. Like I said you may not need them or may not want them. But that doesn't make Advancebo a noob for screencapping them. Some people just like halo 3 textures and want to place them in their map. Is that so hard to understand? If people cant texture then they should learn. If they dont want to learn then they shouldn't use other people's textures. oh, so that means no one can use the supplied textures that came in the HEK? Gearbox didnt put those textures there for people to learn how to texture. They put them there so users can LEARN from the tutorial about how to make a map. but ur saying is that, if people that dont want to learn, shouldnt use other's textures. and since most people dont want to learn, they use other peoples textures. such as Gearboxes.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Oct 4, 2008 01:37 PM
Msg. 54 of 123
is this how low the community has become how desperate we have become Like if you have people to teach you stuff that is good and it will inprove your speed of development (meaning that you learn how to do stuff faster)
But you can learn how to do all these stuff ur self and there are many tutorials out there we dont need to learn them how to do stuff or hold their hand while they do it of course when beginners get in trouble we help them out with advice but think about it in the begin there where no tutorials (not as much as now atleast) and everybody had to learn how to do stuff themselves And a lot of them turned out great by not ripping
so whats the differents between then and now
then people modeled for the fun and got respect for making their own stuff nowday's people want attention and by so rip things or screen grap things in order to get it well them people dont get it that that aint the way to get it
it may also help that people dont want to learn because of the high standard that we have these day's
we want everything to be perfect and by so are soemtimes working a year on a single map you msut understand that this isnt soemthign you can expect from a beginner also i see that a lot of beginners stop modeling after a while and for a lot of them their reason are that their maps arent downloaded that much again liek i said do it for yourself and not for the amount of downloads have fun thatsthe msot inportant thing
thats all :P
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 01:37 PM
Msg. 55 of 123
Gearbox put those textures there for users to understand shaders better in the HEK tutorials. What ever else you use them for must be credited. But is already done once it goes through tool. Creative common rights gives you the right to all the assets you made and it is your choice who to distribute them to. By gearbox putting them in HEK, the assets belong to them, but the way you use them is not responsible by gearbox.
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Oct 4, 2008 01:50 PM
Msg. 56 of 123
Quote: --- Original message by: gamegodlazy is this how low the community has become how desperate we have become Like if you have people to teach you stuff that is good and it will inprove your speed of development (meaning that you learn how to do stuff faster)
But you can learn how to do all these stuff ur self and there are many tutorials out there we dont need to learn them how to do stuff or hold their hand while they do it of course when beginners get in trouble we help them out with advice but think about it in the begin there where no tutorials (not as much as now atleast) and everybody had to learn how to do stuff themselves And a lot of them turned out great by not ripping
so whats the differents between then and now
then people modeled for the fun and got respect for making their own stuff nowday's people want attention and by so rip things or screen grap things in order to get it well them people dont get it that that aint the way to get it
it may also help that people dont want to learn because of the high standard that we have these day's
we want everything to be perfect and by so are soemtimes working a year on a single map you msut understand that this isnt soemthign you can expect from a beginner also i see that a lot of beginners stop modeling after a while and for a lot of them their reason are that their maps arent downloaded that much again liek i said do it for yourself and not for the amount of downloads have fun thatsthe msot inportant thing
thats all :P ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ That is 100% true. The whole point of this is to have fun. Not to gain a job and become the best 3d or 2d artist in the world. I frankly don't care about ripping. If you want to rip, or screencap. Go ahead. I won't say a thing. I may even support you and help you out. People get up in arms when somethings not 100% perfect now adays. Well you know what, GET OVER IT. People aren't perfect. This is a game. Games are for fun.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Oct 4, 2008 01:50 PM
Msg. 57 of 123
screen grabbbing is kinda like a cheap imitation fo ripping
and what i'm telling is not jsut bout advanced bo
it's 1 of the main reasons the community is slwly gettign smaller
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corndogman939
Joined: Apr 6, 2007
Using the same avatar since 2007
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Posted: Oct 4, 2008 02:00 PM
Msg. 58 of 123
The construct floor tile is squished inward a little, this makes it look funny when tiled. Most of the environmental textures look bad though, they're so obviously mirrored and makes it look bad in the center.
Also, this has got to be one of the stupidest arguments I have ever seen here. these are textures taken from a Bungie game, to be used in another Bungie game. Does any one realize that EVERY texture from halo 2 is uploaded to this site? And people use them ALL the time. Yet nobody complains that the textures aren't custom made and that they're ripped from another game.
Last I checked, hes not taking credit for making these, just editing them to be tiled. Go away Dee, please.
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 02:03 PM
Msg. 59 of 123
Halo CE is not a bungie game. People using textures from other games or other people is a sign of lazyness to learn and texture.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Oct 4, 2008 02:38 PM
Msg. 60 of 123
Shut up your wrong.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Oct 4, 2008 02:53 PM
Msg. 61 of 123
ur all wrong Edited by gamegodlazy on Oct 4, 2008 at 02:53 PM
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Geo
Joined: Mar 2, 2007
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Posted: Oct 4, 2008 03:00 PM
Msg. 62 of 123
Quote: --- Original message by: DEEhunter Halo CE is not a bungie game. People using textures from other games or other people is a sign of lazyness to learn and texture. So what, Hes lazy. Get over it. At least he has contributed something to the community now.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Oct 4, 2008 03:01 PM
Msg. 63 of 123
^This.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Oct 4, 2008 03:09 PM
Msg. 64 of 123
This is not a bloody artists forum, neither is it a 3d modeling forum, its for modding a game for fun.
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Oct 4, 2008 03:10 PM
Msg. 65 of 123
Quote: --- Original message by: Maniac1000 This is not a bloody artists forum, neither is it a 3d modeling forum, its for modding a game for fun. modding is both....
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Oct 4, 2008 03:12 PM
Msg. 66 of 123
not true.
and it still does not change the point people come here for fun mostly and not to get their grammer corrected or to have others tell them how they should be having fun.
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Oct 4, 2008 03:13 PM
Msg. 67 of 123
Soo Dee, you're using textures from Halo 3 beta on your Spartan and you're not lazy?
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Oct 4, 2008 03:14 PM
Msg. 68 of 123
Quote: --- Original message by: DarkZealot Soo Dee, you're using textures from Halo 3 beta on your Spartan and you're not lazy? ROFL owned
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DEEhunter
Joined: Dec 16, 2006
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Posted: Oct 4, 2008 03:23 PM
Msg. 69 of 123
Quote: --- Original message by: DisasterQuote: --- Original message by: DarkZealot Soo Dee, you're using textures from Halo 3 beta on your Spartan and you're not lazy? ROFL owned Rofl fail. I dont use them in halo CE. I make renders so I can recreate halo 3's shader system in 3ds max so I can use them on the props I model.
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Geo
Joined: Mar 2, 2007
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Posted: Oct 4, 2008 03:26 PM
Msg. 70 of 123
Quote: Rofl fail. I dont use them in halo CE. I make renders so I can recreate halo 3's shader system in 3ds max so I can use them on the props I model. Does it matter what you are using the textures for? It would still be considered "lazy" if we were to use the same rules you applied to Advancebo; regardless of what purpose you have for your spartan. Edited by GeometricGeek on Oct 4, 2008 at 03:27 PM
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