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Author Topic: [Release]Halo 3 Style Screenshotted Textures (123 messages, Page 1 of 4)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 11:46 AM    Msg. 1 of 123       


Halo 3 Style Textures TIF

Author: Bungie/edited by Advancebo

Description:Halo 3 Screenshotted Textures

About:
These textures were screenshotted by Advancebo, then edited.
Originals by Bungie
These are not ripped by any means nececssary.
All textures are in the required "power of 2" for Halo CE
Textures are from:
Multiplayer:
Cold Storage
Construct
Foundry
Narrows
Sandtrap
Campaign:
The Ark
Halo

!Bump/Height/Normal Maps not supplied!

Please give proper credit to both Bungie, and Advancebo

Contacts:
Xfire:Advancebo
Email:advancebo@yahoo.com

Download Filefront:
http://files.filefront.com/halo3+style+texturesrar/;11972134;/fileinfo.html

Soon to be on Halomaps:


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Oct 4, 2008 12:24 PM    Msg. 2 of 123       
Are these even tileable?


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:25 PM    Msg. 3 of 123       
Quote: --- Original message by: H4Z4RD
Are these even tileable?


very


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:25 PM    Msg. 4 of 123       
A nub making screenshoted textures for other nubs who cant texture.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Oct 4, 2008 12:28 PM    Msg. 5 of 123       
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

.... Stop flaming seriously. This is why this community has fallen apart. Everybody wants to be better than anybody else instead of helping them out. Some people just don't have that special thing that makes artists different from anybody else.
Edited by Disaster on Oct 4, 2008 at 12:28 PM


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:28 PM    Msg. 6 of 123       
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.


dude if u dont like it dont download it


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Oct 4, 2008 12:29 PM    Msg. 7 of 123       
Dee makes me lol with all his failing. I would download, but making my own textures are more fun =)


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:30 PM    Msg. 8 of 123       
So if a nub cant texture. And there are other people who cant texture. He makes it worse by having them use screenshoted textures. Thats helpful?


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Oct 4, 2008 12:30 PM    Msg. 9 of 123       
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

Hey some people cannot texture there's no reason to hold it against them! Frankly I myself am a little appalled at this 'screen-capture crap' but like I said some people cannot texture, they don't understand the principles of texturing either (i.e. speculars and shadows are not good for textures unless used properly, even then it's a bad idea).


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:32 PM    Msg. 10 of 123       
Quote: --- Original message by: DEEhunter
So if a nub cant texture. And there are other people who cant texture. He makes it worse by having them use screenshoted textures. Thats helpful?


yes, because it gives them something to work off of


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:34 PM    Msg. 11 of 123       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

Hey some people cannot texture there's no reason to hold it against them! Frankly I myself am a little appalled at this 'screen-capture crap' but like I said some people cannot texture, they don't understand the principles of texturing either (i.e. speculars and shadows are not good for textures unless used properly, even then it's a bad idea).
\
But by giving them screenshoted textures people do not learn anything.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Oct 4, 2008 12:35 PM    Msg. 12 of 123       
Thats not the point. IF THEY WANT TO LEARN THEY WILL DO IT THEMSELVES.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Oct 4, 2008 12:36 PM    Msg. 13 of 123       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

Hey some people cannot texture there's no reason to hold it against them! Frankly I myself am a little appalled at this 'screen-capture crap' but like I said some people cannot texture, they don't understand the principles of texturing either (i.e. speculars and shadows are not good for textures unless used properly, even then it's a bad idea).
\
But by giving them screenshoted textures people do not learn anything.

Not everyone is in this to learn anything, seriously look through the maps, there are tons of maps where people just made crap and gave up.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:37 PM    Msg. 14 of 123       
but it gives them something to do.
like playing with the textures and UVWing them onto their maps that they might want these textures on


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:37 PM    Msg. 15 of 123       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

Hey some people cannot texture there's no reason to hold it against them! Frankly I myself am a little appalled at this 'screen-capture crap' but like I said some people cannot texture, they don't understand the principles of texturing either (i.e. speculars and shadows are not good for textures unless used properly, even then it's a bad idea).
\
But by giving them screenshoted textures people do not learn anything.

Not everyone is in this to learn anything, seriously look through the maps, there are tons of maps where people just made crap and gave up.

If someone wants to advance in texturing then they need to do it them selfs. Disaster even proved my point.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Oct 4, 2008 12:40 PM    Msg. 16 of 123       
All it takes is time, they just need to find what they like and learn so they can copy it.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:41 PM    Msg. 17 of 123       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: DEEhunter
A nub making screenshoted textures for other nubs who cant texture.

Hey some people cannot texture there's no reason to hold it against them! Frankly I myself am a little appalled at this 'screen-capture crap' but like I said some people cannot texture, they don't understand the principles of texturing either (i.e. speculars and shadows are not good for textures unless used properly, even then it's a bad idea).
\
But by giving them screenshoted textures people do not learn anything.

Not everyone is in this to learn anything, seriously look through the maps, there are tons of maps where people just made crap and gave up.

If someone wants to advance in texturing then they need to do it them selfs. Disaster even proved my point.


4 teh community. of which this pack is for
Edited by Advancebo on Oct 4, 2008 at 12:41 PM


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Oct 4, 2008 12:43 PM    Msg. 18 of 123       
No, I was talking about if THEY WANT TO DO IT. Not all people want to be artists like you. They are just in halo ce for the fun of the game and want to make simple maps that are fun but still look good. Now, If you don't have anything supportive to say, then don't post or download. Its not your decision what he does. I'm sure some people will find this helpful. kthxbye

E: Also, From your logic, You have something against using the default halo textures because the person who uses them in there map didn't make them? Then I guess you dislike hundreds of multiplayer maps on this site then huh?
Edited by Disaster on Oct 4, 2008 at 12:44 PM


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:45 PM    Msg. 19 of 123       
Quote: --- Original message by: Disaster
No, I was talking about if THEY WANT TO DO IT. Not all people want to be artists like you. They are just in halo ce for the fun of the game and want to make simple maps that are fun but still look good. Now, If you don't have anything supportive to say, then don't post or download. Its not your decision what he does. I'm sure some people will find this helpful. kthxbye


ty


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Oct 4, 2008 12:45 PM    Msg. 20 of 123       
Quote: --- Original message by: onotix335
IF they wanted to lean they will learn IF they dont they dont.

Exactly.


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:47 PM    Msg. 21 of 123       
So stupid people should stay stupid thanks to advance bo?


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:48 PM    Msg. 22 of 123       
Quote: --- Original message by: DEEhunter
So stupid people should stay stupid thanks to advance bo?


Advancebo AND Bungie


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:50 PM    Msg. 23 of 123       
No. Bungie never wanted you to do this.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 12:51 PM    Msg. 24 of 123       
Quote: --- Original message by: DEEhunter
No. Bungie never wanted you to do this.


and Bungie never wanted you to rip either


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:53 PM    Msg. 25 of 123       
And who says I use the rips in games?


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 4, 2008 12:53 PM    Msg. 26 of 123       
Quote: --- Original message by: DEEhunter
So stupid people should stay stupid thanks to advance bo?


And DEE hunter gets to criticize because he's been here for 2 years.

Don't criticize DEE when you haven't made any tutorials yourself.


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 12:56 PM    Msg. 27 of 123       
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


ICEE
Joined: Mar 1, 2007

Hark!


Posted: Oct 4, 2008 12:58 PM    Msg. 28 of 123       
Quote: --- Original message by: DEEhunter
And who says I use the rips in games?


The H3MT thread.

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 01:01 PM    Msg. 29 of 123       
I posted 3ds max renders in the h3mt thread. And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 01:01 PM    Msg. 30 of 123       
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


thats why theres an art class (visual arts, digital arts)


Quote: --- Original message by: DEEhunter
I posted 3ds max renders in the h3mt thread. And all advance bo is doing is showing the outcome. Not the workflow. You can show anyone the outcome of something but they can learn if they can learn the workflow. Advancebo does not provide this.


wat about those ripped chiefs u put ingame?
Edited by Advancebo on Oct 4, 2008 at 01:03 PM


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 4, 2008 01:02 PM    Msg. 31 of 123       
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
And who says I use the rips in games?


The H3MT thread.

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


Exactly, and with the majority of tutorials 2+ years old they need updating. I mean everyone complains about box modelling as a method of mapping when there are what, 2 plane modelling tutorials out there?
Edited by Dwood on Oct 4, 2008 at 01:02 PM


Also, Advancebo this might be hard to believe but some people don't have those classes
Edited by Dwood on Oct 4, 2008 at 01:03 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Oct 4, 2008 01:03 PM    Msg. 32 of 123       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


thats why theres an art calss (visual arts, digital arts)

And its not like your showing people how to make textures by taking screencaped textures.


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Oct 4, 2008 01:04 PM    Msg. 33 of 123       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


thats why theres an art calss (visual arts, digital arts)

And its not like your showing people how to make textures by taking screencaped textures.


It's not like you're showing people how to rip models by showing off.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Oct 4, 2008 01:04 PM    Msg. 34 of 123       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


thats why theres an art calss (visual arts, digital arts)

And its not like your showing people how to make textures by taking screencaped textures.


DEE this isn't about him we are saying that you can't crit him so harshly if you aren't showing how to make some yourself.


Advancebo
Joined: Jan 14, 2008


Posted: Oct 4, 2008 01:04 PM    Msg. 35 of 123       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Advancebo
Quote: --- Original message by: ICEE

Quote: --- Original message by: DEEhunter
Users dont need tutorials. Why should I teach people my methods of modeling and texturing if everyone has there own way of making things? Its like teaching someone how to think. You cant because everyone thinks in there own way.


No. It's like teaching someone how to draw. Everyone needs to learn the methods of doing it right before they can create their own style.
Edited by ICEE on Oct 4, 2008 at 12:59 PM


thats why theres an art calss (visual arts, digital arts)

And its not like your showing people how to make textures by taking screencaped textures.


it shows people how bungie made the textures.

 
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